while the initial design treated the commands in a strictly top-down manner,
where the ID is known solely to the CommandRegistry, this change and information
duplication became necessary now, since by default we now always enqueue and
dispatch anonymous clone copies from the original command definition (prototype).
This implementation uses the trick to tag this command-ID when a command-hanlde
is activated, which is also the moment when it is tracked in the registry.
this seems like an obvious functionality and basically harmless,
since commands are designed to be inherently stateful, which is reflected
in all the internal storage holders to expos an assignment operator
(even while the actual implementation is based on placement new instead
of assigning values into the storage, and thus even supports immutable
values). The only possible ramification is that argument values must
be default constructible
in accordance to the design changes concluded yesterday.
- in the standard cases we now check the global registry first
- automatically create anonymous clone copy from global commands
- reorganise code internally to use common tail implementation
It seems more adequate to push the somewhat intricate mechanics
for the "fall back" onto generic commands down into the implementation
level of CommandInstanceManager. The point is, we know the standard
usage situation is to rely on the instance manager, and thus we want
to avoid redundant table lookups, only to support the rare case of
fallback to global commands. The latter is currently used only from
unit-tests, but might in future also be used by scripts.
Due to thread safety considerations, I have refrained from handing
out a direct reference to the command token sitting in the registry,
even while not doing so incurs a small runtime penalty (accessing
the shared ref-count for creating a copy of the smart-handle).
This is the typical situation where you'd be tempted to sacrifice
sanity for the sake of an imaginary performance benefit, which
in fact is dwarfed by all the machinery of UI-Bus and argument
passing via GenNode.
interesting new twist: we do not even need to decorate with a running number,
since we'll get away with an anonymous command instance, thanks to Command
being a smart-handle
...otherwise our log will be flooded with command definition messages soon
NOTE: to see all command definitions happening, set into environment:
NOBUG_LOG='command:TRACE
It turns out we *do* support the use of anonymous commands
(while it is not clear yet if we really need this feature).
Basically, client code may either create and register a new
instance from another command used as prototype, by invoking
Command::storeDef(ID). Or, alternatively it may just invoke
newInstance() on the command, which creates a new handle
and a valid new implementation (managed by the handle as
smart-ptr), but never stores this implementation into the
CommandRegistry. In that case, client code may use such a
command just fine, as long as it cares to hold onto that
handle; but it is not possible to retrieve this command
instance later by symbolic ID.
In the light of this (possible) usage pattern, it doesn't
make sense to throw when accessing a command-ID. Rather, we
now return a placeholder-Symbol ("_anonymous_")
Seems this was part of the confusion when looking at
the inheritance graph: Names where almost reversed
to the meaning. the ArgumentHolder was *not* the
argument holder, but the top level closure. And
the class "Closure" was not "the" Closure, but
just the argument holder. ;-)
based on the new generic tuple builder, we're now able to
add a new binding function into the command implementation
machinery, alongside the existing one. As it stands, the
latter will be used rather by unit tests, while the new
access path is what will be actually taken within
the application, when receiving argument binding
messages dispatched via the UI-Bus.
this was a classical example of a muddled and messed-up design,
driven just by the fact that I wanted to "spare" some functions,
with the net effect of writing more functions, plus a proxy class
plus create a lot of confusion for the reader.
This was easy to resolve though, once I resorted to the
general adivice to make public interface methods final,
make the extension ponts protected and never
to chain two extension points
now we use boost::format through our own front-end util::_Fmt
solely, which both helps to reduce compilation time and code size,
and gives us a direct string conversion, which automatically
uses any custom operator string() available on arguments.
While desirable as such, I did this conversion now, since
it allows us to get rid of boost::str, which in turn helps
to drill down any remaning uses of our own util::str
lib::Depend<TY> works as drop-in replacement for lib::Singleton<TY>
This changeset removes the convoluted special cases like
SingletonSub and MockInjector.