b005df1697
Timeline: pick up work on the track drawing logic
...
...there was a long intermission, first caused by some contribution to Yoshimi,
then by a private project related to Kubernetes
2019-04-05 23:37:56 +02:00
1cf2e459c6
Timeline: consider to turn RulerTrack into a part of the systematic UI model
...
...meaing
- it can be diff mutated
- it is attached to the UI-Bus
- it has persistent presentation state
2018-12-15 06:05:18 +01:00
1452f1f022
Timeline: plan how to organise time ruler and overview ruler
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...the idea is to subsume them within a generic ruler concept
2018-12-15 03:32:57 +01:00
ad9043ae1d
Timeline: add the typical framework for custom drawing on the canvas
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see gtk-canvas-experiment.cpp
2018-12-10 00:12:53 +01:00
615796d812
Timeline: set an initial size for the canvas
2018-12-10 00:12:53 +01:00
116600b20a
Timeline: draft a concept to attack the custom layout
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the core question is: how to translate time into pixel coordinates
2018-12-10 00:12:52 +01:00
7b7ec310b3
Dispatcher: rename in accordance to the layer
...
so now we've got a "SteamDispatcher" ... cute ;-)
2018-12-10 00:12:52 +01:00
d3d7ea35ad
Global-Layer-Renaming: fix remaining textual usages and IDs in the code
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- most notably the NOBUG logging flags have been renamed now
- but for the configuration, I'll stick to "GUI" for now,
since "Stage" would be bewildering for an occasional user
- in a similar vein, most documentation continues to refer to the GUI
2018-12-10 00:09:56 +01:00
02c5809707
Global-Layer-Renaming: adjust namespace qualification
2018-11-15 23:59:23 +01:00
555ca0bff9
Global-Layer-Renaming: rename namespaces
2018-11-15 23:55:13 +01:00
72b15b8e45
Global-Layer-Renaming: transform header include guards
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btw... we could change to #pragma once
2018-11-15 23:52:02 +01:00
2d5ebcd5fa
Global-Layer-Renaming: adjust header includes
2018-11-15 23:42:43 +01:00
6261779531
Global-Layer-Renaming: rearrange directories
...
backend -> vault
proc -> steam
gui -> stage
2018-11-15 23:28:03 +01:00