a "mock subsystem" for testing the subsystemrunner
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tests/lib/subsystem-runner-test.cpp
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tests/lib/subsystem-runner-test.cpp
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/*
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SubsystemRunner(Test) - validate starting and stopping of dependent subsystems
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
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#include "lib/test/run.hpp"
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#include "common/subsys.hpp"
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#include "common/subsystem-runner.hpp"
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#include "include/symbol.hpp"
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#include "lib/error.hpp"
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#include "lib/query.hpp"
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#include "lib/util.hpp"
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#include <tr1/functional>
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#include <iostream>
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using std::cout;
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using std::tr1::bind;
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using std::tr1::placeholders::_1;
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using util::isnil;
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using test::Test;
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namespace lumiera {
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namespace test {
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namespace { // private test classes and data...
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using query::extractID;
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/** limit for the randomly selected duration of
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* subsystem's running phase (milliseconds) */
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const uint MAX_RUNNING_TIME_ms = 50;
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/** the "running" subsystem checks for a
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* shutdown request every XX milliseconds */
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const uint TICK_DURATION_ms = 5;
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/**
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* A simulated "Lumiera Subsystem".
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* It is capable of starting a separate thread,
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* which may terminate regularly after a random
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* time, or may fail in various ways.
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* The behaviour is controlled by a number of
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* definitions, given at construction in
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* logic predicate notation.
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*/
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class MockSys
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: public lumiera::Subsys,
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public Sync<RecursiveLock_NoWait>
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{
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bool isUp_;
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Literal id_;
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Literal spec_;
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volatile bool termRequest_;
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int running_duration_;
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operator string () const { return "MockSys(\""+id_+"\")"; }
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bool
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shouldStart (lumiera::Option&)
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{
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Literal startSpec (extractID ("start",spec_));
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return "true" ==startSpec
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|| "fail" ==startSpec
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|| "throw"==startSpec;
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}
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bool
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start (lumiera::Option&, Subsys::SigTerm termination)
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{
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Lock guard (this);
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if (isUp_) return false; // already started
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Literal startSpec (extractID ("start",spec_));
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ASSERT ("false"!=startSpec);
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ASSERT (!isnil (startSpec));
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if ("true"==startSpec) //----simulate successful subsystem start
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{
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Thread (bind (&MockSys::run, this, termination));
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isUp_ = true;
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}
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else
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if ("throw"==startSpec) //---starting flounders
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throw error::Fatal("simulated failure to start the subsystem");
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return isUp_;
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}
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void
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triggerShutdown () throw()
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{
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termRequest_ = true;
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cout << *this << ": triggerShutdown()\n";
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}
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bool
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checkRunningState () throw()
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{
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Lock guard (this);
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return isUp_;
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}
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void
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run (Subsys::SigTerm termination) ///< simulates a "running" subsystem
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{
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cout << *this << ": start running...\n";
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Literal runSpec (extractID ("run",spec_));
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ASSERT (!isnil (startSpec));
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if ("false"!=runSpec) //----actually hold running state for some time
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{
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running_duration_ = (rand() % MAX_RUNNING_TIME_ms);
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Lock wait(this, &MockSys::tick);
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}
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Error problemIndicator("simulated Problem killing a subsystem");
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lumiera_error(); // reset error state....
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// Note: in real life this actually
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// would be an catched exception!
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Lock guard (this);
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isUp_ = false;
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termination ("true"==runSpec? 0 : &problemIndicator);
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}
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bool
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tick () ///< simulates async termination, either on request or by timing
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{
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Lock sync(this);
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if (!sync.isTimedWait())
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{
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sync.setTimeout(TICK_DURATION_ms);
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running_duration_ += TICK_DURATION_ms;
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}
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running_duration_ -= TICK_DURATION_ms;
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return termRequest_ || running_duration_ <= 0;
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}
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public:
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MockSys(Literal id, Literal spec)
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: id_(id),
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spec_(spec),
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isUp_(false),
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termRequest_(false),
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running_duration_(0)
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{ }
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~MockSys() { cout << *this << " dead.\n"; }
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};
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inline ostream& operator<< (ostream& os, MockSys const& mosi) { return os << string(mosi); }
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} // (End) test classes and data....
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/**************************************************************************
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* @test managing start and stop of several dependent "subsystems"
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* under various conditions. Using mock-subsystems, which actually
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* spawn a thread and finish by themselves and generally behave sane.
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*
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* @see lumiera::Subsys
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* @see lumiera::SubsystemRunner
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* @see lumiera::AppState
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* @see main.cpp
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*/
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class SubsystemRunner_test : public Test
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{
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virtual void
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run (Arg)
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{
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}
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};
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/** Register this test class... */
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LAUNCHER (SubsystemRunner_test, "function common");
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} // namespace test
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} // namespace lumiera
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