Commit graph

15 commits

Author SHA1 Message Date
7c7a07b54f Ticket #155: rename the Track-MObject to "Fork"
In Lumiera, "Tracks" are not what you'd expect from
conventional video editing software. They are a mere
grouping devide, and are also used to implement the
"media bins" and tool palettes.

But having "folders" on the timeline would be likewise
confusing, as would be to have a "branch" or "tree".
To get out of that dilemma, we chose an understandable
but deliberately somewhat strange name: "Fork"

It was common understanding on the Mailinglist that we
should handle this renaming in a tuned-down and discrete
way: The UI will continue to show "Tracks" for a familiar
sight and "Bins" in the Asset section. But Lumiera developers
will be nudged to accomodate by renaming the entity in
source code accordingly
2015-05-30 22:09:26 +02:00
eb79a00cf4 cleanup: rectify Proc-Layer namespaces (I) 2011-12-02 16:10:03 +01:00
042598f04c adapt Core + Proc to use the new Time framework 2011-05-16 08:37:36 +02:00
3f1b7651e9 GPL header whitespace 2010-12-17 23:28:49 +01:00
562e571624 Purge Track-Asset from codebase (Ticket #581)
From now on EntryID<mobject::session::Track> will play this role
2010-06-21 03:43:25 +02:00
c6c7214826 try to break the design deadlock with sequence / track creation 2010-06-14 02:08:45 +02:00
11c5d55b73 draft: run self-check on MObject creation 2010-06-03 04:37:14 +02:00
8f34129f60 planning: structural assets and the track-ID 2010-06-03 04:37:14 +02:00
092ea07b76 kill "the EDL" 2010-06-03 04:37:12 +02:00
c4128c9816 merge Lumiera renaming
WIP doesn't pass the compiler (not due to the merge)
2008-03-10 08:38:59 +01:00
0baf15ca94 Cinelerra-3 renamed to Lumiera -- copyright and documentation 2008-03-10 04:25:03 +01:00
d255d68d35 reflect design decisions in UML, new track-MO class, start replacing tracknumber by Port 2008-01-07 18:16:03 +01:00
6bdf0e2cdc put my name in the copyright claim of those files I have written in the last months.
(search & replace). Please feel free to add your name to any files to which you added any contributions.
ALL SOURCECODE IS LICENCED UNDER THE TERMS AND CONDITIONS OF THE GPL (2 and above)
2007-11-27 03:19:35 +01:00
91bddede45 better organization of global imports and namespaces
avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary.
document my intended use of namespaces/interfaces in the renderengine-wiki.
2007-08-09 18:51:47 +02:00
ebb4da6cc7 ** Start Coding ** Renderengine sources generated, reformatted and made compilable. 2007-08-08 04:50:02 +02:00