137 lines
4.4 KiB
C++
137 lines
4.4 KiB
C++
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/*
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SessionModifyParts(Test) - adding and removing elements, changing structure
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Copyright (C) Lumiera.org
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2010, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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#include "lib/test/run.hpp"
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#include "proc/mobject/session.hpp"
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#include "proc/mobject/session/fixture.hpp" // TODO only temporarily needed
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//#include "proc/assetmanager.hpp" //////??
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//#include "proc/asset/timeline.hpp"
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#include "proc/asset/sequence.hpp"
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//#include "lib/lumitime.hpp"
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#include "lib/util.hpp"
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#include <iostream>
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using util::isSameObject;
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using std::string;
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using std::cout;
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namespace mobject {
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namespace session {
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namespace test {
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// using proc_interface::AssetManager;
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using proc_interface::PAsset;
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// using asset::PTimeline;
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using asset::PSequence;
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using asset::RTrack;
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// using lumiera::Time;
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/*******************************************************************************
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* @test access the current session and verify the correct
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* structure of the most important components: The session
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* contains an Sequence, we can get at the Fixture, we have at least
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* one Track and the corresponding Track asset is available.
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* @todo define further criteria to be checked
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* @todo implement Sequence, Fixture, Session#rebuildFixture, asset::Track
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*/
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class SessionModifyParts_test : public Test
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{
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virtual void
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run (Arg)
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{
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Session::current.reset();
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CHECK (Session::current.isUp());
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addTracks();
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removeParts();
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}
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void
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addTracks()
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{
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PSess sess = Session::current;
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CHECK (sess->isValid());
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PSequence seq = sess->defaults (Query<Sequence> ()); //////////////////////TICKET #549
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CHECK (seq);
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RTrack track1 = seq->attachTrack();
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RTrack track2 = seq->attachTrack("track-2");
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RTrack track21 = seq->attachTrack("track-2.1", track2);
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RTrack track22 = seq->attachTrack("track-2.2", "track-2");
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QueryFocus& focus = sess->focus();
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CHECK (track22 == focus.getObject());
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RTrack track3 = seq->attachTrack("track-3", "root");
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CHECK (track3 == focus.getObject());
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RTrack track31 = sess->attach()
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CHECK (isSameObject (seq, til->getSequence()));
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//verify default timeline
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Axis& axis = til->getAxis();
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CHECK (Time(0) == axis.origin());
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CHECK (Time(0) == til->length()); ////////////////////////TICKET #177
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//verify global pipes
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//TODO
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//verify default sequence
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Track rootTrack = seq->rootTrack();
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CHECK (rootTrack->isValid());
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CHECK (Time(0) == rootTrack->length());
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CHECK (0 == rootTrack->subTracks.size());
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CHECK (0 == rootTrack->clips.size());
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//TODO verify the output slots of the sequence
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//TODO now use the generic query API to discover the same structure.
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CHECK (til == *(sess->all<Timeline>()));
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CHECK (seq == *(sess->all<Sequence>()));
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CHECK (rootTrack == *(sess->all<Track>()));
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CHECK (! sess->all<Clip>());
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QueryFocus& focus = sess->focus();
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CHECK (rootTrack == focus.getObject());
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focus.navigate (til);
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CHECK (til.getBinding() == focus.getObject());
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CHECK (rootTrack == *(focus.children()));
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}
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};
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/** Register this test class... */
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LAUNCHER (SessionModifyParts_test, "unit session");
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}}} // namespace mobject::session::test
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