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5 commits

Author SHA1 Message Date
a3c22b8aff SessionCommandService to be operated by the DispatcherLoop 2016-12-15 05:38:12 +01:00
014a828c63 next task: implement minimal "Session subsystem" (#318)
mark TODOs in code to make that happen.
Actually, it is not hard to do so, it just requires to combine
all the existing building blocks. When this is done, we can define
the "Session" subsystem as prerequisite for "GUI" in main.cpp

Unless I've made some (copy-n-paste) mistake with defining the facades,
this should be sufficient to pull up "the Session" and automatically
let the Gui-Plugin connect against the SessionCommandService
2016-12-12 03:45:21 +01:00
c144d15e65 add two placeholder functions for now
...soon to be replaced by the actual stuff, but right now
I am only concerned with getting all the boilerplate straight
2016-12-12 03:16:29 +01:00
4975712b5e copy-n-paste-programming to define SessionCommand interface / service
...the sheer amount of mechanical replacements scattered all over these
files might be a vivid indication, that the design of the interface system
is subobptimal ;-)
2016-12-12 03:09:08 +01:00
64e303999e WIP: start definition of SessionCommand interface 2016-12-12 02:55:32 +01:00