2009-07-04 03:32:15 +02:00
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/*
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OPAQUE-HOLDER.hpp - buffer holding an object inline while hiding the concrete type
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Copyright (C) Lumiera.org
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2009, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file opaque-holder.hpp
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** Helper allowing type erasure while holding the actual object inline.
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** Controlling the actual storage of objects usually binds us to commit
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** to a specific type, thus ruling out polymorphism. But sometimes, when
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** we are able to control the maximum storage for a family of classes, we
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** can escape this dilemma by using the type erasure pattern combined with
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2009-07-04 04:35:17 +02:00
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** an inline buffer holding an object of the concrete subclass. Typically,
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2009-07-04 03:32:15 +02:00
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** this situation arises when dealing with functor objects.
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**
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** This template helps building custom objects and wrappers based on this
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** pattern: it provides an buffer for the target objects and controls access
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2009-07-04 04:35:17 +02:00
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** through a two-layer capsule; while the outer container exposes a neutral
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** interface, the inner container keeps track of the actual type by means
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** of a vtable. OpaqueHolder can be empty; but re-accessing the concrete
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2009-07-04 03:32:15 +02:00
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** object requires knowledge of the actual type, similar to boost::any
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** (but the latter uses heap storage).
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**
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2009-07-04 04:35:17 +02:00
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** Using this approach is bound to specific stipulations regarding the
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2009-07-04 03:32:15 +02:00
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** properties of the contained object and the kind of access needed.
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** When, to the contrary, the contained types are \em not related
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** and you need to re-discover their concrete type, then maybe
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** a visitor or variant record might be a better solution.
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**
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** @see opaque-holder-test.cpp
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** @see function-erasure.hpp usage example
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** @see variant.hpp
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*/
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#ifndef LIB_OPAQUE_HOLDER_H
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#define LIB_OPAQUE_HOLDER_H
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#include "lib/error.hpp"
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#include "lib/bool-checkable.hpp"
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namespace lib {
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using lumiera::error::LUMIERA_ERROR_WRONG_TYPE;
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/**
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* Inline buffer holding and owning an object while concealing the
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* concrete type. Access to the contained object is similar to a
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* smart-pointer, but the object isn't heap allocated. OpaqueHolder
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* may be created empty, which can be checked by a bool test.
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* The whole compound is copyable if and only if the contained object
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* is copyable.
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*/
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template
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< class BA
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, size_t siz = sizeof(BA)
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>
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class OpaqueHolder
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: public BoolCheckable<OpaqueHolder<BA,siz> >
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{
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/** Inner capsule managing the contained object (interface) */
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struct Buffer
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{
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char content_[siz];
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virtual ~Buffer() {}
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virtual bool isValid() const { return false; }
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virtual bool empty() const { return true; }
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virtual void
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clone (void* targetStorage) const
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{
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new(targetStorage) Buffer();
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}
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};
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/** concrete subclass managing a specific kind of contained object */
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template<typename SUB>
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struct Buff : Buffer
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{
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~Buff()
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{
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get().~SUB();
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}
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explicit
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Buff (SUB const& obj)
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{
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REQUIRE (siz >= sizeof(SUB));
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new(&content_) SUB (obj);
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}
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Buff (Buff const& oBuff)
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{
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new(&content_) SUB (oBuff.get());
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}
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Buff&
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operator= (Buff const& ref)
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{
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if (&ref != this)
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get() = ref.get();
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return *this;
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}
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void
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clone (void* targetStorage) const
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{
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new(targetStorage) Buff(this->get());
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}
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bool
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empty() const
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{
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return false;
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}
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bool
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isValid() const
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{
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UNIMPLEMENTED ("maybe forward bool check to contained object...");
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}
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SUB&
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get() const
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{
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return *reinterpret_cast<SUB*> (&content_);
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}
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};
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enum{ BUFFSIZE = sizeof(Buffer) };
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/** embedded buffer actually holding the concrete Buff object,
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* which in turn holds and manages the target object */
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char storage_[BUFFSIZE];
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typedef OpaqueHolder<BA,siz> _ThisType; /////TODO needed?
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Buffer&
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buff()
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{
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return *reinterpret_cast<Buffer*> (&storage_);
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}
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public:
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OpaqueHolder()
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{
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new(&storage_) Buffer();
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}
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template<class SUB>
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OpaqueHolder(SUB const& obj)
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{
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new(&storage_) Buff<SUB> (obj);
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}
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~OpaqueHolder() { clear(); }
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void
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clear ()
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{
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buff().~Holder();
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//////////////////////TODO sufficient?
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}
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OpaqueHolder (OpaqueHolder const& ref)
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{
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ref.clone (storage_);
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}
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OpaqueHolder&
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operator= (OpaqueHolder const& ref)
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{
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UNIMPLEMENTED ("copy operation");
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return *this;
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}
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BA&
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operator* () const // never throws
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{
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ASSERT (!empty());
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return (BA&) content_;
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}
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BA*
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operator-> () const // never throws
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{
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ASSERT (!empty());
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return (BA*) &content_;
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}
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template<class SUB>
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SUB& get() const
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{
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UNIMPLEMENTED ("downcast to concrete type");
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// return (SUB*) &content_;
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}
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bool empty() const
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{
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UNIMPLEMENTED ("check for empty container");
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}
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bool isValid() const
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{
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UNIMPLEMENTED ("empty check and forward to contained object");
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}
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};
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} // namespace lib
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#endif
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