Commit graph

9 commits

Author SHA1 Message Date
f9d8f6eb55 ClipDisplay: draft desired properties of the ViewHook helper
...which serves to solve the problem with Canvas access.
Basically we do not want each and every Clip widget to be aware of the concrete canvas implementation widget;
and in addition, automated removal of widgets from the Canvas seems desirable
2019-09-30 02:49:02 +02:00
f6e5886348 Library: complete test coverage of VerbPack 2019-06-11 02:40:20 +02:00
116600b20a Timeline: draft a concept to attack the custom layout
the core question is: how to translate time into pixel coordinates
2018-12-10 00:12:52 +01:00
d3d7ea35ad Global-Layer-Renaming: fix remaining textual usages and IDs in the code
- most notably the NOBUG logging flags have been renamed now
 - but for the configuration, I'll stick to "GUI" for now,
   since "Stage" would be bewildering for an occasional user
 - in a similar vein, most documentation continues to refer to the GUI
2018-12-10 00:09:56 +01:00
02c5809707 Global-Layer-Renaming: adjust namespace qualification 2018-11-15 23:59:23 +01:00
555ca0bff9 Global-Layer-Renaming: rename namespaces 2018-11-15 23:55:13 +01:00
72b15b8e45 Global-Layer-Renaming: transform header include guards
btw... we could change to #pragma once
2018-11-15 23:52:02 +01:00
2d5ebcd5fa Global-Layer-Renaming: adjust header includes 2018-11-15 23:42:43 +01:00
6261779531 Global-Layer-Renaming: rearrange directories
backend -> vault
proc -> steam
gui -> stage
2018-11-15 23:28:03 +01:00