Actually I arried at the conclusion, that the *receiving* of
a diff representation is actually a typical double-dispatch situation.
This leads to the attempt to come up with a specialised visitor
as standard pattern to handle and apply a diff. Obviously,
we do not want the classical GoF-Visitor, but (yes, we had
that discussion allready) -- well in terms of runtime cost,
we have to deal with at least two indirections anyway;
so now I'm exploring the idea to implement one of these
indirections through a functor object, which at the same time
acts as "Tag" in the diff representation language (instead
of using an enum as tag)
- upgrade the configuration to a current version
- provide a frontpage with cross-links to other documentation
- define a set of modules; relevant classes and files can be
added to these, to create a exploration path for new readers
- fix a lot of errors in documentation comments
- use a custom configuration for the documentation pages
- tweak the navigation, the sections and further arrangements
...for the very specific situation when we want
to explore an existing data structure, and the
exploration assumes value semantics.
The workaround then is to use pointers as values.
the intention is to use this to simplify
generating render jobs based on the elaborated
dependency network of the render nodes. The key
challenge is to overcome the necessity to
store partially done evaluations as
continuation