C++ uses a more precise meaning of 'convertiblity' now

Conversion means automatic conversion. In our case,
what we need ist the ability to *construct* a bool from
our (function) object -- while functors aren't automatically
convertible to bool. Thus we use one of the new predicates
from <type_traits>
This commit is contained in:
Fischlurch 2014-05-09 00:49:15 +02:00
parent 643dfe3ea8
commit a205653cad
4 changed files with 38 additions and 115 deletions

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@ -23,41 +23,26 @@
// 11/11 - using the boost random number generator(s)
// 12/11 - how to detect if string conversion is possible?
// 1/12 - is partial application of member functions possible?
// 5/14 - c++11 transition: detect empty function object
/** @file try.cpp
** Research: perform a partial application of a member function.
** The result of this partial application should be a functor expecting the remaining arguments.
** The idea was to use this at various library functions expecting a functor or callback, so to
** improve readability of the client code: clients could then just pass a member pointer, without
** the need to use any tr1::bind expression.
** Investigation: empty and unbound function objects.
** Since \c std::function is bool convertible, it should be possible to detect an empty or
** unbound functor object and record this state in a VTable. Actually this approach used to
** work with tr1::function objects. But it ceased to work after switching to c++11
**
** \par Costs in code size
** While this turned out to be possible, even without much work, just based on the existing
** templates for partial functor application (function-closure.hpp), the resulting code size
** is rather sobering. Especially in debug mode, quite some overhead is created, which makes
** usage of this convenience feature in general purpose library code rather questionable.
** When compiling with -O3 though, most of the overhead will be removed
** The reason is the more concise meaning of \em convertibility with C++11 -- now, an
** automatic conversion is required; thus what we need is rather the ability to \em construct
** our target type from the given source explicitly, which is a weaker requirement.
**
** The following numbers could be observed:
** \code
** debug / stripped // debug-O3 / stripped
** just using a member pointer: 39013 / 7048 42061 / 7056
** using tr1::bind and function: 90375 / 15416 65415 / 9376
** partial apply, passing functor: 158727 / 23576 97479 / 11296
** partial apply with mem pointer: 119495 / 17816 78031 / 9440
** \endcode
*/
#include "lib/meta/tuple.hpp"
#include "lib/meta/function-closure.hpp"
//#include <functional>
#include <type_traits>
#include <functional>
#include <iostream>
using lib::meta::Types;
using lib::meta::Tuple;
//using std::placeholders::_1;
//using std::placeholders::_2;
using std::function;
@ -68,96 +53,26 @@ using std::cout;
using std::endl;
namespace lib {
namespace meta{
namespace func{
template<typename SIG, uint num>
struct _PupS
{
typedef typename _Fun<SIG>::Ret Ret;
typedef typename _Fun<SIG>::Args::List Args;
typedef typename Splice<Args,NullType,num>::Front ArgsFront;
typedef typename Splice<Args,NullType,num>::Back ArgsBack;
typedef typename Types<ArgsFront>::Seq ArgsToClose;
typedef typename Types<ArgsBack>::Seq ArgsRemaining;
typedef typename _Sig<Ret,ArgsRemaining>::Type ReducedSignature;
typedef function<ReducedSignature> Function;
};
template<typename SIG, typename A1>
inline
typename _PupS<SIG,1>::Function
papply (SIG f, A1 a1)
uint
funny (char c)
{
typedef typename _PupS<SIG,1>::ArgsToClose ArgsToClose;
typedef Tuple<ArgsToClose> ArgTuple;
ArgTuple val(a1);
return PApply<SIG,ArgsToClose>::bindFront (f, val);
return c;
}
template<typename SIG, typename A1, typename A2>
inline
typename _PupS<SIG,2>::Function
papply (SIG f, A1 a1, A2 a2)
{
typedef typename _PupS<SIG,2>::ArgPrefix ArgsToClose;
typedef Tuple<ArgsToClose> ArgTuple;
ArgTuple val(a1,a2);
return PApply<SIG,ArgsToClose>::bindFront (f, val);
}
}}} // namespace lib::meta::func
class Something
{
int i_;
void
privateFun(char a)
{
char aa(a + i_);
cout << "Char-->" << aa <<endl;
}
public:
Something(int ii=0)
: i_(ii)
{ }
typedef function<void(char)> FunP;
FunP
getBinding()
{
// function<void(Something*,char)> memf = bind (&Something::privateFun, _1, _2);
// return lib::meta::func::papply (memf, this);
return lib::meta::func::papply (&Something::privateFun, this);
}
// typedef void (Something::*FunP) (char);
//
// FunP
// getBinding()
// {
// return &Something::privateFun;
// }
};
using FUC = function<uint(char)>;
int
main (int, char**)
{
Something some(23);
Something::FunP fup = some.getBinding();
FUC fun(funny);
FUC empty;
fup ('a');
cout << "ASCII 'A' = " << fun('A');
cout << " defined: " << bool(fun)
<< " undefd; " << bool(empty)
<< " bool-convertible: " << std::is_convertible<FUC, bool>::value
<< " can build bool: " << std::is_constructible<bool,FUC>::value
<< " bool from string: " << std::is_constructible<bool,string>::value;
cout << "\n.gulp.\n";

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@ -116,7 +116,7 @@ namespace meta{
/**
* Policy for FunErasure: store an embedded tr1::function
* Policy for FunErasure: store an embedded std::function
* Using this policy allows to store arbitrary complex functor objects
* embedded within a neutral container and retrieving them later type-safe.
* The price to pay is vtable access and heap storage of function arguments.

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@ -72,6 +72,7 @@
#include "lib/access-casted.hpp"
#include "lib/util.hpp"
#include <type_traits>
#include <boost/noncopyable.hpp>
#include <boost/static_assert.hpp>
@ -85,17 +86,20 @@ namespace lib {
namespace { // implementation helpers...
using boost::enable_if;
using boost::disable_if;
using boost::is_convertible;
using std::is_constructible;
bool
validitySelfCheck (bool boolConvertible)
template<typename X>
typename enable_if< is_constructible<bool,X>,
bool >::type
validitySelfCheck (X const& boolConvertible)
{
return boolConvertible;
return bool(boolConvertible);
}
template<typename X>
typename disable_if< is_convertible<X,bool>,
typename disable_if< is_constructible<bool,X>,
bool >::type
validitySelfCheck (X const&)
{

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@ -252,13 +252,17 @@ namespace test {
void
detect_unboundFunctor (HOL h1, HOL h2, HOL h3)
{
// fabricate an unbound functor...
// fabricate a suitable, unbound functor to wrap...
typedef typename BuildEmptyFunctor<HOL>::Type NoFunc;
NoFunc noFunction = NoFunc();
// wrap this (actually empty) functor into the holder type
HOL emptyHolder (noFunction);
// verify the older detects that the wrapped functor is empty
CHECK (!emptyHolder);
// cross-verify that non-empty functors are not flagged as empty
CHECK ( h1 );
CHECK ( h2 );
CHECK ( h3 );