lumiera_/src/lib/time/formats.hpp

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/*
FORMATS.hpp - formats for displaying and specifying time
Copyright (C) Lumiera.org
2010, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef LIB_TIME_FORMATS_H
#define LIB_TIME_FORMATS_H
#include "lib/time/timevalue.hpp"
//#include <boost/operators.hpp>
#include <string>
namespace lib {
namespace time {
// ====== forward declarations of concrete Timecode types
class FrameNr;
class SmpteTC;
class HmsTC;
class Secs;
class Quantiser; // API for grid aligning
/**
* descriptor for a time representation format (ABC).
* A time format describes how to specify time; it allows
* to format a time value and to parse a textual representation.
* @note while Format is an generic descriptor, the actual
* TCode (timecode) values are time values, which \em
* use a specific format, given as template parameter
*
* @todo WIP-WIP-WIP
*/
class Format
{
public:
virtual ~Format();
};
namespace format {
/**
* Frame count as timecode format.
* An integral number used to count frames
* can be used as a simple from of time code.
* Indeed the Lumiera backend mostly relies on
* these frame counts. As with any timecode, the
* underlying framerate/quantisation remains implicit.
*/
class Frames
: public Format
{
static void rebuild (FrameNr&, Quantiser const&, TimeValue const&);
};
/**
* Widely used standard media timecode format.
* A SMPTE timestamp addresses individual frames,
* by specifying time as hour-minute-second plus the
* frame number within the actual second.
*/
class Smpte
: public Format
{
static void rebuild (SmpteTC&, Quantiser const&);
};
/**
* The informal hours-minutes-seconds-millisecond timecode.
* As such, this timecode is quantisation agnostic, but usually
* it is used to address some frame or block or otherwise quantised
* entity in time. HMS-Timecode is similar to SMPTE, but uses a
* floating point milliseconds value instead of the frame count
*/
class Hms
: public Format
{
static void rebuild (HmsTC&, Quantiser const&);
};
/**
* Simple timecode specification as fractional seconds.
* Similar to HMS, a specification of seconds is quantisation agnostic,
* but usually some implicit quantisation is used anyway, be it on actual
* data frames, audio frames, or just on some smaller time interval, e.g.
* full milliseconds.
* @note Seconds is implemented as rational number and thus uses
* decimal format, not the usual sexagesimal time format
*/
class Seconds
: public Format
{
static void rebuild (Secs&, Quantiser const&);
};
template<class FMT>
struct Traits;
template<>
struct Traits<Frames>
{
typedef FrameNr TimeCode;
};
template<>
struct Traits<Smpte>
{
typedef SmpteTC TimeCode;
};
template<>
struct Traits<Hms>
{
typedef HmsTC TimeCode;
};
template<>
struct Traits<Seconds>
{
typedef Secs TimeCode;
};
}}} // lib::time::format
#endif