lumiera_/src/gui/interact/invocation-trail.hpp

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/*
INVOCATION-TRAIL.hpp - a tangible element of the user interface
Copyright (C) Lumiera.org
2015, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file invocation-trail.hpp
** Abstraction: a tangible element of the User Interface.
** Any such element is connected to the UIBus...
**
** @todo as of 1/2015 this is complete WIP-WIP-WIP
**
** @see ////TODO_test usage example
**
*/
#ifndef GUI_INTERACT_INVOCATION_TRAIL_H_
#define GUI_INTERACT_INVOCATION_TRAIL_H_
#include "lib/error.hpp"
#include "gui/ctrl/bus-term.hpp"
#include "lib/idi/entry-id.hpp"
//#include "lib/symbol.hpp"
//#include "lib/util.hpp"
#include <boost/noncopyable.hpp>
#include <string>
namespace gui {
namespace interact {
// using lib::HashVal;
// using util::isnil;
using std::string;
/**
* Interface common to all UI elements of relevance for the Lumiera application.
* Any non-local and tangible interface interaction will at some point pass through
* this foundation element, which forms the joint and attachment to the UI backbone,
* which is the [UI-Bus][ui-bus.hpp]. Any tangible element acquires a distinct identity
* and has to be formed starting from an already existing bus nexus.
*
* @todo write type comment...
*/
class InvocationTrail
: boost::noncopyable
{
protected:
Tangible(EntryID identity, ctrl::BusTerm nexus)
: uiBus_(nexus.attach(identity))
{ }
public:
virtual ~Tangible(); ///< this is an interface
void reset();
void slotExpand();
void slotReveal();
void noteMsg();
void noteErr();
void noteFlash();
void noteMark();
protected:
virtual void doExpand() =0;
virtual void doReveal() =0;
private:
};
}} // namespace gui::interact
#endif /*GUI_INTERACT_INVOCATION_TRAIL_H_*/