Fixed a bug related to the scroll slide timer not being correctly
terminated
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1 changed files with 4 additions and 1 deletions
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@ -421,10 +421,13 @@ void
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TimelineHeaderContainer::end_drag(bool apply)
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{
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TimelineLayoutHelper &layout = timelineWidget.layoutHelper;
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// Has the user been dragging?
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if(layout.is_dragging_track())
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layout.end_dragging_track(apply);
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// End the scroll slide
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end_scroll_slide();
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// Reset the arrow as a cursor
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REQUIRE(gdkWindow);
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