Commit graph

11 commits

Author SHA1 Message Date
479f4170c2 implement activated state
need to keep state variables on both levels,
since the session manager (lifecycle) "opens" the session
for external access by starting the dispatcher; it may well happen
thus that the session starts up, while the *session subsystem*
is not(yet) started
2016-12-14 04:57:08 +01:00
a853851447 add complete locking to the ProcDispatcher
on both levels
- the front-end needs locking to ensure consistent state (memory barrier)
- the back-end nees locking to coordinate command processing
2016-12-14 04:18:58 +01:00
4c30c349aa change the way command dispatching is controlled by the session
"command dispatching" == the public session interface
so we'll better implement this important causal link directly,
instead of some obscure trickery with lifecycle events.
2016-12-14 03:59:13 +01:00
8da9858056 draft skeleton of the dispatcher loop thread 2016-12-13 04:45:00 +01:00
1a8408afb5 rework ProcDispatcher to run dispatcher thread as PImpl
note the idea is to have a joinable thread, where deleting
the enclosing object blocks until the thread is finished
2016-12-13 04:34:28 +01:00
0ea37402d2 Ticket #934: switch entire code-base to use the new Singleton factory
lib::Depend<TY>  works as drop-in replacement for lib::Singleton<TY>

This changeset removes the convoluted special cases like
SingletonSub and MockInjector.
2013-10-20 03:19:36 +02:00
b9d1899486 cleanup: rectify Proc-Layer namespaces (II) 2011-12-02 17:50:44 +01:00
3f1b7651e9 GPL header whitespace 2010-12-17 23:28:49 +01:00
8c21f21acc namespace cleanup: bring Singleton and Factory into lib:: 2009-10-11 05:57:41 +02:00
da8be6861c WIP some musing about opening the session interface 2009-10-11 05:57:40 +02:00
ba37045b48 WIP: interface/framwork skeleton 2009-06-08 04:50:29 +02:00