fa5e7db2d3
WIP rewrite iteration-control logic...
2012-01-03 02:50:22 +01:00
6c01579a26
WIP draft implementation of ScopedCollection
2012-01-02 06:11:27 +01:00
e63fa6d646
Test-driven brainstorming: draft a ScopedCollection #877
2012-01-01 06:20:42 +01:00
06c7c27252
merge diagnostic facilities
2011-12-31 06:49:31 +01:00
37384f1b68
formatting wrapper/frontend: unit test pass.
...
Closes #166
2011-12-31 06:48:26 +01:00
e1b9b5b135
rewrite type selection logic to handle ptrs in the front-end
...
whew, quite a heavy rewrite, but greatly
simplifies the code and removes the necessity
to declare explicit specialisations of pointers
2011-12-31 06:48:11 +01:00
c8f46f47c9
handling of ptrs, first attempt
2011-12-31 06:47:58 +01:00
35ed2dcf5c
add more robust error handling
...
...incl handling of secondary errors
2011-12-31 06:47:38 +01:00
e838fb9799
document and cover various formatting special cases
2011-12-31 06:47:30 +01:00
0d136e2703
define explicit specialisations for primitive types
2011-12-31 06:47:03 +01:00
e054c272b6
research: detecting the possibility of a string conversion
...
find out about the corner cases of this
simplistic implementation
2011-12-31 06:46:50 +01:00
6c95c1b0e4
format-frontend: fill in missing bits of the implementation
2011-12-28 06:42:30 +01:00
dbb63ffc08
perfer STATIC_ASSERT to check for suitable placement-New buffer size
...
Still incomplete, but already this small change
detected an error in the output-designation. Cough.
2011-12-28 06:42:18 +01:00
cd3c633fc0
STATIC_ASSERT to verify guessed size
...
... and we indeed had an error: vector<bool>
is way larger than normal vectors!
2011-12-28 06:41:47 +01:00
962c789a05
a horrible hack to guess the size of boost::format
...
...without actually including the boost/format.hpp
This saves us a lot of compilation time and debug code size
2011-12-28 06:41:37 +01:00
ce6fbe5f0f
define how to pick the correct specialisation
...
some basic types are passed on directly;
for those, we use explicit specialisations
in the implementation file, and a traits template
to mark those cases in the header.
custom types with custom string conversion will
be converted to string; everything else
just becomes a type id
2011-12-27 07:45:25 +01:00
6e4883bcf1
add stub definitions to pass compilation
2011-12-27 07:45:16 +01:00
545d9ea82b
WIP draft frontend for diagnostic output ( #166 )
2011-12-27 07:45:07 +01:00
89928bc447
refactor format-util: simplify picking the right specialisation
2011-12-27 07:44:59 +01:00
50885a065b
move asside lib/format.hpp
...
...to make room for a new more specialised header
2011-12-27 07:44:49 +01:00
24a8d6a926
generalised diagnostic context passes unit test
2011-12-24 05:57:28 +01:00
5498ace9fc
WIP define a unit-test for diagnostic context stack
2011-12-24 05:57:11 +01:00
87f7a8f6e8
unit test to cover thread-local helper
2011-12-24 05:55:31 +01:00
451b0abec5
spelling and typos
2011-12-24 05:48:31 +01:00
bda0dea990
clarify the relation of PlayProcess, CalcStream and EngineFacade
2011-12-17 02:20:48 +01:00
8362145039
spelling and comments
2011-12-10 03:13:45 +01:00
477b443191
implement diagnostic OutputSlot simple frame tracking
...
...should be enough to run tests against the OutputSlot interface
2011-12-09 01:03:02 +01:00
e7ae9a3082
introduce marker time values to designate corner cases
2011-12-09 01:00:50 +01:00
aef3d50ffd
implement basics of the diagnostic OutputSlot
...
...specific diagnostic facilities still lacking
2011-12-08 23:02:19 +01:00
7fd28e23eb
cleanup configflags to use uint instead of char
...
using char for those flag template parameters
was never a good idea. It won't save us any space
and makes debugging harder
2011-12-03 03:16:08 +01:00
d9f84a9bfd
clean up lib/meta namespaces
2011-12-03 03:15:59 +01:00
b2d6074097
cleanup test includes
2011-12-02 21:34:29 +01:00
b9d1899486
cleanup: rectify Proc-Layer namespaces (II)
2011-12-02 17:50:44 +01:00
eb79a00cf4
cleanup: rectify Proc-Layer namespaces (I)
2011-12-02 16:10:03 +01:00
89a9202c6c
cleanup: remove precompiled headers
...
we don't need them and they even tend to
increase build times due to unnecessary
compound-includes at some core headers
2011-12-01 23:32:34 +01:00
2fce2b1c8d
make ctor-tracking test::Dummy more widely usable
2011-11-25 22:05:12 +01:00
0a1256f4e3
cover and verify detaching from ScopedPtrVect
2011-11-19 21:41:50 +01:00
13b795016b
comment rewording
2011-11-19 18:01:48 +01:00
5947e0e3e1
allow to detach an object managed by ScopedPtrVect
2011-11-19 17:48:04 +01:00
1f966a02ec
some rather tricky adjustments to PtrDerefIter
...
...allowing to use that custom iterator together
with STL algorithms
2011-11-19 17:46:24 +01:00
ca689ae5e0
WIP some musing about building an option monad
2011-11-18 01:24:43 +01:00
c8458ab397
improved diagnostics
2011-11-07 00:50:03 +01:00
9c04637aea
fix misspelling in library
2011-10-23 02:44:52 +02:00
b39edad306
clean-up some additional mentions of boost::ref
2011-10-22 21:45:59 +02:00
606251749e
fix time::Control should properly include <tr1/functional>
2011-10-22 21:45:40 +02:00
65b309e5cb
Testsuite: automatically seed the random number generator
2011-10-21 01:09:12 +02:00
011afa4be8
fix: ubiquitous constant defined in header
...
..resulting in that global constant being allocated a gazillion times
2011-10-15 23:41:31 +02:00
1627698911
implement hash function for functor obejects. Unit-test pass
2011-10-14 14:49:55 +02:00
6baadbaef0
draft a workaround for hashing functor objects
2011-10-14 03:54:22 +02:00
f505c46d1d
finish simple allocator frontend. Unit-test pass
2011-09-25 19:26:12 +02:00
5350ef6dbe
split off and test-cover simple typelist utils
...
these simple utils (length of typelist, maximum size
containment test) are mostly not used in conjunction
with the more elaborate typelist manipulatino utils.
Moreover, we lacked a dedicated unit test
2011-09-25 19:26:11 +02:00
057f32e15b
rename the typelist-manipulation header
2011-09-25 19:26:09 +02:00
db2b02f0c5
define a front-end for explicit allocations
...
...currently just defined by forwarding
to std::allocator
2011-09-25 19:26:09 +02:00
0706b83a46
fix a warning
2011-09-25 19:26:04 +02:00
d1b6f7a57b
polymorphic value builder functions: how to take arguments
...
Previously, I've added an additional '&' to be able
to pass references without much ado. This turned out
to be problematic when using constant values at the
invocation site. Well. C++ has really a fixation
ont passing things by value. This is fine, but
doesn't play so well at times when passing smart-ptrs
or similar ref-counting stuff, especially when we just
want to *use* the handle, not store it away.
Essentially the same situation as with for_each
Bottom line: from now on, we need to state the
template parameter for such arguments explicitly,
or just accept the overhead of creating an additional
transient copy of the smart-ptr.
2011-09-25 19:26:03 +02:00
1e7da409bb
Fix logic error uncovered by GCC 4.4
...
benefits of using a newer compiler, yay!
Explanation: the Link<...> template combines
various policy templates and exposes a set
of functions, which can be bound as functor
into an concrete time::Control instance.
Actually, we need to mix in only the Mutation
baseclass, because we just want to inherit
the privilege to change time values, which
are otherwise immutable. We don't need to
mix in the Mutator template anymore (this
was a leftover from an earlier design)
2011-09-25 19:26:02 +02:00
f46cc26851
factor out convenience shortcut
...
transform iterator and wrap result into IterSource
2011-09-25 19:25:59 +02:00
a19562942c
further considerations regarding output and output slots
2011-09-25 19:25:57 +02:00
1b0cb56dcc
implement PlayOut subsystem and draft OutputDirector
2011-09-25 19:25:55 +02:00
971dea6f6a
PlayService: basic definition and link to facade
2011-09-25 19:25:55 +02:00
2099ecbcac
finish and comment the new time::Control facility
2011-09-25 19:25:55 +02:00
f4d0d23e48
clean up leftovers from the first implementation attempts
2011-09-25 19:25:54 +02:00
fec2d25b52
additional quantisation and duration canges covered and passing test
2011-09-25 19:25:54 +02:00
15a3694cca
more complete unit test pass
2011-09-25 19:25:54 +02:00
b54cd2c722
cont. defining time::Control special cases
...
the refactoring seems to work out OK, was able
to cover all the cases defined thus far....
2011-09-25 19:25:53 +02:00
9bd96a1b19
time-entities refactoring: Duration isn't an Offset
...
removed that inheritance relation; it was a typical
example of abusing inheritance and violated the
Liscov substitution principle. It is sufficient
to allow promotion of an offset into a Duration.
Note: Duration is the time metric
2011-09-25 19:25:53 +02:00
7c5f18643b
cont. reworking based on that idea; refactor mutation base cases
2011-09-25 19:25:53 +02:00
d39ae8afc6
idea for better organisation of the template specialisations
2011-09-25 19:25:53 +02:00
a8fd0bf7c5
better avoid throwing and use a default time grid in some cases
2011-09-25 19:25:53 +02:00
47afbbeab0
first attempt towards covering the various special cases
...
the intention is to generate most combinations from
generic template cases, but to define the difficult
cases by explicit specialisation
2011-09-25 19:25:53 +02:00
eed2b0f320
time::Control simple unit test pass
2011-09-25 19:25:52 +02:00
c96cd66688
draft implementation for time change and propagation
2011-09-25 19:25:52 +02:00
27533c3bb9
WIP darft usage for the new time::Control (life change) element
2011-09-25 19:25:52 +02:00
ae36b2d941
stubs and adjustments to get it through the compiler
2011-09-25 19:25:52 +02:00
786ecbe829
WIP draft test helper for generating test cases (Cartesian product)
2011-09-25 19:25:51 +02:00
eb5e0ab9ff
WIP: start building a Test for time::Control. Need Cartesian product of cases...
2011-09-25 19:25:51 +02:00
9004818d63
further planning the features of time::Change
2011-09-25 19:25:51 +02:00
4731afefb8
continue drafting the Player control elements -- life timevalue changes
2011-09-25 19:25:50 +02:00
20f95ca26f
draft the player facade interface
2011-09-25 19:25:50 +02:00
4a53ef4cd0
Clean-up: change some long standing TODOs into tickets
...
makes the test logs way more readable
Believe me: no one will ever notice a "TODO"
entry in the logs, when it showed up for
more than some months.
Thus I've created some new tickets, mostly
tagged as "QA" and placed the ticket number
at the corresponding locations in the source
2011-09-25 19:16:33 +02:00
Stefan Kangas
e34bb5ead1
Fix autotool build again, still fails on setup.ini
2011-09-15 04:35:08 +02:00
49d5a9592a
Fix drop-frame: remove float framerate
2011-05-21 07:09:22 +02:00
36cfaaa14d
REVERT tmpbuf implementation to the state of July.2010 ( bc989dab)
...
The new implementation provides differentiated buffers,
but is still buggy and causes double free alarms on shutdown
See Ticket #683
2011-05-21 06:52:39 +02:00
12f43078a2
fix some names
2011-05-20 02:17:20 +02:00
4b4fcb0c80
use (and verify) this with the MediaAccessMock_test
2011-05-20 02:02:14 +02:00
e5e6264493
technique to install a mock service temporarily
2011-05-19 23:21:50 +02:00
a207a9f003
adapt Media-Access (+Mock) to include an overall Duration
2011-05-18 01:37:33 +02:00
042598f04c
adapt Core + Proc to use the new Time framework
2011-05-16 08:37:36 +02:00
ef126283eb
add symbolic constant for "neutral" time.
...
Note: it's rather arbitrary choosen,
because any time grid can define its own origin.
You must not assume that the origin of any time axis
is located at Time::ZERO !!
2011-05-16 04:37:03 +02:00
481875a78a
add check for time point contained in TimeSpan
2011-05-16 04:02:26 +02:00
b9861ef88f
WIP completely remove the old Time wrapper
2011-05-15 22:51:02 +02:00
ee5c9910e1
dry-run: switch the lumitime-test.cpp to use the new Time framework
2011-05-15 22:10:26 +02:00
99bf3c6d81
join with latest work on timecodes and frame quantisation
...
Merge branch 'timequant' into gui
2011-05-15 04:28:20 +02:00
4bf53bba0f
code unit test to demonstrate full time/timecode usage cycle
2011-05-15 04:19:27 +02:00
f85c86d6c8
parsing fractional seconds: unit test pass
2011-05-15 04:19:27 +02:00
c7bb7154a7
draft a test to cover parsing of timecode values
2011-05-15 04:19:27 +02:00
6b1b6cb805
draft how to integrate parsing of timecode formats
2011-05-15 04:19:27 +02:00
3139fb7f1e
more 64/32bit fun
2011-05-15 04:19:27 +02:00
10215948a5
Fix another 64/32bit loss-of-precision problem
2011-05-15 04:19:26 +02:00
ccd40c3fee
better use a dedicated 'materialise' operation on the Quantiser
2011-05-15 04:19:26 +02:00