LocationQuery: draft simple coverage check
ugly while loop.... maybe recursive?
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1 changed files with 12 additions and 5 deletions
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@ -124,16 +124,23 @@ namespace interact {
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}
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}
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/** evaluate to what extent a UIcoord spec matches the structure given as GenNode tree
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/** evaluate to what extent a UIcoord spec matches the structure given as GenNode tree */
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*/
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virtual size_t
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virtual size_t
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determineCoverage (UICoord const& path)
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determineCoverage (UICoord const& path)
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{
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{
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UNIMPLEMENTED ("resolve explicitly given coordinates against GenNode tree");
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size_t depth = 0;
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const Rec* pos = &tree_;
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const char* pathElm;
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while (path.isPresent(depth) and
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pos->hasAttribute(pathElm = path[depth]))
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{
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++depth;
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pos = &pos->get(pathElm).data.get<Rec>();
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}
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return depth;
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}
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}
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/** get the sequence child IDs at a designated position in the backing GenNode tree
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/** get the sequence of child IDs at a designated position in the backing GenNode tree */
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*/
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virtual ChildIter
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virtual ChildIter
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getChildren (UICoord const& path, size_t pos)
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getChildren (UICoord const& path, size_t pos)
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{
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{
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