<trbgcolor=#f0f0f0><td><ahref="index.html#refattribute129157"target ="projectFrame"><b>SAMETIME</b></a></td><td>attribute</td><td>place subject at the sime time as the anchor</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refartifact135045"target ="projectFrame"><b>segment</b></a></td><td>artifact</td><td>Segment of the Timeline.<br/>Used at the moment (7/07) for partitioning the timeline/fixture into segments<br/>to be rendered by a specialized render node network for each, without the need<br/>to change any connections within a given segment. <br/>Note this concept may be superfluos alltogether; is a draft and the real<br/>use still needs to be worked out...</td></tr>
<trbgcolor=#f0f0f0><td><ahref="class134277.html#refclass134277"target ="projectFrame"><b>SegmentationTool</b></a></td><td>class</td><td>Tool implementation for deriving a partitioning of the current timeline such, that each segement has a constant configuration. "Constant" means here, that any remaining changes over time can be represented by automation solely, without the need to change the node connections.</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refartifact131333"target ="projectFrame"><b>segmentationtool</b></a></td><td>artifact</td><td>Tool for creating a partitioning of the current timeline</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refrelation139013"target ="projectFrame"><b>segments</b></a></td><td>relation</td><td>the partitioning of the Timeline to be created by this tool.</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refartifact128517"target ="projectFrame"><b>session</b></a></td><td>artifact</td><td>holds the complete session to be edited by the user</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refpackage130437"target ="projectFrame"><b>session</b></a></td><td>package</td><td>sourcecode package<br/><br/>Everything concerning the EDL and Session, within the MObject Subsystem</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refattribute131205"target ="projectFrame"><b>shortDesc</b></a></td><td>attribute</td><td>user visible Name-ID. To be localized.</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refrelation141957"target ="projectFrame"><b>source</b></a></td><td>relation</td><td>media source of this clip</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refrelation142469"target ="projectFrame"><b>source</b></a></td><td>relation</td><td>the media source this clip referes to</td></tr>
<trbgcolor=#f0f0f0><td><ahref="class133765.html#refclass133765"target ="projectFrame"><b>Source</b></a></td><td>class</td><td>Source Node: represents a media source to pull data from.</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refartifact134277"target ="projectFrame"><b>source</b></a></td><td>artifact</td><td>Representation of a Media source</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refattribute128645"target ="projectFrame"><b>start</b></a></td><td>attribute</td><td>startpos in source</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refattribute129413"target ="projectFrame"><b>start</b></a></td><td>attribute</td><td>begin of the timerange covered by this processor</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refartifact130949"target ="projectFrame"><b>stateproxy</b></a></td><td>artifact</td><td>Key Interface representing a render process and encapsulating state</td></tr>