Commit graph

701 commits

Author SHA1 Message Date
d7d90bf491 Element protocol: broadcast of state reset messages unit test PASS
This basically finishes definition of the fundamental
UI-Element and Bus protocol -- with one notable exception:
how to mutate elements by diff.

This will be the next topic to address
2016-02-14 05:03:08 +01:00
5bbf08adcb implement deleting of individual property state data 2016-02-14 04:29:40 +01:00
18b6a388a0 implement state reset handlers / mock handlers 2016-02-14 03:42:10 +01:00
44bb044eee message broadcast implementation unit test PASS
...was indeed dead easy to implement
2016-02-14 02:20:51 +01:00
4da75dd4d3 bus protocol change: special handling for reset state marks
- suppres sending redundant stat mark messages from MockElm
- emit a "reset" state mark when an actual reset happens
- let the PresentationStateManager discard recorded special state
  when receiving a "reset" mark for a given element
2016-02-13 23:48:34 +01:00
d57af50ad6 state manager storage implemented and covered by unit test
sigh.
If you want to feel slick and cool,
never dare to write any unit test....
2016-02-13 22:55:59 +01:00
f80982b52b gen-node: fix insidious data conssitency problem
I assumed that, since GenNode is composed of copyable and
assignable types, the standard implementation will do.
But I overlooked the run time type check on the opaque
payload type within lib::Variant. When a type mismatch
is detected, the default implementation has already
assigned and thus altered the IDs.

So we need to roll our own implementation, and to add
insult to injury, we can't use the copy-and-swap idiom either.
2016-02-13 22:55:59 +01:00
121cd41408 ouch: GCC-4.9 doesn't yet support the C++14 transparent comparators
This is actually a STL library feature, and was added precisely
for the reason encountered here: if we want logarithmic search,
we'll have to construct a new GenNode object, just to have something
for the set to invoke the comparison operator.

C++14 introduced the convention that the Comparator of the set
may define a marker type `is_transparent` alongside with a generic
comparison operator. But, as is obvious from the source code of
our GNU Standard library implementation, our std::set has no such
overload to make use of that feature

http://en.cppreference.com/w/cpp/container/set/find
http://stackoverflow.com/questions/20317413/what-are-transparent-comparators

The only good thing is that, just 10 minutes ago, I felt like
a complete moron because I'm writing a unit test for such a simple
storage class. ;-)
2016-02-13 22:55:59 +01:00
94fc160525 implementation of storage for state manager 2016-02-13 22:55:59 +01:00
94576af4df finialise simple state manager implementation
...and rearrange storage interface to suit
2016-02-13 22:55:59 +01:00
92d9a7323f implement state manager through stubbed storage functions
...push down the frontier by one level
2016-02-13 22:55:58 +01:00
071f49027f change presentation state manager API
...based on elementIDs rather, to avoid any
tangling and trickery with reconstructing IDs
2016-02-13 22:55:58 +01:00
c54dfd6a94 factor out generic map based state manager implementation 2016-02-13 22:55:58 +01:00
15c1343fae class name rochade
it occured to me that my "mock implementation" actually
is entirely generic, so it could as well be "the" implementation
2016-02-13 22:55:58 +01:00
49a42b4d50 add outline of corresponding storage implementation 2016-02-13 22:55:58 +01:00
ef04ebfb17 add skeleton of a mock implementation within test::Nexus 2016-02-13 22:55:58 +01:00
f58b2af228 stub new parts 2016-02-13 22:55:58 +01:00
26d0f50e47 state mark handling within the base element: unit test PASS
...and I made the decision *not* to consider any kind of
generic properties for now. YAGNI.

UI coding is notorious spaghetti code.
No point in fighting that, it is just the way it is,
because somewhere you're bound to get concrete, hands-on.
2016-02-13 22:55:58 +01:00
0964e56c49 better use a named magic constant
right now, what we actually need here is just some integer,
so the GenNode payload is typed to int (or just to anything
different than a Record, because the Record signals that
we intend to bind, not to invoke the command)
2016-02-13 22:55:57 +01:00
fea6628b3c WIP some notes what could be addressed next 2016-02-13 22:55:57 +01:00
44785859ea convenience shortcut to simplify command invocation via Bus 2016-02-13 22:55:57 +01:00
3f22150ab3 back to topic: get all the arguments of command binding logged
...when the Test-Nexus processes a command binding message.
In the real system of course we do not want to log every bind message.

The challenge here is the fact that command binding as such
is opaque, and the types of the data within the bind message
are opaque as well. Finally I settled on the compromise
to log them as strings, but only the DataCap part;
most value types applicable within GenNode
have a string representation to match.
2016-02-05 15:55:22 +01:00
eaa12499f3 back to UI command invocation: basically implement a placeholder command
based on the previous experiments, this adds a fake operation
and a definition frame to hook this operation as pseudo Proc-Layer command

WIP: the invocation itself is not yet implemented.
     We need to build a custom invocation pattern for that,
     in order to be able to capture the instance-ID of the command
     on invocation

NOTE: also, because of #989, we can not bind a time value for this test
2016-01-22 12:19:25 +01:00
627b11dcb7 stub the new functions 2016-01-15 04:57:49 +01:00
b2e0c8fa63 WIP: draft a test to verify the bus side of UI command invocation
basically this comes down to provide some convenience fixture
within the test::Nexus, which automatically generates and wires
mock commands.

Not sure if this is even possible to the extent envisioned here
2016-01-15 04:30:43 +01:00
2c20d407fc mass clean-up: adapt usage of std::cout pretty much everywhere
- remove unnecessary includes
- expunge all remaining usages of boost::format
- able to leave out the expliti string(elm) in output
- drop various operator<<, since we're now picking up
  custom string conversions automatically
- delete diagnostics headers, which are now largely superfluous
- use newer helper functions occasionally

I didn't blindly change any usage of <iostream> though;
sometimes, just using the output streams right away
seems adequate.
2016-01-07 20:12:46 +01:00
c9ea9de54d cover basic up-link and down-link communication in BusTerm_test 2016-01-03 03:37:52 +01:00
540151b56b provide a mock handler for commands and state marks
in the real system, this will be the task of the CoreService,
while here, in test mode, we allow to install handling closures
from the unit-test-code
2016-01-03 03:23:39 +01:00
2e4d74747e implement logging overrides in the Test-Nexus implementation
the actual functionality is forwareded to the base class,
which is the regular Nexus Hub
2016-01-02 19:16:37 +01:00
603f9e2b7d DOC: fix some Doxygen link syntax
I worked under the erroneous assumption, that Doxygen
will use its internal entity-IDs as the link-IDs when
generating mardown-links. Yes, this seemed logical and
this would be the way I'd implement it....

But seemingly, Doxygen is not so consistent when it
comes to questions of syntax. The same holds true for
markdown, which lacking a coherent definition anyway.

Another problem is that Doxygen's auto-link generation
frequently fails, for reasons not yet clear to me.
Sometimes it seems to be necessary to give it a nudge
by including the \ref command. While I'm not willing
to go into focussed invstigation of Doxygen syntax
right now, at least I've done a search-and-replace
to remove the malformed links I've written the
last days
2015-12-27 03:16:49 +01:00
dddcbe9994 DOC: supply basics of UI-Bus and generic UI-element protocol
the initial draft of this concept is in place now, and
the first round of unit tests pass. I've got some understanding
of the purpose of the interactions and involved elements
and I'm confident this design is evolving in a sane way.

Note: extensive documentation is in the TiddlyWiki,
here I've just pasted and reworded some paragraphs from there
and integrated them into the Doxygen docs
2015-12-27 01:58:15 +01:00
3c24b4f8e4 should provide a generic entry point for all "state mark" messages 2015-12-26 03:03:46 +01:00
9aa1fec369 UI-Element protocol: clarify the role of the doExpand() extension point
and let the concrete extension point decide if the corresponding
state change was actually relevant and should be persisted
2015-12-26 00:59:16 +01:00
3a287bf134 implement the generic expand/collapse mechanism 2015-12-25 03:53:26 +01:00
a9552ceace add stubs for the specific implementation within Widget and Controller 2015-12-25 03:51:19 +01:00
5564a51a79 build/platform: make lib SigC++ available for GUI test code
Explanation: sigC++ was already linked as transitive dependency
from gtkmm, since it is used for the "signal-slot" system wihin GTK.
But now we want to use sigC++ itself from our generic UI-Backbone,
so we need to pick up the additional compiler and linker flags
and use them when building the relevant parts of both the application
and the test suite
2015-12-25 03:06:33 +01:00
4d1fcd6dcb implement logging/identification of mock UI elements 2015-12-25 00:41:14 +01:00
972045d8f8 fix a segfault caused by re-entrance
at the point when we're connecting a new node to the UI-Bus,
the new node's BusTerm is not yet initialised, since we need
the uplink connection we're about to create for setting up
this BusTerm.

Consequently, the new nodes's ID is not yet initialised,
so we need to pass this endpoint-ID explicitly to the
registration function.
2015-12-24 22:43:41 +01:00
38e6d635dc implement routing in the UI-Bus hub 2015-12-24 22:27:37 +01:00
37802fd699 complete wiring of nexus and core services
since, by definition, the Nexus is "the" up-link,
all we need is clever overriding of the relevant
handling functions, so the nexus will care for the routing,
while the CoreService cares for command and presentation
state handling
2015-12-19 04:05:21 +01:00
449fa16444 WIP: draft of the UI backbone setup
- front-end handle
- Nexus == routing hub
- CoreService == service access point for command invocation
2015-12-19 03:40:19 +01:00
0f793e0a79 untangle the setup of test nexus 2015-12-18 19:50:57 +01:00
f19ebd63d0 pondering about how to connect the central bus hub
...especially since we need a faked UI backbone for unit testing
2015-12-18 19:50:02 +01:00
af98d75da4 consider the bus side of the generic UI base in more detail
especially define the outline of the bus communication
and connection management
2015-12-18 01:02:19 +01:00
a9a6aabcbc return to topic: UI element protocol
next step will be to rig the mock element and set up
and cover the basic / generic element behaviour

This changeset
 - adapts the (planned) unit test to the semantic of
   the EventLog, which is now fully implemented

 - adjusts the function names on the public Tangible interface,
   to be better in line with the naming convention of the
   corrsponding operations on the UI-Bus:

   * "mark" operations are towards the UI element
   * "note" messages are from the UI element towards some
     state manager, which can be reached via the bus
2015-12-16 02:16:53 +01:00
b2542b86f7 stub and rectify interfaces defined thus far.
...compilation PASS again
2015-11-28 23:50:56 +01:00
d4c017fa73 WIP: settle on the Tangible interface 2015-11-28 21:43:09 +01:00
9af20b7cf6 WIP: BusTerm needs to be a concrete class
...providing the standard implementation of UI-Bus connectivity.
It seems reasonable to place all of the UI-Bus implementation into
a single translation unit
2015-11-28 20:55:28 +01:00
1eda2a070b harmonise the form of the header include guards
no trailing underscore
2015-11-28 18:36:35 +01:00
2704ad4512 decide upon the actual mechanics of command binding and invocation 2015-11-28 08:15:32 +01:00