Commit graph

6 commits

Author SHA1 Message Date
4e9d54e6f9 Scheduler: switch to steady-clock
Obviously the better choice and a perfect fit for our requirements;
while the system-clock may jump and even move backwards on time service
adjustments, the steady clock just counts the ticks since last boot.

In libStdC++ both are implemented as int64_t and use nanoseconds resolution
2023-10-28 20:58:37 +02:00
b93a9a7985 Job-Planning: elaborate mock setup for render job 2023-04-21 05:29:10 +02:00
555ca0bff9 Global-Layer-Renaming: rename namespaces 2018-11-15 23:55:13 +01:00
72b15b8e45 Global-Layer-Renaming: transform header include guards
btw... we could change to #pragma once
2018-11-15 23:52:02 +01:00
2d5ebcd5fa Global-Layer-Renaming: adjust header includes 2018-11-15 23:42:43 +01:00
6261779531 Global-Layer-Renaming: rearrange directories
backend -> vault
proc -> steam
gui -> stage
2018-11-15 23:28:03 +01:00
Renamed from src/backend/real-clock.hpp (Browse further)