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3080 commits

Author SHA1 Message Date
08847ae283 Scheduler-test: implement the simplest case for the instrumentation
...which is to account for the cumulative time spent in code
marked by bracketed measurement calls ("enter" ... "leave")
2024-02-12 21:43:57 +01:00
754b3a2ea6 Scheduler-test: define storage for instrumentation helper
...using a simplistic allocation of next-slot based on initialisation
of a thread_local storage. This implies that this helper can not be
reset or reused, and that there can not be multiple or long-lived instances.

Keep-it-simple for now...
2024-02-12 20:26:38 +01:00
a68adb0364 Scheduler-test: need some instrumentation helper
...to sort out the interpretation of measurement results,
the actual duration and concurrency of ComputationLoad invocations
should be recorded, allowing to draw conclusions regarding the
Scheduler's performance as opposed to further system and thread
management effects due to concurrent operation under pressure.
2024-02-12 18:01:43 +01:00
54a91bcd5a Scheduler-test: investigation...
...and reflection about goals, methods of measurement and possible interpretation
2024-02-11 17:38:20 +01:00
602b7dbe3a Scheduler-test: continue investigation - combine base expense with stress factor
After an extended break due to "real life issues"....
Pick up the investigation, with the goal to ascertain a valid definition
and understanding of all test parameters. A first step is to establish
a baseline ''without using a computational load''; this might be some kind
of base overhead of the scheduler.

However -- the way the test scaffolding was built, it is difficult to
create a feedback loop for the statistical test setup with binary search,
since it is not really clear how the single control parameter of the test algorithm,
the so called "stress factor", shall be interpreted and how it can be
combined with a base load.

An extended series of tests, while watching the observed value patterns qualitatively,
seems to corroborate the former results, indicating that the base expense
in my test setup (using a debug build) is at ~200µs / Node / core.

Yet the difficulty to interpret this result and arrive at a logical and generic model
prevents me from translating this into a measurement scheme, which can
be executed independently from a specific test setup and hardware
2024-02-11 03:53:42 +01:00
0aa1edf07c Scheduler-test: investigate behaviour of a load for stress testing
The goal is to devise a load more akin to the expected real-world processing patterns,
and then to increase the density to establish a breaking point.

Preliminary investigations focus on establishing the properties of this load
and to ensure the actual computation load behaves as expected.

Using the third Graph pattern prepared thus far, which produces
short chains of length=2, yet immediately spread out to maximum concurrency.
This leads to 5.8 Nodes / Level on average.
2024-02-10 18:58:41 +01:00
6a08c97543 Scheduler-test: fix Segfault in test setup
...as it turned out, this segfault was caused by flaws in the ScheduleCtx
used for generate the test-schedule; especially when all node-spreads are set
to zero and thus all jobs are scheduled immediately at t=0, there was a loophole
in the logic to set the dependencies for the final »wake-up« job.

When running such a schedule in the Stress-Test-Bench, the next measurement run
could be started due to a premature wake-up job, thereby overrunning the previous
test-run, which could be still in the middle of computations.

So this was not a bug in the Scheduler itself, yet something to take care of
later when programming the actual Job-Planning and schedule generation.
2024-01-11 23:11:21 +01:00
81d4b5d323 Scheduler-test: setup in Stress-Test-Rig
...use the scheme established thus far
2024-01-10 20:39:20 +01:00
3674d82bdf Scheduler-test: next goal -- massively parallel work jobs
Search processing pattern for massive parallel test.
The goal is to get all cores into active processing most of the time,
thus we need a graph with low dependency management overhead, which is
also consistently wide horizontally to have several jobs in working state
all of the time. The investigation aims at finding out about systematic
overheads in such a setup.
2024-01-10 20:34:09 +01:00
3fb4baefd5 Scheduler-test: optionally allow to propagate immediately
This is just another (obvious) degree of freedom, which could be
interesting to explore in stress testing, while probably not of much
relevance in practice (if a job is expected to become runable earlier,
in can as well be just scheduled earlier).

Some experimentation shows that the timing measurements exhibit more
fluctuations, but also slightly better times when pressure is low, which
is pretty much what I'd expect. When raising pressure, the average
times converge towards the same time range as observed with time bound
propagation.

Note that enabling this variation requires to wire a boolean switch
over various layers of abstraction; arguably this is an unnecessary
complexity and could be retracted once the »experimentation phase«
is over.

This completes the preparation of a Scheduler Stress-Test setup.
2024-01-09 02:29:35 +01:00
0065dabed1 Scheduler-test: investigate volatile in computation-load
The `volatile` was used asymmetrically and there was concern that
this usage makes the `ComutationalLoad` dependent on concurrency.
However, an impact could not be confirmed empirically.

Moreover, to simplify this kind of tests, make the `schedDepends`
directly configurable in the Stress-Test-Rig.
2024-01-08 03:38:34 +01:00
f37b67f9bb Scheduler-test: ability to propagate solely by NOTIFY
...watching those dumps on the example Graph with excessive dependencies
made blatantly clear that we're dispatching a lot of unnecessary jobs,
since the actual continuation is /always/ triggered by the dependency-NOTIFY.
Before the rework of NOTIFY-Handling, this was rather obscured, but now,
since the NOTIFY trigger itself is also dispatched by the Scheduler,
it ''must be this job'' which actually continues the calculation, since
the main job ''can not pass the gate'' before the dependency notification
arrives.

Thus I've now added a variation to the test setup where all these duplicate
jobs are simply omitted. And, as expected, the computation runs faster
and with less signs of contention. Together with the other additional
parameter (the base expense) we might now actually be able to narrow down
on the observation of a ''expense socket'', which can then be
attributed to something like an ''inherent scheduler overhead''
2024-01-06 03:45:55 +01:00
001aa829c5 Scheduler-test: implement base offset per node
...actually difficult to integrate into the existing scheme,
which is entirely level-based. Can only be added to the individual Jobs,
not to the planning and completion-jobs — which actually shouldn't be a problem,
since it is beneficial to dispatch the planning runs earlier
2024-01-06 02:43:06 +01:00
54f238c510 Scheduler-test: further configuration options for flexible testing
The next goal is to determine basic performance characteristics
of the Scheduler implementation written thus far;
to help with these investigations some added flexibility seems expedient

- the ability to define a per-job base expense
- added flexibility regarding the scheduling of dependencies

This changeset introduces configuration options
2024-01-06 01:32:14 +01:00
032e4f6db5 Scheduler-test: extract search algo into lib 2024-01-06 01:23:00 +01:00
e52aed0b3c Scheduler-test: simplify binary search implementation
While the idea with capturing observation values is nice,
it definitively does not belong into a library impl of the
search algorithm, because this is usage specific and grossly
complicates the invocation.

Rather, observation data can be captured by side-effect
from the probe-λ holding the actual measurement run.
2024-01-04 02:37:05 +01:00
bdc1b089d7 Scheduler-test: binary search working
- Result found in typically 6-7 steps;
- running 20 instead of 30 samples seems sufficient

Breaking point in this example at stress-Factor 0.47 with run-time 39ms
2024-01-04 01:37:43 +01:00
bf1eac02dd Scheduler-test: binary search over continuous domain
- textbook implementation
- capture results from visited points
- average results form the last three points to damp statistic fluctuations
2024-01-04 00:04:22 +01:00
54e489b9b6 Scheduler-test: define criterion for breaking point
This statistical criterion defines when to count observed Scheduler performance
as loosing control. The test is comprised of three observations, which
all must be confirmed:

- an individual run counts as accidentally failed when the execution slips
  away by more than 2ms with respect to the defined overall schedule.
  When more than 55% of all observed runs are considered as failed,
  the first condition is met
- moreover, the observed standard derivation must also surpass the
  same limit of > 2ms, which indicates that the Scheduling mechanism
  is under substantial strain (on average, the slip is ~ 200µs)
- the third condition is that the ''averaged delta'' has surpassed
  4ms, which is 2 times the basic failure indicator.

These conditions are based on watching the Scheduler in operation;
typically all three conditions slip away by large margin after a
very narrow yet critical increase in the stress level.

Using three conditions together should improve robustness; often
the problems to keep up with the schedule build up over some parameter
range, yet the actual decision should be based on complete loss of control.
2024-01-03 21:11:20 +01:00
fda34a42ca Scheduler-test: incorporate statistics computation
adapt the code written yesterday explicitly for the test case
into the new framework for performing a stress-test run.
Notable difference: times converted to millisecond immediately
2024-01-03 16:27:07 +01:00
e704f4aae0 Scheduler-test: build configurable measurement setup
Elaborate the draft to include all the elements used directly in the test case thus far;
the goal is to introduce some structuring and leave room for flexible confguration,
while implementing the actual binary search as library function over Lambdas.

My expectation is to write a series of individual test instances with varying parameters;
while it seems possible to add further performance test variations into that scheme later on.
2024-01-03 02:18:15 +01:00
6f4bd150fd Scheduler-test: draft a structure to formalise these investigations
- the goal is to run a binary search
- the search condition should be factored out
- thus some kind of framework or DSL is required,
  to separate the technicalities of the measurement
  from the specifics of the actual test case.
2024-01-03 00:45:17 +01:00
29699991a0 Scheduler-test: watch statistics with increasing stress
- repeated invocations of the same test setup for statistics
- the usual nasty 64-node graph with massive fork out
- limit concurrency to 4 cores
- tabulate data to look for clues regarding a trigger criteria

Hypothesis: The Scheduler slips off schedule when all of the
following three criteria are met:
- more than 55% glitches with Δ > 2ms
- σ > 2ms
- ∅Δ > 4ms
2024-01-02 18:44:20 +01:00
a56afbaf62 Scheduler-test: bugfix in computation-load
...this one was quite silly: obviously we need a separate instance
of the memory block ''per invocation'', otherwise concurrent invocations
would corrupt each other's allocation. The whole point of this variant
of the computation-load is to access a ''private'' memory block...
2024-01-02 16:24:24 +01:00
0c9485294e Scheduler-test: experiment with varying stress levels 2024-01-02 15:45:40 +01:00
bb2bbc0e02 Scheduler-test: verify adapted schedule with stress-factor
- schedule can now be adapted to concurrency and expected distribution of runtimes
- additional stress factor to press the schedule (1.0 is nominal speed)
- observed run-time now without Scheduler start-up and pre-roll
- document and verify computed numbers
2024-01-02 00:24:28 +01:00
813f8721f7 Scheduler-test: build adapted schedule
...based on the adapted time-factor sequence
implemented yesterday in TestChainLoad itself

- in this case, the TimeBase from the computation load is used as level speed
- this »base beat« is then modulated by the timing factor sequence
- working in an additional stress factor to press the schedule uniformly
- actual start time will be added as offset once the actual test commences
2024-01-01 22:48:27 +01:00
f4dd309476 Scheduler-test: change test setup to use a schedule table
...up to now, we've relied on a regular schedule governed solely
by the progression of node levels, with a fixed level speed
defaulting to 1ms per level.

But in preparation of stress tesging, we need a schedule adapted
to the expected distribution of computation times, otherwise
we'll not be able to factor out the actual computation graph
connectivity. The goal is to establish a distinctive
**breaking point** when the scheduler is unable to cope with
the provided schedule.
2024-01-01 21:07:16 +01:00
55cb028abf Scheduler-test: document and verify weight adapted timing
The helper developed thus far produces a sequence of
weight factors per level, which could then be multiplied
with an actual delay base time to produce a concrete schedule.

These calculations, while simple, are difficult to understand;
recommended to use the values tabulated in this test together
with a `graphviz` rendering of the node graph (🠲 `printTopologyDOT()`)
2023-12-31 21:59:41 +01:00
e9e7d954b1 Scheduler-test: formula to guess expense
The intention is to establish a theoretical limit for the expense,
given some degree of concurrency. In reality, the expense should always
be greater, since the time is not just split by the number of cores;
rather we need to chain up existing jobs of various weight on the available
cores (which is a special case of the box packing problem).

With this formula, an ideal weight factor can be determined for each level,
and then summing up the sequence of levels gives us a guess for a sensible
timing for the overall scheduler
2023-12-31 03:14:59 +01:00
409a60238a Scheduler-test: extract a generic grouping iterator
...so IterExplorer got yet another processing layer,
which uses the grouping mechanics developed yesterday,
but is freely configurable through λ-Functions.

At actual usage sit in TestChainLoad, now only the actual
aggregation computation must be supplied, and follow-up computations
can now be chained up easily as further transformation layers.
2023-12-31 00:41:01 +01:00
fec117039e Scheduler-test: need this group aggregation as pipeline rather
Yesterday I've written a simple loop-based implementation of
a grouping aggregation to count the node weights per level.

Unfortunately it turns out we'll use several flavours of this
and we'd have to chain up postprocessing -- thus from a usage perspective
it would be better to have the same functionality packaged as interator pipeline.
This turns out to be surprisingly tricky and there is no suitable library
function available, which means I'll have to write one myself.

This changeset is the first step into this direction: reformulate
the simple for-loop into a demand-driven grouping iterator
2023-12-30 02:15:38 +01:00
f04035a030 Scheduler-test: draft calculation of level-weight based schedule
...the idea is to use the sum of node weights per level
to create a schedule, which more closely reflects the distribution
of actual computation time. Hopefully such a schedule can then be
squeezed or stretched by a time factor to find out a ''breaking point'',
at which the Scheduler is no longer able to keep up.
2023-12-29 01:07:26 +01:00
47ae4f237c Scheduler-test: investigate and fix further memory manager problem
In-depth investigation and reasoning highlighted another problem,
which could lead to memory corruption in rare cases; in the end
I found a solution by caching the ''address'' of the current Epoch
and re-validating this address on each Epoch-overflow.

After some difficulties getting any reliable measurement for a Release-build,
it turned out that this solution even ''improves performance by 22%''

Remark-1: the static blockFlow::Config prevents simple measurements by
  just recompiling one translation unit; it is necessary to build the
  relevant parts of Vault-layer with optimisation to get reliable numbers

Remark-2: performing a full non-DEBUG build highlighted two missing
  header-inclusions to allow for the necessary template specialisations.
2023-12-28 02:13:24 +01:00
3716a5b3d4 Scheduler-test: address defects in memory manager
...discovered by during investigation of latest Scheduler failures.
The root of the problems is that block overflow can potentially trigger
expansion of the allocation pool. Under some circumstances, this on-the fly
allocation requires a rotation of index slots, thereby invalidating
existing iterators.

While such behaviour is not uncommon with storage data structures (see std::vector),
in this case it turns out problematic because due to performance considerations,
a usage pattern emerged which exploits re-using existing storage »Slots« with known
deadline. This optimisation seems to have significant leverage on the
planning jobs, which happen to allocated and arrange a whole strike of
Activities with similar deadlines.

One of these problem situations can easily be fixed, since it is triggered
through the iterator itself, using a delegate function to request a storage expansion,
at which point the iterator is able to re-link and fix its internal index.
This solution also has no tangible performance implications in optimised code.

Unfortunately there remains one obscure corner case where such an pool expansion
could also have invalidated other iterators, which are then used later to
attach dependency relations; even a partial fix for that problem seems
to cause considerable performance cost of about -14% in optimised code.
2023-12-27 00:16:03 +01:00
af680cdfd9 Scheduler-test: adapt tests to changed logic at entrance
- now there can not be any direct dispatch anymore when entering events
- thus there is no decision logic at entrance anymore
- rather the work-function implementation moved down into Layer-2
- so add a unit-test like coverage there (integration in SchedulerService_test)
2023-12-27 00:16:03 +01:00
09f0e92ea3 Scheduler-test: reorganise planning-job entrance and coordination
This amounts to a rather massive refactoring, prompted by the enduring problems
observed when pressing the scheduler. All the various glitches and (fixed) crashes
are related to the way how planning-jobs enter the schedule items,
which is also closely tied to the difficulties getting the locking
for planning-jobs correct.

The solution pursued hereby is to reorder the main avenues into the
scheduler implementation. There is now a streamlined main entrance,
which **always** enqueues only, allowing to omit most checks and
coordination. On the other hand, the complete coordination and dispatch
of the work capacity is now shifted down into the SchedulerCommutator,
thereby linking all coordination and access control close together
into a single implementation facility.

If this works out as intended
 - several repeated checks on the Grooming-Token could be omitted (performance)
 - the planning-job would no longer be able to loose / drop the Token,
   thereby running enforcedly single-threaded (as was the original intention)
 - since all planning effectively originates from planning-jobs, this
   would allow to omit many safety barriers and complexities at the
   scheduler entrance avenue, since now all entries just go into the queue.

WIP: tests pass compiler, but must be adapted / reworked
2023-12-26 03:06:30 +01:00
dedfbf4984 Scheduler-test: investigate planning failure
- fix mistake in schdule time for planning chunks (must use start, not end of chunk)
- allow to configure the heuristics for pre-roll (time reserved for planning a node)
2023-12-23 21:38:51 +01:00
90ab20be61 Scheduler-test: press harder with long and massive graph
...observing multiple failures, which seem to be interconnected

- the test-setup with the planning chunk pre-roll is insufficient

- basically it is not possible to perform further concurrent planning,
  without getting behind the actual schedule; at least in the setup
  with DUMP print statements (which slowdown everything)

- muliple chained re-entrant calls into the planning function can result

- the **ASSERTION in the Allocator** was triggered again

- the log+stacktrace indicate that there **is still a Gap**
  in the logic to protect the allocations via Grooming-Token
2023-12-22 00:33:51 +01:00
2cd51fa714 Scheduler-test: fix out-of-bound access
...causing the system to freeze due to excess memory allocation.

Fortunately it turned out this was not an error in the Scheduler core
or memory manager, but rather a sloppiness in the test scaffolding.
However, this incident highlights that the memory manager lacks some
sanity checks to prevent outright nonsensical allocation requests.

Moreover it became clear again that the allocation happens ''already before''
entering the Scheduler — and thus the existing sanity check comes too late.
Now I've used the same reasoning also for additional checks in the allocator,
limiting the Epoch increment to 3000 and the total memory allocation to 8GiB

Talking of Gibitbytes...
indeed we could use a shorthand notation for that purpose...
2023-12-21 20:25:43 +01:00
707fbc2933 Scheduler-test: implement contention mitigation scheme
while my basic assessment is still that contention will not play a significant
role given the expected real world usage scenario — when testing with
tighter schedule and rather short jobs (500µs), some phases of massive contention
can be observed, leading to significant slow-down of the test.

The major problem seems to be that extended phases of contention will
effectively cause several workers to remain in an active spinning-loop for
multiple microseconds, while also permanently reading the atomic lock.

Thus an adaptive scheme is introduced: after some repeated contention events,
workers now throttle down by themselves, with polling delays increased
with exponential stepping up to 2ms. This turns out to be surprisingly
effective and completely removes any observed delays in the test setup.
2023-12-20 20:25:17 +01:00
b497980522 Scheduler-test: guard memory allocations by grooming-token
Turns out that we need to implemented fine grained and explicit handling logic
to ensure that Activity planning only ever happens protected by the Grooming-Token.
This is in accordance to the original design, which dictates that all management tasks
must be done in »management mode«, which can only be entered by a single thread at a time.
The underlying assumption is that the effort for management work is dwarfed in comparison
to any media calculation work.

However, in
5c6354882d
...I discovered an insidious border condition, an in an attempt to fix it,
I broke that fundamental assumpton. The problem arises from the fact that we
do want to expose a *public API* of the Scheduler. Even while this is only used
to ''seed'' a calculation stream, because any further planning- and management work
will be performed by the workers themselves (this is a design decision, we do not
employ a "scheduler thread")
Anyway, since the Scheduler API ''is'' public, ''someone from the outside'' could
invoke those functions, and — unaware of any Scheduler internals — will
automatically acquire the Grooming-Token, yet never release it,
leading to deadlock.

So we need a dedicated solution, which is hereby implemented as a
scoped guard: in the standard case, the caller is a management-job and
thus already holds the token (and nothing must be done). But in the
rare case of an »outsider«, this guard now ''transparently'' acquires
the token (possibly with a blocking wait) and ''drops it when leaving scope''
2023-12-19 23:38:57 +01:00
f526360319 Scheduler-test: retract support for ''self-inhibition''
...this feature seems to be no longer necessary now;
leaving the actual implementation in-code for the time being,
but removed it from the public access API.
2023-12-19 21:07:33 +01:00
c4807abf8a Scheduler-test: planning for stress-tests 2023-12-19 21:06:23 +01:00
67036f45b0 Scheduler-test: Integration-test now running smoothly
The last round of refactorings yielded significant improvements
 - parallelisation now works as expected
 - processing progresses closer to the schedule
 - run time was reduced

The processing load for this test is tuned in a way to overload the
scheduler massively at the end -- the result must be correct non the less.

There was one notable glitch with an assertion failure from the memory manager.
Hopefully I can reproduce this by pressing and overloading the Scheduler more...
2023-12-18 23:34:10 +01:00
ba82a446fd Scheduler-test: address follow-up problem with depth-first
The rework from yesterday turned out to be effective ... unfortunately
a bit to much: since now late follow-up notifications take precedence,
a single worker tends to process the complete chain depth-first, because
the first chain will be followed and processed, even before the worker
was able to post the tasks for the other branches. Thus this single
worker is the only one to get a chance to proceed.

After some consideration, I am now leaning towards a fundamental change,
instead of just fixing some unfavourable behaviour pattern: while the
language semantics remains the same, the scheduler should no longer
directly dispatch into the next chain **from λ-post**. That is, whenever
a POST / NOTIFY is issued from the Activity-chain, the scheduler goes
through prioritisation.

This has further ramifications: we do not need a self-inhibition mechanism
any more (since now NOTIFY picks up the schedule time of the target).

With these changes, processing seems to proceed more smoothly,
albeit still with lots of contention on the Grooming token,
at least in the example structure tested here.
2023-12-17 23:46:44 +01:00
1cbb6b7371 Scheduler-test: rework handling of notifications in the Activity-Language
While the recent refactoring...
206c67cc

...was a step into the right direction, it pushed too hard,
overlooking the requirement to protect the scheduler contents
and thus all of the Activity-chains against concurrent modification.
Moreover, the recent solution still seems not quite orthogonal.

Thus the handling of notifications was thoroughly reworked:
- the explicit "double-dispatch" was removed, since actual usage
  of the language indicates that we only need notifications to
  Gate (and Hook), but not to any other conceivable Activity.
- thus it seems unnecessary to turn "notification" into some kind
  of secondary work mode. Rather, it is folded as special case
  into the regular dispatch.

This leads to new processing rules:
- a POST goes into λ-post (obviously... that's its meaning)
- a NOTIFY now passes its *target* into λ-post
- λ-post invokes ''dispatch''
- and **dispatching a Gate now implies to notify the Gate**

This greatly simplifies the »state machine« in the Activity-Language,
but also incurs some limitations (which seems adequate, since it is
now clear that we do not ''schedule'' or ''dispatch'' arbitrary
Activities — rather we'll do this only with POST and NOTIFY,
and all further processing happens by passing activation
along the chain, without involving the Scheduler)
2023-12-16 23:47:50 +01:00
75b5eea2d3 Scheduler-test: option to require activation by scheduler
use a feature of the Activity-Language prepared for this purpose:
self-Inhibition of the Chain. This prevents a prerequisite-NOTIFY
to trigger a complete chain of available tasks, before these tasks
have actually reached their nominal scheduling time.

This has the effect to align the computations much more strictly
with the defined schedule
2023-12-14 01:49:46 +01:00
3e84224f74 Scheduler-test: force dependency-wait to wake-up job
The main (test) thread is kept in a blocking wait until the
planned schedule is completed. If however the schedule overruns,
the wake-up job could just be triggered prematurely.

This can easily be prevented by adding a dependency from the last
computation job to the wake-up job. If the computation somehow
flounders, the SAFETY_TIMEOUT (5s) will eventually raise
an exception to let the test fail cleanly (shutting down
the Scheduler automatically)
2023-12-13 22:55:28 +01:00
206c67cc8a Scheduler-test: adapt λ-post to include deadline info
...it seems impossible to solve this conundrum other than by
opening a path to override a contextual deadline setting from
within the core Activity-Language logic.

This will be used in two cases
 - when processing a explicitly coded POST (using deadline from the POST)
 - after successfully opening a Gate by NOTIFY (using deadline from Gate)

All other cases can now supply Time::NEVER, thereby indicating that
the processing layer shall use contextual information (intersection
of the time intervals)
2023-12-13 19:42:38 +01:00
3bf3ca095b Scheduler-test: failure of extended cascading notifications
...this is an interesting test failure, which highlights inconsistencies
with handling of deadlines when processing follow-up from NOTIFY-triggers

There was also some fuzziness related to the ''meaning'' of λ-post,
leading to at least one superfluous POST invocation for each propagation;
fixing this does not solve the problem yet removes unnecessary overhead
and lock-contention
2023-12-13 19:27:45 +01:00
fcde92a476 Scheduler-test: add node-weight statistics
...playing around with the graph for the Scheduler integration test
...single threaded run time seemed to behave irregular
...but in fact it is very close to what can be expected
   based on an ''averaged node weight''

Fortunately its very simple to add that into the existing node statistics
2023-12-12 20:51:31 +01:00
eef3525710 Scheduler-test: setup for integration test
Basically this is all done and settled already: this is the `usageExample()`
from `TestChainLoadTest`. However, the focus is slightly different here:
We want a demonstration that the Scheduler can work flawlessly through
a massive load. Thus the plan is to use much more challenging parameters,
and then lean back and watch what happens....
2023-12-12 19:21:15 +01:00
b987aa2446 Scheduler-test: single invocation of a computation load
...can now be assembled easily from existing parts
...use this setup as the simple introductory example in SchedulerService_test
2023-12-12 18:17:03 +01:00
23a3a274ce Scheduler-test: investigate further breakage
...which turns out to be due to the DUMP-Statements,
which seem to create quite some contention on their own.

Test cases with very tight schedule will slip away then;
without print statement everything is GREEN now
2023-12-12 01:55:52 +01:00
69faaef8cd Scheduler-test: --- instrumentation ---
This partially reverts commit 72f11549e6.
"Chain-Load: Scheduler instrumentation for observation"

Hint: revert this changeset to re-introduce the print statements for diagnostic
2023-12-11 23:55:55 +01:00
da57e3dfcd Scheduler-test: ''can demonstrate running a synthetic load'' (closes #1346)
* added benchmark over synchronous execution as point of reference
 * verified running times and execution pattern
 * Scheduler **behaves as expected** for this example
2023-12-11 23:53:25 +01:00
347b9b24be Scheduler-test: complete and integrate computational load
This basically completes the Chain-Load framework;
a simple Scheduler integration run with all relevant features
can now be demonstrated.
2023-12-11 19:42:23 +01:00
db1ff7ded7 Scheduler-test: incremental calibration of both variants
- Generally speaking, the calibration uses current baseline settings;
- There are now two different load generation methods, thus both must be calibrated
- Performance contains some socked and non-linear effects, thus calibration
  should be done close to the work point, which can be achieved by incremental
  calibration until the error is < 5%

Interestingly, longer time-base values run slightly faster than predicted,
which is consistent with the expectation (socket cost). And using a larger
memory block increases time values, which is also plausible, since
cache effects will be diminishing
2023-12-11 04:43:05 +01:00
9ef8e78459 Scheduler-test: implement memory-accessing load
...use an array of volatiles, and repeatedly add neighbouring cells
...bake the base allocation size configurable, and tie the alloc to the scale-step
2023-12-11 03:13:28 +01:00
df4ee5e9c1 Scheduler-test: implement pure computation load
..initial gauging is a tricky subject,
since existing computer's performance spans a wide scale

Allowing
 - pre calibration -98% .. +190%
 - single run ±20%
 - benchmark ±5%
2023-12-11 03:10:42 +01:00
beebf51ac7 Scheduler-test: draft a configurable CPU load component
...which can be deliberately attached (or not attached) to the
individual node invocation functor, allowing to study the effect
of actual load vs. zero-load and worker contention
2023-12-10 19:58:18 +01:00
fcfdf97853 Chain-Load: prepare infrastructure for computational load
Within Chain-Load, the infrastructure to add this crucial feature
is minimal: each node gets a `weight` parameter, which is assigned
using another RandomDraw-Rule (by default `weight==0`).

The actual computation load will be developed as a separate component
and tied in from the node calculation job functor.
2023-12-09 03:13:48 +01:00
fe6f2af7bb Chain-Load: combine all exit-hashes into a single global hash
...during development of the Chain-Load, it became clear that we'll often
need a collection of small trees rather than one huge graph. Thus a rule
for pruning nodes and finishing graphs was added. This has the consequence
that there might now be several exit nodes scattered all over the graph;
we still want one single global hash value to verify computations,
thus those exit hashes must now be picked up from the nodes and
combined into a single value.

All existing hash values hard coded into tests must be updated
2023-12-09 02:36:14 +01:00
9e25283b72 Chain-Load: precise pre-roll for planning-job
...with this change, processing is ''ahead of schedule'' from the beginning,
which has the nice side effect that the problematic contention situation
with these very short computation jobs can not arise, and most of the schedule
is processed by a single worker.

Processing pattern is now pretty much as expected
2023-12-09 01:20:53 +01:00
1df328cfc1 Chain-Load: switch planning chunk-size from level to node
This is a trick to get much better scheduling and timing guesses.
Instead of targeting a specific level, rather a fixed number of nodes
is processed in each chunk, yet still always processing complete levels.

The final level number to expect can be retrieved from the chain-load graph.

With this refactoring, we can now schedule a wake-up job precisely
after the expected completion of the last level
2023-12-08 23:52:57 +01:00
34d6423660 Scheduler-test: **first successful complete run**
Scheduling a wake-up job behind the end of the planned schedule did the trick.
Sometimes there is ''strong contention'' immediately after full provision of the WorkForce,
but this seems to be as expected, since the »Jobs« currently used have no
actually relevant run time on their own. It is even more surprising that
the Capacity-control logic is able to cope with this situation in a matter
of just some milliseconds, bringing the average Lag at ~ 300µs
2023-12-08 04:22:12 +01:00
7eca3ffe42 Scheduler-test: a helper for one-time operations
Invent a special JobFunctor...
 - can be created / bound from a λ
 - self-manages its storage on the heap
 - can be invoked once, then discards itself

Intention is to pass such one-time actions to the Scheduler
to cause some ad-hoc transitions tied to curren circumstances;
a notable example will be the callback after load-test completion.
2023-12-08 03:16:57 +01:00
030e9aa8a2 Scheduler / Activity-Lang: simplify handling of blocked Gate
In the first draft version, a blocked Gate was handled by
»polling« the Gate regularly by scheduling a re-invocation
repeatedly into the future (by a stepping defined through
ExecutionCtx::getWaitDelay()).

Yet the further development of the Activity-Language indicates
that the ''Notification mechanism'' is sufficient to handle all
foreseeable aspects of dependency management. Consequently this
''Gate poling is no longer necessary,'' since on Notification
the Gate is automatically checked and the activation impulse
is immediately passed on; thus the re-scheduled check would
never get an opportunity actually to trigger the Gate; such
an active polling would only be necessary if the count down
latch in the Gate is changed by "external forces".

Moreover, the first Scheduler integration tests with TestChainLoad
indicate that the rescheduled polling can create a considerable
additional load when longer dependency chains miss one early
prerequisite, and this additional load (albeit processed
comparatively fast by the Scheduler) will be shifted along
needlessly for quite some time, until all of the activities
from the failed chain have passed their deadline. And what
is even more concerning, these useless checks have a tendency
to miss-focus the capacity management, as it seems there is
much work to do in a near horizon, which in fact may not be
the case altogether.

Thus the Gate implementation is now *changed to just SKIP*
when blocked. This helped to drastically improve the behaviour
of the Scheduler immediately after start-up -- further observation
indicated another adjustment: the first Tick-duty-cycle is now
shortened, because (after the additional "noise" from gate-rescheduling
was removed), the newly scaled-up work capacity has the tendency
to focus in the time horizon directly behind the first jobs added
to the timeline, which typically is now the first »Tick«.

🡆 this leads to a recommendation, to arrange the first job-planning
chunk in such a way that the first actual work jobs appear in the area
between 5ms and 10ms after triggering the Scheduler start-up.Scheduler¡†
2023-12-07 22:12:41 +01:00
fa86228057 Scheduler: rework load-regulation
The first complete integration test with Chain-Load
highlighted some difficulties with the overall load regulation:
- it works well in the standard case (but is possibly to eager to scale up)
- the scale-up sometimes needs several cycles to get "off the ground"
- when the first job is dispatched immediately instead of going
  through the queue, the scheduler fails to boot up
2023-12-07 03:55:20 +01:00
21fbe09ee0 Chain-Load: fix planning and wait logic
two rather obvious bugfixes
 (well, after watching the Scheduler in action...)
 - the first planning-chunk needs an offset
 - the future to block on must be setup before any dispatch happens
2023-12-07 02:39:40 +01:00
72f11549e6 Chain-Load: Scheduler instrumentation for observation
- prime diagnostics with the first time invocation
- print timings relative to this first invocation
- DUMP output to watch the crucial scheduling operations
2023-12-06 23:54:33 +01:00
e761447a25 Chain-Load: setup simple integration test
- use a chain-load with 64 steps
- use a simple topology
- trigger test run with default stepping

TODO: Test hangs -> Timeout
2023-12-06 07:24:30 +01:00
481e35a597 Chain-Load: implement translation into Scheduler invocations
... so this (finally) is the missing cornerstone
... traverse the calculation graph and generate render jobs
... provide a chunk-wise pre-planning of the next batch
... use a future to block the (test) thread until completed
2023-12-06 01:54:35 +01:00
5e9b115283 Chain-Load: verify correct operation of planning logic
- test setup without actual scheduler
- wire the callbacks such to verify
  + all nodes are touched
  + levels are processed to completion
  + the planning chunk stops at the expected level
  + all node dependencies are properly reported through the callbacks
2023-12-05 01:31:54 +01:00
29ca3a485f Chain-Load: implement planning JobFunctor
- decided to abstract the scheduler invocations as λ
- so this functor contains the bare loop logic

Investigation regarding hash-framework:
It turns out that boost::hash uses a different hash_combine,
than what we have extracted/duplicated in lib/hash-value.hpp
(either this was a mistake, or boost::hash did use this weaker
 function at that time and supplied a dedicated 64bit implementation later)

Anyway, should use boost::hash for the time being
maybe also fix the duplicated impl in lib/hash-value.hpp
2023-12-04 16:29:57 +01:00
2e6712e816 Chain-Load: implement invocation through JobFunctor
- use a ''special encoding'' to marshal the specific coordinates for this test setup
- use a fixed Frame-Grid to represent the ''time level''
- invoke hash calculation through a specialised JobFunctor subclass
2023-12-04 03:57:04 +01:00
7d5242f604 Chain-Load: remove excess template argument
The number of nodes was just defined as template argument
to get a cheap implementation through std::array...

But actually this number of nodes is ''not a characteristics of the type;''
we'd end up with a distinct JobFunctor type for each different test size,
which is plain nonsensical. Usage analysis reveals, now that the implementation
is ''basically complete,'' that all of the topology generation and statistic
calculation code does not integrate deeply with the node storage, but
rather just iterates over all nodes and uses the ''first'' and ''last'' node.
This can actually be achieved very easy with a heap-allocated plain array,
relying on the magic of lib::IterExplorer for all iteration and transformation.
2023-12-04 04:16:16 +01:00
e0766f2262 Chain-Load: draft usage for Scheduler testing
- use a dedicated context "dropped off" the TestChainLoad instance
- encode the node-idx into the InvocationInstanceID
- build an invocation- and a planning-job-functor
- let planning progress over an lib::UninitialisedStorage array
- plant the ActivityTerm instances into that array as Scheduling progresses
2023-12-04 00:34:06 +01:00
6707962bca Chain-Load: work out a set of comprehensible example patterns
Since Chain-Load shall be used for performance testing of the scheduler,
we need a catalogue of realistic load patterns. This extended effort
started with some parameter configurations and developed various graph
shapes with different degree of connectivity and concurrency, ranging
from a stable sequence of very short chains to large and excessively
interconnected dependency networks.
2023-12-01 23:43:00 +01:00
bb69cf02e3 Chain-Load: demonstrate pruning and separated graph segments
Through introduction of a ''pruning rule'', it is possible
to create exit nodes in the middle of the graph. With increased
intensity of pruning, it is possible to ''choke off'' the generation
and terminate the graph; in such a case a new seed node is injected
automatically. By combination with seed rules, an equilibrium of
graph start and graph termination can be achieved.

Following this path, it should be possible to produce a pattern,
which is random but overall stable and well suited to simulate
a realistic processing load.

However, finding proper parameters turns out quite hard in practice,
since the behaviour is essentially contingent and most combinations
either lead to uninteresting trivial small graph chunks, or to
large, interconnected and exponentially expanding networks
2023-12-01 04:50:11 +01:00
38f27f967f Chain-Load: demonstrate seeding new chains
... seeding happens at random points in the middle of the chain
... when combined with reduction, the resulting processing pattern
    resembles the real processing pattern of media calcualtions
2023-11-30 21:06:10 +01:00
229541859d Chain-Load: demonstrate use of reduction rule
... special rule to generate a fixed expansion on each seed
... consecutive reductions join everything back into one chain
... can counterbalance expansions and reductions
2023-11-30 03:20:23 +01:00
aafd277ebe Chain-Load: rework the pattern for dynamic rules
...as it turns out, the solution embraced first was the cleanest way
to handle dynamic configuration of parameters; just it did not work
at that time, due to the reference binding problem in the Lambdas.
Meanwhile, the latter has been resolved by relying on the LazyInit
mechanism. Thus it is now possible to abandon the manipulation by
side effect and rather require the dynamic rule to return a
''pristine instance''.

With these adjustments, it is now possible to install a rule
which expands only for some kinds of nodes; this is used here
to crate a starting point for a **reduction rule** to kick in.
2023-11-30 02:13:39 +01:00
3d5fdce1c7 Chain-Load: demonstrate use of the expansion rule
...played a lot with the parameters
...behaviour and DOT graphs look plausible
...document three typical examples with statistics
2023-11-29 02:58:55 +01:00
dd6929ccc5 Chain-Load: validate and improve statistics
- present the weight centres relative to overall level count
- detect sub-graphs and add statistics per subgraph
- include an evaluation for ''all nodes''
- include number of levels and subgraphs
2023-11-28 22:46:59 +01:00
852a86bbda Chain-Load: generate statistics report
...test and fix the statistics computation...
2023-11-28 16:25:22 +01:00
c3bef6d344 Chain-Load: implement graph statistic computation
- iterate over all nodes and classify them
- group per level
- book in per level statistics into the Indicator records
- close global averages

...just coded, not yet tested...
2023-11-28 03:03:55 +01:00
d968da989e Chain-Load: define data structure for graph statistics
The graph will be used to generate a computational load
for testing the Scheduler; thus we need to compute some
statistical indicators to characterise this load.

As starting point sum counts and averages will be aggregated,
accounting for particular characterisation of nodes per level.
2023-11-28 02:18:38 +01:00
a780d696e5 Chain-Load: verify connectivity and recalculation
It seams indicated to verify the generated connectivity
and the hash calculation and recalculation explicitly
at least for one example topology; choosing a topology
comprised of several sub-graphs, to also verify the
propagation of seed values to further start-nodes.

In order to avoid addressing nodes directly by index number,
those sub-graphs can be processed by ''grouping of nodes'';
all parts are congruent because topology is determined by
the node hashes and thus a regular pattern can be exploited.

To allow for easy processing of groups, I have developed a
simplistic grouping device within the IterExplorer framework.
2023-11-27 21:58:37 +01:00
619a5173b0 Chain-Load: handle node seed and recalculation
- with the new pruning option, start-Nodes can now be anywhere
- introduce predicates to detect start-Nodes and exit-Nodes
- ensure each new seed node gets the global seed on graph construction
- provide functionality to re-propagate a seed and clear hashes
- provide functionality to recalculate the hashes over the graph
2023-11-26 22:28:12 +01:00
1ff9225086 Chain-Load: ability to prune chains
...using an additional pruneRule...
...allows to generate a wood instead of a single graph
...without shuffling, all part-graphs will be identical
2023-11-26 20:57:13 +01:00
5af2279271 Chain-Load: ability to inject further shuffling
up to now, random values were completely determined by the
Node's hash, leading to completely symmetrical topology.
This is fine, but sometimes additional randomness is desirable,
while still keeping everything deterministic; the obvious solution
is to make the results optionally dependent on the invocation order,
which is simply to achieve with an additional state field. After some
tinkering, I decided to use the most simplistic solution, which is
just a multiplication with the state.
2023-11-26 19:46:48 +01:00
ecbe5e5855 Chain-Load: generate new start node automatically
this is only a minor rearrangement in the Algorithm,
but allows to re-boot computation should node connectivity
go to zero. With current capabilities, this could not happen,
but I'm considering to add a »pruning« parameter to create the
possibility to generate multiple shorter chains instead of one
complete chain -- which more closely emulates reality for
Scheduler load patterns.
2023-11-26 18:25:10 +01:00
dbe71029b7 Chain-Load: now able to define RandomDraw rules
...all existing tests reproduced
...yet notation is hopefully more readable

Old:
  graph.expansionRule([](size_t h,double){ return Cap{8, h%16, 63}; })

New:
  graph.expansionRule(graph.rule().probability(0.5).maxVal(4))
2023-11-26 03:04:59 +01:00
f1c156b4cd Chain-Load: lazy init of functional configuration now complete
...so this was yet another digression, caused by the desire
somehow to salvage this problematic component design. Using a
DSL token fluently, while internally maintaining a complex and
totally open function based configuration is a bit of a stretch.
2023-11-25 23:47:20 +01:00
659441fa88 Chain-Load: verify (and bugfix) 2023-12-03 04:59:18 +01:00
04ca79fd65 Chain-Load: verify re-initialisation and copy
...this is a more realistic demo example, which mimics
some of the patterns present in RandomDraw. The test also
uses lambdas linking to the actual storage location, so that
the invocation would crash on a copy; LazyInit was invented
to safeguard against this, while still allowing leeway
during the initialisation phase in a DSL.
2023-12-03 04:59:18 +01:00
e95f729ad0 Chain-Load: verify simple usage of LazyInit
...turns out I'd used the wrong Opaque buffer component;
...but other than that, the freaky mechanism seems to work
2023-12-03 04:59:18 +01:00
c658512d7b Chain-Load: verify building blocks of lazy-init 2023-12-03 04:59:18 +01:00
8de3fe21bb Chain-Load: detect small-object optimisation
- Helper function to find out of two objects are located
  "close to each other" -- which can be used as heuristics
  to distinguish heap vs. stack storage

- further investigation shows that libstdc++ applies the
  small-object optimisation for functor up to »two slots«
  in size -- but only if the copy-ctor is trivial. Thus
  a lambda capturing a shared_ptr by value will *always*
  be maintained in heap storage (and LazyInit must be
  redesigned accordingly)...

- the verify_inlineStorage() unit test will now trigger
  if some implementation does not apply small-object optimisation
  under these minimal assumptions
2023-12-03 04:59:18 +01:00
98078b9bb6 Chain-Load: investigate std::function inline-storage
...which is crucial for the solution pursued at the moment;
std::function is known to apply a small-object optimisation,
yet unfortunately there are no guarantees by the C++ standard
(it is only mandated that std::function handles a bare function
 pointer without overhead)

Other people have investigated that behaviour already,
indicating that at least one additional »slot« of data
can be handled with embedded storage in all known implementations
(while libstdc++ seemingly imposes the strongest limitations)
https://stackoverflow.com/a/77202545/444796

This experiment in the unit-test shows that for my setup
(libstdc++ and GCC-8) only a lambda capturing a single pointer
is handled entirely embedded into the std::function; already
a lambda capturing a shared-ptr leads to overflow into heap
2023-12-03 04:59:18 +01:00
3c713a4739 Chain-Load: invent the heart of the trap-mechanism
...the intention is to plant a »trojan lambda« into the target functor,
to set off initialisation (and possibly relocation) on demand.
2023-12-03 04:59:18 +01:00
1892d1beb5 Chain-Load: safety problems with rule initialisation
the RandomDraw rules developed last days are meant to be used
with user-provided λ-adapters; employing these in a context
of a DSL runs danger of producing dangling references.

Attempting to resolve this fundamental problem through
late-initialisation, and then locking the component into
a fixed memory location prior to actual usage. Driven by
the goal of a self-contained component, some advanced
trickery is required -- which again indicates better
to write a library component with adequate test coverage.
2023-12-03 04:59:18 +01:00
5033674b00 Chain-Load: define bindings to use the new RandomDraw component
RandomDraw as a library component was extracted and (grossly) augmented
to cut down the complexity exposed to the user of TestChainLoad.
To control the generated topology, random-selected parameters
must be configured, defining a probability profile; while
this can be achieved with simple math, getting it correct
turned out surprisingly difficult.
2023-12-03 04:59:18 +01:00
8b1326129a Library: RandomDraw - implementation complete and tested. 2023-12-03 04:59:17 +01:00
3808166494 Library: RandomDraw - invent new scheme for dynamic configuration
...now using the reworked partial-application helper...
...bind to *this and then recursively re-invoke the adaptation process
...need also to copy-capture the previously existing mapping-function

first test seems to work now
2023-12-03 04:59:17 +01:00
32b740cd40 Library: RandomDraw - dynamic configuration requires partial application
Investigation in test setup reveals that the intended solution
for dynamic configuration of the RandomDraw can not possibly work.
The reason is: the processing function binds back into the object instance.
This implies that RandomDraw must be *non-copyable*.

So we have to go full circle.
We need a way to pass the current instance to the configuration function.
And the most obvious and clear way would be to pass it as function argument.
Which however requires to *partially apply* this function.

So -- again -- we have to resort to one of the functor utilities
written several years ago; and while doing so, we must modernise
these tools further, to support perfect forwarding and binding
of reference arguments.
2023-12-03 04:59:17 +01:00
75cbfa8991 Library: RandomDraw - adaptor and mapping functions
...the beautiful thing with functions and Metaprogramming is:
it mostly works as designed out of the box, once you make it
past the Compiler.
2023-11-22 04:26:22 +01:00
2578df7c1d Library: RandomDraw - verify numerics (II)
- strive at complete branch coverage for the mapping function
- decide that the neutral value can deliberately lie outside
  the value range, in which case the probability setting
  controls the number of _value_ result incidents vs
  neutral value result incidents.
- introduce a third path to define this case clearly
- implement the range setting Builder-API functions
- absorb boundrary and illegal cases
2023-11-22 02:36:34 +01:00
4f28e8ad6c Library: RandomDraw - verify numerics (I)
- use a Draw with only a few values
- but with an origin within the value range
- verify stepping and distributions for various probabilities
2023-11-21 22:07:51 +01:00
bdb2f12b80 Library: RandomDraw - use dynamic quantiser
For sake of simplicity, since this whole exercise is a byproduct,
the mapping calculations are done in doubles. To get even distribution
of values and a good randomisation, it is thus necessary to break
down the size_t hash value in a first step (size_t can be 64bit
and random numbers would be subject to rounding errors otherwise)

The choice of this quantiser is tricky; it must be a power of two
to guarantee even distribution, and if chosen to close to the grid
of the result values, with lower probabilities we'd fail to cover
some of the possible result values.  If chosen to large, then
of course we'd run danger of producing correlated numbers on
consecutive picks.

Attempting to use 4 bits of headroom above the log-2 of the
required value range. For example, 10-step values would use
a quantiser of 128, which looks like a good compromise.
The following tests will show how good this choice holds up.
2023-11-21 19:50:22 +01:00
5b9a463b38 Library: RandomDraw - rework mapping rule to support origin
The first step was to allow setting a minimum value,
which in theory could also be negative (at no point is the
code actually limited to unsigned values; this is rather
the default in practice).

But reconsidering this extensions, then you'd also want
the "neutral value" to be handled properly. Within context,
this means that the *probability* controls when values other
than the neutral value are produced; especially with p = 1.0
the neutral value shall not be produced at all
2023-11-21 17:49:50 +01:00
75dd4210f2 Library: RandomDraw - must accept generic arguments
...since the Policy class now defines the function signature,
we can no longer assume that "input" is size_t. Rather, all
invocations must rely on the generic adaptaion scheme.

Getting this correct turns out rather tricky again;
best to rely on a generic function-composition.

Indeed I programmed such a helper several years ago,
with the caveat that at that time we used C++03 and
could not perfect-forward arguments. Today this problem
can be solved much more succinct using generic Lambdas.
2023-11-21 04:07:30 +01:00
651e28bac9 Library: RandomDraw - introduce policy template
to define this as a generic library component,
any reference to the actual data source moust be extracted
from the body of the implementation and supplied later
at usage site. In the actual case at hand the source
for randomness would be the node hash, and that is
absolutely an internal implementation detail.
2023-11-20 21:05:18 +01:00
605c1b4a17 Library: RandomDraw - consolidate prototype
...still same functionality as established yesterday in experimentation (try.cpp)
2023-11-20 18:49:00 +01:00
e5f5953b15 Library: RandomDraw - extract as generic component
The idea is to use some source of randomness to pick a
limited parameter value with controllable probability.
While the core of the implementation is nothing more
than some simple numeric adjustments, these turn out
to be rather intricate and obscure; the desire to
package these technicalities into a component
however necessitates to make invocations
at usage site self explanatory.
2023-11-20 16:38:55 +01:00
0686c534cf Chain-Load: verify topology building -- and fix a Bug
...start with putting the topology generator to work

- turns out it is still challenging to write the ctrl-rules
- and one example tree looked odd in the visualisation
- which (on investigation) indicated unsound behaviour

...this is basically harmless, but involves an integer wrap-around
in a variable not used under this conditions (toReduce), but also
a rather accidental and no very logical round-up of the topology.

With this fix, the code branch here is no longer overloaded with two
distinct concerns, which I consider an improvement
2023-11-17 18:54:51 +01:00
960c461bb4 Chain-Load: verify simple linear hash-chain
by default, a linear chain without any forking is generated,
and the result hash is computed by hash-chaining from the seed.

Verify proper connections and validate computed hash
2023-11-17 02:15:50 +01:00
1f2a635973 Chain-Load: get the first non-trivial topology to work
..as can be expected, had do chase down some quite hairy problems,
especially since consumption of the fixed amount of nodes is not
directly linked to the ''beat'' of the main loop and thus boundary
conditions and exhausted storage can happen basically anywhere.

Used a simple expansion rule and got a nod graph,
which looks coherent in DOT visualisation.
2023-11-17 01:11:12 +01:00
686b98ff1e Chain-Load: mapping helper for control-rules
writing a control-value rule for topology generation typically
involves some modulus and then arthmetic operations to map
only part of the value range to the expected output range.

These calculations are generic, noisy and error-prone.
Thus introduce a helper type, which allows the client just
to mark up the target range of the provided value to map and
transform to the actually expected result range, including some
slight margin to absorb rounding errors. Moreover, all calculations
done in double, to avoid the perils of unsigned-wrap-around.
2023-11-16 21:38:06 +01:00
cc56117574 Chain-Load: integrate topology visualisation (DOT)
- provide as ''operator'' on the TestChainLink instance
- show shortened Node-Hash as label on each Node
2023-11-16 18:42:36 +01:00
76f250a5cf Library: extract Graphviz-DOT generation helpers
...these were developed driven by the immediate need
to visualise ''random generated computation patterns''
for ''Scheduler load testing.''

The abstraction level of this DSL is low
and structures closely match some clauses of the DOT language;
this approach may not yet be adequate to generate more complex
graph structures and was extracted as a starting point
for further refinements....
2023-11-16 17:20:36 +01:00
1c4b1a2973 Chain-Load: draft - generate DOT diagram from calculation topology
With all the preceding DSL work, this turns out to be surprisingly easy;
the only minor twist is the grouping of nodes into (time)levels,
which can be achieved with a "lagging" update from the loop body

Note: next step will be to extract the DSL helpers into a Library header
2023-11-16 17:19:29 +01:00
65fa16b626 Chain-Load: work out DSL for generating DOT scripts
...using a pre-established example as starting point

It seems that building up this kind of generator code
from a set of free functions in a secluded namespace
is the way most suitable to the nature of the C++ language
2023-11-16 03:19:19 +01:00
1c392eeae3 Chain-Load: explore ways to visualise topology
..the idea is to generate a Graphviz-DOT diagram description
by traversing the internal data structures of TestChainLoad.

- refreshed my Graphviz knowledge
- work out a diagram scheme that can be easily generated
- explore ways to structure code generation as a DSL to keep it legible
2023-11-15 03:09:36 +01:00
aa3c25e092 Chain-Load: implement generation mechanism
...introduce statistical control functions (based on hash)
...add processing stage for current set of nodes
...process forking, reduction and injection of new nodes
2023-11-12 23:31:08 +01:00
60dc34a799 Chain-Load: skeleton of topology-generation
...use a pass over the nodes, with some alternating set
of current and next nodes, which are to be connected
2023-11-12 19:36:27 +01:00
ea84935f2a Chain-Load: improve Node-link storage
- use a specialised class, layered on top of std::array
- use additional storage to mark filling degree
- check/fail on link owerflow directly there

We still use fixed size inline storage for the node links,
yet adding this comparatively small overhead in storage helps
getting the code simpler and adding links is now constant-complexity
2023-11-12 16:56:39 +01:00
7bc2c80d3a Chain-Load: calculation node - basic properties
A »Node« represents one junction point in the dependency graph,
knows his predecessors and successors and carries out one step
of the chained hash calculation.
2023-11-12 04:14:11 +01:00
3ff25c1e9f Chain-Load: design considerations
...develop the idea for building the necessary DAG data structure...
2023-11-12 03:02:49 +01:00
c8f13ca3e6 Chain-Load: initial draft
...design a pattern to generate a reproducible computation load
2023-11-11 01:05:54 +01:00
3135887914 Scheduler: connect BlockFlow capacity announcement
...refine the handling of FrameRates close to the definition bounds
...implement the actual rule to scale allocator capacity on announcement
...hook up into the seedCalcStream() with a default of +25FPS

+ test coverage
2023-11-10 23:52:20 +01:00
a2a960f544 Scheduler: look for ways to propagate a capacity-hint
...whenever a new CalcStream is seeded, it would be prudent
not only to step up the WorkForce (which is already implemented),
but also to provide a hint to the BlockFlow allocator regarding
the expected calculation density.

Such a hint would allow to set a more ample »epoch« spacing,
thereby avoiding to drive the allocator into overload first.
The allocator will cope anyway and re-balance in a matter of
about 2 seconds, but avoiding this kind of control oscillations
altogether will lead to better performance at calculation start.
2023-11-10 05:14:55 +01:00
ecf1a5a301 Scheduler: implement the remaining API functions
...this completes the definition of the Scheduler-Service implementation
2023-11-10 05:07:49 +01:00
2baf058198 Scheduler: high-level schedule-Render-Job test complete 2023-11-09 04:04:53 +01:00
5c6354882d Scheduler: solve problem with transport from entrance-queue
The test case "scheduleRenderJob()" -- while deliberately operated
quite artificially with a disabled WorkForce (so the test can check
the contents in the queue and then progress manually -- led to discovery
of an open gap in the logic: in the (rare) case that a new task is
added ''from the outside'' without acquiring the Grooming-Token, then
the new task could sit in the entrace queue, in worst case for 50ms,
until the next Scheduler-»Tick« routinely sweeps this queue. Under
normal conditions however, each dispatch of another activity will
also sweep the entrance queue, yet if there happens to be no other
task right now, a new task could be stuck.

Thinking through this problem also helped to amend some aspects
of Grooming-Token handling and clarified the role of the API-functions.
2023-11-08 20:58:32 +01:00
7a22e7f987 Test: helper for transitory manipulations
Use a simple destructor-trick to set up a concise notation
for temporarily manipulating a value for testing.
The manipulation will automatically be undone
when leaving scope
2023-11-08 19:27:08 +01:00
892099412c Scheduler: integrate sanity check on timings
...especially to prevent a deadline way too far into the future,
since this would provoke the BlockFlow (epoch based) memory manager
to run out of space.

Just based on gut feeling, I am now imposing a limit of 20seconds,
which, given current parametrisation, with a minimum spacing of 6.6ms
and 500 Activities per Block would at maximum require 360 MiB for
the Activities, or 3000 Blocks. With *that much* blocks, the
linear search would degrade horribly anyway...
2023-11-07 18:37:20 +01:00
0ed7dba641 Scheduler: automatically step up capacity on new task
WorkForce scales down automatically after 2 seconds when
workers fall idle; thus we need to step up automatically
with each new task.

Later we'll also add some capacity management to both the
LoadController and the Job-Planning, but for now this rather
crude approach should suffice.

NOTE: most of the cases in SchedulerService_test verify parts
of the component integration and thus need to bypass this
automatism, because the test code wants to invoke the
work-Function directly (without any interference
from running workers)
2023-11-07 17:00:24 +01:00
8056bebf9c Scheduler: allow to manipulate nominal full capacity
While building increasingly complex integration tests for the Scheduler,
it turns out helpful to be able to manipulate the "full concurreency"
as used by Scheduler, WorkForce and LoadController.

In the current test, I am facing a problem that new entries from the
threadsafe entrance queue are not propagated to the priority queue
soon enough; partly this is due to functionality still to be added
(scaling up when new tasks are passed in) -- but this will further
complicate the test setup.
2023-11-07 16:12:56 +01:00
86a909b850 Scheduler: implement the render job builder
...simply by delegating to the underlying builder notation
on activity::Term as provided by the Activity-Language
2023-11-06 23:54:46 +01:00
86b90fbf84 Scheduler: draft high-level API for building a Job schedule
The invocation structure is effectively determined by the
Activity-chain builder from the Activity-Language; but, taking
into account the complexity of the Scheduler code developed thus far,
it seems prudent to encapsulate the topic of "Activities" altogether
and expose only a convenience builder-API towards the Job-Planning
2023-11-06 06:00:00 +01:00
72258c06bd Scheduler: reconciled into clearer design
The problem with passing the deadline was just a blatant symptom
that something with the overall design was not quite right, leading
to mix-up of interfaces and implementation functions, and more and more
detail parameters spreading throughout the call chains.

The turning point was to realise the two conceptual levels
crossing and interconnected within the »Scheduler-Service«

- the Activity-Language describes the patterns of processing
- the Scheduler components handle time-bound events

So by turning the (previously private) queue entry into an
ActivationEvent, the design could be balanced.
This record becomes the common agens within the Scheduler,
and builds upon / layers on top of the common agens of the
Language, which is the Activity record.
2023-11-04 04:49:13 +01:00
747e522c7e Scheduler: design-problems while integrating deadline
the attempt to integrate additional deadline and significance parameters
unveils a design problem due to the layering of contexts

- the Activity-Language attempts to abstract away the ''Scheduler mechanics''
- but this implementation logic now needs to pass additional parameters
- and notably there is the possibility of direct re-scheduling from within
  the Activity-Dispatch

The symptom of this problem is that it's no longer possible
to implement the ExecutionCtx.post() function in the real Scheduler-context
2023-11-03 03:33:23 +01:00
b49de0738d Scheduler: implement automatic clean-up of outdated entries
Hooked into the existing processing logic at Layer-2,
and relying on the information functions of Layer-1
2023-11-03 01:17:10 +01:00
b1e0ce1a79 Scheduler: define expected filtering behaviour for significant tasks 2023-11-03 00:31:33 +01:00
d622b59dfd Scheduler: support for classification data in Layer-1
- this is prerequisite to check for significance of the head entry
- implement and verify the information functions at Layer-1
2023-11-02 23:25:44 +01:00
7887941c89 Scheduler: prepare for dropping obsoleted entries
...it is clear that there must be a way to flush the scheduler queues
an thereby silently drop any obsoleted or irrelevant entries. This topic
turns out to be somewhat involved, as it requires to consider the
deadline (due to the memory management, which is based on deadlines).
Furthermore there is a relation to yet another challenging conceptual
requirement, which is the support for other operation modes beyond
just time-bound rendering; these concerns make it desirable to
expand the internal representation of entries in the queue.

Concerns regarding performance are postponed deliberately,
until we can demonstrate the Scheduler-Service running under
regular operational conditions.
2023-11-02 16:46:08 +01:00
5c5dc40f3f Scheduler: processing of peak loads works
This is the first kind of integration,
albeit still with a synthetic load.

- placed two excessive load peaks in the scheduling timeline
- verified load behaviour
- verified timings
- verified that the scheduler shuts down automatically when done
2023-11-01 04:24:44 +01:00
4937577557 (WIP) instrumentation for investigation of sleep-behaviour 2023-11-01 02:06:02 +01:00
9f7711d26b Scheduler: complete and cover load indicator
- sample distance to scheduler head whenever a worker asks for work
- moving average with N = worker-pool size and damp-factor 2
- multiply with the current concurrency fraction
2023-10-31 02:29:50 +01:00
a087e52ab1 Scheduler: draft a load indicator
...using a state fusion
based on both the threadpool size and the average distance
or lag to the next task to be scheduled.
2023-10-30 20:22:06 +01:00
6a7a2832bf Scheduler: simplify usage of microbenchmark helper
as an aside, the header lib/test/microbenchmark.hpp
turns out to be prolific for this kind of investigation.

However, it is somewhat obnoxious that the »test subject«
must expose the signature <size_t(size_t)>.

Thus, with some metaprogramming magic, an generic adaptor
can be built to accept a range of typical alternatives,
and even the quite obvious signature void(void).
Since all these will be wrapped directly into a lambda,
the optimiser will remove these adaptations altogether.
2023-10-30 20:17:16 +01:00
4fada4225c Scheduler: watch behaviour under load
- create a synthetic load peak while operating with full WorkForce
- Goal is to develop a load indicator
2023-10-30 05:09:41 +01:00
22b4a9e4b2 Scheduler: start and shutdown implemented and demonstrated in test
- An important step towards a complete »Scheduler Service«
- Correct timing pattern could be verified in detail by tracing
- Spurred some further concept and design work regarding Load-control
2023-10-29 20:06:41 +01:00
8505059476 Scheduler: consider how to maintain active state
- draft the duty cycle »tick«
- investigate corner cases of state updates and allocation managment
- implement start and forcible stop of the scheduler service
2023-10-29 04:22:42 +01:00
4e9d54e6f9 Scheduler: switch to steady-clock
Obviously the better choice and a perfect fit for our requirements;
while the system-clock may jump and even move backwards on time service
adjustments, the steady clock just counts the ticks since last boot.

In libStdC++ both are implemented as int64_t and use nanoseconds resolution
2023-10-28 20:58:37 +02:00
6166ab63f2 Scheduler: complete handling of the grooming-token
- Ensure the grooming-token (lock) is reliably dropped
- also explicitly drop it prior to trageted sleeps
- properly signal when not able to acquire the token before dispatch

- amend tests broken by changes since yesterday
2023-10-28 05:35:35 +02:00
552d8dec0e Scheduler: complete work-Function / conception work
Notably the work-function is now completely covered, by adding
this last test, and the detailed investigations yesterday
ultimately unveiled nothing of concern; the times sum up.

Further reflection regarding the overall concept led me
to a surprising solution for the problem with priority classes.
2023-10-28 05:34:56 +02:00
e26d251867 Scheduler: rationalise delay decision logic
...especially for the case »outgoing to sleep«

- reorganise switch-case to avoid falling through
- properly handle the tendedNext() predicate also in boundrary cases
- structure the decision logic clearer
- cover the new behaviour in test

Remark: when the queue falls empty, the scheduler now sends each
worker once into a targted re-shuffling delay, to ensure the
sleep-cycles are statistically evenly spaced
2023-10-28 05:34:56 +02:00
b5e9d67a79 Scheduler: wrap-up and comment test cases thus far
...up to now, Behaviour is as expected
- with some minor discrepancies still to be fixed
- and an effect due to the test-scaffolding
2023-10-27 03:37:24 +02:00
097001d16f Scheduler: investigate timings of dispatch()
...there seemed to be an anomaly of 50...100µs

==> conclusion: this is due to the instrumentation code
    - it largely caused by the EventLog, which was never meant
      to be used in performance-critical code, and does hefty
      heap allocations and string processing.
    - moreover, there clearly is a cache-effect, adding a Factor 2
      whenever some time passed since the last EventLog call

==> can be considered just an artifact of the test setup and
    will have no impact on the scheduler


remark: this commit adds a lot of instrumentation code
2023-10-27 02:53:34 +02:00
a90a5d9636 Scheduler: can demonstrate basic behaviour
- invoked right away
- pre-sleep to tend next
- post-sleep if next activity follows at a distance
2023-10-26 03:56:18 +02:00
a71bcaae43 Scheduler: shorthand notation for work-Function test
To cover the visible behaviour of the work-Function,
we have to check an amalgam of timing delays and time differences.

This kind of test tends to be problematic, since timings are always
random and also machine dependent, and thus we need to produce pronounced effects
2023-10-26 01:14:13 +02:00
5164ead929 Scheduler: access invocation time for test
...find a way to sneak out the "now" parameter passed on Invocation
...this is prerequisite to demonstrate expected behaviour of the work-Function
2023-10-25 23:40:47 +02:00
7da88b772f Scheduler: setup to verify the work-Function
...first steps to get anything to run with the Scheduler constructed thus far
...can now
 - enqueue
 - getWork -> invoke
2023-10-25 17:31:32 +02:00
a180d38ed9 Scheduler: integrate capacity handling with work-Function
...this integration becomes more and more challenging
...the high degree of inter-correlation between the scheduler components is concerning
2023-10-25 05:11:10 +02:00
d6c859fd3a Scheduler: implement and document capacity redirection 2023-10-25 02:13:18 +02:00
1d5b8c3e9c Scheduler: implement and verify random reshuffling of capacity
...using the current time itself as source for randomisation;
the test indicates this yields a smooth and even distribution.
2023-10-24 04:59:49 +02:00
3eaf623e98 Scheduler: develop scheme for capacity redirection
...to make that abundantly clear: we do not aim at precision timing,
rather the goal is to redistribute capacity currently not usable...

Basically we're telling the worker "nothing to do right now, sorry,
but check back in <timespan> because I may need you then"
2023-10-24 00:56:24 +02:00
08c13ed6fe Scheduler: consider wiring of Load-Controller
...and general questions of component design and coupling.
Decided to go for explicit configuration points by functor.
2023-10-23 21:51:16 +02:00
69fb77246e Scheduler: implement capacity redistribution scheme
wow... that was conceptually challenging, yet dead easy to implement
2023-10-23 18:48:02 +02:00
6ccb6540e6 Scheduler: implement the tended-next mark
...as KISS solution to put aside the next free capacity
whenever a new time point appears at scheduler head
2023-10-23 17:02:44 +02:00
84ca2460c1 Scheduler: fundamentals of capacity classification
Workers asking for the next task are classified as belonging
to some fraction of the free capacity, based on the distance
to the closest next Activity known to the scheduler
2023-10-23 04:07:38 +02:00
b61ca94ee5 Scheduler: rectify λ-post API
...to bring it more in line with all the other calls dealing with Activity*
...allows also to harmonise the ActivityLang::dispatchChain()
...and to compose the calls in Scheduler directly

NOTE: there is a twist: our string-formatting helper did not render
custom string conversions for objects passed as pointer. This was a
long standing problem, caused by ambiguous templates overloads;
now I've attempted to solve it one level more down, in util::StringConv.
This solution may turn out brittle, since we need to exclude any direct
string conversion, most notably the ones for C-Strings (const char*)

In case this solution turns out unsustainable, please feel free
to revert this API change, and return to passing Activity& in λ-post,
because in the end this is cosmetics.
2023-10-23 01:48:46 +02:00
a21057bdf2 Scheduler: control structure for the worker-functor 2023-10-22 23:25:35 +02:00
e5638119f5 Scheduler: devise scheme for load control
- organise by principles rather than implementing a mechanism
- keep the first version simple yet flexible
- conduct empiric research under synthetic load

Basic scheme:
- tend for next
- classify free capacity
- scattered targeted wait
2023-10-22 16:45:13 +02:00
0d2d8c3413 Scheduler: providing the execution-context
The Activity-Language can be defined by abstracting away
some crucial implementation functionality as part of an generic
»ExecutionCtx«, which in the end will be provided by the Scheduler.

But how actually?
We want to avoid unnecessary indirections, and ideally we also want
a concise formulation in-code. Here I'm exploring the idea to let the
scheduler itself provide the ExecutionCtx-operations as member functions,
employing some kind of "compile-time duck-typing"

This seems to work, but breaks the poor-man's preliminary "Concept" check...
2023-10-21 03:01:27 +02:00
74c97614b3 Scheduler: component wiring
The »Scheduler Service« will be assembled
from the components developed during the last months
- Layer-1
- Layer-2
- Activity-Language
- Block-Flow
- Work-Force
2023-10-20 04:36:07 +02:00
9db341bd8b Scheduler: plan for integration
identified three distinct tasks
- build the external API
- establish component integration
- performance testing
2023-10-20 00:59:50 +02:00
9ce3ad3d72 Scheduler: Layer-2 complete and tested (see #1326)
* the implementation logic of the Scheduler is essentially complete now
 * all functionality necessary for the worker-function has been demonstrated

As next step, the »Scheduler Service« can be assembled from the two
Implementation Layers, the Activity-Language and the `BlockFlow` allocator
This should then be verified by a multi-threaded integration test...
2023-10-19 01:49:08 +02:00
10a2c6908c Scheduler: Layer-2 integration scenario complete
could even rig the diagnostic Execution-Ctx
to drop the GroomingToken at the point when switching to work-mode
2023-10-18 23:02:29 +02:00
c2ddaed28e Scheduler: draft scenario for Layer-2 integration test
Idea: re-use the scenario and instrumentation from
SchedulerActivity_test::scenario_RenderJob()
2023-10-18 18:10:10 +02:00
ee09a2eff2 Scheduler: completed implementation of Layer-2
...some further checks
...one integration test case needs to be written
2023-10-18 17:29:41 +02:00
93fcebb331 Scheduler: implement and verify postDispatch 2023-10-18 16:39:08 +02:00
666546856f Scheduler: design the core API operation - postDispatch
This central operation sits at a crossroad and is used
- from external clients to fed new work to the Scheduler
- from Workers to engage into execution of the next Activity
- recursively from the execution of an Activity-chain

From these requirements the semantics of behaviour can be derived
regarding the GroomingToken and the result values, which indicate
when follow-up work should be processed
2023-10-18 15:50:11 +02:00
55967cd649 Scheduler: work retrieval implementation
- simple approach, delegating to Layer-1
- deliberately no error handling
- GroomingToken not dropped
2023-10-18 04:18:01 +02:00
b57503fb97 Scheduler: define expected behaviour for work retrieval
still not quite sure how to implement it,
but working down from first principles to define test scenarios first...
2023-10-18 02:59:58 +02:00
aa60869082 Scheduler: decision logic for actual dispatch of activities 2023-10-18 01:38:58 +02:00
fa391d1267 Scheduler: torture test the thread access logic
Ensure the GroomingToken mechanism indeed creates an
exclusive section protected against concurrent corruption:

Use a without / with-protection test and verify
the results are exact vs. grossly broken
2023-10-17 21:35:37 +02:00
1223772f14 Scheduler: implement thread access logic
T thread holding the »Grooming Token" is permitted to
manipulate scheduler internals and thus also to define new
activities; this logic is implemented as an Atomic lock,
based on the current thread's ID.
2023-10-17 20:37:32 +02:00
862933e809 Scheduler: define API for Layer-2
Notably both Layers are conceived as functionality providers;
only at Scheduler top-Level will functionality be combined with
external dependencies to create the actual service.
2023-10-17 19:20:53 +02:00
0431a14584 Scheduler: Layer-1 complete and tested 2023-10-17 04:35:58 +02:00
430f1af4c5 Scheduler: define water-level for prioritisation 2023-10-17 03:38:28 +02:00
152413589c Scheduler: clarify role of the Time parameter
At first sight, this seems confusing; there is a time window,
there is sometimes a `when` parameter, and mostly a `now` parameter
is passed through the activation chain.

However, taking the operational semantics into account, the existing
definitions seem to be (mostly) adequate already: The scheduler is
assumed to activate a chain only ''when'' the defined start time is reached.
2023-10-17 03:04:19 +02:00
c76e5488bd Scheduler: plot steps towards integration
(1) SchedulerInvocation_test
    »Layer-1« : Queue operation

(2) SchedulerCommutator_test
    »Layer-2« : Activity execution

(3) SchedulerUsage_test
    Component End-to-End
2023-10-16 23:57:22 +02:00
3af6a54219 Library/Application: complete technology switch (closes #1279)
As follow-up to the rework of thread-handling, likewise also
the implementation base for locking was switched over from direct
usage of POSIX primitives to the portable wrappers available in
the C++ standard library. All usages have been reviewed and
modernised to prefer λ-functions where possible.

With this series of changes, the old threadpool implementation
and a lot of further low-level support facilities are not used
any more and can be dismantled. Due to the integration efforts
spurred by the »Playback Vertical Slice«, several questions of
architecture could be decided over the last months. The design
of the Scheduler and Engine turned out different than previously
anticipated; notably the Scheduler now covers a wider array of
functionality, including some asynchronous messaging. This has
ramifications for the organisation of work tasks and threads,
and leads to a more deterministic memory management. Resource
management will be done on a higher level, partially superseding
some of the concepts from the early phase of the Lumiera project.
2023-10-16 01:44:04 +02:00
685be1b039 Library/Application: consolidate Monitor API and usage
This is Step-2 : change the API towards application

Notably all invocation variants to support member functions
or a reference to bool flags are retracted, since today a
λ-binding directly at usage site tends to be more readable.

The function names are harmonised with the C++ standard and
emergency shutdown in the Subsystem-Runner is rationalised.

The old thread-wrapper test is repurposed to demonstrate
the effectiveness of monitor based locking.
2023-10-15 20:42:55 +02:00
73737f2aee Library/Application: consolidate Monitor implementation
After the fundamental switch from POSIX to the C++14 wrappers
the existing implementation of the Monitor can now be drastically condensed,
removing several layers of indirection. Moreover, all signatures
shall be changed to blend in with the names and patterns established
by the C++ standard.

This is Step-1 : consolidate the Implementation.

(to ensure correctness, the existing API towards application code was retained)
2023-10-15 02:41:41 +02:00
c37871ca78 Library/Application: switch Locking from POSIX to C++14
While not directly related to the thread handling framework,
it seems indicated to clean-up this part of the application alongside.

For »everyday« locking concerns, an Object Monitor abstraction was built
several years ago and together with the thread-wrapper, both at that time
based on direct usage of POSIX. This changeset does a mere literal
replacement of the POSIX calls with the corresponding C++ wrappers
on the lowest level. The resulting code is needlessly indirect, yet
at API-level this change is totally a drop-in replacment.
2023-10-13 23:46:38 +02:00
1c4f605e8f Library/Application: switch WorkForce
The WorkForce (passive worker pool) has been coded just recently,
and -- in anticipation of this refactoring -- directly against std::thread
instead of using the old framework.

...the switch is straight-forward, using the default case
...add the ability to decorate the thread-IDs with a running counter
2023-10-12 22:00:55 +02:00
1ffee39b23 LibraryApplication: tie DispatcherLoop to thread lifecycle
This solution is basically equivalent to the version implemented directly,
but uses the lifecycle-Hooks available through `ThreadHookable`
to structure the code and separate the concerns better.

This largely completes the switch to the new thread-wrapper..

**the old implementation is not referenced anymore**
2023-10-12 20:23:59 +02:00
5db49afafd Library/Application: now able to switch supervisor-thread in OutputDirector
This, and the GUI thread prompted an further round of
design extensions and rework of the thread-wrapper.

Especially there is now support for self-managed threads,
which can be launched and operate completely detached from the
context used to start them. This resolves an occasional SEGFAULT
at shutdown. An alternative (admittedly much simpler) solution
would have been to create a fixed context in a static global
variable and to attach a regular thread wrapper from there,
managed through unique_ptr.

It seems obvious that the new solution is preferable,
since all the tricky technicalities are encapsulated now.
2023-10-12 02:10:50 +02:00
29b9126c26 Library: test coverage for lifecycle management
Add a complete demonstration for a setup akin to what we use
for the Session thread: a threaded component which manages itself
but also exposes an external interface, which is opened/closed alongside
2023-10-11 22:02:52 +02:00
7b25609896 Library: test coverage for self-managed thread
...extract and improve the tuple-rewriting function
...improve instance tracking test dummy objects
...complete test coverage and verify proper memory handling
2023-10-11 21:06:56 +02:00
f6a6b0b68f Library: allow to bind a member function into self-managed thread
Oh my.
Yet another hideously complex problem and workaround...

Since a week I am like "almost done"
2023-10-11 13:21:08 +02:00
42eba8425a Library: now able to provide a self-managed thread
After quite some detours, with this take I'm finally able to
provide a stringent design to embody all the variants of thread start
encountered in practice in the Lumiera code base.

Especially the *self-managed* thread is now represented as a special-case
of a lifecycle-hook, and can be embodied into a builder front-end,
able to work with any client-provided thread-wrapper subclass.
2023-10-10 21:45:41 +02:00
8b3f9e17cd Library: scaffolding to install thread lifecycle hooks
to cover the identified use-cases a wide variety of functors
must be accepted and adapted appropriately. A special twist arises
from the fact that the complete thread-wrapper component stack works
without RTTI; a derived class can not access the thread-wrapper internals
while the policy component to handle those hooks can not directly downcast
to some derived user provided class. But obviously at usage site it
can be expected to access both realms from such a callback.

The solution is to detect the argument type of the given functor
and to build a two step path for a safe static cast.
2023-10-10 19:47:39 +02:00
5f9683ef10 Library: policy for self-managed thread
...after resolving the fundamental design problems,
a policy mix-in can be defined now for a thread that deletes
its own wrapper at the end of the thread-function.

Such a setup would allow for »fire-and-forget« threads, but with
wrapper and ensuring safe allocations. The prominent use case
for such a setup would be the GUI-Thread.
2023-10-10 02:55:23 +02:00
faa0d3e211 Library: solved embedding arbitrary argument sequences
Concept study of the intended solution successful.

Can now transparently embed any conceivable functor
and an arbitrary argument sequence into a launcher-λ
Materialising into a std::tuple<decay_t<TYPES...>> did the trick.
2023-10-09 02:57:03 +02:00
fd0370bd11 Library: still fighting to get the design straight
Considering a solution to shift the actual launch of the new thread
from the initialiser list into the ctor body, to circumvent the possible
"undefined behaviour". This would also be prerequisite for defining
a self-managed variant of the thread-wrapper.

Alternative / Plan.B would be to abandon the idea of a self-contained
"thread" building block, instead relying on precise setup in the usage
context -- however, not willing to yield yet, since that would be exactly
what I wanted to avoid: having technicalities of thread start, argument
handover and failure detection intermingled with the business code.
2023-10-08 17:26:36 +02:00
08c3e76f14 Library: identified design challenges
On a close look, the wrapper design as pursued here
turns out to be prone to insidious data race problems.
This was true also for the existing solution, but becomes
more clear due to the precise definitions from the C++ standard.

This is a confusing situation, because these races typically do not
materialise in practice; due to the latency of the OS scheduler the
new thread starts invoking user code at least 100µs after the Wrapper
object is fully constructed (typically more like 500µs, which is a lot)

The standard case (lib::Thread) in its current form is correct, but borderline
to undefined behaviour, and any initialisation of members in a derived class
would be off limits (the thread-wrapper should not be used as baseclass,
rather as member)
2023-10-07 03:25:39 +02:00
88b91d204c Library: identified further use-case variants to cover
...while reworking the application code, it became clear that
actually there are two further quite distinct variants of usage.
And while these could be implemented with some trickery based on
the Thread-wrapper defined thus far, it seems prudent better to
establish a safely confined explicit setup for these cases:

- a fire-and-forget-thread, which manages its own memory autonomously
- a thread with explicit lifecycle, with detectable not-running state
2023-10-05 23:35:52 +02:00
0ae675239d Library/Application: switch BusTerm_test 2023-10-05 03:21:51 +02:00
77622a3f2d Library/Application: switch CallQueue_test 2023-10-05 01:17:58 +02:00
332ad0e920 Testsuite: fix regression
FamilyMember::allocateNextMember() was actually a post-increment,
so (different than with TypedCounter) here no correction is necessary


As an asside, WorkForce_test is sometimes unstable immediately after a build.
Seemingly a headstart of 50µs is not enough to compensate for scheduler leeway
2023-10-05 00:39:29 +02:00
99b1c6bd47 Testsuite: increase virtual memory limit
Set ulimit -v setting to 8 GiB  (setting is given in kbyte)
Otherwise it is not possible to start 100 Threads.

This is surprising, because the actual memory usage of the tests in question
are minuscule and also TOP does not show any significant memory peak when running the test.
2023-10-04 22:42:37 +02:00
4f50cbc386 Library/Application: rework TypedCounter and tests
The existing TypedCounter_test was excessively clever and convoluted,
yet failed to test the critical elements systematically. Indeed, two
bugs were hidden in synchronisation and instance access.

- build a new concurrent test from scratch, now using the threadBenchmark
  function for the actual concurrent execution and just invoked a
  random selected access to the counter repeatedly from a large number
  of threads.

- rework the TypedContext and counter to use Atomics where applicable;
  measurements indicate however that this has only negligible impact
  on the amortised invocation times, which are around 60ns for single-threaded
  access, yet can increase by factor 100 due to contention.
2023-10-04 22:41:00 +02:00
80f09cb33b Library/Application: switch DiagnosticContext_test 2023-10-03 23:44:12 +02:00
ff052ec5a2 Library/Application: switch Microbenchmark + SyncBarrier tests
...these were already written envisionaging he new API,
so it's more or less a drop-in replacement.

- cant use vector anymore, since thread objects are move-only
- use ScopedCollection instead, which also has the benefit of
  allocating the requires space up-front. Allow to deduce the
  type parameter of the placed elements
2023-10-03 22:56:09 +02:00
6cd16a61a6 Library/Application: switch SubsystemRunner_test 2023-10-03 20:49:59 +02:00
d879ae7fbd Library: fix cause of the deadlock in Session-Thread
... which became apparent after switching to the new Thread-wrapper implementation
... the reason is a bug in the Thread-Monitor (which will also be reworked soon)
2023-10-01 20:29:11 +02:00
9cb0a9b680 Library: discontinue setting error flag from Exceptions (see #1341)
While seemingly subtle, this is a ''deep change.''
Up to now, the project attempted to maintain two mutually disjoint
systems of error reporting: C-style error flags and C++ exceptions.
Most notably, an attempt was made to keep both error states synced.

During the recent integration efforts, this increasingly turned out
as an obstacle and source for insidious problems (like deadlocks).


As a resolve, hereby the relation of both systems is **clarified**:
 * C-style error flags shall only be set and used by C code henceforth
 * C++ exceptions can (optionally) be thrown by retrieving the C-style error code
 * but the opposite is now ''discontinued'' : Exceptions ''do not set'' the error flag anymore
2023-10-01 20:11:45 +02:00
fdd8e2d595 Library: identify reason for deadlock
- the deadlock was caused by leaking error state through the C-style lumiera_error

- but the reason for the deadlock lies in the »convenience shortcut«
  in the Object-Monitor scope guard for entering a wait state immediately.
  This function undermines the unlocking-guarantee, when an exception
  emanates from within the wait() function itself.
2023-09-30 23:55:42 +02:00
48d6f0fae3 Library/Application: switch Steam-Dispatcher to new thread-framework
TODO: SessionCommandFunction_test deadlocks!!
2023-09-30 04:13:22 +02:00
d79e33f797 Library: verify thread self-recognition
...this function was also ported to the new wrapper,
and can be verified now in a much more succinct way.

''This completes porting of the thread-wrapper''
2023-09-30 00:10:09 +02:00
1d625a01e0 Library: complete and modernise ThreadWrapperJoin_test
Since the decision was taken to retain support for this special feature,
and even extend it to allow passing values, the additional functionality
should be documented in the test. Doing so also highlighted subtle problems
with argument binding.
2023-09-29 23:42:22 +02:00
d37a3abd6c Library: actually verify parallelism
Now the ThreadWrapper_test offers both

- a really simple usage example

- a comprehensive test to verify that actually the
  thread-function is invoked the expected number of times
  and that this invocations must have been parallelised
2023-09-29 19:21:28 +02:00
1d30d47b9a Library: add a simple usage for clarity 2023-09-29 18:45:47 +02:00
bfc4a60a09 Library: rework ThreadWrapper_test
...while the change in the thread-wrapper implementation was drop-in,
this test in the existing from is questionable: it actually tests locking
2023-09-29 17:46:24 +02:00
201672a0ad Library: reconsider join / stringify API
- it is not directly possible to provide a variadic join(args...),
  due to overload resolution ambiguities

- as a remedy, simplify the invocation of stringify() for the typical cases,
  and provide some frequently used shortcuts
2023-09-29 17:00:13 +02:00
691d2b43fa Library: add shortcut-ctor for own-member function
A common usage pattern is to derive from lib::Thread
and then implement the actual thread function as a member function
of this special-Thread-object (possibly also involving other data members)

Provide a simplified invocation for this special case,
also generating the thread-id automatically from the arguments
2023-09-28 17:45:32 +02:00
2c18c39c18 Library: complete the Thread-joining policy
after all this groundwork, implementing the invocation,
capturing and hand-over of results is simple, and the
thread-wrapper classes became fairly understandable.
2023-09-28 02:09:36 +02:00
620639b7ce Library: augment the »Either« wrapper to funciton invocation
This relieves the Thread policy from a lot of technicalities,
while also creating a generally useful tool: the ability to invoke
/anything callable/ (thanks to std::invoke) in a fail-safe way and
transform the exception into an Either type
2023-09-27 23:17:56 +02:00
9c0fa7139d Library: capture and transport the exception itself
...using the std::exception_ptr and helpers, we can now reliably
transport any exception object as the »right« value of the »Either«
2023-09-27 02:51:00 +02:00
4348e110cb Library: change of plan - retain the »Either« wrapper
on second thought, the ability to transport an exception still seems
worthwhile, and can be achieved by some rearrangements in the design.

As preparation, reorganise the design of the Either-wrapper (lib::Result)
2023-09-27 01:27:53 +02:00
3fa4f02737 Library: new thread-wrapper implementation complete
- relocate some code into a dedicated translation unit to reduce #includes
- actually set the thread-ID (the old implementation had only a TODO at that point)
2023-09-26 02:32:48 +02:00
67b010ba7e Library: (re)introduce the distinction join / detach
While it would be straight forward from an implementation POV
to just expose both variants on the API (as the C++ standard does),
it seems prudent to enforce the distinction, and to highlight the
auto-detaching behaviour as the preferred standard case.

Creating worker threads just for one computation and joining the results
seemed like a good idea 30 years ago; today we prefer Futures or asynchronous
messaging to achieve similar results in a robust and performant way.

ThreadJoinable can come in handy however for writing unit tests, were
the controlling master thread has to wait prior to perform verification.

So the old design seems well advised in this respect and will be retained
2023-09-26 01:00:00 +02:00
c9a0203492 Library: gut and remould the existing thread-wrapper
- cut the ties to the old POSIX-based custom threadpool framework
- remove operations deemed no longer necessary
- sync() obsoleted by the new SyncBarrier
- support anything std::invoke supports
2023-09-25 16:27:38 +02:00
11cb53a406 Library: investigate Mutex+Condition-Var for comparison
...which is the technique used in the existing Threadpool framwork.
As expected, such a solution is significantly slower than the new
atomics-based implementation. Yet how much slower is still striking.
2023-09-24 21:52:38 +02:00
7474f56e89 Library: investigate performance of SyncBarrier
Timing measurements in concurrent usage situation.
Observed delay is in the order of magnitude of known scheduling leeway;
assuming thus no relevant overhead related to implementation technique
2023-09-24 20:38:27 +02:00
c183045dfa Library: switch Microbenchmark setup to C++17 threads
Over time, a collection of microbenchmark helper functions was
extracted from occasional use -- including a variant to perform
parallelised microbenchmarks. While not used beyond sporadic experiments yet,
this framework seems a perfect fit for measuring the SyncBarrier performance.

There is only one catch:
 - it uses the old Threadpool + POSIX thread support
 - these require the Threadpool service to be started...
 - which in turn prohibits using them for libary tests

And last but not least: this setup already requires a barrier.

==> switch the existing microbenchmark setup to c++17 threads preliminarily
    (until the thread-wrapper has been reworked).
==> also introduce the new SyncBarrier here immediately
==> use this as a validation test of the setup + SyncBarrier
2023-09-24 18:07:28 +02:00
35ff53a716 Library: generalise pipeline summation into fold-left
Using the same building blocks, this operation can be generalised even more,
leading to a much cleaner implementation (also with better type deduction).

The feature actually used here, namely summing up all values,
can then be provided as a convenience shortcut, filling in std::plus
as a default reduction operator.
2023-09-24 02:45:43 +02:00
b416a67bb9 Library: extract summation of pipeline results
...first used as part of the test harness;
seemingly this is a generic and generally useful shortcut,
similar to algorithm::reduce (or some kind of fold-left operation)
2023-09-23 19:39:08 +02:00
b15281d44b Library: implement and verify SyncBarrier 2023-09-23 18:05:17 +02:00
6735857f3b Library: draft a SyncBarrier latch
Intended as replacement for the Mutex/ConditionVar based barrier
built into the exiting Lumiera thread handling framework and used
to ensure safe hand-over of a bound functor into the starting new
thread. The standard requires a comparable guarantee for the C++17
concurrency framework, expressed as a "synchronizes_with" assertion
along the lines of the Atomics framework.

While in most cases dedicated synchronisation is thus not required
anymore when swtiching to C++17, some special extended use cases
remain to be addressed, where the complete initialisation of
further support framework must be ensured.

With C++20 this would be easy to achieve with a std::latch, so we
need a simple workaround for the time being. After consideration of
the typical use case, I am aiming at a middle ground in terms of
performance, by using a yield-wait until satisfying the latch condition.
2023-09-22 21:55:53 +02:00
416895b5b2 Library: prepare switch of Thread-wrapper to C++17
The investigation for #1279 leads to the following conclusions

- the features and the design of our custom thread-wrapper
  almost entirely matches the design chosen meanwhile by the C++ committee

- the implementation provided by the standard library however uses
  modern techniques (especially Atomics) and is more precisely worked out
  than our custom implementation was.

- we do not need an *active* threadpool with work-assignment,
  rather we'll use *active* workers and a *passive* pool,
  which was easy to implement based on C++17 features

==> decision to drop our POSIX based custom implementation
    and to retrofit the Thread-wrapper as a drop-in replacement

+++ start this refactoring by moving code into the Library
+++ create a copy of the Threadwrapper-code to build and test
    the refactorings while the application itself still uses
    existing code, until the transition is complete
2023-09-21 23:23:55 +02:00
997fc36c81 Workforce: implementation complete 2023-09-09 23:42:13 +02:00
397ded86df Workforce: verify error handling and wait on shutdown
...seemingly the implementation is complete now
2023-09-09 03:31:46 +02:00
9ccdfa24f7 Workforce: invoke a exit hook prior to worker termination
...essential for clean-up work, especially to drop
claimed resources reliably, even in case of error.
2023-09-09 02:31:16 +02:00
dd62240900 Workforce: terminate after excessive idle cycles
- count each consecutive idle cycle
- by default, terminate after 100 idle cycles (2 sec)
2023-09-09 01:47:15 +02:00
b493f15333 Workforce: configure and demonstrate idle-wait 2023-09-09 01:12:10 +02:00
67a3e87dbc Workforce: demonstrate controlled worker-stop
- workers can be controlled by the return-value from the work functor
- this test could be brittle, since it's based on timing and CPU speed
2023-09-08 14:32:37 +02:00
ef5365057a Workforce: demonstrate standard behaviour
- can activate / scale up
- work functor invoked repeatedly
2023-09-08 14:07:23 +02:00
81cab9a675 Workforce: emergency brake
While in principle it would be possible (and desirable)
to control worker behaviour exclusively through the Work-Functor's return code,
in practice we must concede that Exceptions can always happen from situations
beyond our control. And while it is necessary for the WorkForce-dtor to
join and block (we can not just pull away the resources from running threads),
the same destructor (when called out of order) must somehow be able
at least to ask the running threads to terminate.

Especially for unit tests this becomes an obnoxious problem -- otherwise
each test failure would cause the test runner to hang.

Thus adding an emergency halt, and also improve setup for tests
with a convenience function to inject a work-function-λ
2023-09-08 02:48:30 +02:00
b8e52d008c Workforce: configuration and initialisation of workers
- use a template parameter to allow for hook into local facilities (Scheduler)
- pass config initialisation down through constructors
2023-09-07 17:15:25 +02:00
38ab5a6aa9 Workforce: draft simple usage
...start with an oversimplified implementation...
2023-09-05 00:24:33 +02:00
70cd8af806 Workforce: requirement analysis 2023-09-05 00:22:17 +02:00
2e28f5d278 Activity-Lang: abstracted execution framework complete and tested (closes: #1319) 2023-09-03 01:50:50 +02:00
95ae12bba1 Activity-Lang: complete handling of IO activities 2023-09-03 00:40:37 +02:00
b3b6f7524c Activity-Lang: outline for wiring async IO activities
...relies on the same building pattern, with the notable difference
that the chain is severed, providing an additional NOTIFY as re-entrance point
2023-09-02 22:36:02 +02:00
73a67886f0 Activity-Lang: wiring for internal/planning job
...uses just the minimal wiring and is thus already implemented :-)
2023-09-02 03:35:02 +02:00
e6d233def2 Activity-Lang: instrumentation to make the complete call sequence visible
No new functionality, and implementation works as expected.

This test case covers an especially tricky setup, where a calculation
shall be triggered from an external event, while ensuring that the actual
processing can start only after also the regular time-bound scheduling
has taken place (this might be used to prevent an unexpectedly early
external signal to cause writing into an output buffer before the
defined window of data delivery)
2023-09-02 03:08:13 +02:00
6563688e07 Activity-Lang: now able to demonstrate the intended call sequence
...based on the new ability in the ActivityDetector, we can now assign
a custom λ, which deflects back the ctx.post() call into the ActivityLang
instance used for this test case.

While the previously seen behaviour was correct, it was not the call sequence
expected in the real implementation; with this change, on the main-chain
activation the post() now immediately dispatches the notification, which in turn
dispatches the rest of the chain, so that the JobFunctor is indeed
called in this second test case as expected
2023-09-02 01:48:25 +02:00
f3cf178388 Activity-Lang: ability to hook in a fake implementation
Up to now, the DiagnosticFun mock in ActivityDetector only
created an EventLog entry on invocation and was able to retunr
a canned result value. Yet for the job invocation scenario test,
it would be desirable to hook-in a λ with a fake implementation
into the ExecutionContext. As a further convenience, the
return value is now default initialised, instead of being
marked as uninitialised until invocation of "returning(val)"
2023-09-01 21:59:25 +02:00
fd8716d398 Activity-Lang: demonstrate multi-stage Gate
...seems to work, but not really happy with the test setup,
since in real usage the post()-calls would dispatch, while here,
using the ActivityDetector, these calls just log invoation,
and thus the activation is not passed on
2023-09-01 19:23:27 +02:00
44e840f27c Activity-Lang: implement optional notification builders 2023-09-01 19:03:37 +02:00
963dc38088 Activity-Lang: introduce some shorthand notation
...regarding the kind of activity (the verb),
and also for some special case access of payload data;
deliberately asserting the correct verb, but no mandatory check,
since this whole Activity-Language is conceived as cohesive
and essentially sealed (not meant to be extended)
2023-09-01 17:41:40 +02:00
789bcd72c2 Activity-Lang: better solution to demonstrate time access
...to show in test that indeed the actual time is retrieved on each activation,
we can assign a λ -- which is rigged to increase the time on each access
2023-09-01 17:18:32 +02:00
67c71725a4 Activity-Lang: access current scheduler time dynamically
It is not sufficient just to pass this "current time" as parameter
into the ActivityLang::dispatchChain(), since some Activities within
this chain will essentially be long-running (think rendering); thus
we need a real callback from within the chain. The obvious solution
is to make this part of the Execution Context, which is an abstraction
of the scheduler environment anyway
2023-09-01 02:44:29 +02:00
14effc2349 Activity-Lang: consider logic for dependency notification
...turns out there is still a lot of leeway in the possible implementation,
and seemingly it is too early to decide which case to consider the default.
Thus I'll proceed with the drafted preliminary solution...

- on primary-chain, an inhibited Gate dispatches itself into future for re-check
- on Notification, activation happens if and only if this very notification opens the Gate
- provide a specifically wired requireDirectActivation() to allow enforcing a minimal start time
2023-08-31 20:18:35 +02:00
07fcc89e6a Activity-Lang: complete execution of the basic CalculationJob scheme
...assembled from parts already implemented

TODO
 - need a way to access the »current scheduler time«
 - need builder extension points to connect notifications
2023-08-31 02:24:01 +02:00
32c08c0307 Activity-Lang: also dispatch notifications 2023-08-31 02:11:07 +02:00
900f46b1d5 Activity-Lang: framework to execute a chain of Activities
without and error or concurrency handling (which is the responsibility
of the Scheduler-Layer-2; just the sequencing of individual activations
2023-08-30 22:19:57 +02:00
2746743135 Activity-Lang: invoke the configured Job-Functor
...this completes the basic setup
- Term builder mechanism working properly
- Memory allocator behaves sane
- the simple default wiring allows to invoke a Job
2023-08-29 19:10:24 +02:00
cda1cdd975 Activity-Lang: verify memory allocation and connectivity 2023-08-29 18:46:37 +02:00
80a48abcf4 Activity-Lang: determine role of the time window parameters 2023-08-29 16:40:52 +02:00
ae89831275 Activity-Lang: wire Job invocation in the activity::Term builder 2023-08-29 04:19:19 +02:00
e98fe1e78b Activity-Lang: scaffolding to create a simple Term 2023-08-29 03:18:47 +02:00
568957b75d Activity-Lang: prevent spurious activations after notification
Solved by special treatment of a notification, which happens
to decrement the latch to zero: in this case, the chain is
dispatched, but also the Gate is locked permanently to block
any further activations scheduled or forwareded otherwise
2023-08-23 01:03:11 +02:00
2f042ce6c0 Activity-Lang: cover all cases of Gate-behaviour
TODO: while correct as implemented, the handling of the
notification seems questionable, since re-scheduling the chain immediately
may lead to multiple invocations of the chain, since it might have been "spinned"
and thus re-scheduled already, and we have no way to find out about that
2023-08-22 20:13:13 +02:00
f1a446d85c Activity-Lang: notification settled and covered 2023-08-22 18:57:25 +02:00
4fed0b8cd2 Activity-Lang: clarify and fix behaviour of POST
...can not take a shortcut here, since the timing information
embedded into the POST-Activity must somehow be transported
to the Scheduler; key point to note is that the chain will
be performed in »management mode« (single threaded)
2023-08-22 18:38:40 +02:00
4c0e58849a Activity-Lang: define test cases for basic Activities 2023-08-22 17:37:58 +02:00
4e6ee0ec9c Activity-Lang: notification to Gate now working
...also diagnostics helper now able to trace notifications
...and additionally the Gate now triggers as planned
2023-08-21 18:23:57 +02:00
108a5e7ca5 Activity-Lang: work out activation-dispatch-notification sequence
...attempt to get this intricate state machine sorted out

Notification turned out quite tricky, since it may emanate
from a concurrently executed phase and we try to avoid having
to protect the gate directly with a lock; rather we re-dispatch
the notification through the queue, which indirectly also ensures
that the worker de-queuing the NOTIFY-Activity operates in
management mode (single threaded, holding the GroomingToken)
2023-08-21 17:32:52 +02:00
abc29eaa31 Activity-Lang: complete implementation for Gate (conditional)
Decision how to handle a failed Gate-check
- spin forward (re-scheduler) by some time amount
- this spin-offset parameter is retrieved from the Execution Context
- thus it will be some kind of engine parameter

With these determinations and the framework for the Execution Context
it is now possible to code up the logic for Gate check, which in turn
can then be verified by the watchGate diagnostics
2023-08-20 02:39:57 +02:00
8a85e57235 Activity-Lang: setup to watch a Gate-Activity
ouch... this becomes kindof convoluted,
due to the lack of dynamic extension points
2023-08-20 01:35:14 +02:00
f0d71672d8 Activity-Lang: allow to inject the activation detector
...by prepending it into existing wiring
2023-08-20 00:59:47 +02:00
7debaaca48 Activity-Lang: adaptor to watch existing Activity's activation
due to technical limitations this requires to wire the adaptor
as replacement for the subject Activity, so that it can capture
and log the activation, and then pass it on to its watched subject
2023-08-19 19:06:44 +02:00
d9f2909b07 Activity-Lang: simple activation working 2023-08-19 17:48:38 +02:00
3784bd7252 Activity-Lang: build activation detector
...using a HOOK-Activity as prepended adaptor,
optionally forwarding the activation to the inferior
2023-08-18 19:37:44 +02:00
9cdfdf3d18 Activity-Lang: activate a Job invocation
this verifies the most relevant core operation,
which is to trigger a job computation and pass arguments.
2023-08-18 16:54:35 +02:00
8c36e0a93b Activity-Lang: diagnostics for Activity and Execution Context 2023-08-18 16:25:09 +02:00
dd44373166 Activity-Lang: a way how to provide a faked Execution Context
...basically just delegated to DiagnosticFun instances,
yet the actual setup is somwewhat tricky to get right
2023-08-17 19:37:38 +02:00
1c6ee62c1a Activity-Lang: allow to verify invocation param in test
requires to supplement EventLog matching primitives
to pick and verify a specific positional argument.

Moreover, it is more or less arbitrary which job invocation parameters
are unpacked and exposed for verification; we'll have to see what is
actually required for writing tests...
2023-08-15 20:03:01 +02:00
161f604cbd Activity-Lang: setup a mocked JobFunctor for diagnostics
...now step by step building up the scaffolding
to build and verify Activity terms...
2023-08-15 18:52:51 +02:00
ab7f506f4b Activity-Lang: failure will certainly not be signalled to the Job
doing so would contradict the fundamental architecture,
all kinds of failures and timeouts need to be handled within
Scheduler-Layer-2 rather.

Jobs are never aborted, nor do they need to know if and when they are invoked
2023-08-15 17:18:30 +02:00
94528d67dc Activity-Lang: complete first test verification tool
...now able to verify that arbitrary functions have been invoked
...all of this is still preparatory work
2023-08-15 02:23:40 +02:00
e3f1aa4f7c Activity-Lang: support negative assertions for tests
Testcase (detect function invocation) passes now as expected


Some Library / Framework changes

- rename event-log-test.cpp
- allow the ExpectString also to work with concatenated expectation strings


Remark: there was a warning in the comment in event-log.hpp,
pointing out that negative assertions are shallow.

However, after the rework in 9/2018 (commit: d923138d1)
...this should no longer be true, since we perform proper backtracking,
leading to an exhaustive search.
2023-08-14 19:25:56 +02:00
25ad461a28 Activity-Lang: switch invocation detection to delegated matcher
ActivityMatch inherits privately from the EventMatch object,
and is thus able to delegate relevant matching queries, but
also to provide high-level special matchers.

This new design resolves the ambiguity regarding function arguments.
Moreover, we can now record the current sequence-Number as *attribute*
in the respective log record (this is the benefit of using structured
log entries instead of just a textual log), thereby avoiding the various
pitfalls with explicit bracketing sequence-number log entries

bottom line: this reworked design seems to be a better fit,
even while technically the implementation with the wrapped matcher
is somewhat ugly...
2023-08-14 02:05:13 +02:00
ff4acb04d7 Activity-Lang: investigate ways to verify invocation sequences
The EventLog seems to provide all the building blocks, but we need
some higher level special matchers (and maybe we also want to hide
some of the basic EventLog matchers). A soulution might be to wrap
the EventMatcher and delegate all follow-up builder calls.

This seems adequate, since the EventLog-Matcher is basically used as black box,
building up more elaborate matchers from the provided basic matchers...


Spent some time again to understand how EventLog matching works.

My feelings towards this piece of code are always the same: it is
somewhat too "tricky", but I am not aware of any other technique
to get this degree of elaborate chained matching on structured records,
short of building a dedicated matching engine from scratch.

The other alternative would be to use a flat textual log (instead of
the structured log records from EventLog), but then we'd have to
generate quite intricate regular expressions from the builder,
and I'm really doubtful it would be easier and clearer....
2023-08-13 20:49:30 +02:00
6e42e81546 Activity-Lang: draft invocation verification 2023-08-01 21:42:18 +02:00
49f2e34e4c Library: extract type rebinding helper
...turns out this is entirely generic and not tied to the context
within ActivityDetector, where it was first introduced to build a
mock functor to log all invocations.

Basically this meta-function generates a new instantiation of the
template X, using the variadic argument pack from template U<ARGS...>
2023-08-01 14:52:20 +02:00
db1adb63a7 Activity-Lang: draft a diagnostic helper
...for coverage of the Activity-Language,
various invocations of unspecific functions must be verified,
with the additional twist that the implementation avoids indirections
and is thus hard to rig for tests.

Solution-Idea: provide a λ-mock to log any invocation into the
Event-Log helper, which was created some years ago to trace GUI communication...
2023-07-31 21:53:16 +02:00
26c2e835c3 Activity-Lang: setup skeleton of the activation function
- complete spec of Activity processing
- define the invocation structure
- implement basic cases of activation
2023-07-30 22:06:06 +02:00
28b3900284 Block-Flow: final adjustments from performance test (closes: #1311)
Further extensive testing with parameter variations,
using the test setup in `BlockFlow_test::storageFlow()`

- Tweaks to improve convergence under extreme overload;
  sudden load peaks are now accomodated typically < 5 sec

- Make the test definition parametric, to simplify variations

- Extract the generic microbenchmark helper function

- Documentation
2023-07-22 06:07:35 +02:00
049ca833a0 Block-Flow: optimise parameters for performance
There seems to be a ''sweet spot'' for somewhat larger Epoch sizes around 500 slots.
At least in the test setup used here, which works with a load of 200 Frames / sec,
which is significantly over the typical value of 50fps (video + audio) for simple playback.

The optimisation of averaged allocation times can not be much improved **below 30ns**.

Overall, this can be considered a good result,
since this allocation scheme does way more than just allocate memory,
it also provides a means to track dependencies and lifecycle.

__For context__:
 - we should strive at processing one frame in ~ 10ms
 - for 10 Activity records per Frame, we currently use < 0.5 µs for
   memory and dependency management in the scheduler
 - this leaves enough room for the further administrative efforts
   (priority queue, job planning, buffer management)
2023-07-21 04:34:04 +02:00
2977076b7f Block-Flow: switch to using the reworked config
BUT -> +50% runtime in -O3  (+20ns)

Investigation seems to indicate
 - that the increased (+1 Epochs, 10 -> 11) moving average
   caused the Algo to perform worse (strong effect)
 - that the Optimiser has problems with boost::rational, which however
   yields only a minute effect (+5ns), and only on the critical path

The access via Meyers Singleton has no adverse effect,
rather the new setup gives a tiny benefit (46ns -> 37ns).
Surprisingly, the increased pre-allocation has no observable effect.
2023-07-20 21:47:18 +02:00
ca502aa826 Block-Flow: introduce config through a policy mix-in
...measured running time reproduced unaltered for -O3
2023-07-20 19:28:20 +02:00
5803fed544 Block-Flow: draft for re-arranged configuration
On the long run, there will be a central Render Engine parametrisation;
some parameters can even be expected to be dynamic; thus prepare the
BlockFlow allocator to fit in with this expectation
2023-07-20 16:46:54 +02:00
14a5200cc0 Block-Flow: more runtime observation and fine-tuning
For comparison: use individual managment by refcount.
This supports the conclusion that BlockFlow is more than just a
custom allocator; it also supports a non-trivial lifetime management,
and this comes at a cost.

Playing around with various load patterns uncovers further weak spots
in the regulation mechanism. As a remedy, introduce a stronger feed-back
and especially set the target load factor from 100% -> 90%
to add some headroom to absorb intermittent load peaks

Presumably ''much more observation and fine-tuning'' will be necessary
under real-world load conditions (⟹ Ticket #1318 for later)
2023-07-19 03:29:09 +02:00
c008858d8f Block-Flow: investigate, fix and fine-tune Epoch size control
- BUG: must prevent the Epoch size to become excessive low
- Problem: feedback signal should not be overly aggressive

Fine-Tuning:
- Dose for Overflow-compensation is delicate
- Moving average and Overflow should be balanced
- ideally the compensatory actions should be one order of magnitude
  slower than the characteristic regulation time

Improvement: perform Moving-Average calculations in doubles
2023-07-18 21:23:00 +02:00
c7d6f3e24c Block-Flow: Load-Test indicates problem in Epoch control
...leading to PATHETICALLY bad timing comparison
...it seems clear that the Epoch-Step went to zero
   (which was neither anticipated, nor protected against)

However, even individual heap allocations fare surprisingly well
under full optimisation; just they don't solve our problem with
tracking dependencies; the most simplest solution that would
also fulfil this requirement would be using shared_ptr
2023-07-18 01:59:17 +02:00
c1001064e3 Block-Flow: draft Load/Stress-Test
- use a midrange load scenario
- but play this at saturation level
2023-07-17 18:36:12 +02:00
a4365a24f8 Block-Flow: feed size regulation on clean-up
Generate a signal based on actual Epoch length and
observed fill ratio, assuming even distribution of load.
2023-07-17 04:32:10 +02:00
9d040dc49c Block-Flow: compute exponential moving average
..as a heuristic to regulate optimal Epoch duration;
when Epochs are discarded, the effective fill factor can be used
to guess an Epoch duration time, which would (in hindsight)
lead to perfect usage of storage space
2023-07-17 03:00:56 +02:00
bd353d768a Block-Flow: detect and react on Epoch overflow
..using a simplistic implementation for now: scale down the
Epoch-stepping by 0.9 to increase capacity accordingly.
This is done on each separate overflow event, and will be
counterbalanced by the observation of Epoch fill ratio
performed later on clean-up of completed Epochs
2023-07-16 20:47:39 +02:00
6d75a82932 Block-Flow: introduce backlink into AllocationHandle
further implementation makes clear that the AllocationHandle,
which is the primary usage front-end, has to rely both on
services of the underlying ExtentFamily allocator, as well
as on the BlockFlow itself for managing the Epoch spacing.
2023-07-16 18:03:27 +02:00
e4b74f3ae1 Block-Flow: handle Epoch overflow
...draft of control logic, does not work correct in all cases
2023-07-16 03:06:02 +02:00
dce65104aa Block-Flow: select suitable Epoch for new allocation 2023-07-15 21:37:58 +02:00
cb2ee9466b Block-Flow: add diagnostics and define further expectations
- fix a bug in IterExplorer: when iterating a »state core« directly,
  the helper CoreYield passed the detected type through ValueTypeBindings.
  This is logically wrong, because we never want to pick up some typedefs,
  rather we always want to use the type directly returned from CORE::yield()
  Here the iterator returns an Epoch&, which itself is again iterable
  (it inherits from std::array<Activity, N>). However, it is clear
  that we must not descent into such a "flatMap" style recursive expansion

- draft a simple scheme how to regulate Epoch lengths dynamically

- add diagnostics to pinpoint a given Activity and find out into which
  Epoch it has been allocated; used to cover the allocator behaviour
2023-07-15 18:54:59 +02:00
7167ad6d96 Block-Flow: define expected behaviour for Epoch association
...how new Activities are placed into Epochs, incl. overflow
2023-07-14 05:03:01 +02:00
d0fd7f32a9 Block-Flow: verify handling of Activity records within the Epoch 2023-07-14 01:51:00 +02:00
af8f84a72d Block-Flow: complete simple use case (see #1311)
- add preliminary deadline-check (directly instead of using the Activity)
- with this shortcut, now able to implement discarding obsoleted Epochs
- Iteration and use of the underlying `ExtentFamily` is also settled by now

💡 ''Implementation concept for the allocation scheme complete and validated''
2023-07-13 19:43:22 +02:00
5055ba7144 Block-Flow: rationalise iterator usage
...with the preceding IterableDecorator refactoring,
the navigation and access to the storage extents can now be
organised into a clear progression

Allocator::iterator -> EpochIter -> Epoch&

Convenience management and support functions can then be
pushed down into Epoch, while iteration control can be done
high-level in BlockFlow, based on the helpers in Epoch
2023-07-13 18:35:10 +02:00
946f7c17f7 Block-Flow: implement opening a new Epoch
..this is the most simple case, where no Epochs are opened yet
..add diagnostics to inspect alloc count and deadlines
..add accessors for the first/last underlying Extent
2023-07-13 04:41:58 +02:00
180c6b8d84 Block-Flow: define next steps to construct
...continue to proceed test-driven
...scheduler internals turn out to be intricate and cohesive,
   and thus the only hope is to adhere to strict testing discipline
2023-07-13 01:51:21 +02:00
18904e5b58 Block-Flow: completed implementation of low-level cyclic extent storage
..verified boundary cases for expansion while retaining addresses
of currently active extents...
2023-07-12 21:55:50 +02:00
824a626c2e Block-Flow: investigate proper working of on-demand allocation
Library: add "obvious" utility to the IterExplorer, allowing to
         materialise all contents of the Pipeline into a container

...use this to take a snapshot of all currently active Extent addresses
2023-07-12 19:19:41 +02:00
f5813a1f29 Block-Flow: veryfy proper handling of extent reuse
- use a checksum to prove that ctor / dtor of "content" is not invoked
- let the usage of active extents "wrap around" so that the mem block is re-used
- verify that the same data is still there
2023-07-12 04:53:30 +02:00
6409e0eb36 Block-Flow: implement iteration and expansion of ExtentFamily
The low-level allocator is basically implemented now,
but we still need to check thoroughly that the tricky
wrap-around and expansion logic behaves sane...
(see #1311)
2023-07-11 03:52:24 +02:00
3401f18c2c Block-Flow: consider usage in ActivityTerm and rectify iteration
Iteration should just yield an Reference to an Extent,
thereby hiding all details of the actual raw storage (char[]).
This can be achieved by usind a wrapper type around a pointer
into the managing vector; from this pointer we may convert
into a vector::iterator with the trick described here

https://stackoverflow.com/a/37101607/444796


Furthermore, continued planning of the Activity-Language,
basically clarified the complete usage scenario for now;
seems all implementable right away without further difficulties
2023-07-11 01:08:26 +02:00
c1b16349f2 Block-Flow: define next steps for implementation of low-level allocator 2023-07-09 04:03:02 +02:00
ccf0710903 Block-Flow: maintain an »Epoch« within the raw allocation Extent
- the idea is to use slot-0 in each extent for administrative metadata
- to that end, a specialised GATE-Activity is placed into slot-0
- decision to use the next-pointer for managing the next free slot
- thus we need the help of the underlying ExtentFamily for navigating Extents

Decision to refrain from any attempt to "fix" excessive memory usage,
caused by Epochs still blocked by pending IO operations. Rather, we
assume the engine uses sane parametrisation (possibly with dynamic adjustment)
Yet still there will be some safety limit, but when exceeding this limit,
the allocator will just throw, thereby killing the playback/render process
2023-07-09 01:32:27 +02:00
533112a4b0 Block-Flow: provide specialised ctor notation
...now able to create instances for all the relevant Activity verbs
2023-07-07 03:41:30 +02:00
f34ecafa1a Block-Flow: consider data storage for render activities
- decision to favour small memory footprint
- rather use several Activity records to express invocation
- design Activity record as »POD with constructor«
- conceptually, Activity is polymorphic, but on implementation
  level, this is "folded down" into union-based data storage,
  layering accessor functions on top
2023-07-06 16:35:42 +02:00
4ac995548a Block-Flow: identify required API operations
- decision how to handle the Extent storage (by forced-cast)
- decision to place the administrative record directly into the Extent

TODO not clear yet how to handle the implicit limitation for future deadlines
2023-07-05 15:12:20 +02:00
022d40a8cf Block-Flow: initial draft of ExtentFamily storage
using a simple yet performant data structure.
Not clear yet if this approach is sustainable

- assuming that no value initialisation happens for POD payload
- performance trade-off growth when in wrapped-state vs using a list
2023-07-04 04:42:53 +02:00
23a6fbdf4f Scheduler: investigate modes of operation
- analysis of Activity usage
- derive possible memory management schemes
- research regarding asynchronous IO
- decision regarding the memory management scheme
2023-07-03 18:40:37 +02:00
3169ba88ad Scheduler: devise the arrangement of basic components
- define organisation of vault-layer namespaces
- define the ground plan of the scheduler implementation
2023-06-24 03:14:17 +02:00
130bc095d9 the new design takes the old name
The second design from 2017, based on a pipeline builder,
is now renamed `TreeExplorer` ⟼ `IterExplorer` and uses
the memorable entrance point `lib::explore(<seq>)`

✔
2023-06-22 20:23:55 +02:00
d109f5e1fb bye bye Monad (closes #1276)
after completing the recent clean-up and refactoring work,
the monad based framework for recursive tree expansion
can be abandoned and retracted.

This approach from functional programming leads to code,
which is ''cool to write'' yet ''hard to understand.''

A second design attempt was based on the pipeline and decorator pattern
and integrates the monadic expansion as a special case, used here to
discover the prerequisites for a render job. This turned out to be
more effective and prolific and became standard for several exploring
and backtracking algorithms in Lumiera.
2023-06-22 20:23:55 +02:00
42f4e403ac Job-Planning: rework of dispatcher and pipeline builder complete (see #1301)
An extended series of refactoring and partial rewrites resulted
in a new definition of the `Dispatcher` interface and completes
the buildup of a Job-Planning pipeline, including the ability
to discover prerequisites and compute scheduling deadlines.

At this point, I am about to ''switch to the topic'' of the `Scheduler`,
''postponing'' the completion of the `RenderDrive` until the related
questions regarding memory management and Scheduler interface are settled.
2023-06-22 03:55:09 +02:00
8c78e50730 Job-Planning: extended deadline integration test
- allow to configure the expected job runtime in the test spec
- remove link to EngineConfig and hard-wire the engine latency for now

... extended integration testing reveals two further bugs ;-)
... document deadline calculation
2023-06-21 04:04:11 +02:00
1f840730a0 Job-Planning: build and verify complete pipeline
- strip the builder
- add a terminal / front-end with convenience functions
- verify integration, incl multi-step prerequisites and deadlines
2023-06-20 01:46:44 +02:00
848bb6fb86 Job-Planning: implement handling of deadlines for prerequisites
...simple implementation
...decide *not* to cache the deadlines for now (possibly quadratic!)
...Test GREEN
2023-06-19 18:28:01 +02:00
b8309e5565 Job-Planning: define expectation for prerequisites 2023-06-19 16:58:32 +02:00
dc1bbfc918 Job-Planning: rework pipeline to enable dependency planning
This finishes the last series of refactorings; the basic concept
remains the same, but in the initial version we arranged the expander
function in the pipeline to maintain a Tuple (parent, child) for the
JobTickets. Unfortunately this turned out to be insufficient, since
JobTicket is effectively const and responsible for a complete Sement,
so there is no room to memorise a Deadline for the parent dependency.

This leads to the better idea to link the JobPlanning aggregators
themselves by parent-child references, which is possible since the
whole dependency chain actually sits in the stack embedded into the
Expander (in the pipeline)
2023-06-19 03:56:11 +02:00