Commit graph

28 commits

Author SHA1 Message Date
b7bce2a2f7 WIP defined lots of details regarding the handling of Ports 2008-01-12 18:19:37 +01:00
d255d68d35 reflect design decisions in UML, new track-MO class, start replacing tracknumber by Port 2008-01-07 18:16:03 +01:00
6d4133cefe WIP generalizing my builder tools to use the acyclic visitor.
inspired by Loki; ichthyo intends to use this pattern for typesafe visiting within the EDL too...
2007-11-27 06:40:51 +01:00
49459b4bf7 Fix inheritance of asset::Unknown, fix broken test, enable MakeClip_test 2007-11-20 05:20:01 +01:00
c58fd16edb WIP implement some Placement implementation 2007-10-22 05:15:08 +02:00
a089e5ff15 WIP maybe nailed down the design problem regarding placements now.... 2007-10-18 17:29:01 +02:00
08f10c2a2e WIP trying to get the Placement stuff right,
but seemingly still having some design mismatch...
2007-10-13 05:13:28 +02:00
06f2503e62 clarified how to handle Placements 2007-10-10 03:54:09 +02:00
83a972f846 work out the details how to handle and access the 'current session' 2007-09-27 23:07:05 +02:00
82e9519e73 WIP specify some details of the session interface and the relation of session and EDL 2007-09-27 04:45:06 +02:00
cc3d3397a7 documented the new design in more detail 2007-09-22 16:00:36 +02:00
1b40817d56 design: processing pattern
(prereq. for further implementing the builder)
2007-09-22 02:53:03 +02:00
85a8f87245 Preliminary Design of the Asset Subsystem.
While I don't want to target this complex now, I designed some of the fundamental aspects
as far as needed to be able to add Objects to the EDL and build a render graph from them.
2007-09-02 17:51:46 +02:00
91bddede45 better organization of global imports and namespaces
avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary.
document my intended use of namespaces/interfaces in the renderengine-wiki.
2007-08-09 18:51:47 +02:00
ebb4da6cc7 ** Start Coding ** Renderengine sources generated, reformatted and made compilable. 2007-08-08 04:50:02 +02:00
049c5e252b class/modelling refinements 2007-08-05 04:51:55 +02:00
814a584fa1 upgraded UML-Model to BOUML 2.29-1
To help with the conversion, which will create a bunch of new object instance nodes,
I separated out the Object diagrams into a separate use case view
2007-08-03 18:40:18 +02:00
cdeaf02431 modified BOUML generation settings to comply to GNU indentation style
This patch brings in my changed settings and the code generation setup (artifacts definition),
without any changes to the /content/ of the model
2007-07-04 05:46:08 +02:00
Christian Thaeter
3edce45b49 removed the old 'FrameProvider' provided by ichthyo 2007-06-28 03:53:33 +02:00
Christian Thaeter
0aa3e53e55 restructured browse tree 2007-06-27 20:32:03 +02:00
Christian Thaeter
7943f2fd96 put codecs/streams into render engine, make CommonLib its own package (out of backend) 2007-06-27 04:35:46 +02:00
bfbd4c9b0a fix spelling 'Explicit' (as poited out by Plouj) 2007-06-26 08:20:31 +02:00
d64e8d31a8 switch to the backported BOUML version 2.27-2
which gives us stable image links. Note 2.28 introduces major format changes and is not
bug-free at the moment, so I rather backported only the needed functionallity
2007-06-25 09:02:09 +02:00
3d209efacd UML packages reorganized (as proposed by cehteh) 2007-06-25 01:17:59 +02:00
0f66e09653 drafted details of the build process and how Automation works 2007-06-24 09:13:12 +02:00
63fc549f8a added definition tiddlers for many terms used in my design 2007-06-22 08:46:15 +02:00
2fce71d226 fix the image links, write some explanatory notes 2007-06-21 08:34:21 +02:00
4e2612576d renamed UML project to 'cinelerra3', re-genrated html doc. 2007-06-21 03:14:40 +02:00
Renamed from uml/cin3/cin3.prj (Browse further)