a "mock subsystem" for testing the subsystemrunner

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Fischlurch 2008-12-31 05:06:17 +01:00
parent 8c892846e1
commit 41d5ee0973

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/*
SubsystemRunner(Test) - validate starting and stopping of dependent subsystems
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
#include "lib/test/run.hpp"
#include "common/subsys.hpp"
#include "common/subsystem-runner.hpp"
#include "include/symbol.hpp"
#include "lib/error.hpp"
#include "lib/query.hpp"
#include "lib/util.hpp"
#include <tr1/functional>
#include <iostream>
using std::cout;
using std::tr1::bind;
using std::tr1::placeholders::_1;
using util::isnil;
using test::Test;
namespace lumiera {
namespace test {
namespace { // private test classes and data...
using query::extractID;
/** limit for the randomly selected duration of
* subsystem's running phase (milliseconds) */
const uint MAX_RUNNING_TIME_ms = 50;
/** the "running" subsystem checks for a
* shutdown request every XX milliseconds */
const uint TICK_DURATION_ms = 5;
/**
* A simulated "Lumiera Subsystem".
* It is capable of starting a separate thread,
* which may terminate regularly after a random
* time, or may fail in various ways.
* The behaviour is controlled by a number of
* definitions, given at construction in
* logic predicate notation.
*/
class MockSys
: public lumiera::Subsys,
public Sync<RecursiveLock_NoWait>
{
bool isUp_;
Literal id_;
Literal spec_;
volatile bool termRequest_;
int running_duration_;
operator string () const { return "MockSys(\""+id_+"\")"; }
bool
shouldStart (lumiera::Option&)
{
Literal startSpec (extractID ("start",spec_));
return "true" ==startSpec
|| "fail" ==startSpec
|| "throw"==startSpec;
}
bool
start (lumiera::Option&, Subsys::SigTerm termination)
{
Lock guard (this);
if (isUp_) return false; // already started
Literal startSpec (extractID ("start",spec_));
ASSERT ("false"!=startSpec);
ASSERT (!isnil (startSpec));
if ("true"==startSpec) //----simulate successful subsystem start
{
Thread (bind (&MockSys::run, this, termination));
isUp_ = true;
}
else
if ("throw"==startSpec) //---starting flounders
throw error::Fatal("simulated failure to start the subsystem");
return isUp_;
}
void
triggerShutdown () throw()
{
termRequest_ = true;
cout << *this << ": triggerShutdown()\n";
}
bool
checkRunningState () throw()
{
Lock guard (this);
return isUp_;
}
void
run (Subsys::SigTerm termination) ///< simulates a "running" subsystem
{
cout << *this << ": start running...\n";
Literal runSpec (extractID ("run",spec_));
ASSERT (!isnil (startSpec));
if ("false"!=runSpec) //----actually hold running state for some time
{
running_duration_ = (rand() % MAX_RUNNING_TIME_ms);
Lock wait(this, &MockSys::tick);
}
Error problemIndicator("simulated Problem killing a subsystem");
lumiera_error(); // reset error state....
// Note: in real life this actually
// would be an catched exception!
Lock guard (this);
isUp_ = false;
termination ("true"==runSpec? 0 : &problemIndicator);
}
bool
tick () ///< simulates async termination, either on request or by timing
{
Lock sync(this);
if (!sync.isTimedWait())
{
sync.setTimeout(TICK_DURATION_ms);
running_duration_ += TICK_DURATION_ms;
}
running_duration_ -= TICK_DURATION_ms;
return termRequest_ || running_duration_ <= 0;
}
public:
MockSys(Literal id, Literal spec)
: id_(id),
spec_(spec),
isUp_(false),
termRequest_(false),
running_duration_(0)
{ }
~MockSys() { cout << *this << " dead.\n"; }
};
inline ostream& operator<< (ostream& os, MockSys const& mosi) { return os << string(mosi); }
} // (End) test classes and data....
/**************************************************************************
* @test managing start and stop of several dependent "subsystems"
* under various conditions. Using mock-subsystems, which actually
* spawn a thread and finish by themselves and generally behave sane.
*
* @see lumiera::Subsys
* @see lumiera::SubsystemRunner
* @see lumiera::AppState
* @see main.cpp
*/
class SubsystemRunner_test : public Test
{
virtual void
run (Arg)
{
}
};
/** Register this test class... */
LAUNCHER (SubsystemRunner_test, "function common");
} // namespace test
} // namespace lumiera