<trbgcolor=#f0f0f0><td><ahref="class135301.html#refclass135301"target ="projectFrame"><b>Factory</b></a></td><td>class</td><td>a template for generating functor-like Factory objects, used to encapsulate object creation and providing access via smart-pointers only.</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refclass diagram128181"target ="projectFrame"><b>File Mapping</b></a></td><td>class diagram</td><td>Shows whats used to access Frames</td></tr>
<trbgcolor=#f0f0f0><td><ahref="class129333.html#refclass129333"target ="projectFrame"><b>FileProvider</b></a></td><td>class</td><td>This is the Factory for Files, whenever something wants to use some file (or temporary storage), This Factory will hand out some smart/shared pointer to a File object which will be used to retrieve Frames.</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refartifact129797"target ="projectFrame"><b>fixedlocation</b></a></td><td>artifact</td><td>implements fixed placement of a MObject</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refartifact128773"target ="projectFrame"><b>fixture</b></a></td><td>artifact</td><td>the (low level) representation of the EDL with concrete placement data</td></tr>
<trbgcolor=#f0f0f0><td><ahref="class128821.html#refclass128821"target ="projectFrame"><b>Frame</b></a></td><td>class</td><td>Frames are just a low level lump of continous memory, most parts are opaque. Frames are memory sensitive, they will be small constant sized structures which can be efficently managed in a pool.</td></tr>
<trbgcolor=#f0f0f0><td><ahref="class133253.html#refclass133253"target ="projectFrame"><b>Frame</b></a></td><td>class</td><td>TODO: how to relate to Cehteh's Frame entity in the Backend?<br/>The latter is the fundamental Frame entity, wheras this Object rather represents a buffer set containing frame date</td></tr>
<trbgcolor=#f0f0f0><td><ahref="index.html#refartifact133765"target ="projectFrame"><b>frame</b></a></td><td>artifact</td><td>Key Abstraction: render process and buffer holding frame data.</td></tr>
<trbgcolor=#f0f0f0><td><ahref="class128949.html#refclass128949"target ="projectFrame"><b>FrameDescriptor</b></a></td><td>class</td><td>A FrameDescriptor implements the higher level interfaces for frames. Further refinements are made by subclassing and policy classes</td></tr>