Refactoring IV: move the (still problematic) ClassLock out of the Sync compound
(no semantic change, but better notation)
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54e88e6914
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7 changed files with 47 additions and 40 deletions
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@ -81,7 +81,7 @@ namespace lib {
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void
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AllocationCluster::MemoryManager::reset (TypeInfo info)
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{
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Sync<>::ClassLock<MemoryManager> guard();
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ClassLock<MemoryManager> guard();
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if (0 < mem_.size()) purge();
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type_ = info;
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@ -96,7 +96,7 @@ namespace lib {
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void
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AllocationCluster::MemoryManager::purge()
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{
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Sync<>::ClassLock<MemoryManager> guard();
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ClassLock<MemoryManager> guard();
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REQUIRE (type_.killIt, "we need a deleter function");
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REQUIRE (0 < type_.allocSize, "allocation size unknown");
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@ -120,7 +120,7 @@ namespace lib {
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inline void*
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AllocationCluster::MemoryManager::allocate()
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{
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Sync<>::ClassLock<MemoryManager> guard();
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ClassLock<MemoryManager> guard();
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REQUIRE (0 < type_.allocSize);
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REQUIRE (top_ <= mem_.size());
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@ -140,7 +140,7 @@ namespace lib {
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inline void
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AllocationCluster::MemoryManager::commit (void* pendingAlloc)
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{
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Sync<>::ClassLock<MemoryManager> guard();
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ClassLock<MemoryManager> guard();
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REQUIRE (pendingAlloc);
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ASSERT (top_ < mem_.size());
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@ -175,7 +175,7 @@ namespace lib {
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{
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try
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{
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Sync<>::ClassLock<AllocationCluster> guard();
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ClassLock<AllocationCluster> guard();
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TRACE (memory, "shutting down AllocationCluster");
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for (size_t i = typeHandlers_.size(); 0 < i; --i)
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@ -214,7 +214,7 @@ namespace lib {
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ASSERT (0 < slot);
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{
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Sync<>::ClassLock<AllocationCluster> guard(); /////TODO: decide tradeoff: lock just the instance, or lock the AllocationCluster class?
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ClassLock<AllocationCluster> guard(); /////TODO: decide tradeoff: lock just the instance, or lock the AllocationCluster class?
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if (slot > typeHandlers_.size())
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typeHandlers_.resize(slot);
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@ -222,7 +222,7 @@ namespace lib {
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static TypeInfo
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setup()
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{
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Sync<>::ClassLock<AllocationCluster> guard();
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ClassLock<AllocationCluster> guard();
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if (!id_)
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id_= ++maxTypeIDs;
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@ -221,7 +221,7 @@ namespace lib {
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return created_? &_ThisType::created_ : 0;
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}
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bool operator! () const { return !created_; }
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bool operator! () const { return !created_; }
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friend void
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@ -40,10 +40,10 @@ This code is heavily inspired by
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#include <vector>
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namespace lumiera
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{
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namespace singleton
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{
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namespace lumiera {
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namespace singleton {
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/* === several Policies usable in conjunction with lumiera::Singleton === */
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/**
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@ -139,7 +139,7 @@ namespace lumiera
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struct Multithreaded
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{
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typedef volatile S VolatileType;
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typedef lib::Sync<>::ClassLock<S> Lock;
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typedef lib::ClassLock<S> Lock;
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};
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@ -284,7 +284,7 @@ namespace lib {
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* @todo actually implement this facility using the Lumiera backend.
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*/
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template<class CONF = NonrecursiveLock_NoWait>
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struct Sync
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class Sync
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{
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typedef sync::Monitor<CONF> Monitor;
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Monitor objectMonitor_;
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@ -296,22 +296,8 @@ namespace lib {
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return forThis->objectMonitor_;
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}
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template<class X>
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static Monitor&
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getMonitor()
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{
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//TODO: a rather obscure race condition is hidden here:
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//TODO: depending on the build order, the dtor of this static variable may be called, while another thread is still holding an ClassLock.
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//TODO: An possible solution would be to use an shared_ptr to the Monitor in case of a ClassLock and to protect access with another Mutex.
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//TODO. But I am really questioning if we can't ignore this case and state: "don't hold a ClassLock when your code maybe still running in shutdown phase!"
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//TODO: probably best Idea is to detect this situation in DEBUG or ALPHA mode
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static scoped_ptr<Monitor> classMonitor_ (0);
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if (!classMonitor_) classMonitor_.reset (new Monitor ());
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return *classMonitor_;
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}
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public:
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class Lock
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{
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Monitor& mon_;
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@ -332,14 +318,35 @@ namespace lib {
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};
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template<class X>
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struct ClassLock : Lock
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{
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ClassLock() : Lock (getMonitor<X>()) {}
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};
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};
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template<class X, class CONF = NonrecursiveLock_NoWait>
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class ClassLock
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: public Sync<CONF>::Lock
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{
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typedef typename Sync<CONF>::Lock Lock;
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typedef typename Sync<CONF>::Monitor Monitor;
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static Monitor&
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getMonitor()
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{
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//TODO: a rather obscure race condition is hidden here:
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//TODO: depending on the build order, the dtor of this static variable may be called, while another thread is still holding an ClassLock.
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//TODO: An possible solution would be to use an shared_ptr to the Monitor in case of a ClassLock and to protect access with another Mutex.
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//TODO. But I am really questioning if we can't ignore this case and state: "don't hold a ClassLock when your code maybe still running in shutdown phase!"
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//TODO: probably best Idea is to detect this situation in DEBUG or ALPHA mode
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static scoped_ptr<Monitor> classMonitor_ (0);
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if (!classMonitor_) classMonitor_.reset (new Monitor ());
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return *classMonitor_;
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}
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public:
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ClassLock() : Lock (getMonitor()) {}
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};
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} // namespace lumiera
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@ -36,7 +36,7 @@
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namespace lumiera {
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namespace visitor {
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using lib::Sync;
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using lib::ClassLock;
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template<class TOOL> class Tag;
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@ -62,7 +62,7 @@ namespace lumiera {
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static void
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generateID (size_t& id)
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{
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Sync<>::ClassLock<Tag> guard();
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ClassLock<Tag> guard();
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if (!id)
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id = ++lastRegisteredID;
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}
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@ -138,7 +138,7 @@ namespace lumiera {
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void
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accomodate (size_t index)
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{
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Sync<>::ClassLock<Dispatcher> guard();
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ClassLock<Dispatcher> guard();
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if (index > table_.size())
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table_.resize (index); // performance bottleneck?? TODO: measure the real impact!
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}
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@ -58,7 +58,7 @@ namespace mobject {
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using lumiera::P;
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using lumiera::Query;
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using lib::Sync;
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using lib::ClassLock;
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using std::tr1::weak_ptr;
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using std::string;
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@ -162,7 +162,7 @@ namespace mobject {
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static void
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createSlot (Table& table)
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{
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Sync<>::ClassLock<TableEntry> guard();
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ClassLock<TableEntry> guard();
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if (!index)
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index = ++maxSlots;
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if (index > table.size())
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