* based on reproducible data in `TestFrame`
* using Murmur64A hash-chaining to »mark« with a parameter
This emulates the simplest case of 1:1 processing and can also be applied ''in-place''
Since each `TestFrame` now has a metadata header,
we can store an additional data checksum there,
so that it is now possible both to detect if data
is in pristine state, or if it matches a changed state
recorded in the additional checksum.
So we have now three different levels of verification
isSane:: consistent metadata header found
isValid:: metadata header found and checksum there matches data
isPristine:: in addition, the data is exactly as generated from the `(frameNr,family)`
Based on the recent work it is now possible to generate reproducible yet randomly distributed data content.
A new `TestFrame::reseed()` operation is introduced, which attaches to the `lib::defaultGen`
Using the linear-congruential engine for the actual data generation.
* Lumiera source code always was copyrighted by individual contributors
* there is no entity "Lumiera.org" which holds any copyrights
* Lumiera source code is provided under the GPL Version 2+
== Explanations ==
Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above.
For this to become legally effective, the ''File COPYING in the root directory is sufficient.''
The licensing header in each file is not strictly necessary, yet considered good practice;
attaching a licence notice increases the likeliness that this information is retained
in case someone extracts individual code files. However, it is not by the presence of some
text, that legally binding licensing terms become effective; rather the fact matters that a
given piece of code was provably copyrighted and published under a license. Even reformatting
the code, renaming some variables or deleting parts of the code will not alter this legal
situation, but rather creates a derivative work, which is likewise covered by the GPL!
The most relevant information in the file header is the notice regarding the
time of the first individual copyright claim. By virtue of this initial copyright,
the first author is entitled to choose the terms of licensing. All further
modifications are permitted and covered by the License. The specific wording
or format of the copyright header is not legally relevant, as long as the
intention to publish under the GPL remains clear. The extended wording was
based on a recommendation by the FSF. It can be shortened, because the full terms
of the license are provided alongside the distribution, in the file COPYING.
* most usages are drop-in replacements
* occasionally the other convenience functions can be used
* verify call-paths from core code to identify usages
* ensure reseeding for all tests involving some kind of randomness...
__Note__: some tests were not yet converted,
since their usage of randomness is actually not thread-safe.
This problem existed previously, since also `rand()` is not thread safe,
albeit in most cases it is possible to ignore this problem, as
''garbled internal state'' is also somehow „random“
...to the base-class of all tests
* `seedRand()` shall be invoked by every test using randomisation
* it will draw a new seed for the implicit default-PRNG
* it will document this seed value
* but when a seed was given via cmdline, it will inject that instead
* `makeRandGen()` will create a new dedicated generator instance,
attached (by seeding) to the current default-PRNG
It is not clear yet how to pass the actual `SeedNucleus`, which
for obvious reasons must be maintained by the `test::Suite`
This is the first step towards a »Test Domain Ongology« #1372,
which is a systematic arrangement of test-dummy functionality assumed
to mirror the actual media processing functionality present in external libs.
Each media-processing library not only provides functions to crunch data,
but also establishes a framework of entities and classification to determine
what »media« is an how it is structured and can be generated, transformed
and qualified. Since a essential goal for Lumiera is to be **library agnostic,**
it is important to avoid naïvely to take some popular library's choices
as universal truth regarding structure and nature of »media« as such.
Rather, the architecture of the Lumiera Render Engine must be kept
sufficiently open to accommodate the working style of various libraries,
even ones not known today.
To validate this architectural openness, we use a set of test functions
unrelated to any existing library to validate access to and usage of
rendering functionality — followed by further steps to adopt existing
popular libraries like **FFmpeg** or **Gstreamer**, without tilting
the basic structure of the Render Engine one way or the other.