85a8f87245
Preliminary Design of the Asset Subsystem.
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While I don't want to target this complex now, I designed some of the fundamental aspects
as far as needed to be able to add Objects to the EDL and build a render graph from them.
2007-09-02 17:51:46 +02:00
45c2167700
wrote a very simple Test-Suite runner and provided a Tests source tree
2007-08-13 09:55:32 +02:00
8f35701ca8
initial design for a factory encapsulating creation of smart-pointers
2007-08-12 01:04:55 +02:00
b3b91b732c
some planning and problem analysis re. Memory Management...
2007-08-10 06:11:31 +02:00
91bddede45
better organization of global imports and namespaces
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avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary.
document my intended use of namespaces/interfaces in the renderengine-wiki.
2007-08-09 18:51:47 +02:00
ebb4da6cc7
** Start Coding ** Renderengine sources generated, reformatted and made compilable.
2007-08-08 04:50:02 +02:00
014106f2a8
List of open questions, notes on BOUML, some page tagging.
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While refining the renderengine model, I came accros some difficult questions I can't quite decide at the moment
2007-08-05 17:54:36 +02:00
Michael Ploujnikov
be75877b77
spelling (US), grammar and minor formatting fixes
2007-06-27 11:51:48 -04:00
Christian Thaeter
7ac618862e
I found links with different names very confusing
2007-06-27 07:10:38 +02:00
bfbd4c9b0a
fix spelling 'Explicit' (as poited out by Plouj)
2007-06-26 08:20:31 +02:00
a48bcf2f40
linked to some new diagrams; explanation of Automation and Builder implementation
2007-06-25 09:56:36 +02:00
139ced45f7
rename my design-draft wiki into 'renderengine.html'
2007-06-25 09:07:33 +02:00