81 lines
2.7 KiB
C++
81 lines
2.7 KiB
C++
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/*
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UI-DISPATCHER.hpp - dispatch invocations into the UI event thread
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Copyright (C) Lumiera.org
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2017, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file ui-dispatcher.hpp
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** Allow dispatch of self-contained code blocks (lambdas) into the main UI event thread.
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** GTK is _not threadsafe by design_ -- thus it is mandatory to dispatch any asynchronous invocations
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** from external facilities in a controlled way into the main event loop. Unfortunately, this becomes
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** a tricky undertaking when these external invocations need to pass argument data. This helper serves
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** to accommodate such problems, relying on the automatic (heap based) argument storage of std::function.
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** Client code provides the actual invocation in the form of _completely closed lambdas._
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**
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** @warning these lambdas will be stored in a synchronised queue and invoked out of the original
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** call stack. It is the client's responsibility to ensure that all bindings in the closure
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** are either *by value*, or *by smart-ptr*, or alternatively to ensure the lifecycle of any
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** referred entity exceeds the lifespan of the UI-Loop. Since the shutdown-order of Lumiera's
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** subsystems is not deterministic, this rules out passing references to anything tied to some
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** subsystem lifecycle. Referring to a static singleton is acceptable though.
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**
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** @see NotificationService
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** @see CallQueue_test
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*/
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#ifndef GUI_CTRL_UI_DISPATCHER_H
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#define GUI_CTRL_UI_DISPATCHER_H
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#include "gui/gtk-base.hpp"
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#include "lib/call-queue.hpp"
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#include <boost/noncopyable.hpp>
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//#include <string>
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namespace gui {
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namespace ctrl {
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// using std::string;
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// class GlobalCtx;
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/**
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* Helper to dispatch code blocks into the UI event thread for execution.
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* Implementation of the actual dispatch is based on `Glib::Dispatcher`
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*/
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class UiDispatcher
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: boost::noncopyable
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{
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public:
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UiDispatcher()
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{ }
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private:
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};
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}}// namespace gui::ctrl
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#endif /*GUI_CTRL_UI_DISPATCHER_H*/
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