79c88c2c87
outlined Asset and AssetManager interfaces...
...
urrgh. this was rather tough to get right. Main problem is avoiding switch-on-type.
2007-09-07 23:24:13 +02:00
737da9c868
continued wishful thinking in Test form
2007-09-04 05:09:08 +02:00
2e390f1b05
initial code generation/formatting for Asset subsystem
2007-09-02 18:48:22 +02:00
db1a35ca94
augmented (static) App initialsation, reorganized NoBug includes...
2007-08-17 00:36:07 +02:00
91bddede45
better organization of global imports and namespaces
...
avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary.
document my intended use of namespaces/interfaces in the renderengine-wiki.
2007-08-09 18:51:47 +02:00
ebb4da6cc7
** Start Coding ** Renderengine sources generated, reformatted and made compilable.
2007-08-08 04:50:02 +02:00
Christian Thaeter
05721f504e
add few DIR_INFO's in src
2007-07-14 21:28:47 +02:00