Remove some orphaned diagrams and PNG images not actually used
in the TiddlyWiki. Add a page with some hints regarding Bouml
See also #960 -- Bouml has been discontinued and is closed source now
not sure how to proceed with this
This means to discontinue any research into emitting an optimal
diff verb sequence for now and just to document the possible path
I see to reach at such a optimal solution later, when it turns out
to be really necessary performance wise.
Personal note: I arrived at this conclusion while whatching the
New Year fireworks 2014/2015 at the banks of the Isar river in
the centre of the city.
Too sad that 2014 didn't bring us World War III
we want a simple and straight forward way of defining tokens
of the "diff language". Each token is bound to a specific
handler function in the language interpreter interface.
Problem is that likely we'll get a ListDiffLanguage and a TreeDiffLanguage;
after all, I really don't know yet how far to take this whole
diff representation endeavour...
...first step is to design a generic linearised list diff representation.
Basically just need to pull together the theoretical work of the last weeks.
Next steps will be to extend to typed ordered trees.
Actually I arried at the conclusion, that the *receiving* of
a diff representation is actually a typical double-dispatch situation.
This leads to the attempt to come up with a specialised visitor
as standard pattern to handle and apply a diff. Obviously,
we do not want the classical GoF-Visitor, but (yes, we had
that discussion allready) -- well in terms of runtime cost,
we have to deal with at least two indirections anyway;
so now I'm exploring the idea to implement one of these
indirections through a functor object, which at the same time
acts as "Tag" in the diff representation language (instead
of using an enum as tag)
This DSL is usable as wire format for sending
structural change data to another, loosely coupled entity.
A similar format could be used for model serialisation later on.
initial considerations; there is a concurrency problem, since
all of session handling within Proc is deliberately not threadsafe.
Thus the decision is to make this the gui::model::SessionFacade's responsibility
Actually this is nothing new, just making explicit what is evident
from the definition of the Proc-Layer model entities. By following
these conventions, it should be possible to come up with a
clearer structure for the custom timeline widget(s).
Notably TiddlyWiki provides now a fallback mechanism
in case the saving to a local file fails due to security
restrictions. When this happens, TiddlyWiki generates a
download link pointing to the current content; this way
one is at least able to "save as" through the browser
context menu.
Due to some controversial policy changes in recent Firefox versions
the support for saving to local files was removed. The rationale
given by the Firefox developers was that this is a rarely used
and generally outdated concept; preferrably people shall use
extensions and save to cloud services (!)
Anyway, Jeremy Ruston, the original author of TiddlyWiki, wrote
a Firefox plugin called "TiddlyFox" to work around these
arcane limitations.
this draft fills in the structure how to get from an invocation
of the engine service to the starting of actual CalcStream instances.
Basically the EngineService implementation is repsonsile to
instruct the Segmentation to provide a suitable Dispatcher.
we were using an very ancient TiddlyWiki version, basically
unaltered since the start of the Lumiera project.
Recent Firefox versions (starting with FF-17) effectively
removed the ability for JavaScript code to get additional
privileges for writing local files; this change seriuosly
undermines the usability of TiddlyWiki and a lot of similar
portable local JavaScript applications.
The original author of TiddlyWiki, Jeremy Ruston, has written
a Firefox plug-in to work around this restriction; this prompts
us to upgrade to a recent TiddlyWiki version as well.
The good news is: recent TiddlyWiki versions are able to import
Tiddlers from older Wikis without much hassle.
brainstorming how to implement the job planning stage
the idea is to built on top of the IterExplorer,
but have the "stack" of re-evaluation integrated
into a custom type, which exploits the static
node network structure to avoid heap allocations
solution idea: again use a builder function?
this draft is based on
- Cehteh's draft for the scheduler
- my plannings about segmentation and JobTicket
it defines "Job" as a closure which can be invoked
from plain-C, using the information in the
job descriptor datastructure
also touches the question how to represent the job
descriptor datastructure. @Cehteh: I've just pasted
in your preliminary data struct definitinons
from the relevant mailing list discussions.