Commit graph

333 commits

Author SHA1 Message Date
f0c9beb5c6 WIP design the ScopePath API by unit test 2009-10-18 19:08:21 +02:00
2e62a3b01b WIP continue design how to discover session contents 2009-10-17 21:31:03 +02:00
cfc17e75ba refined and clarified planning of Scope and QueryFocus 2009-10-16 21:20:30 +02:00
d193fbf920 Planning the QueryFocus in more detail 2009-10-16 01:54:38 +02:00
edbd54b062 Initial planning regaring the QueryFocus 2009-10-14 05:48:24 +02:00
4695f41b7c Documentation of PlacementScope concept 2009-10-12 08:10:00 +02:00
17c7160f02 refactor CommandDef, get rid of the possibility of re-defining. YAGNI! 2009-10-11 05:57:45 +02:00
d2acf48587 change semantics of state predicates, as it seems less surprising this way 2009-10-11 05:57:44 +02:00
95db5f9840 clarify state predicates in conjunction with command lifecycle 2009-10-11 05:57:44 +02:00
e9b95e47cf Command handling pattern? test-driven brainstorming 2009-10-11 05:57:40 +02:00
843f44795e Bring the design- pages up-to date. Document design decisions more clearly 2009-10-11 05:57:40 +02:00
32612a1a97 WIP: link between asset::Proc and the Build process, allowing to resolve the processing function 2009-09-05 03:04:00 +02:00
391181e699 WIP some further musing about how to do a simple invocation for unit testing ProcNode 2009-09-04 01:59:44 +02:00
ddb8805a73 WIP attempt to nail down a very simple example... 2009-08-31 01:32:53 +02:00
99310dc0af WIP: continue with considerations how actually to build and wire an individual ProcNode 2009-08-29 18:33:46 +02:00
ff8be4493c WIP get rid of some cruft and placeholders 2009-08-29 13:02:26 +02:00
0e2b1bcf35 some initial considerations how to handle Effects 2009-08-29 12:41:49 +02:00
97ee7a95ea WIP try to get grip at the actual node creation...
determining the right context for node creation to happen
2009-08-29 12:26:47 +02:00
4214284d35 accessing the frameID from within the pull() call 2009-08-29 12:26:47 +02:00
9f40e4af9c implemented definition and access of handling patterns 2009-08-09 21:55:47 +02:00
f2126c0764 WIP partially get new proc-layer command impl through the compiler 2009-08-01 23:57:12 +02:00
f40282b2ff WIP devised various aspects of command execution, drafted as unit test 2009-07-24 05:24:39 +02:00
a8a0e07726 test driven brainstorming 2009-07-23 03:47:57 +02:00
66f94f90f3 drafting/design (cont) 2009-07-22 05:12:48 +02:00
d122a32662 Documentation & planning the parts to implement next 2009-07-21 04:13:12 +02:00
b937bd08ae WIP: parameter closure brainstorming 2009-06-14 05:38:35 +02:00
3a7de1654a WIP: create a "scrapbook" test for trying out some ideas 2009-06-08 21:29:09 +02:00
529d4bd459 Planning / Design: Session interface, Commands 2009-06-08 04:50:29 +02:00
011018c5c1 tag all Tiddlers containing images 2009-06-08 04:50:29 +02:00
90dffdc9d2 some cleanup and renaming 2009-06-06 06:55:13 +02:00
8a453bd52b WIP: start drafing MObjectRef 2009-06-02 03:31:52 +02:00
1f5d94683a WIP: test driven brainstorming... 2009-06-01 04:53:45 +02:00
d49eea6e5d finished reworking Placement (hierarchy and ID) 2009-05-31 05:02:03 +02:00
20a1268683 recast the PlacementHierarchy_test to use the real Placement/MObject hierarchy 2009-05-29 23:13:56 +02:00
02e464da12 small tweak to the task macro (estimate rather in days) 2009-05-29 21:16:12 +02:00
003895b08d considering how to bring the new hash ID into Placement.
Which in turn is required for the Placement/MObject ref and the Placement index
2009-05-24 19:34:47 +02:00
85a9c99e52 hash ID: add trivial implementation + impl based on LUID 2009-05-24 05:14:11 +02:00
35ebe966b5 add new kind of MObject (Binding) to express special scopes 2009-05-21 04:06:36 +02:00
7abada72fd a bit of API brainstorming 2009-05-13 03:46:08 +02:00
b32c3f5898 defining the concept of a placement scope 2009-05-12 05:49:37 +02:00
b5a1e75bb7 considering which operations to support on the index 2009-05-11 03:27:08 +02:00
8f8831c8b3 planning index structure.. 2009-05-09 17:32:29 +02:00
9b3ca200e7 considering new facilities for referring to placements 2009-05-09 03:08:38 +02:00
7e51947c61 investigating the handle based solution in more detail 2009-05-01 02:17:23 +02:00
00ef811850 planning... 2009-04-26 01:19:14 +02:00
4d200b298b some preliminary notes regarding session Proc-Session/GUI interface 2009-04-24 23:30:13 +02:00
41f98a7a24 Update Library version info in the TiddlyWiki 2009-04-20 01:58:54 +02:00
f2cb3e47fc note some additional lib dependencies (found on Lenny) 2009-02-16 07:43:36 +01:00
ea56841389 DummyPlayer finished. General Documentation regarding Layer Interfaces and DummyPlayer 2009-02-09 05:48:28 +01:00
c9f9c3d0d3 Document what happens when running the DummyPlayer 2009-02-01 17:26:25 +01:00
6473971d60 fix a typo 2009-01-31 23:42:57 +01:00
c01657b93f continued achitecture planning for the Dummy Player 2009-01-31 23:42:56 +01:00
63565ebd97 merge latest work from Joel for colaboration on the Player mockup, adjusting build-dependencies 2009-01-18 22:13:17 +01:00
e8639b8319 WIP work out further how to handle start/stop of layer separation interfaces 2008-12-15 13:36:41 +01:00
07d31fe772 Concept draft regarding layer separation interfaces 2008-12-15 13:36:41 +01:00
80e1e382f4 merge new plugin/interface system, testsuite changes, documentation 2008-11-07 01:26:31 +01:00
0d1dbac28f UML drawing and further description of Timeline, Sequence, Output 2008-11-02 23:19:37 +01:00
1da6e70d54 draft for a solution how to relate project, timeline(s) and EDLs 2008-11-01 19:54:59 +01:00
490b7d163c doc cleanup 2008-10-20 03:33:55 +02:00
1b6df94aab documentation (drawing) 2008-10-18 04:15:07 +02:00
747d793121 draft framework for handling the memory allocation of render nodes 2008-10-18 04:15:06 +02:00
b6c32f0005 October dev meeting 2008-10-16 00:34:53 +02:00
510456d250 some cleanup on the main TiddlyWiki, added latest protocol 2008-10-15 18:27:34 +02:00
8834e4e306 merge current gui work
Merge branch 'master' into proc
2008-10-11 03:04:48 +02:00
1bce7d4c38 define the next steps by test 2008-10-06 07:26:43 +02:00
1724e019ea related it to the ConManager and the wiring requests 2008-10-06 06:17:40 +02:00
caf7497021 drawing to show time position of frames
used in Design Entry regarding time handling
2008-10-05 07:10:15 +02:00
e541c71995 WIP continued the analysis of queries / conversions 2008-10-02 05:40:10 +02:00
064bf70393 WIP analysis of the various query situations 2008-09-28 05:23:32 +02:00
873910f0b8 WIP considerations about querying 2008-09-28 04:05:10 +02:00
feb64fac01 outline: use of the raw type info for fetching a ImplFacade 2008-09-26 04:57:20 +02:00
14023d3024 interface brainstorming 2008-09-23 05:09:56 +02:00
578178a937 brainstorming (continued). MediaImplLib
considering how to snap in the actual implementation
2008-09-22 06:42:10 +02:00
a6a19ef609 WIP start drafting how to bootstrap a stream type... 2008-09-17 03:46:38 +02:00
8754555492 further mulling over the problems related to stream type handling 2008-09-15 05:40:13 +02:00
7ed7f05ffb further analyzing the problem (stream type handling) 2008-09-13 06:00:22 +02:00
f9452f654c start media stream type classification framework 2008-09-13 01:57:59 +02:00
998da8a221 migrated TODOs from the TiddlyWiki to the lumiera-work Mailinglist 2008-09-08 01:02:14 +02:00
699966c820 add my favorite lumiera logo to the TiddlyWiki page 2008-08-28 03:52:43 +02:00
878ce2319b integrated SVG Icon rendering into the SCons build 2008-08-19 05:03:29 +02:00
19156f3a34 buildfix 2008-08-19 03:58:22 +02:00
c5778f1540 Merge from proc (draft imp of pull() call) 2008-08-17 18:35:49 +02:00
749f7a41c6 Landing draft implementation of pull() call 2008-08-17 04:22:46 +02:00
734715d56a written a text documentating the high-level model structure.
included png versions of the drawing for the wiki. Intended as a lumiera design process entry.
2008-08-16 05:37:42 +02:00
790deb16b6 finished the drawing, added an example session containing 2 EDLs with track tree 2008-08-15 07:05:43 +02:00
302aa08757 add to the drawing an example featuring a clip with attached effects 2008-08-12 04:07:58 +02:00
7fd5b673db Draft: fundamental decisions about media stream types 2008-08-10 18:36:48 +02:00
8803d86e27 start planning towards how to describe the type of frames and buffers 2008-08-06 05:29:29 +02:00
cb5d1fd03b WIP further refactored the nodeoperation 2008-07-14 03:34:18 +02:00
a46bfd2bf6 integrate the GTK-Gui (draft) in the SCons build 2008-07-11 03:51:37 +02:00
012944a461 fix compilation problem with Boost 1.35 2008-07-09 05:25:55 +02:00
7c56c71d00 Documentation Update, including info about ongoing builder work 2008-07-07 23:56:34 +02:00
5f39f843c3 WIP considering how to compose the actual StateProxy 2008-06-29 18:45:35 +02:00
1d37bf88d8 WIP preliminary draft of node operation
(cant work, now needs to be decomposed)
2008-06-29 15:32:19 +02:00
da49742826 WIP sorting out some details of the node network impl 2008-06-24 05:19:11 +02:00
eeb2d04dee WIP trying to translate some of the planned pull() process into code... 2008-06-14 04:19:58 +02:00
e8378485cc planning the buffer management and render mechanics more precisely 2008-06-11 05:44:10 +02:00
3c2a6f0598 planing more details of the render mechanics 2008-06-03 06:22:41 +02:00
6ad61b0108 further draftings, esp. how the render nodes are operated 2008-06-01 06:05:39 +02:00
8daec32733 first draft plans for the render process, as far as needed for defining the builder 2008-05-30 06:23:13 +02:00