lumiera_/src/lib/several-builder.hpp

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/*
SEVERAL-BUILDER.hpp - builder for a limited fixed collection of elements
Copyright (C) Lumiera.org
2024, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file several-builder.hpp
** Builder to create and populate instances of the lib::Several container.
** For mere usage, inclusion of several.hpp should be sufficient, since the
** container front-end is generic and intends to hide most details of allocation
** and element placement. It is an array-like container, but may hold subclass
** elements, while exposing only a reference to the interface type.
**
** # Implementation data layout
**
** The front-end container lib::Several<I> is actually just a smart-ptr referring
** to the actual data storage, which resides within an _array bucket._ Typically
** the latter is placed into memory managed by a custom allocator, most notably
** lib::AllocationCluster. However, by default, the ArrayBucket<I> will be placed
** into heap memory. All further meta information is also maintained alongside
** this data allocation, including a _deleter function_ to invoke all element
** destructors and de-allocate the bucket itself. Neither the type of the
** actual elements, nor the type of the allocator is revealed.
**
** Since the actual data elements can (optionally) be of a different type than
** the exposed interface type \a I, additional storage and spacing is required
** in the element array. The field ArrayBucket<I>::spread defines this spacing
** and thus the offset used for subscript access. The actual data storage starts
** immediately behind the ArrayBucket, which thus acts as a metadata header.
** This arrangement requires a sufficiently sized raw memory allocation to place
** the ArrayBucket and the actual data into. Moreover, the allocation code in
** ElementFactory::create() is responsible to ensure proper alignment of the
** data storage, especially when the payload data type has alignment requirements
** beyond `alignof(void*)`, which is typically used by the standard heap allocator;
** additional headroom is added proactively in this case, to be able to shift the
** storage buffer ahead to the next alignment boundary.
**
** # Handling of data elements
**
** The ability to emplace a mixture of data types into the storage exposed through
** the lib::Several front-end creates some complexities related to element handling.
** The implementation uses generic rules and criteria based approach to decide on
** a case by case base if some given data content is still acceptable. This allows
** for rather tricky low-level usages, but has the downside to detect errors only
** at runtime which in this case is ameliorated by the limitation that elements
** must be provided completely up-front, through the SeveralBuilder.
** - in order to handle any data element, we must be able to invoke its destructor
** - an arbitrary mixture of types can thus only be accepted if we can either
** rely on a common virtual base class destructor, or if all data elements
** are trivially destructible; these properties can be detected at compile
** time with the help of the C++ `<type_traits>` library
** - this container can accommodate _non-copyable_ data types, under the proviso
** that the all the necessary storage is pre-allocated (using `reserve()` from
** the builder API)
** - otherwise, data can be filled in dynamically, expanding the storage as needed,
** given that all existing elements can be safely re-located by move or copy
** constructor into a new, larger storage buffer.
** - alternatively, when data elements are even ''trivially copyable'' (e.g. POD data),
** then it is even possible to increase the placement spread in the storage at the
** point when the requirement to do so is discovered dynamically; objects can be
** shifted to other locations by `std::memmove()` in this case.
** - notably, lib::AllocationCluster has the ability to dynamically adapt an allocation,
** but only if this happens to be currently the last allocation handed out; it can
** thus be arranged even for an unknown number of non-copyable objects to be emplaced
** when creating the suitable operational conditions.
** A key point to note is the fact that the container does not capture and store the
** actual data types persistently. Thus, the above rules must be applied in a way
** to always ensure safe handling of the contained data. Typically, the first element
** actually added will »prime« the container for a certain usage style, and after that,
** some other usage patterns may be rejected.
**
** @todo this is a first implementation solution from 6/2025 and was deemed
** _roughly adequate_ at that time, yet should be revalidated once more
** observations pertaining real-world usage are available...
** @warning there is a known problem with _over-alligned-types,_ which becomes
** relevant when the _interface type_ has only lower alignment requirement,
** but an individual element is added with higher alignment requirements.
** In this case, while the spread is increased, still the placement of
** the element-type \a E is used as anchor, possibly leading to misalignment.
** @see several-builder-test.cpp
*/
#ifndef LIB_SEVERAL_BUILDER_H
#define LIB_SEVERAL_BUILDER_H
#include "lib/error.hpp"
#include "lib/several.hpp"
#include "include/limits.hpp"
#include "lib/iter-explorer.hpp"
#include "lib/format-string.hpp"
#include "lib/util.hpp"
#include <type_traits>
#include <functional>
#include <cstring>
#include <utility>
#include <vector>
namespace lib {
namespace err = lumiera::error;
using std::vector;
using std::forward;
using std::move;
using std::byte;
namespace {// Allocation management policies
/** number of storage slots to open initially;
* starting with an over-allocation similar to `std::vector`
*/
const uint INITIAL_ELM_CNT = 10;
using util::max;
using util::min;
using util::_Fmt;
using util::positiveDiff;
using std::is_nothrow_move_constructible_v;
using std::is_trivially_move_constructible_v;
using std::is_trivially_destructible_v;
using std::has_virtual_destructor_v;
using std::is_trivially_copyable_v;
using std::is_copy_constructible_v;
using std::is_object_v;
using std::is_volatile_v;
using std::is_const_v;
using std::is_same_v;
using lib::meta::is_Subclass;
using several::ArrayBucket;
/**
* Helper to determine the »spread« required to hold
* elements of type \a TY in memory _with proper alignment._
*/
template<typename TY>
size_t inline constexpr
reqSiz()
{
size_t quant = alignof(TY);
size_t siz = max (sizeof(TY), quant);
size_t req = (siz/quant) * quant;
if (req < siz)
req += quant;
return req;
}
/** determine size of a reserve buffer to place with proper alignment */
size_t inline constexpr
alignRes (size_t alignment)
{
return positiveDiff (alignment, alignof(void*));
}
/**
* Generic factory to manage objects within an ArrayBucket<I> storage,
* delegating to a custom allocator \a ALO for memory handling.
* - #create a storage block for a number of objects
* - #createAt construct a single payload object at index position
* - #destroy a storage block with proper clean-up (invoke dtors)
*/
template<class I, template<typename> class ALO>
class ElementFactory
: protected ALO<std::byte>
{
using Allo = ALO<std::byte>;
using AlloT = std::allocator_traits<Allo>;
using Bucket = ArrayBucket<I>;
Allo& baseAllocator() { return *this; }
template<typename X>
auto
adaptAllocator()
{
using XAllo = typename AlloT::template rebind_alloc<X>;
if constexpr (std::is_constructible_v<XAllo, Allo>)
return XAllo{baseAllocator()};
else
return XAllo{};
}
public:
ElementFactory (Allo allo = Allo{})
: Allo{std::move (allo)}
{ }
Bucket*
create (size_t cnt, size_t spread, size_t alignment =alignof(I))
{
REQUIRE (cnt);
REQUIRE (spread);
size_t storageBytes = Bucket::storageOffset + cnt*spread;
storageBytes += alignRes (alignment); // over-aligned data => reserve for alignment padding
// Step-1 : acquire the raw storage buffer
std::byte* loc = AlloT::allocate (baseAllocator(), storageBytes);
ENSURE (0 == size_t(loc) % alignof(void*));
size_t offset = (size_t(loc) + Bucket::storageOffset) % alignment;
if (offset) // padding needed to next aligned location
offset = alignment - offset;
offset += Bucket::storageOffset;
ASSERT (storageBytes - offset >= cnt*spread);
Bucket* bucket = reinterpret_cast<Bucket*> (loc);
using BucketAlloT = typename AlloT::template rebind_traits<Bucket>;
auto bucketAllo = adaptAllocator<Bucket>();
// Step-2 : construct the Bucket metadata | ▽ ArrayBucket ctor arg ▽
try { BucketAlloT::construct (bucketAllo, bucket, storageBytes, offset, spread); }
catch(...)
{
AlloT::deallocate (baseAllocator(), loc, storageBytes);
throw;
}
return bucket;
};
template<class E, typename...ARGS>
E&
createAt (Bucket* bucket, size_t idx, ARGS&& ...args)
{
REQUIRE (bucket);
using ElmAlloT = typename AlloT::template rebind_traits<E>;
auto elmAllo = adaptAllocator<E>();
E* loc = reinterpret_cast<E*> (& bucket->subscript (idx));
ElmAlloT::construct (elmAllo, loc, forward<ARGS> (args)...);
ENSURE (loc);
return *loc;
};
template<class E>
void
destroy (ArrayBucket<I>* bucket)
{
REQUIRE (bucket);
if (bucket->isArmed())
{ // ensure the bucket's destructor is invoked
// and in turn itself invokes this function
bucket->destroy();
return;
}
if (not is_trivially_destructible_v<E>)
{
size_t cnt = bucket->cnt;
using ElmAlloT = typename AlloT::template rebind_traits<E>;
auto elmAllo = adaptAllocator<E>();
for (size_t idx=0; idx<cnt; ++idx)
{
E* elm = reinterpret_cast<E*> (& bucket->subscript (idx));
ElmAlloT::destroy (elmAllo, elm);
}
}
size_t storageBytes = bucket->getAllocSize();
std::byte* loc = reinterpret_cast<std::byte*> (bucket);
AlloT::deallocate (baseAllocator(), loc, storageBytes);
};
};
/**
* Policy Mix-In used to adapt to the ElementFactory and Allocator.
* @tparam I Interface type (also used in the lib::Several<I> front-end
* @tparam E a common _element type_ to use by default
* @tparam ALO custom allocator template
*/
template<class I, class E, template<typename> class ALO>
struct AllocationPolicy
: ElementFactory<I, ALO>
{
using Fac = ElementFactory<I, ALO>;
using Bucket = ArrayBucket<I>;
using Fac::Fac; // pass-through ctor
/** by default assume that memory is practically unlimited... */
size_t static constexpr ALLOC_LIMIT = size_t(-1) / sizeof(E);
/// Extension point: able to adjust dynamically to the requested size?
bool canExpand(Bucket*, size_t){ return false; }
Bucket*
realloc (Bucket* data, size_t cnt, size_t spread)
{
Bucket* newBucket = Fac::create (cnt, spread, alignof(E));
if (data)
try {
newBucket->installDestructor (data->getDtor());
size_t elms = min (cnt, data->cnt);
for (size_t idx=0; idx<elms; ++idx)
moveElem(idx, data, newBucket);
data->destroy();
}
catch(...)
{ newBucket->destroy(); }
return newBucket;
}
void
moveElem (size_t idx, Bucket* src, Bucket* tar)
{
if constexpr (is_trivially_copyable_v<E>)
{
void* oldPos = & src->subscript(idx);
void* newPos = & tar->subscript(idx);
size_t amount = min (src->spread, tar->spread);
std::memmove (newPos, oldPos, amount);
}
else
if constexpr (is_nothrow_move_constructible_v<E>
or is_copy_constructible_v<E>)
{
E& oldElm = reinterpret_cast<E&> (src->subscript (idx));
Fac::template createAt<E> (tar, idx
,std::move_if_noexcept (oldElm));
}
else
{
NOTREACHED("realloc immovable type (neither trivially nor typed movable)");
// this alternative code section is very important, because it allows
// to instantiate this code even for »noncopyable« types, assuming that
// sufficient storage is reserved beforehand, and thus copying is irrelevant.
// For context: the std::vector impl. from libStdC++ is lacking this option.
}
tar->cnt = idx+1; // mark fill continuously for proper clean-up after exception
}
};
/** Default configuration to use heap memory for lib::Several */
template<class I, class E>
using HeapOwn = AllocationPolicy<I, E, std::allocator>;
}//(End)implementation details
/*************************************************//**
* Builder to create and populate a lib::Several<I>.
* Content elements can be of the _interface type_ \a I,
* or the _default element type_ \a E. When possible, even
* elements of an ad-hoc given, unrelated type can be used.
* The expected standard usage is to place elements of a
* subclass of \a I but in fact the only limitation is that
* later, when using the created lib::Several, all content
* will be accessed through a (forced) cast to type \a I.
* Data (and metadata) will be placed into an _extent,_ which
* lives at a different location, as managed by an Allocator
* (With default configuration, data is heap allocated).
* The expansion behaviour is similar to std::vector, meaning
* that the buffer grows with exponential stepping. However,
* other than std::vector, even non-copyable objects can be
* handled, using #reserve to prepare a suitable allocation.
* @warning due to the flexibility and possible low-level usage
* patterns, consistency checks may throw at runtime,
* when attempting to add an unsuitable element.
*/
template<class I ///< Interface or base type visible on resulting Several<I>
,class E =I ///< a subclass element element type (relevant when not trivially movable and destructible)
,class POL =HeapOwn<I,E> ///< Allocator policy
>
class SeveralBuilder
: private Several<I>
, util::MoveOnly
, POL
{
using Coll = Several<I>;
using Bucket = ArrayBucket<I>;
using Deleter = typename Bucket::Deleter;
public:
SeveralBuilder() = default;
/** start Several build using a custom allocator */
template<typename...ARGS, typename = meta::enable_if<std::is_constructible<POL,ARGS...>>>
SeveralBuilder (ARGS&& ...alloInit)
: Several<I>{}
, POL{forward<ARGS> (alloInit)...}
{ }
/* ===== Builder API ===== */
/** cross-builder to use a custom allocator for the lib::Several container */
template<template<typename> class ALO =std::void_t
,typename...ARGS>
auto withAllocator (ARGS&& ...args);
/** ensure up-front that a desired capacity is allocated */
template<typename TY =E>
SeveralBuilder&&
reserve (size_t cntElm =1
,size_t elmSiz =reqSiz<TY>())
{
size_t extraElm = positiveDiff (cntElm, Coll::size());
ensureElementCapacity<TY> (elmSiz);
ensureStorageCapacity<TY> (elmSiz,extraElm);
elmSiz = max (elmSiz, Coll::spread());
adjustStorage (cntElm, elmSiz);
return move(*this);
}
/** discard excess reserve capacity.
* @warning typically this requires re-allocation and copy
*/
SeveralBuilder&&
shrinkFit()
{
if (not Coll::empty()
or size() < capacity())
fitStorage();
return move(*this);
}
/** append copies of one or several arbitrary elements */
template<typename VAL, typename...VALS>
SeveralBuilder&&
append (VAL&& val, VALS&& ...vals)
{
emplace<VAL> (forward<VAL> (val));
if constexpr (0 < sizeof...(VALS))
return append (forward<VALS> (vals)...);
else
return move(*this);
}
/** append a copy of all values exposed through an iterator */
template<class IT>
SeveralBuilder&&
appendAll (IT&& data)
{
explore(data).foreach ([this](auto it){ emplaceCopy(it); });
return move(*this);
}
template<class X>
SeveralBuilder&&
appendAll (std::initializer_list<X> ili)
{
using Val = typename meta::Strip<X>::TypeReferred;
for (Val const& x : ili)
emplaceNewElm<Val> (x);
return move(*this);
}
/** emplace a number of elements of the defined element type \a E */
template<typename...ARGS>
SeveralBuilder&&
fillElm (size_t cntNew, ARGS&& ...args)
{
for ( ; 0<cntNew; --cntNew)
emplaceNewElm<E> (forward<ARGS> (args)...);
return move(*this);
}
/** create a new content element within the managed storage */
template<class TY, typename...ARGS>
SeveralBuilder&&
emplace (ARGS&& ...args)
{
using Val = typename meta::Strip<TY>::TypeReferred;
emplaceNewElm<Val> (forward<ARGS> (args)...);
return move(*this);
}
/***********************************************************//**
* Terminal Builder: complete and lock the collection contents.
* @note the SeveralBuilder is sliced away, effectively
* returning only the pointer to the ArrayBucket.
*/
Several<I>
build()
{
return move (*this);
}
size_t size() const { return Coll::size(); }
bool empty() const { return Coll::empty();}
size_t capacity() const { return Coll::storageBuffSiz() / Coll::spread(); }
size_t capReserve() const { return capacity() - size(); }
/** allow to peek into data emplaced thus far...
* @warning contents may be re-allocated until the final \ref build()
*/
I&
operator[] (size_t idx)
{
if (idx >= Coll::size())
throw err::Invalid{_Fmt{"Access index %d >= size(%d)."}
% idx % Coll::size()
,LERR_(INDEX_BOUNDS)
};
return Coll::operator[] (idx);
}
private: /* ========= Implementation of element placement ================ */
template<class IT>
void
emplaceCopy (IT& dataSrc)
{
using Val = typename IT::value_type;
emplaceNewElm<Val> (*dataSrc);
}
template<class TY, typename...ARGS>
void
emplaceNewElm (ARGS&& ...args)
{
static_assert (is_object_v<TY> and not (is_const_v<TY> or is_volatile_v<TY>));
probeMoveCapability<TY>(); // mark when target type is not (trivially) movable
ensureElementCapacity<TY>(); // sufficient or able to adapt spread
ensureStorageCapacity<TY>(); // sufficient or able to grow buffer
size_t elmSiz = reqSiz<TY>();
size_t newPos = Coll::size();
size_t newCnt = Coll::empty()? INITIAL_ELM_CNT : newPos+1;
adjustStorage (newCnt, max (elmSiz, Coll::spread()));
ENSURE (Coll::data_);
ensureDeleter<TY>();
POL::template createAt<TY> (Coll::data_, newPos, forward<ARGS> (args)...);
Coll::data_->cnt = newPos+1;
}
/** ensure clean-up can be handled properly.
* @throw err::Invalid when \a TY requires a different style
* of deleter than was established for this instance */
template<class TY>
void
ensureDeleter()
{
Deleter deleterFunctor = selectDestructor<TY>();
if (Coll::data_->isArmed()) return;
Coll::data_->installDestructor (move (deleterFunctor));
}
/** ensure sufficient element capacity or the ability to adapt element spread */
template<class TY>
void
ensureElementCapacity (size_t requiredSiz =reqSiz<TY>())
{
if (Coll::spread() < requiredSiz and not (Coll::empty() or canWildMove()))
throw err::Invalid{_Fmt{"Unable to place element of type %s (size=%d)"
"into Several-container for element size %d."}
% util::typeStr<TY>() % requiredSiz % Coll::spread()};
}
/** ensure sufficient storage reserve for \a newElms or verify the ability to re-allocate */
template<class TY>
void
ensureStorageCapacity (size_t requiredSiz =reqSiz<TY>(), size_t newElms =1)
{
if (not (Coll::empty()
or Coll::hasReserve (requiredSiz, newElms)
or POL::canExpand (Coll::data_, requiredSiz*(Coll::size() + newElms))
or canDynGrow()))
throw err::Invalid{_Fmt{"Several-container is unable to accommodate further element of type %s; "
"storage reserve (%d bytes ≙ %d elms) exhausted and unable to move "
"elements of mixed unknown detail type, which are not trivially movable." }
% util::typeStr<TY>() % Coll::storageBuffSiz() % capacity()};
}
/** possibly grow storage and re-arrange elements to accommodate desired capacity */
void
adjustStorage (size_t cnt, size_t spread)
{
size_t demand{cnt*spread};
size_t buffSiz{Coll::storageBuffSiz()};
if (demand == buffSiz)
return;
if (demand > buffSiz)
{// grow into exponentially expanded new allocation
if (spread > Coll::spread())
cnt = max (cnt, buffSiz / Coll::spread()); // retain reserve
size_t overhead = sizeof(Bucket) + alignRes(alignof(E));
size_t safetyLim = LUMIERA_MAX_ORDINAL_NUMBER * Coll::spread();
size_t expandAlloc = min (positiveDiff (min (safetyLim
,POL::ALLOC_LIMIT)
,overhead)
,max (2*buffSiz, cnt*spread));
// round down to an even number of elements
size_t newCnt = expandAlloc / spread;
expandAlloc = newCnt * spread;
if (expandAlloc < demand)
throw err::State{_Fmt{"Storage expansion for Several-collection "
"exceeds safety limit of %d bytes"} % safetyLim
,LERR_(SAFETY_LIMIT)};
// allocate new storage block...
Coll::data_ = POL::realloc (Coll::data_, newCnt,spread);
}
ENSURE (Coll::data_);
if (canWildMove() and spread != Coll::spread())
adjustSpread (spread);
}
void
fitStorage()
{
REQUIRE (not Coll::empty());
if (not (POL::canExpand (Coll::data_, Coll::size())
or canDynGrow()))
throw err::Invalid{"Unable to shrink storage for Several-collection, "
"since at least one element can not be moved."};
Coll::data_ = POL::realloc (Coll::data_, Coll::size(), Coll::spread());
}
/** move existing data to accommodate spread */
void
adjustSpread (size_t newSpread)
{
REQUIRE (Coll::data_);
REQUIRE (newSpread * Coll::size() <= Coll::storageBuffSiz());
size_t oldSpread = Coll::spread();
if (newSpread > oldSpread)
// need to spread out
for (size_t i=Coll::size()-1; 0<i; --i)
shiftStorage (i, oldSpread, newSpread);
else
// attempt to condense spread
for (size_t i=1; i<Coll::size(); ++i)
shiftStorage (i, oldSpread, newSpread);
// data elements now spaced by new spread
Coll::data_->spread = newSpread;
}
void
shiftStorage (size_t idx, size_t oldSpread, size_t newSpread)
{
REQUIRE (idx);
REQUIRE (oldSpread);
REQUIRE (newSpread);
REQUIRE (Coll::data_);
byte* oldPos = Coll::data_->storage();
byte* newPos = oldPos;
oldPos += idx * oldSpread;
newPos += idx * newSpread;
std::memmove (newPos, oldPos, util::min (oldSpread,newSpread));
}
/* ==== Logic do decide about possible element handling ==== */
enum DestructionMethod{ UNKNOWN
, TRIVIAL
, ELEMENT
, VIRTUAL
};
static Literal
render (DestructionMethod m)
{
switch (m)
{
case TRIVIAL: return "trivial";
case ELEMENT: return "fixed-element-type";
case VIRTUAL: return "virtual-baseclass";
default:
throw err::Logic{"unknown DestructionMethod"};
}
}
DestructionMethod destructor{UNKNOWN};
bool lock_move{false};
/**
* Select a suitable method for invoking the element destructors
* and build a λ-object to be stored as deleter function alongside
* with the data; this includes a _copy_ of the embedded allocator,
* which in many cases is a monostate empty base class.
* @note this collection is _primed_ by the first element added,
* causing to lock into one of the possible destructor schemes;
* the reason is, we do not retain the information of the individual
* element types and thus we must employ one coherent scheme for all.
*/
template<typename TY>
Deleter
selectDestructor()
{
typename POL::Fac& factory(*this);
if (is_Subclass<TY,I>() and has_virtual_destructor_v<I>)
{
__ensureMark<TY> (VIRTUAL);
return [factory](ArrayBucket<I>* bucket){ unConst(factory).template destroy<I> (bucket); };
}
if (is_trivially_destructible_v<TY>)
{
__ensureMark<TY> (TRIVIAL);
return [factory](ArrayBucket<I>* bucket){ unConst(factory).template destroy<TY> (bucket); };
}
if (is_same_v<TY,E> and is_Subclass<E,I>())
{
__ensureMark<TY> (ELEMENT);
return [factory](ArrayBucket<I>* bucket){ unConst(factory).template destroy<E> (bucket); };
}
throw err::Invalid{_Fmt{"Unsupported kind of destructor for element type %s."}
% util::typeStr<TY>()};
}
template<typename TY>
void
__ensureMark (DestructionMethod requiredKind)
{
if (destructor != UNKNOWN and destructor != requiredKind)
throw err::Invalid{_Fmt{"Unable to handle (%s-)destructor for element type %s, "
"since this container has been primed to use %s-destructors."}
% render(requiredKind)
% util::typeStr<TY>()
% render(destructor)};
destructor = requiredKind;
}
/** mark that we're about to accept an otherwise unknown type,
* which can not be trivially moved. This irrevocably disables
* relocations by low-level `memove` for this container instance */
template<typename TY>
void
probeMoveCapability()
{
if (not (is_same_v<TY,E> or is_trivially_copyable_v<TY>))
lock_move = true;
}
bool
canWildMove()
{
return is_trivially_copyable_v<E> and not lock_move;
}
bool
canDynGrow()
{
return not lock_move;
}
};
/* ===== Helpers and convenience-functions for creating SeveralBuilder ===== */
namespace allo { // Setup for custom allocator policies
/**
* Extension point: how to configure the SeveralBuilder
* to use an allocator \a ALO, initialised by \a ARGS
* @note must define a nested type `Policy`,
* usable as policy mix-in for SeveralBuilder
* @remark the meaning of the template parameter is defined
* by the partial specialisations; notably it is possible
* to give `ALO std::void_t` and to infer the intended
* allocator type from the initialisation \a ARGS altogether.
* @see allocation-cluster.hpp
*/
template<template<typename> class ALO, typename...ARGS>
struct SetupSeveral;
/** Specialisation: use a _monostate_ allocator type \a ALO */
template<template<typename> class ALO>
struct SetupSeveral<ALO>
{
template<class I, class E>
using Policy = AllocationPolicy<I,E,ALO>;
};
/** Specialisation: store a C++ standard allocator instance,
* which can be used to allocate objects of type \a X */
template<template<typename> class ALO, typename X>
struct SetupSeveral<ALO, ALO<X>>
{
template<class I, class E>
struct Policy
: AllocationPolicy<I,E,ALO>
{
Policy (ALO<X> refAllocator)
: AllocationPolicy<I,E,ALO>(move(refAllocator))
{ }
};
};
//
}//(End)Allocator configuration
/**
* @remarks this builder notation configures the new lib::Several container
* to perform memory management through a standard conformant allocation adapter.
* Moreover, optionally the behaviour can be configured through an extension point
* lib::allo::SetupSeveral, for which the custom allocator may provide an explicit
* template specialisation.
* @tparam ALO a C++ standard conformant allocator template, which can be instantiated
* for creating various data elements. Notably, this will be instantiated as
* `ALO<std::byte>` to create and destroy the memory buffer for content data
* @param args optional dependency wiring arguments, to be passed to the allocator
* @return a new empty SeveralBuilder, configured to use the custom allocator.
* @see lib::AllocationCluster (which provides a custom adaptation)
* @see SeveralBuilder_test::check_CustomAllocator()
*/
template<class I, class E, class POL>
template<template<typename> class ALO, typename...ARGS>
inline auto
SeveralBuilder<I,E,POL>::withAllocator (ARGS&& ...args)
{
if (not empty())
throw err::Logic{"lib::Several builder withAllocator() must be invoked "
"prior to adding any elements to the container"};
using Setup = allo::SetupSeveral<ALO,ARGS...>;
using PolicyForAllo = typename Setup::template Policy<I,E>;
using BuilderWithAllo = SeveralBuilder<I,E,PolicyForAllo>;
return BuilderWithAllo(forward<ARGS> (args)...);
}
/*********************************************************//**
* Entrance Point: start building a lib::Several instance
* @tparam I Interface type to use for element access
* @tparam E (optional) standard element implementation type
* @return a builder instance with methods to create or copy
* data elements to populate the container...
*/
template<typename I, typename E =I>
SeveralBuilder<I,E>
makeSeveral()
{
return SeveralBuilder<I,E>{};
}
template<typename X>
SeveralBuilder<X>
makeSeveral (std::initializer_list<X> ili)
{
return SeveralBuilder<X>{}
.reserve (ili.size())
.appendAll (ili);
}
} // namespace lib
#endif /*LIB_SEVERAL_BUILDER_H*/