/*
  InteractionState  -  facility to watch and guide one aspect of UI interaction

  Copyright (C)         Lumiera.org
    2015,               Hermann Vosseler <Ichthyostega@web.de>

  This program is free software; you can redistribute it and/or
  modify it under the terms of the GNU General Public License as
  published by the Free Software Foundation; either version 2 of
  the License, or (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

* *****************************************************/


/** @file interaction-state.cpp
 ** Common base implementation for UI state tracking components.
 ** 
 ** @todo do we really need a separate implementation unit for this??
 ** 
 */


//#include "lib/util.hpp"
//#include "lib/symbol.hpp"
//#include "include/logging.h"
#include "stage/interact/interaction-state.hpp"

//#include <string>
//#include <map>

//using std::map;
//using std::string;

//using util::contains;
//using util::isnil;

namespace stage {
namespace interact {
  
  namespace { // internal details
    
  } // internal details
  
  
  
  InteractionState::~InteractionState() { }  // Emit VTables here...
  
  
  
  
  /** nonsense */

}} // namespace stage::interact
