2023-10-05 23:32:15 +02:00
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/*
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ThreadWrapperLifecycle(Test) - verify lifecycle aspects of the thread wrapper
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Copyright: clarify and simplify the file headers
* Lumiera source code always was copyrighted by individual contributors
* there is no entity "Lumiera.org" which holds any copyrights
* Lumiera source code is provided under the GPL Version 2+
== Explanations ==
Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above.
For this to become legally effective, the ''File COPYING in the root directory is sufficient.''
The licensing header in each file is not strictly necessary, yet considered good practice;
attaching a licence notice increases the likeliness that this information is retained
in case someone extracts individual code files. However, it is not by the presence of some
text, that legally binding licensing terms become effective; rather the fact matters that a
given piece of code was provably copyrighted and published under a license. Even reformatting
the code, renaming some variables or deleting parts of the code will not alter this legal
situation, but rather creates a derivative work, which is likewise covered by the GPL!
The most relevant information in the file header is the notice regarding the
time of the first individual copyright claim. By virtue of this initial copyright,
the first author is entitled to choose the terms of licensing. All further
modifications are permitted and covered by the License. The specific wording
or format of the copyright header is not legally relevant, as long as the
intention to publish under the GPL remains clear. The extended wording was
based on a recommendation by the FSF. It can be shortened, because the full terms
of the license are provided alongside the distribution, in the file COPYING.
2024-11-17 23:42:55 +01:00
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Copyright (C)
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2023, Hermann Vosseler <Ichthyostega@web.de>
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2023-10-05 23:32:15 +02:00
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Copyright: clarify and simplify the file headers
* Lumiera source code always was copyrighted by individual contributors
* there is no entity "Lumiera.org" which holds any copyrights
* Lumiera source code is provided under the GPL Version 2+
== Explanations ==
Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above.
For this to become legally effective, the ''File COPYING in the root directory is sufficient.''
The licensing header in each file is not strictly necessary, yet considered good practice;
attaching a licence notice increases the likeliness that this information is retained
in case someone extracts individual code files. However, it is not by the presence of some
text, that legally binding licensing terms become effective; rather the fact matters that a
given piece of code was provably copyrighted and published under a license. Even reformatting
the code, renaming some variables or deleting parts of the code will not alter this legal
situation, but rather creates a derivative work, which is likewise covered by the GPL!
The most relevant information in the file header is the notice regarding the
time of the first individual copyright claim. By virtue of this initial copyright,
the first author is entitled to choose the terms of licensing. All further
modifications are permitted and covered by the License. The specific wording
or format of the copyright header is not legally relevant, as long as the
intention to publish under the GPL remains clear. The extended wording was
based on a recommendation by the FSF. It can be shortened, because the full terms
of the license are provided alongside the distribution, in the file COPYING.
2024-11-17 23:42:55 +01:00
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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2023-10-05 23:32:15 +02:00
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Copyright: clarify and simplify the file headers
* Lumiera source code always was copyrighted by individual contributors
* there is no entity "Lumiera.org" which holds any copyrights
* Lumiera source code is provided under the GPL Version 2+
== Explanations ==
Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above.
For this to become legally effective, the ''File COPYING in the root directory is sufficient.''
The licensing header in each file is not strictly necessary, yet considered good practice;
attaching a licence notice increases the likeliness that this information is retained
in case someone extracts individual code files. However, it is not by the presence of some
text, that legally binding licensing terms become effective; rather the fact matters that a
given piece of code was provably copyrighted and published under a license. Even reformatting
the code, renaming some variables or deleting parts of the code will not alter this legal
situation, but rather creates a derivative work, which is likewise covered by the GPL!
The most relevant information in the file header is the notice regarding the
time of the first individual copyright claim. By virtue of this initial copyright,
the first author is entitled to choose the terms of licensing. All further
modifications are permitted and covered by the License. The specific wording
or format of the copyright header is not legally relevant, as long as the
intention to publish under the GPL remains clear. The extended wording was
based on a recommendation by the FSF. It can be shortened, because the full terms
of the license are provided alongside the distribution, in the file COPYING.
2024-11-17 23:42:55 +01:00
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* *****************************************************************/
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2023-10-05 23:32:15 +02:00
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/** @file thread-wrapper-lifecycle-test.cpp
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** unit test \ref ThreadWrapperLifecycle_test
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*/
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#include "lib/test/run.hpp"
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#include "lib/thread.hpp"
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#include "lib/test/tracking-dummy.hpp"
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#include <atomic>
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#include <chrono>
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#include <memory>
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using test::Test;
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using lib::explore;
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using lib::test::Dummy;
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using std::atomic_uint;
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using std::this_thread::yield;
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using std::this_thread::sleep_for;
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using namespace std::chrono_literals;
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using std::chrono::system_clock;
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using std::unique_ptr;
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namespace lib {
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namespace test{
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namespace {
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using CLOCK_SCALE = std::micro; // Results are in µ-sec
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}
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/*******************************************************************//**
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* @test verify lifecycle behaviour of threads managed by thread-wrapper.
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* @see thread.hpp
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* @see ThreadWrapperBackground_test
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* @see ThreadWrapperJoin_test
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*/
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class ThreadWrapperLifecycle_test : public Test
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{
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virtual void
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run (Arg)
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{
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defaultWrapperLifecycle();
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verifyThreadLifecycleHooks();
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demonstrateExplicitThreadLifecycle();
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}
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/** @test demonstrate terms of lifecycle for the default case */
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void
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defaultWrapperLifecycle()
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{
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using Dur = std::chrono::duration<double, CLOCK_SCALE>;
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using Point = system_clock::time_point;
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Point threadStart;
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Point afterCtor;
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// the new thread starts immediately from ctor-call...
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Thread thread("lifecycle", [&]{
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threadStart = system_clock::now();
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});
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afterCtor = system_clock::now();
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CHECK (thread); // thread marked as running
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while (thread) yield();
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CHECK (not thread); // thread now marked as detached/dead
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double offset = Dur{threadStart - afterCtor}.count();
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CHECK (offset > 0);
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} // Note: in practice we see here values > 100µs
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// but in theory the thread might even overtake the launcher
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/** @test attach user provided callback hooks to the thread lifecycle.
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*/
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void
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verifyThreadLifecycleHooks()
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{
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atomic_uint stage{0}; // flexible launch-builder syntax:
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ThreadHookable thread{ThreadHookable::Launch([]{ sleep_for (5ms); })
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.atStart([&]{ stage = 1; })
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.atExit ([&]{ stage = 2; })
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.threadID("hooked thread")};
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CHECK (thread);
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CHECK (0 == stage);
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sleep_for (1ms);
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CHECK (thread);
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CHECK (1 == stage);
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while (thread) yield();
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CHECK (not thread);
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CHECK (2 == stage);
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}
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/**
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* @test verify a special setup to start a thread explicitly
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* and to track the thread's lifecycle state.
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* - use a component to encapsulate the thread
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* - this TestThread component is managed in a `unique_ptr`
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* - thus it is explicitly possible to be _not_ in _running state_
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* - when starting the TestThread, a lifecycle callback is bound
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* - at termination this callback will clear the unique_ptr
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* - thus allocation and _running state_ is tied to the lifecycle
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*/
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void
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demonstrateExplicitThreadLifecycle()
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{
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struct TestThread
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: ThreadHookable
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{
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using ThreadHookable::ThreadHookable;
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atomic_uint processVal{23};
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void
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doIt (uint haveFun)
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{
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sleep_for (100us);
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processVal = haveFun;
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sleep_for (5ms);
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}
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};
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// Note the Dummy member allows to watch instance lifecycle
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CHECK (0 == Dummy::checksum());
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// the frontEnd allows to access the TestThread component
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// and also represents the running state
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unique_ptr<TestThread> frontEnd;
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CHECK (not frontEnd); // obviously not running yet
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// start the thread and wire lifecycle callbacks
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frontEnd.reset (new TestThread{
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TestThread::Launch{&TestThread::doIt, 55u}
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.atExit([&]{ frontEnd.reset(); })
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.onOrphan([](thread::ThreadWrapper& wrapper)
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{ wrapper.detach_thread_from_wrapper(); })
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});
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CHECK (frontEnd); // thread now marked as running
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CHECK (23 == frontEnd->processVal); // this value was set by the ctor in this thread
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sleep_for (1ms); // wait for the thread function to become active
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CHECK (55 == frontEnd->processVal); // changed by thread function
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sleep_for (10ms);
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CHECK (not frontEnd); // meanwhile thread has finished
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} // and also cleared the front-end from the `atExit`-hook
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};
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/** Register this test class... */
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LAUNCHER (ThreadWrapperLifecycle_test, "function common");
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}} // namespace lib::test
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