Commit graph

393 commits

Author SHA1 Message Date
1a5e5eaa10 DOC: Wiki / UML clean-up
Remove some orphaned diagrams and PNG images not actually used
in the TiddlyWiki. Add a page with some hints regarding Bouml

See also #960 -- Bouml has been discontinued and is closed source now
not sure how to proceed with this
2015-01-05 15:44:17 +01:00
6d5f86423c sharpening the concept of structured data exchange through diff 2015-01-03 12:36:10 +01:00
beb57cde22 DOC: decision to use a simplistic implementation to start with
This means to discontinue any research into emitting an optimal
diff verb sequence for now and just to document the possible path
I see to reach at such a optimal solution later, when it turns out
to be really necessary performance wise.

Personal note: I arrived at this conclusion while whatching the
New Year fireworks 2014/2015 at the banks of the Isar river in
the centre of the city.
Too sad that 2014 didn't bring us World War III
2015-01-01 04:11:20 +01:00
73f310eb23 DOC: reread and slightly reworded 2014-12-23 02:18:28 +01:00
fe9105f321 DOC: reasoning behind the construction of our list diff algorithm
this is a theoretical description of our method, and gives
the reaoning why it is correct, plus the assesment of
size and complexity order.
2014-12-22 05:20:49 +01:00
42f69b6cb5 DOC: assumptions and definitions for diff handling
...plus a started draft of the list diff algorithm
2014-12-21 07:48:04 +01:00
e00a08b056 reorganise the DSL aspect of the design
we want a simple and straight forward way of defining tokens
of the "diff language". Each token is bound to a specific
handler function in the language interpreter interface.
2014-12-14 03:47:23 +01:00
c911456909 Refactoring: separate DiffLanguage, Interpreter and concrete Language definition
Problem is that likely we'll get a ListDiffLanguage and a TreeDiffLanguage;
after all, I really don't know yet how far to take this whole
diff representation endeavour...
2014-12-12 04:17:02 +01:00
55f49746a1 clarify diff implementation approach 2014-12-06 23:35:22 +01:00
f4cb2896b7 WIP: start with drafting the GUI diff representation
...first step is to design a generic linearised list diff representation.
Basically just need to pull together the theoretical work of the last weeks.
Next steps will be to extend to typed ordered trees.
2014-12-01 02:50:46 +01:00
09e7e1f8f5 WIP: pondering diff representation variants
Actually I arried at the conclusion, that the *receiving* of
a diff representation is actually a typical double-dispatch situation.
This leads to the attempt to come up with a specialised visitor
as standard pattern to handle and apply a diff. Obviously,
we do not want the classical GoF-Visitor, but (yes, we had
that discussion allready) -- well in terms of runtime cost,
we have to deal with at least two indirections anyway;
so now I'm exploring the idea to implement one of these
indirections through a functor object, which at the same time
acts as "Tag" in the diff representation language (instead
of using an enum as tag)
2014-11-10 04:00:39 +01:00
ed54f44b5e Write down some fundamental insight regarding diff algorithms 2014-11-07 03:58:37 +01:00
85d24e980d Design: devise a "linear diff language"
This DSL is usable as wire format for sending
structural change data to another, loosely coupled entity.
A similar format could be used for model serialisation later on.
2014-11-04 04:56:19 +01:00
c09e14f4dc Analysis: some conclusions regarding the diffing mechanism 2014-11-03 02:19:37 +01:00
4c74a2dd43 Design: draft a tree diffing algorithm 2014-10-27 04:49:32 +01:00
6c663a5c9e Design: elaborating how GUI model updates might work
esp. regarding parallelism
2014-10-27 04:48:49 +01:00
a35a6b0724 Design decision regarding model communication in the GUI
this is a quite fundamental decision: we split the GUI into
two sub-layers, and one of them is GTK agnosic
2014-10-25 04:00:11 +02:00
20105d1228 Design: considerations regarding widget structure in the timeline 2014-10-25 03:37:20 +02:00
41a711120c planning the access structure to session content
initial considerations; there is a concurrency problem, since
all of session handling within Proc is deliberately not threadsafe.
Thus the decision is to make this the gui::model::SessionFacade's responsibility
2014-10-19 05:54:20 +02:00
99438d459c some notes regarding the design of a GUI proxy model 2014-10-17 03:43:01 +02:00
718d544d8e Design: decide on the conventions for representing a timeline in the GUI
Actually this is nothing new, just making explicit what is evident
from the definition of the Proc-Layer model entities. By following
these conventions, it should be possible to come up with a
clearer structure for the custom timeline widget(s).
2014-10-16 04:38:44 +02:00
7c3efb309a explain the term 'subsystem' 2014-02-16 22:03:47 +01:00
5d835c71f3 TiddlyWiki: fix some orphaned pages
...caused by image names starting with upper case letter
2014-02-16 22:02:55 +01:00
567ab3819b WIP: draft an improved version of the Singleton factory
...this would both improve our general design and circumvent
the problems with Clang and static variables
2013-10-14 01:18:56 +02:00
5cbc152833 before FrOSCon 2013: recent coding work and documentation improvements 2013-08-20 04:42:57 +02:00
160dafebdb WIP re-read the code, try to understand the problem to be solved
unfortunately there was an interruption of more than a month
since my last Lumiera contribution
2013-08-13 01:16:29 +02:00
fada231a6b upgrade TiddlyWiki to v2.8.1
Notably TiddlyWiki provides now a fallback mechanism
in case the saving to a local file fails due to security
restrictions. When this happens, TiddlyWiki generates a
download link pointing to the current content; this way
one is at least able to "save as" through the browser
context menu.

Due to some controversial policy changes in recent Firefox versions
the support for saving to local files was removed. The rationale
given by the Firefox developers was that this is a rarely used
and generally outdated concept; preferrably people shall use
extensions and save to cloud services (!)

Anyway, Jeremy Ruston, the original author of TiddlyWiki, wrote
a Firefox plugin called "TiddlyFox" to work around these
arcane limitations.
2013-08-10 05:36:57 +02:00
77066ee3ce WIP: how to start the actual calculation streams within EngineService
this draft fills in the structure how to get from an invocation
of the engine service to the starting of actual CalcStream instances.

Basically the EngineService implementation is repsonsile to
instruct the Segmentation to provide a suitable Dispatcher.
2013-06-03 05:25:13 +02:00
723096d3f2 WIP introduce a new kind of job closure to perform the planning
this might help solving that gordian knot related to the TimeAnchor,
the Dispatcher and the introduction of a possible playback strategy
2013-06-02 03:09:18 +02:00
56be672358 WIP: reworking the dispatcher interface
the goal is still how to introduce a playback strategy
2013-05-30 02:10:56 +02:00
8982223a4d pondering about a suitable definition of a planning chunk (#920)
mostly this seems to be a matter of getting the terms
and meaning of the involved entities straight
2013-05-21 04:35:25 +02:00
00dc435169 upgrade TiddlyWiki to v2.7.2
we were using an very ancient TiddlyWiki version, basically
unaltered since the start of the Lumiera project.

Recent Firefox versions (starting with FF-17) effectively
removed the ability for JavaScript code to get additional
privileges for writing local files; this change seriuosly
undermines the usability of TiddlyWiki and a lot of similar
portable local JavaScript applications.

The original author of TiddlyWiki, Jeremy Ruston, has written
a Firefox plug-in to work around this restriction; this prompts
us to upgrade to a recent TiddlyWiki version as well.

The good news is: recent TiddlyWiki versions are able to import
Tiddlers from older Wikis without much hassle.
2013-05-20 03:24:02 +02:00
7ada9ff291 consider how to integrate a playback mode strategy 2013-02-11 03:19:24 +01:00
9f7e229a12 DOC: requirement analysis of playback modes 2013-01-19 23:29:10 +01:00
30409e66bd WIP: considering how to support non-linear playback modes 2013-01-13 23:20:20 +01:00
f41d3221c8 remove the old "main" TiddlyWiki
now, the Proc-Layer TiddlyWiki is the only one to survive...
2013-01-03 11:22:41 +01:00
65feeb83fd supply some documentation about lumiera::Query 2013-01-02 03:32:49 +01:00
e902757a14 (DRAFT) refactor the way how to retrieve the syntactic query representation
there can't be a callback from the base ctor;
instead the subclass must pass a QueryText definition
2012-12-29 00:31:24 +01:00
5dfe5e099f refactor namespaces for query and defaults manager 2012-12-01 08:44:07 +01:00
baefd74ae7 prepare refactoring of the Query interface 2012-11-25 02:04:19 +01:00
062e1bbdc1 explicate the JobPlanningSequence definition
..causing the compiler to instantiate the
involved templates, i.e. get the complete
pipeline definition through the compiler
2012-10-10 05:20:22 +02:00
016a739a5c WIP back to the original problem: how to dispatch jobs...
brainstorming how to implement the job planning stage

the idea is to built on top of the IterExplorer,
but have the "stack" of re-evaluation integrated
into a custom type, which exploits the static
node network structure to avoid heap allocations

solution idea: again use a builder function?
2012-10-10 05:20:20 +02:00
ddff8b654b WIP investigating the relation of Jobs, JobTicket and Closure in detail 2012-10-10 05:20:14 +02:00
08d266819d re-read my own code and pick up the design work
..next question is: how to shape the dispatcher interface,
in order to support ongoing chunk wise planning
of new jobs, including a continuation
2012-10-10 05:20:13 +02:00
365f54d59e Proc-Layer TiddlyWiki entrance pages: some minor updates 2012-10-10 05:20:11 +02:00
875342fa40 initial draft for the job representation
this draft is based on
 - Cehteh's draft for the scheduler
 - my plannings about segmentation and JobTicket

it defines "Job" as a closure which can be invoked
from plain-C, using the information in the
job descriptor datastructure
2012-10-10 05:20:11 +02:00
e9dbb3bdb1 stubs for some important components of play/engine (JobTicket...)
also touches the question how to represent the job
descriptor datastructure. @Cehteh: I've just pasted
in your preliminary data struct definitinons
from the relevant mailing list discussions.
2012-10-10 05:20:11 +02:00
23ac29028c design draft: job tickets and planning... 2012-10-10 05:20:10 +02:00
157e3b6867 test-driven brainstorming: define default timings... 2012-10-10 05:20:10 +02:00
2cb254365c some musing about timing constraints and quantisation 2012-10-10 05:20:10 +02:00