lumiera_/src/gui/widgets/timeline/timeline-layout-helper.cpp

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/*
timeline-layout-helper.cpp - Implementation of the timeline
layout helper class
Copyright (C) Lumiera.org
2008, Joel Holdsworth <joel@airwebreathe.org.uk>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include <boost/foreach.hpp>
#include "timeline-layout-helper.hpp"
#include "../timeline-widget.hpp"
#include "../../model/sequence.hpp"
using namespace Gtk;
using namespace std;
using namespace boost;
using namespace lumiera;
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using namespace util;
namespace gui {
namespace widgets {
namespace timeline {
const int TimelineLayoutHelper::AnimationTimeout = 20; // 20ms
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TimelineLayoutHelper::TimelineLayoutHelper(TimelineWidget &owner) :
timelineWidget(owner),
totalHeight(0),
animation_state(Track::NoAnimationState)
{
}
void
TimelineLayoutHelper::clone_tree_from_sequence()
{
const shared_ptr<model::Sequence> &sequence = timelineWidget.sequence;
REQUIRE(sequence);
layoutTree.clear();
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TrackTree::iterator_base iterator = layoutTree.set_head(sequence);
add_branch(iterator, sequence);
}
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TimelineLayoutHelper::TrackTree&
TimelineLayoutHelper::get_layout_tree()
{
return layoutTree;
}
void
TimelineLayoutHelper::add_branch(
TrackTree::iterator_base parent_iterator,
shared_ptr<model::Track> parent)
{
BOOST_FOREACH(shared_ptr<model::Track> child,
parent->get_child_tracks())
{
TrackTree::iterator_base child_iterator =
layoutTree.append_child(parent_iterator, child);
add_branch(child_iterator, child);
}
}
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optional<Gdk::Rectangle>
TimelineLayoutHelper::get_track_header_rect(
boost::weak_ptr<timeline::Track> track)
{
if(contains(headerBoxes, track))
{
Gdk::Rectangle rect(headerBoxes[track]);
rect.set_y(rect.get_y() - timelineWidget.get_y_scroll_offset());
return optional<Gdk::Rectangle>(rect);
}
return optional<Gdk::Rectangle>();
}
shared_ptr<timeline::Track>
TimelineLayoutHelper::header_from_point(Gdk::Point point)
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{
// Apply the scroll offset
point.set_y(point.get_y() + timelineWidget.get_y_scroll_offset());
// Search the headers
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std::pair<weak_ptr<timeline::Track>, Gdk::Rectangle> pair;
BOOST_FOREACH( pair, headerBoxes )
{
// Hit test the rectangle
const Gdk::Rectangle &rect = pair.second;
if(point.get_x() >= rect.get_x() &&
point.get_x() < rect.get_x() + rect.get_width() &&
point.get_y() >= rect.get_y() &&
point.get_y() < rect.get_y() + rect.get_height())
return shared_ptr<timeline::Track>(pair.first);
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}
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// No track was found - return an empty pointer
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return shared_ptr<timeline::Track>();
}
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boost::shared_ptr<timeline::Track>
TimelineLayoutHelper::track_from_y(int y)
{
// Apply the scroll offset
y += timelineWidget.get_y_scroll_offset();
// Search the tracks
std::pair<weak_ptr<timeline::Track>, Gdk::Rectangle> pair;
BOOST_FOREACH( pair, headerBoxes )
{
// Hit test the rectangle
const Gdk::Rectangle &rect = pair.second;
if(y >= rect.get_y() && y < rect.get_y() + rect.get_height())
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return shared_ptr<timeline::Track>(pair.first);
}
// No track was found - return an empty pointer
return shared_ptr<timeline::Track>();
}
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int
TimelineLayoutHelper::get_total_height() const
{
ENSURE(totalHeight >= 0);
return totalHeight;
}
void
TimelineLayoutHelper::update_layout()
{
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int offset = 0;
// Reset the animation state value, before it gets recalculated
animation_state = Track::NoAnimationState;
// Clear previously cached layout
headerBoxes.clear();
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// Do the layout
const int header_width = TimelineWidget::HeaderWidth;
const int indent_width = TimelineWidget::HeaderIndentWidth;
layout_headers_recursive(layoutTree.begin(),
offset, animation_state, header_width, indent_width, 0, true);
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totalHeight = offset;
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// Signal that the layout has changed
timelineWidget.on_layout_changed();
// Begin animating as necessary
if(animation_state != Track::NoAnimationState && !animationTimer)
begin_animation();
}
void
TimelineLayoutHelper::layout_headers_recursive(
TrackTree::iterator_base parent_iterator,
int &offset, int &common_animation_state,
const int header_width, const int indent_width,
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const int depth, const bool parent_expanded)
{
REQUIRE(depth >= 0);
TrackTree::sibling_iterator iterator;
for(iterator = layoutTree.begin(parent_iterator);
iterator != layoutTree.end(parent_iterator);
iterator++)
{
const shared_ptr<model::Track> &model_track = *iterator;
REQUIRE(model_track);
shared_ptr<timeline::Track> timeline_track =
lookup_timeline_track(model_track);
// Is the track animating?
const int animation_state =
timeline_track->get_expand_animation_state();
// Is the track going to be shown?
if(parent_expanded)
{
// Calculate and store the box of the header
const int track_height = timeline_track->get_height();
const int indent = depth * indent_width;
headerBoxes[timeline_track] = Gdk::Rectangle(
indent, // x
offset, // y
max( header_width - indent, 0 ), // width
track_height); // height
// Offset for the next header
offset += track_height + TimelineWidget::TrackPadding;
}
// Recurse to children
const bool expand_child =
((animation_state != Track::NoAnimationState) ||
timeline_track->get_expanded())
&& parent_expanded;
layout_headers_recursive(iterator, offset, common_animation_state,
header_width, indent_width, depth + 1, expand_child);
// Do collapse animation as necessary
if(animation_state != Track::NoAnimationState)
{
timeline_track->tick_expand_animation();
// Calculate the total height of the branch
// Get the top and bottom descendants, and use them to get the
// total height
const shared_ptr<timeline::Track> &first_descendant_track =
lookup_timeline_track(
*(++TrackTree::pre_order_iterator(iterator)));
const shared_ptr<timeline::Track> &last_descendant_track =
lookup_timeline_track(
*(--TrackTree::pre_order_iterator(
++TrackTree::sibling_iterator(iterator))));
const Gdk::Rectangle &first_rect =
headerBoxes[first_descendant_track];
const Gdk::Rectangle &last_rect =
headerBoxes[last_descendant_track];
const int branch_height =
(last_rect.get_y() + last_rect.get_height()) -
first_rect.get_y();
// Now we have the branch_height, obscure tracks according to
// the animation state
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const float a = (1.0f - (float)animation_state / (float)Track::MaxExpandAnimation);
offset = offset - branch_height * a * a;
TrackTree::pre_order_iterator descendant_iterator(iterator);
descendant_iterator++;
TrackTree::sibling_iterator end_iterator(iterator);
end_iterator++;
for(descendant_iterator = layoutTree.begin(parent_iterator);
descendant_iterator != end_iterator;
descendant_iterator++)
{
const weak_ptr<timeline::Track> &track =
lookup_timeline_track(*descendant_iterator);
const Gdk::Rectangle &rect = headerBoxes[track];
if(rect.get_y() + rect.get_height() > offset)
headerBoxes.erase(track);
}
// Make sure the global animation state includes this branch's
// animation state
common_animation_state = max(
common_animation_state, animation_state);
}
}
}
shared_ptr<timeline::Track>
TimelineLayoutHelper::lookup_timeline_track(
shared_ptr<model::Track> model_track)
{
REQUIRE(model_track != NULL);
shared_ptr<timeline::Track> timeline_track =
timelineWidget.lookup_timeline_track(model_track);
ENSURE(timeline_track);
return timeline_track;
}
void
TimelineLayoutHelper::begin_animation()
{
animationTimer = Glib::signal_timeout().connect(
sigc::mem_fun(this, &TimelineLayoutHelper::on_animation_tick),
AnimationTimeout);
}
bool
TimelineLayoutHelper::on_animation_tick()
{
update_layout();
return animation_state != Track::NoAnimationState;
}
} // namespace timeline
} // namespace widgets
} // namespace gui