Compilation with Clang 3.0 (which is available in Debian/stable) fails,
mostly due to some scoping and naming inconsistencies which weren't detected
by GCC. At some instances, Clang seems to have problems to figure out a
perfectly valid type definition; these can be resolved by more explicit
typing (which is preferrable anyway)
using our util::_Fmt front-end helps to reduce the code size,
since all usages rely on a single inclusion of boost::format
including boost::format via header can cause quite some code bloat
NOTE: partial solution, still some further includes to reorganise
...this was quite insidious, but most of the problems
were in the test fixture. Treating the root context
on re-creation is something to be carefull though
While this isn't immediately relevant to the problem at hand,
it looks like a sensible idea to be able to explore
an existing data structure by iterators exposing pointers
(instead of reference wrappers).
Generally speaking, reference wrappers would be preferrable,
but, especially when the data structure relies on STL containers,
the default constructed values for resizing rule out
the standard reference wrapper, which can't be default
constructed. Using a custom variant would be equivalent
to using just a plain pointer (since both can be NULL and can be rebound)
...for the very specific situation when we want
to explore an existing data structure, and the
exploration assumes value semantics.
The workaround then is to use pointers as values.
This test setup is intended to emulate the situation
when adding jobs to the scheduler; thus we should use
an implicit sequence as root element.
I.e. we have to treat a wood, not a single tree
Note: test still fails, since we take a copy
of a Node object somewhere inadvertently
...attempt to build it based on the monadic iterator primitives.
Only problem is: need to find out relation between nodes
after the fact. In the real usage situation, this
is not a problem, since we have a state object
there, which can track the relation as it is established
the buildsystem will now pick up and link
all test cases according to the layer, e.g.
backend tests will automatically be linked
against the backend + library solely.
* tmpbuf got its own implementation files
* Some optimizations on the tmpbuf implementation, handling tiny,
small and huge allocations better.
* tiny allocation smaller than sizeof(void*) are not aligned
* Reduced the ring sizes to 16 (configureable in tmpbuf.h)
This is only the tmpbuf refactoring, fixes following on the next
commits.
test.h introduces a PLANNED_TEST() macro for C code, shows what tests
are provided and so on (the nobug version did that since some time).
test names are now passed as identifers and translated to strings by the
macros.
A lot fixes for existing tests, replace some printfs with ECHO, cosmetics.
one threadpool (sync_many) test is broken and set to PLANNED, this needs
further testsuite support for dispatching output.
add a TEST nobug flag to test.h
* commit '99b5f8':
adapt the Sync template
Add reccondition to threads, make its functionality complete
fix some includes for new mutex/recmutex headers
weed out reccondition bugs/typos
New condition and reccondition implementation
split mutex.h again into mutex.h and recmutex.h
typo fix in mutex.h
rename casing of RecMutex to Recmutex to be consistent
store lumiera_rwlock in sectionlock
store a lumiera_mutex in a sectionlock, looks cleaner
add check to chained locking validating that the parent lock is held
rwlock makeover, locksections etc...
error code changed to LOCK_DESTROY
fix: forgotten backcasts in mutex.h
new mutex and recmutex implementation (breaks sync.hpp for now)