solution for a minimal toString-invocator
when leaving out the lexical-cast part and when inlining the boost::enable_if solution, we can get basically at zero inclusion overhead
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1 changed files with 69 additions and 3 deletions
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@ -44,13 +44,17 @@ typedef unsigned int uint;
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#include "lib/diff/gen-node.hpp"
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#include "lib/util.hpp"
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#include "lib/meta/util.hpp"
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#include <iostream>
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//#include <cstdarg>
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#include <string>
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#include <utility>
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#include <string>
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#include <typeinfo>
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using lib::diff::GenNode;
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using lib::P;
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using lib::meta::can_convertToString;
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//using util::unConst;
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using std::string;
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@ -69,6 +73,68 @@ newP (ARGS&&... ctorArgs)
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return P<X>{new X {std::forward<ARGS>(ctorArgs)...}};
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}
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/////////////////////////////////////////planned for meta/util.hpp
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template <bool B, class T = void>
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struct enable_if_c {
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typedef T type;
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};
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template <class T>
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struct enable_if_c<false, T> {};
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template <class Cond, class T = void>
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using enable_if = typename enable_if_c<Cond::value, T>::type;
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template <class Cond, class T = void>
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using disable_if = typename enable_if_c<not Cond::value, T>::type;
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/////////////////////////////////////////planned for meta/util.hpp
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///////////////////////////////copied from format-util.hpp
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template<typename TY>
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inline string
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typeStr (const TY* obj=0)
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{
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auto mangledType = obj? typeid(obj).name()
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: typeid(TY).name();
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return string("«")+ mangledType +"»";
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}
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template<typename TY>
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inline string
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typeStr (TY const& ref)
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{ return typeStr(&ref); }
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template<typename X, typename COND =void>
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struct CustomStringConv
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{
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static string invoke (X const& x) { return typeStr(x); }
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};
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template<typename X>
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struct CustomStringConv<X, enable_if<can_convertToString<X>> >
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{
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static string
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invoke (X const& val)
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try { return string(val); }
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catch(...) { return ""; }
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};
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///////////////////////////////copied from format-util.hpp
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template<typename X>
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inline string
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stringz (P<X> ptr)
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{
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if (not ptr)
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return "P"+typeStr(ptr.get())+"{ null }";
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else
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return CustomStringConv<X>::invoke (*ptr);
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}
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int
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main (int, char**)
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@ -76,8 +142,8 @@ main (int, char**)
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auto psss = newP<Reticent>();
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auto gnng = newP<GenNode>("Hui", "Buh");
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cout << "uiii..." << psss <<endl;
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cout << "maui..." << gnng <<endl;
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cout << "uiii..." << stringz(psss) <<endl;
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cout << "maui..." << stringz(gnng) <<endl;
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cout << "\n.gulp.\n";
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