Commit graph

1977 commits

Author SHA1 Message Date
5d0c2b6d2c DI: special solution for singletons with private default ctor
...which declare DependencyFactory as friend.
Yes, we want to encourrage that usage pattern.

Problem is, std::is_constructible<X> gives a misleading result in that case.
We need to do the instantiation check within the scope of DependencyFactory
2018-03-30 06:48:34 +02:00
b3d18c1a74 DI: rework dependency-injection configuration in terms of the new DependencyFactory
why is this so damn hard to get right?
2018-03-30 05:56:53 +02:00
88e37d5681 DI: draft new version of the DependencyFactory
...this time to abstract out most of the low-level functionality from lib::Depend
2018-03-29 21:48:34 +02:00
5fc85df385 DI: inline into lib::Depend to obsolete InstanceHolder
but now we've got two factory functors.
So there is yet more potential for simplification & refactoring
2018-03-29 16:57:55 +02:00
c3e149028f DI: draft towards unified use of the singleton holder
ideally we want
 - just a plain unique_ptr
 - but with custom deleter delegating to lib::Depend
 - Depend can be made fried to support private ctor/dtor
 - reset the instance-ptr on deletion
 - always kill any instance
2018-03-28 03:27:05 +02:00
d6786870f3 DI: port the old Singleton unit tests
all these tests are ported by drop-in replacement
and should work afterwards exactly as before (and they do indeed)

A minor twist was spotted though (nice to have more unit tests indeed!):
Sometimes we want to pass a custom constructor *not* as modern-style lambda,
but rather as direct function reference, function pointer or even member
function pointer. However, we can not store those types into the closure
for later lazy invocation. This is basically the same twist I run into
yesterday, when modernising the thread-wrapper. And the solution is
similar. Our traits class _Fun<FUN> has a new typedef Functor
with a suitable functor type to be instantiated and copied. In case of
the Lambda this is the (anonymous) lamda class itself, but in case of
a function reference or pointer it is a std::function.
2018-03-26 07:54:16 +02:00
f4195c102a DI: document relation to lifecylce and lifecycle events in general 2018-03-26 02:28:49 +02:00
942bad5d0a DI: document the reworked Singleton / Dependency-Factory
- polish the text in the TiddlyWiki
 - integrate some new pages in the published documentation
   Still mostly placeholder text with some indications
 - fill in the relevant sections in the overview document
 - adjust, expand and update the Doxygen comments

TODO: could convert the TiddlyWiki page to Asciidoc and
      publish it mostly as-is. Especially the nice benchmarks
      from yesterday :-D
2018-03-25 09:33:57 +02:00
d78211a9a1 DI: implement C++11 solution of Double-Checked-Locking with std::atomic + Mutex
This solution is considered correct by the experts.

Regarding the dependency-configuration part, we do not care too much about performance
and use the somewhat slower default memory ordering constraint
2018-03-24 11:02:44 +01:00
f05ec78e08 DI: benchmark Double-Checked-Locking with Mutex
This is essentially the solution we used since start of the Lumiera project.
This solution is not entirely correct in theory, because the assignment to the
instance pointer can be visible prior to releasing the Mutex -- so another thread
might see a partially initialised object
2018-03-24 11:02:44 +01:00
ff256d9e57 DI: benchmark naive lock protected access
...which gives us the dramatic numbers we'd expect.
Especially the multithreaded variant contends drastically
2018-03-24 11:02:43 +01:00
d2dababf5c DI: benchmark dependency-factory with unprotected lazy init
NOT threadsafe.
Indeed, crashed several times during the multithreaded benchmark runs
2018-03-24 08:29:39 +01:00
69f21d96af DI: prepare benchmark of reference cases
_not_ using the dependency factory, rather direct access

 - to a shared object in the enclosing stack frame
 - to a heap allocated existing object accessed through uniqe_ptr
2018-03-24 07:48:59 +01:00
685a9b84ee Library: replace boost::noncopyable by our own library solution
Benefits
 - get rid of yet another pervasive Boost dependency
 - define additional more fine grained policies (move only, clonable)
2018-03-24 05:35:13 +01:00
8cb67fd9fa Library: inline the thread operation when possible
The Lumiera thread-wrapper accepts the operation to be performed
within the new thread as a function object, function reference or lambda.
Some of these types can be directly instantiated in the threadMain
function, and thus possibly inlined altogether. This is especially
relevant for Lambdas. OTOH, we can not instantiate function references
or bound member functions; in those cases we fall back to using a
std::function object, possibly incurring heap allocations.
2018-03-24 02:19:49 +01:00
31539f00c8 Library: a function for performing multithreaded microbenchmarks 2018-03-24 01:58:34 +01:00
364dcd5291 DI: verify and improve static sanity checks
esp. for subclass instance creation from within a lambda
2018-03-22 21:43:19 +01:00
d9af3abb0f DI: implement creating singleton from arbitrary (user provided) closure/functor/lambda
this is quite an ugly feature, but I couldn't come up with
any convincing argument *not* to implement it (and its low hanging fruit)
2018-03-22 06:53:56 +01:00
e74576f6b0 DI: pass-through arbitrary arguments for initialisation of a ServiceInstance
...this part is a no-brainer.
However, it is not clear yet if we can (and want to) do something similar for deferred (lazy) instance creation
2018-03-22 04:19:33 +01:00
5c39498929 DI: clean-up and document the TDD test
...written as byproduct from the reimplementation draft.

NOTE there is a quite similar test from 2013, DependencyFactory_test
For now I prefer to retain both, since the old one should just continue
to work with minor API adjustments (and thus prove this rewrite is a
drop-in replacement).

On the long run those two tests could be merged eventually...
2018-03-19 05:34:27 +01:00
83476b3ef1 DI: Reworked dependency-factory implementation draft complete -- move into library headers
This is a complete makeover of our lib::Depend and lib::DependencyFactory templates.
While retaining the basic idea, the configuration has been completely rewritten
to favour configuration at the point where a service is provided rather,
than at the point where a dependency is used.

Note: we use differently named headers, so the entire Lumiera
code base still uses the old implementation. Next step will be
to switch the tests (which should be drop-in)
2018-03-19 03:46:49 +01:00
533ed45d8b DI: expand the concept of our dependency factory to handle service instances (#1086)
Most dependencies within Lumiera are singletons and this approach remains adequate.
Singletons are not "EVIL" per se. But in some cases, there is an explicit
lifecycle, managed by some subsystem. E.g. some GUI services are only available
while the GTK event loop is running.

This special case can be integrated transparently into our lib::Depend<TY> front-end,
which defaults to creating a singleton otherwise.
2018-03-11 03:20:21 +01:00
e1dd88970c Library: enable the STL algorithms to work with "Lumiera Forward Iterators"
especially std::find is relevant here.
I consider this only a preliminary solution and need to think it over
more in detail. But, judging from the description given in

http://en.cppreference.com/w/cpp/iterator

and

http://en.cppreference.com/w/cpp/concept/InputIterator

...the standard concept of "input iterator" seems to be closest to our
own concept, albeit it requires things like post increment, and a
reference_type convertible to value_type -- requirements we do not
necessarily support with our more limited "Lumiera Forward Iterator"
2018-02-16 06:48:52 +01:00
136e78d023 DockAccess: decide on next steps towards integration (#1126) 2018-02-01 23:08:43 +01:00
b6961e8f03 DockAccess: better pass functor as const& into partial application
seems to be the most orthogonal way to strip adornments from the SIG type
Moreover, we want to move the functor into the closure, where it will be stored anyay.
From there on, we can pass as const& into the binder (for creating the partially closed functor)
2018-01-13 00:58:08 +01:00
5dea8eea1f DockAccess: draft how the partial application-builder for the DSL might work
...but not yet able to get it to compile.
Problem seems to be the generic lambda, which is itself a template.
Thus we need a way to instantiate that template with the correct arguments
prior to binding it into a std::function

been there, seen that recently (-> TreeExplorer, the Expander had a similar problem)
2018-01-12 05:50:01 +01:00
ef74527f6b DOC: eliminate spurious mentions of tr1:: 2018-01-12 03:03:25 +01:00
7434212ecf UI-Coordinates: allow for noexcept move construction 2018-01-06 03:38:52 +01:00
9d0186a8d6 Navigator: implement core of the matching algo 2018-01-02 14:03:04 +01:00
3598e07c59 Navigator: draft skeletton of the patch matching algo 2018-01-02 00:57:41 +01:00
416d6c7b01 TreeExplorer: delayed expansion implemented and unit test PASS 2018-01-01 18:23:04 +01:00
d5ae52e558 UI-Coordinates: design implementation of the patch matching algorithm
...which indicates that we need some additional functionality from TreeExplorer
2017-12-31 21:05:15 +01:00
1a6cac9d66 UI-Coordinates: fix potential segfault
...when truncating to a position within the inline part, yet behind the actual end
2017-12-27 01:57:15 +01:00
33ea1ebb79 Navigator: work around the clumsy design of IterExplorer (#1125)
yet some more trickery to get around this design problem.
I just do not want to rework IterSource right now, since this will be
a major change and require more careful consideration.

Thus introduce a workaround and mark it as future work

Using this implementation, "child expansion" should now be possible.
But we do not cover this directly in Unit test yet
2017-12-26 04:49:59 +01:00
30a90166fb X-mas: switch demo-Child-Iterator to the new framework
...passes all the existing unit tests!
2017-12-24 23:30:22 +01:00
2ea2d38cb2 Navigator: build iterator front-end based on the new TreeExploer capabilities
...but not yet switched into the main LocationQuery interface,
because that would also break the existing implementation;
recasting this implementation is the next step to do....
2017-12-24 04:48:07 +01:00
d653937465 TreeExplorer: allow to call through an IterSource based API for child-expansion
...which basically allows us to return any suitable implementation
for the child iterator, even to switch the concrete iteration on each level.
We need this flexibility when implementing navigation through a concrete UI
2017-12-24 03:28:40 +01:00
f05b3f56c0 Library/IterSource: allow for mix-in extension of the IterSource interface
...at least when using a wrapped Lumiera Iterator as source.
Generally speaking, this is a tricky problem, since real mix-in interfaces
would require the base interface (IterSource) to be declared virtual.

Which incurres a performance penalty on each and every user of IterSource,
even without any mix-in additions. The tricky part with this is to quantify
the relevance of such a performance penalty, since IterSource is meant
to be a generic library facility and is a fundamental building block
on several component interfaces within the architecture.
2017-12-23 18:55:26 +01:00
64ba7bf372 TreeExplorer: now able to pick up and wrap an IterSource 2017-12-23 18:32:25 +01:00
9f171682ce Navigator: resolve problem with including anonymous namespace
...yet I do not want to move all of the traits over into the
publicly visible lib::iter_explorer namespace -- I'm quite happy
with these traits being clearly marked as local internal details
2017-12-23 00:42:18 +01:00
08489b5900 Library: avoid spurious copy in string-join
surprise: the standard for-Loop causes a copy of the iterator.
From a logical POV this is correct, since the iterator is named,
it can not just be moved into the loop construct and be consumed.

Thus: write a plain old-fashioned for loop and consume the damn thing.
So the top-level call into util::join(&&) decides, if we copy or consume
2017-12-17 03:15:18 +01:00
1fdeb08f19 TreeExplorer: finished and unit test PASS
several extensions and convenience features are conceivable,
but I'll postpone all of them for later, when actual need arises

Note especially there is one recurring design challenge, when creating
such a demand-driven tree evaluation: more often than not it turns out
that "downstream" will need some information about the nested tree structure,
even while, on the surfice, it looks as if the evaluation could be working
completely "linearised". Often, such a need arises from diagnostic features,
and sometimes we want to invoke another API, which in turn could benefit
from knowing something about the original tree structure, even if just
abstracted.

I have no real solution for this problem, but implementing this pipeline builder
leads to a pragmatic workaround: since the iterator already exposes a expandChildren(),
it may as well expose a depth() call, even while keeping anything beyond that
opaque. This is not the clean solution you'd like, but it comes without any
overhead and does not really break the abstraction.
2017-12-17 03:02:00 +01:00
7ed1948a89 TreeExplorer: refactor to make depth() reflect the logical expansion depth
...so sad.
The existing implementation was way more elegant,
just it discarded an exahusted parent element right while in expansion,
so effectively the child sequence took its place. Resolved that by
decomposing the iterNext() operation. And to keep it still readable,
I make the invariant of this class explicit and check it (which
caught yet another undsicovered bug. Yay!)
2017-12-16 19:21:22 +01:00
add5046c6e TreeExplorer: maybe pragmatic workaround for the remaining design problem
instead of building a very specific collaboration,
rather just pass the tree depth information over the extended iterator API.
This way, "downstream" clients *can* possibly react on nested scope exploration
2017-12-16 06:18:44 +01:00
46287dac0e TreeExplorer: Monads are of limited usefulnes
...and there is a point where to stop with the mere technicalities,
and return to a design in accordance with the inner nature of things.

Monads are a mere technology, without explicatory power as a concept or pattern

For that reason
 - discard the second expansion pattern implemented yesterday,
   since it just raises the complexity level for no given reason
 - write a summary of my findings while investigating the abilities
   of Monads during this design excercise.
 - the goal remains to abandon IterExplorer and use the now complete
   IterTreeEplorer in its place. Which also defines roughly the extent
   to wich monadic techniques can be useful for real world applications
2017-12-11 02:21:32 +01:00
4ef1801a6f TreeExplorer: draft how depth-first-to-leafs might be implemented
...it can sensibly only be done within the Expander itself.
Question: is this nice-to-have-feature worth the additional complexity
of essentially loading two quite distinct code paths into a single
implementation object?

As it stands, this looks totally confusing to me...
2017-12-11 02:20:15 +01:00
4d21baea6b Bugfix: rectify a moronic tuple type rebinding introduced with #988
At that time, our home-made Tuple type was replaced by std::tuple,
and then the command framework was extended to also allow command invocation
with arguments packaged as lib::diff::Record<GenNode>

With changeset 0e10ef09ec
A rebinding from std::tuple<ARGS...> to Types<ARGS> was introduced,
but unfortunately this was patched-in on top of the existing Types<ARGS...>
just as a partial specialisation.

Doing it this way is especially silly, since now this rebinding also kicks
in when std::tuple appears as regular payload type within Types<....>

This is what happened here: We have a Lambda taking a std::tuple<int, int>
as argument, yet when extracting the argument type, this rebinding kicks in
and transforms this argument into Types<int, int>
Oh well.
2017-12-11 02:20:15 +01:00
13d32916ee TreeExplorer: implement simple auto-expansion
...just expand children instead of normal iteration;
works out of the box, since expansion itself performs a iteration step.
2017-12-10 00:24:36 +01:00
fd5d44f6ca TreeExplorer: draft next case -- auto-expand children
this leads to either unfolding the full tree depth-first,
or, when expanding eagerly, to delve into each sub-branch down to the leaf nodes

Both patterns should be simple to implement on top of what we've built already...
2017-12-09 19:42:22 +01:00
e242053620 TreeExplorer: document wrapping into IterSource 2017-12-09 18:41:35 +01:00
c7e37c29e6 TreeExplorer / IterSource: document design mismatch (-> Ticket #1125)
IterSource should be refactored to have an iteration control API similar to IterStateWrapper.
This would resolve the need to pass that pos-pointer over the abstraction barrier,
which is the root cause for all the problems and complexities incurred here
2017-12-09 06:24:57 +01:00
d56c2295ae TreeExplorer: fix remaining problem and get the test to pass
...but for now the price is that we need to punch a hole into IterAdapter.
And obviously, this is all way to tangled and complex on implementation level.
2017-12-09 04:30:17 +01:00
7f6bfc1e45 TreeExplorer: implement wrapping opaquely into an IterSource 2017-12-09 01:17:50 +01:00
681cfbfd8c TreeExplorer: add warning due to the moving builder operations
this was a design decision, but now I myself run into that obvious mistake;
thus not sure if this is a good design, or if we need a dedicated operation
to finish the builder and retrieve the iterable result.
2017-12-08 05:34:28 +01:00
ce1ee71955 TreeExplorer: clarify base initialisation
as it turned out, when "inheriting" ctors, C++14 removes the base classes' copy ctors.
C++17 will rectify that. Thus for now we need to define explicitly that
we'll accept the base for initialising the derived. But we need do so
only on one location, namely the most down in the chain.
2017-12-08 05:32:04 +01:00
aa008d6d4a TreeExplorer: draft my requirements for packaging a TreeExplorer pipeline as IterSource
Since this now requires to import iter-adapter-stl.hpp and iter-source.hpp
at the same time, I decided to drop the convenience imports of the STL adapters
into namespace lib. There is no reason to prefer the IterSource-based adapters
over the iter-adapter-stl.hpp variants of the same functionality.
Thus better always import them explicitly at usage site.


...actual implementation of the planned IterSource packaging is only stubbed.
But I needed to redeclare a lot of ctors, which doesn't seem logical
And I get a bad function invocation from another test case which worked correct beforehand.
2017-12-07 05:48:36 +01:00
160a5e5465 TreeExplorer: cover further flavours of predicate definition 2017-12-07 02:19:19 +01:00
e9e7004a2e TreeExplorer: simple implementation based on eager pulling and an Invariant
lazy pulling would require us to store an additional bool
(the way the FilterIterator from itertools does)
2017-12-07 02:19:14 +01:00
2eacde7f2c TreeExplorer: draft the filter operation
should be low hanging fruit now....
2017-12-06 02:33:32 +01:00
085b304a38 TreeExplorer: finish test coverage of expand+transform 2017-12-06 02:02:22 +01:00
9e9c6c3ec6 TreeExplorer: solve refresh-problem when expanding children
We need a way for higher layers to discard their caching and re-evaluate,
once some expansion layer was invoked to replace the current element with
its (functionally defined) "children" -- otherwise the first child will
remain obscured by what was there beforehand.

Solution is to pass such manipulation calls through the full chain of
decorators, allowing them to refresh themselves when necessary. To achieve
that technially, we add a base layer to absorb any such call passed down
through the whole decorator chain -- since we can not assume that the
parent, the original source core implements those manipualation calls
like expandChildren()
2017-12-06 00:43:43 +01:00
b8cf274de6 Refactoring: extract new duck detectors
due to switching from ADL extension points to member functions,
we now need to detect a "state core" type in a different fashion.
The specific twist is that we can not spell out the full signature
in all cases, since the result type will be formed as a consequence
of this type detection. Thus there are now additional detectors to
probe for the presence of a specific function name only, and the
distinction between members and member functions has been sharpened.
2017-12-05 06:05:33 +01:00
52edf7d930 Refactoring: switch IterStateWrapper to member function based API
Considering the fact that we are bound to introduce yet another iteration control function,
because there is literally no other way to cause a refresh within the IterTreeExplorer-Layers,
it is indicated to reconsider the way how IterStateWrapper attaches to the
iteration control API.

As it turns out, we'll never need an ADL-free function here;
and it seems fully adequate to require all "state core" objects to expose
the API as argument less member function. Because these reflect precisely
the contract of a "state core", so why not have them as member functions.
And as a nice extra, the implementation becomes way more concise in
all the cases refactored with this changeset!

Yet still, we stick to the basic design, *not* relying on virtual functions.
So this is a typical example of a Type Class (or "Concept" in C++ terminology)
2017-12-05 03:28:00 +01:00
ca270028a9 TreeExplorer: transform-operation implemented and covered in test 2017-12-04 04:34:27 +01:00
b5453cc429 TreeExplorer: reimplementation with simpler design
- always layer the TreeExplorer (builder) on top of the stack
- always intersperse an IterableDecorator in between adjacent layers
- consequently...
  * each layer implementation is now a "state core"
  * and the source is now always a Lumiera Iterator

This greatly simplifies all the type rebindings and avoids the
ambiguities in argument converison. Basically now we can always convert
down, and we just need to pick the result type of the bound functor.

Downside is we have now always an adaptation wrapper in between,
but we can assume the compiler is able to optimise such inline
accessors away without overhead.
2017-12-04 04:34:26 +01:00
e58e4553f4 TreeExplorer: make the Core -> Core design work, kind of
...yet this seems like a rather bad idea,
it breeds various problems and requires arcane trickery to make it fly

==> abandon this design
==> always intersperse an IterableDecorator between each pair of Layers
2017-12-04 04:34:24 +01:00
94d5801712 Library: add move-support to ItemWrapper
...especially relevant in the context of TreeExplorer,
where the general understanding is that the "Data Source" (whatever it is)
will be piggy-backed into the pipeline builder, and this wrapping is
conceived as being essentially a no-op.

It is quite possible we'll even start using such pipeline builders
in concert with move-only types. Just consider a UI-navigator state
hooked up with a massive implementation internal pointer tree attached
to all of the major widgets in the UI. Nothing you want to copy in passing by.
2017-12-04 04:26:43 +01:00
1df77cc4ff Library: investigate and fix an insidious problem with move-forwarding (util::join / transformIter)
As it turned out, we had two bugs luring in the code base,
with the happy result of one cancelling out the adverse effects of the other

:-D

 - a mistake in the invocation of the Itertools (transform, filter,...)
   caused them to move and consume any input passed by forwarding, instead
   of consuming only the RValue references.
 - but util::join did an extraneous copy on its data source, meaning that
   in all relevant cases where a *copy* got passed into the Itertools,
   only that spurious temporary was consumed by Bug #1.

(Note that most usages of Itertools rely on RValues anyway, since the whole
point of Itertools is to write concise in-line transformation pipelines...)

*** Added additional testcode to prove util::stringify() behaves correct
    now in all cases.
2017-12-04 04:23:30 +01:00
63a49bccfd Library: define string conversion trait more precisely
It is pointless to include pointers....
A pointer to string is not "basically a string",
and char is handled explicitly anyway.
2017-12-04 03:53:36 +01:00
c65c5f812b Library: put the new type rebinding trait into general use
Obsoletes and replaces the ad-hoc written type rebindings from
iter-adapter and friends. The new scheme is more consistent and does
less magic, which necessitates an additional remove_pointer<IT> within
the iterator adaptors. Rationale is, "pointer" is treated now just as
a primitive type without additional magic or unwrapping, since it is
impossible to tell generically if the pointer or the pointee was
meant to be the "value"
2017-12-02 02:51:51 +01:00
847593f18b Investigation: resolve the mystery and fix the problem
Oh well.
This kept me busy a whole day long -- and someone less stubborn like myself
would probably supect a "compiler bug" or put the blame on the language C++

So to stress this point: the compiler behaved CORRECT

Just SFINAE is dangerous stuff: the metafunction I concieved yesterday requires
a complete type, yet, under rather specific circumstances, when instantiating
mutually dependent templates (in our case lib::diff::Record<GenNode> is a
recursive type), the distinction between "complete" and "incomplete"
becomes blurry, and depends on the processing order. Which gave the
misleading impression as if there was a side-effect where the presence
of one definition changes the meaning of another one used in the same
program. What happened in fact was just that the evaluation order was
changed, causing the metafunction to fail silently, thus picking
another specialisation.
2017-12-02 02:51:51 +01:00
b104508685 Library: extract type diagnostics test helpers 2017-12-01 03:51:54 +01:00
674201f5ea Library: finish new form of the type rebinding trait 2017-12-01 03:25:51 +01:00
1047f2f245 Library: decide on the overall shape of the type rebinding helper
- we do strip references
- we delegate to nested typedefs

Hoever, we do *not* treat const or pointers in any way special --
if the user want to strip or level these, he has to do so explicitly.
Initially it seemed like a good idea to do something clever here, but
on the long run, such "special treatment" is just good for surprises
2017-12-01 02:43:27 +01:00
dce09ebe0d Library: better use a dedicated detector metafunction
...and check for presence of *all three* standard type bindings

 - value_type
 - reference
 - pointer
2017-11-30 23:41:12 +01:00
6bb288bf20 Library: search for a way to rebind to nested definitions
...automatically whenever those are present.
Up to now, we hat that as base case, which limited usage to those cases
where we already know such nested definitions are actually present
2017-11-30 23:28:00 +01:00
60301f7523 Library: need an augmented version of the iterator type rebinding helper
yet another quick-n-dirty hack turned into an useful everyday helper...

but at least I need it to be symmetric in and universally applyable
2017-11-30 21:02:36 +01:00
a3a64147c1 TreeExplorer: implementation draft for the transform-operation
attempt to re-use the same traits as much as possible

NOTE: new code not passing compiler yet, but refactored old code
      does, and still passes unit test
2017-11-30 03:52:32 +01:00
5b86b660ae TreeExplorer: draft functionality of transform-operation 2017-11-28 03:53:09 +01:00
884af619a1 Library: change IterStateWrapper to delayed start-of-evaluation
this is a subtle change which, given all interfaces were used in a logically
consistent way, should not cause any observable change to the yielded elements.
But it changes runtime behaviour, insofar now the evalutaion is initiated
lazily, when first requesting a result type. Prior to this change, the
constructor immediately issued a call to the yield() extension point,
which presumably has the side-effect of preparing the core and initiating
any embedded evaluation, in order to get at the first result; it might
even detect an empty state.

Given the fact that all access operations on the iterator front-end perform
an empty check (and possibly throw at that point), this call is redundant.
2017-11-27 05:56:03 +01:00
134821ca15 DOC: document some of the language limitations highlighted by this research 2017-11-27 05:39:47 +01:00
d8f7a22123 TreeExplorer: cover all the remaining cases supported for the expansion functor 2017-11-27 05:07:06 +01:00
86856390e1 TreeExplorer: cover expansion using a different result type
here using a lambda with side-effect and returning a reference to
a STL collection with the children, which is managed elsewhere.
2017-11-27 05:07:06 +01:00
77c3226948 TreeExplorer: identify yet another subtle type inference problem
surprising behaviour encountered while covering more cases

...obviously the return type of ExpandFunctor::operator()
was inferred as value, even while the invoked functor, from which
this type was deduced, clearly returns a reference.

Solution is simple not to rely on inference, moreover since we know
the exact type in the enclosing scope, thanks to the refactoring which
made this ExpandFunctor a nested class

NOTE:
as it turned out, this is not a compiler bug,
but works as defined by the language:
on return type inference, the detected type is decayed,
which usually helps to prevent returning a reference to a temporary
2017-11-27 05:02:57 +01:00
89005dbeb7 TreeExplorer: fix spurious copy of iterator (argument) on functor invocation
...since our iterators *always* yield a reference to the exposed element,
we can *always* get that referency into the nested yield to obtain the value
2017-11-26 22:29:51 +01:00
9e96ea8323 TreeExplorer: documentation of technicalities 2017-11-25 03:56:44 +01:00
76a11b3730 TreeExplorer: rename and refactor for readability
...while this implementation works now, it is still very complex and intricate.
I am still doubtful this is a good approach, but well, we need to try that route....
2017-11-25 03:54:41 +01:00
bb948bff34 TreeExplorer: working solution to accept generic lambda
but possible only for the iterator -> iterator case

Since we can not "probe" a generic lambda, we get only one shot:
we can try to bind it into a std::function with the assumed signature
2017-11-25 02:16:21 +01:00
4098e2024d TreeExplorer: Sketch how it might be possible to accept generic lambdas
...based on the research from yesterday
2017-11-24 23:48:56 +01:00
3614085ff7 Library: improve the function-signature detector to work as guard with enable_if
This is a consequence of the experiments with generic lambdas.
Up to now, lib::meta::_Fun<F> failed with a compilation error
when passing the decltype of such a generic lambda.

The new behaviour is to pick the empty specialisation (std::false_type) in such cases,
allowing to guard explicit specialisations when no suitable functor type
is passed
2017-11-24 23:48:56 +01:00
18553f22b2 TreeExplorer: cover both variants of functor signature by unit test (PASS) 2017-11-23 03:29:26 +01:00
c5311a116a TreeExplorer: concept how to generalise the expansion functor
Basically we want to support two distinct cases, just by slightly adapting
the invocation of the expansion functor:

Case-1: classical monadic flatMap:
        the Functor accepts a value yielded by the source iterator
        and builds a new "expaneded" iterator

Case-2: manipulation of opaque implementation state
        the Functor knows internal details of the source iterator
        and thus takes the source iterator as such as argument,
        performs some manipulation and then builds a new sub-iterator

A soulution to reconcile those two distinct cases can be built
with the help of a generic lambda
2017-11-23 03:06:02 +01:00
f10e66e4ae TreeExplorer: design a solution to handle expansion of children
this solution makes me feel somewhat queasy..
stacking several adaptors and wrappers and traits on top of each other.

Well, it type checks and passes the test, so let's trust functional programming
2017-11-20 01:03:44 +01:00
d10c5a4f77 TreeExplorer: draft the core (explore) operation
The plan is to use a monad-like scheme, but allow for a lot of leeway
with respect to the src and value types of the expand functor.
A key idea is to allow for a *different* state core than used in the source
2017-11-19 20:36:19 +01:00
cbb35d7161 TreeExplorer: add shortcut to adapt STL container automatically
...selecting the iterator or const iterator as apropriate
2017-11-19 17:35:00 +01:00
fd3d6fb60e TreeExplorer: first testcase, build either from Lumiera-Iterator or use StateCore
TODO: also wrap any suitable STL iterable.
we need a one-shot solution here
2017-11-19 02:28:48 +01:00
fe3feee67a Library: metafunction to detect support for a specific extension point
such a detector function can be used to enable some template specialisation
based on the fact that a target type exposes the desired extension point
2017-11-19 01:43:19 +01:00
9460f79039 WIP: draft how to figure out the kind of iterator
...but does not work as intended:
 * just forming an IterStateWrapper does not trigger SFINAE cleanly in all cases
 * IterStateWrapper can be formed, even when some of the extension points are missing;
   this will be uncovered only later, when actually using one of the operations

but beyond that, the basic type selection logic can work this way
2017-11-18 19:28:57 +01:00
a7bdc05091 WIP: draft first testcase
...just wrapping various kinds of iterators
2017-11-18 18:40:30 +01:00
c3b04af76f TreeExplorer: decide upon the steps towards implementation
Here, the tricky question remains, how to relate this evalutaion scheme
to the well known monadic handling of collections and iterators.

It seems, we can not yet decide upon that question, rather we should
first try to build a concrete implementation of the envisioned algorithm
and then reconsider the question later, to what extent this is "monadic"
2017-11-18 03:00:59 +01:00
782b4f949f TreeExplorer: extended analysis regarding tree expanding and backtracking computation (#1117)
This can be seen as a side track, but the hope is
by relying on some kind of monadic evaluation pattern, we'll be
able to to reconcile the IterExplorer draft from 2012 with the requirement
to keep the implementation of "tree position" entirely opaque.

The latter is mandatory in the use case here, since we must not intermingle
the algorithm to resolve UI-coordinates in any way with the code actually
navigating and accessing GTK widgets. Thus, we're forced to build some kind
of abstraction barrier, and this turns out to be surprisingly difficult.
2017-11-17 21:43:50 +01:00
e035dbc54a UI-Coordinates: support for truncating a given spec
...implemented within the builder.
Will shorten and discard extraneous storage,
but not expand and allocate new one
2017-10-30 02:59:56 +01:00
750b124f88 Library: complement the pseudo-iterator by a IterSource front-end 2017-10-29 15:31:34 +01:00
0682e449a3 Library: a pseudo-iterator to yield just a single value
...which can be helpful when a function usually returns a somewhat dressed-up iterator,
but needs to return a specific fixed value under some circumstances
2017-10-29 14:51:51 +01:00
7e241d9a11 Library: a little bit of modernising and overhaul
- fix some warnings due to uninitialised members
  (no real problem, since these members get assigned anyway)
- use a lambda as example function right in the test
- use move initialisation and the new util::join
2017-10-29 13:22:25 +01:00
16abe82cde LocationQuery: fix a segfault due to ill guided conversion path 2017-10-27 05:12:28 +02:00
1406aa5532 Library: allow Initialisiation of a GenNode from a Rec::Mutator
up to now, we allowed only initialisation with a precisely matching type.
But this special case seems worth supporting, since it typically occurs
within the "object builder" syntax based on Rec::Mutator
2017-10-24 03:51:06 +02:00
198dcc622a Bugfix Library: forward initialiser properly into GenNode
...to avoid unnecessary copy.
Especially relevant for initialising a sub-Record from the object builder syntay "MakeRec()"
2017-10-24 02:44:47 +02:00
d9555701ac UI-Coordinates: implement a partial "sub path" order 2017-10-02 23:06:23 +02:00
286b1829fe UI-Coordinates: implement path split and appending of multiple components
Unit test passes thus far
2017-10-02 06:49:50 +02:00
7826d6dc24 UI-Coordinates: implement low-level data manipulation incl. storage expansion 2017-10-02 06:45:45 +02:00
5097637f0d UI-Coordinates: basic unit test PASS 2017-10-01 21:54:35 +02:00
1079d51c7e UI-Coordinates: implement named component access 2017-10-01 21:37:04 +02:00
ac38f0f963 UI-Coordinates: implement string representation 2017-10-01 21:10:18 +02:00
3a8f639a12 UI-Coordinates: implement reverse lookup 2017-10-01 20:12:45 +02:00
6322f1bc3c UI-Coordinates: define next steps to cover 2017-10-01 20:04:12 +02:00
8c694b6ec0 UI-Coordinates: PathArray abstraction finished and unit test PASS 2017-10-01 06:08:54 +02:00
107e9008e5 UI-Coordinates: bugfix to pass unit test thus far
whew!
2017-10-01 03:58:42 +02:00
5dfd135595 Library: remove redundant checks from IterAdapter implementation
Explicitly assuming that those functions are called solely from IterAdapter
and that they are implemented in a typical standard style, we're able to elide
two redundant calls to the checkPoint() function. Since checkPoint typically performs
some non-trivial checks, this has the potential of a significant performance improvement

- we check (and throw ITER_EXHAUST) anyway from operator++, so we know that pos is valid
- the iterate() function ensures checkPoint is invoked right after iterNext,
  and thus the typical standard implementation of iterNext need not do the same
2017-10-01 03:25:33 +02:00
a08fba5880 UI-Coordinates: establish contract 2017-10-01 01:30:53 +02:00
294efb0321 UI-Coordinates: finish iteration control logic 2017-09-30 21:34:55 +02:00
d7dd01ad62 UI-Coordinates: change subscript to expose const& 2017-09-30 20:03:05 +02:00
21e2227d50 UI-Coordinates: simplify copy initialisation
deliberately skip calls to the default ctor, since we're copying anyway
2017-09-30 19:57:13 +02:00
0bef215350 UI-Coordinates: switch internal path array storage to Literal
...since that is what it meant to be.
To allow this chance, I've now added a default ctor to lib::Literal,
defaulting to the Symbol::EMPTY (the interned empty string)
2017-09-30 18:32:08 +02:00
dd45d6110d Library: Literal now default constructible to empty string
The class Literal is used as a thin wrapper to mark the fact that
some string parameter or value is assumed to be given *literally*

For the contract this indicates
- that storage is somewhere
- storage is not owned and managed by Literal
- yet storage guaranteed to exist during the whole lifetime of the program
- Literal can not be altered
- Literal is transparently convertible to const char *


Currently I am in the course of building some path abstraction, and for that
task it makes sense to hold an array of Literals (instead of pointers), just
because it expresses the intent way more clear. I do not see anything in the
above mentioned contract to prohibit a default constructed Literal, with the
empty string being the most obvious choice.

Note: there is the class Symbol, which derives from Literal. Symbol takes
arbitrary strings, but *interns* them into a static symbol table.
2017-09-30 17:45:38 +02:00
1138898989 UI-Coordinates: implement indexed access
...under the assumption that the content is normalised,
which means
- leading NULL is changed to Symbol::EMPTY
- missing elements in the middle are marked as "*"
- trailing NULL in extension storage is handled by adjusting nominal extension size
2017-09-30 02:48:25 +02:00
ab391d3dfa UI-Coordinates: implement size()
...which is the first step towards standard storage handling
2017-09-30 02:17:13 +02:00
9378badf6b UI-Coordinates: integrate the initialisation split
...as developed in during the metaprogramming investigation
2017-09-30 00:46:52 +02:00
a839cac02b UI-Coordinates: memory management for PathArray extension storage 2017-09-29 18:04:28 +02:00
73adcdf2e0 UI-Coordinates: initial draft for PathArray storage
after various fruitless attempts to rely somehow on the array variant of unique_ptr,
I ended up with a hand coded version of an heap allocated array, managed automatically
2017-09-29 15:03:14 +02:00
4348cd462c Metaprogramming: extend testcase and remould pickInit to support arbitrary arguments
as it turned out, the solution from yesterday works only with uniform argument lists,
but not with arbitrarily mixed types. Moreover the whole trickery with the
indices was shitty -- better use a predicate decision on template argument level.
This simple solution somehow just didn't occur to me...
2017-09-29 02:35:15 +02:00
636ab6e608 Metaprogramming: integrate the new facilities into the library 2017-09-29 00:51:13 +02:00
dc35a1a6e5 Investigation: add a solution for default initialisation of missing arguments
...still somewhat unsatisfactory, because
- no clear compile error message when invoking pickArg with insufficient arguments
- the default initialisation case in SelectVararg is duplicated and messy
2017-09-28 03:58:09 +02:00
3f9565a156 Investigation: augment index iterator to deal with insufficient arguments
basically we want "all the rest" of the arguments to go to the recursive delegate
2017-09-28 01:40:23 +02:00
3f8606c474 Metaprogramming(#987): extract some variadic sequence helpers
some time ago we abandoned our own tuple type in favour of std::tuple
Since then, the helpers and ported utilities provide some generic helpers
to deal with variadic argument sequences, especially to build index sequences,
which in turn can be used to "pick" individual arguments from a variadic parameter pack.

The expectation is for this part of the support library gradually to grow and
in parts to replace the existing type sequence processing helpers. The expectation
is that we'll retain the basic type sequence, lib::meta::Types, but retrofit it
to rely on variadic arguments
2017-09-28 00:19:52 +02:00
4b67521e26 Metaprogramming(#987): mark planned transition to variadic arguments
since the adoption of C++11, we gradually transition our metaprogramming helpers
to support and rely on variadic template parameters. For the time being,
we just augment existing facilities when it comes in handy, yet some more
heavyweight lifting and overall clean-up remains to be done eventually.
2017-09-28 00:10:45 +02:00
3ad3f11f1e Investigation: slightly improved similar solution 2017-09-27 02:46:01 +02:00
e5dc7ba2bc Investigation: dissect argument packs
start investigation on generic techniques to dissect an variadic argument pack
2017-09-26 19:23:03 +02:00
372512006f UI-Coordinates: use a recursive implementation layout
this is a more or less arbitrary guess regaring performance requirements
2017-09-25 00:26:19 +02:00
5e1c25aaf5 UI-Coordinates: extract PathArray base abstraction into a library class 2017-09-24 22:50:42 +02:00
4082526ec6 UI-Coordinates: stub basic path element iteration 2017-09-24 21:14:26 +02:00
6b56b46b6a Library: disambiguate forwarding assignment
we allow assignment to the element embedded within the wrapper.
Yet obviously we need specific implementations for assignment
to the container itself. Thus we define the templated
assignment operator such as to render the explicit specialisation
a better match than anything generated from the templated
operator
2017-08-22 19:37:44 +02:00
f72b97bd9c Library: add move operations to ItemWrapper 2017-08-20 22:09:37 +02:00
e46d23bd62 GCC-5 compatibility: need 1/3 more inline buffer space
GCC-5 requires more storage for some basic data types
Most notably std::string is now way larger than void*
2017-08-17 13:24:34 +02:00
937ad64596 DiffMessage: now uniformly plays the role of MutationMessage (closes #1066) 2017-08-13 07:25:32 +02:00
82a12115c3 DiffMessage: complete documentation 2017-08-13 07:25:32 +02:00
f7402ef89d Library: allow to consume an iterator while taking the snapshot 2017-08-13 07:25:32 +02:00
255958b23b Library: fix yet another misconception in iterator comparison
...again the situation when we want to use Lumiera iterators
in a stadard "for each" loop
2017-08-13 00:07:38 +02:00
7e9bb1fb5d DiffMessage: elaborate integration test... 2017-08-12 23:02:00 +02:00
b45ffe5cbe DiffMessage: fix insidious initialisation bug (related to #963)
basically DiffMessage has a "take everything" ctor, which happens
to match on type DiffMessage itslef, since the latter is obviously
a Lumiera Forward Operator. Unfortunately the compiler now considers
this "take everyting" ctor as copy constructor. Worse even, such a
template generated ctor qualifies as "best match".

The result was, when just returing a DiffMessage by value form a
function, this erroneous "copy" operation was invoked, thus wrapping
the existing implementation into a WrappedLumieraIterator.

The only tangible symptom of this unwanted storage bloat was the fact
that our already materialised diagnostics where seemingly "gone". Indee
they weren't gone for real, just covered up under yet another layer of
DiffMessage wrapping another Lumiera Forward Iterator
2017-08-12 18:16:06 +02:00
32f2d6ed9a IterSource: optimise hand-over at construction
by moving, we can avoid the generation of up to 3 additional shared copies
of the DataHandle. The whole invocation now works without touching any shared count
and thus without incurring a memory barrier...
2017-08-12 16:27:30 +02:00
06ff5c4e71 DiffMessage: complete test of diagnostic output 2017-08-12 14:33:26 +02:00
efc27fd07b DiffMessage: draft content diagnostics wrapper 2017-08-12 05:55:31 +02:00
d4ac2d78e2 C++11: improve moving and forwarding of iterators
this becomes more relevant now, since the actual MutationMessage iterators
are implemented in terms of a shared_ptr to IterSource. Thus, when building
processing pipelines, we most definitively want to move that smart-ptr into
the destination, since this avoids touching the shared count and thus avoids
generating unnecessary memory barriers.
2017-08-12 03:01:35 +02:00
4a2384e242 DiffMessage: add further convenience ctor for varargs
hey... all my dream constructors became true
2017-08-12 03:00:38 +02:00
380fa5bb38 DiffMessage: add further convenience ctors for STL containers 2017-08-11 22:23:51 +02:00
7dc0fdd67a DiffMessage: implement convenience ctor to build from Lumiera Iterator 2017-08-11 21:27:51 +02:00
9e4f3f3314 metaprogramming: switch util-foreach to variadic templates (#967)
...likewise low hanging fruit
2017-08-11 20:35:53 +02:00
a731b3caf4 metaprogramming: get rid of the remaining boost::enable_if usages
...low hanging fruit
2017-08-11 20:23:46 +02:00
8c1a43a6b3 metaprogramming: switch util-foreach to our own enable_if implementation
...allows us to get rid of quite some boost-includes
Incidentally, "our own" implementation is equivalent to both the
boost implementation and the implementation from C++14
It is just a bit more concise to write.
2017-08-11 20:02:37 +02:00
9ad0dd9918 DiffMessage: start with drafting the most simple test case
damn it!
why the hell is the C++ language so tedious to write....
even after years of practice you need hours to get the most basic stuff to fly
2017-08-11 18:34:23 +02:00
9d5d758f0c IterSource: use human readable source type diagnostics 2017-08-11 17:08:49 +02:00
dfd3dc1275 DiffMessage: reshape IterAdapter to allow for custom diagnostics
since we do not want to increase the footprint, we're bound to reuse
an existing VTable -- so IterAdapter itself is our only option.
Unfortunately we'll need to pass that through one additional
decoration layer, which is here the iterator; to be able to
add our string conversion there, we need to turn that into
a derived class and add a call to access the underlying
container, which gets us into element type definition mess....
2017-08-11 16:56:18 +02:00
f6baef16c5 DiffMessage: consider to unite the handling of mutation messages (#1066) 2017-08-11 15:23:33 +02:00
fdcf431a9b DiffMesage: use as payload within MutationMessage and pass Diff by RValue
now this highlights the unsettled decision still the more,
as can be seen by all that unnecessary copying. Basically we move the
Diff into the lambda-closure, from there into an anonymous instance,
from there into the embedded Buffer in MutationMessage, which again
just happens to sit in the closure storage when the action is invoked.
And all of this copying just to move the DiffMessage for consumption
into the TreeMutator...

thus by #1066 we should really get rid of the MutationMessage class altogether!
2017-08-11 02:00:54 +02:00
fd0a011ea4 DiffMessage: bold attempt towards a way to produce diffs (#1066)
actually I do not know much regarding the actual situation when,
within the Builder run, we're able to detect a change and generate
a diff description. However, as a first step, I'll pick IterSrouce
as a base interface and use a "generation context", which is to be
passed by shared-ptr
2017-08-11 00:59:10 +02:00
a7ad82c935 Library: can optimise IterStack pop()
...by moving out the element to be extracted;
because of RVO it will in fact be move constructed into
the storage of the caller
2017-08-07 00:20:55 +02:00
70e1a5b922 convert ScopedCollection to rely on C++11
- variadic templates
- type traits
- use uniqe_ptr to manage storage (instead of boost::scoped_array)
2017-08-06 18:21:25 +02:00
0b621e71c5 Library: fix a suptle misconception in the design of IterAdapter
again surprising how such fundamental bugs can hide for years...

Here the reason is that IterAdapter leaves the representation of "NIL" to
its instantiation / users; some users (here in for example the ScopedCollection)
can choose to allow for different representations of "NIL", but the comparison
provided by IterAdapter just compares the embedded pos by face value.
2017-08-06 16:58:22 +02:00
c96fcc1c6a UI-Dispatch: basic CallQueue implementation PASS 2017-08-05 17:59:55 +02:00
56def9f6d7 Library: expose some diagnostics on IterStack / IterQueue by default
seems like most usages will want to expose this kind of diagnostics for unit testing
and in fact the queue or stack nature is the primary nature of this entity,
while iterability comes as additional trait
2017-08-05 17:57:25 +02:00
3dea3c0fa0 UI-Dispatch: draft basic interface of a queue helper (#1098) 2017-08-05 17:36:32 +02:00
9b285a95c0 UI-Integration: plan the next steps to drive this topic ahead (#1099, #1098)
- concept for a first preliminary implementation of dispatch into the UI thread
 - define an integration effort to build a complete working communication chain
2017-08-05 17:36:32 +02:00
a3ed982da4 UI-top-level: fix GTK framework initialisation order 2017-05-19 17:00:41 +02:00
0c073ad6e2 fix diagnostic type formatting
...again to make it work with GCC-5,
also to allow more leeway using various compilers

Explanation: we use a helper function to abbreviate the
demangled type names to make diagnostic ouput more readable.
Obviously such a function needs to be adjusted to the
way concrete compilers generate their type output; GCC-5
slightly differs to GCC-4.9 here, so I've made the regular
expressions a bit more flexible
2017-05-02 21:01:41 +02:00
46192cadbf fix some issues with static initialisation order
...also uncovered by compiling with GCC-5
2017-05-02 21:01:41 +02:00
d29e4e2d6f GCC-5 compatibility: ambiguity in overload resolution
we have a catch-all template operator to get a string converted
or pretty printed output from "any object". Unfortunately
this overload counts equivalent to another overload by
the IO manipulators. Solution is to define both operarators
similar in the first argument, thus turing the overload
for the IO manipulators into the more specific overload
due to the explicitly given second argument
2017-05-02 00:09:48 +02:00
37cdfaba54 GCC-5 compatibility: remove the last remaining auto_ptrs 2017-05-01 21:43:10 +02:00
9262af1346 GCC-5 compatibility: remove unnecessary forward declaration
a bit over the top anyway: string will inevitably be included sooner or later
2017-05-01 18:38:52 +02:00
bb7bba5dc2 Commands: add API to unbind and discard command arguments
this seems like an obvious functionality and basically harmless,
since commands are designed to be inherently stateful, which is reflected
in all the internal storage holders to expos an assignment operator
(even while the actual implementation is based on placement new instead
of assigning values into the storage, and thus even supports immutable
values). The only possible ramification is that argument values must
be default constructible
2017-04-16 19:21:29 +02:00
410c36d2c3 Commands: change semantics of command instance management (#1089)
in accordance to the design changes concluded yesterday.
 - in the standard cases we now check the global registry first
 - automatically create anonymous clone copy from global commands
 - reorganise code internally to use common tail implementation
2017-04-16 18:27:05 +02:00
079ad715b0 Commands: change API to allow moving commands into the dispatcher queue 2017-04-16 16:16:26 +02:00
0dad15209d Commands: add new slot into SessionCommand facade
for the operation to start a new command cycle and open a new instance
2017-04-09 03:01:12 +02:00
a53032cfc5 Analysis regarding the next step, integration of InstanceManagement into SessionCommand facade 2017-04-09 01:34:18 +02:00
32a76a5703 SymbolTable: needs proper locking (#158)
this might turn into lock contention problem, but better optimise
a correct implementation than fix a fast yet broken one.

Hint: SessionCommandFunction_test demonstrates that the
symbol table can be corrupted by creating Symbol instances
in parallel without proper locking. So yes, this is for real.
2017-04-08 02:27:51 +02:00
3f17e6558e Symbol: clean-up of some occasional usages
hereby overlooking the elephant in the room: EntryID could switch to Symbol now
2017-04-08 00:40:04 +02:00
baa4111358 Symbol: use a dedicated hash function
since Symbol instance are now backed by a symbol table,
we can use a much faster hash function by just hashing the
pointer into the symbol table, since the Symbol string content
is already checked at initialisation.
2017-04-07 23:34:35 +02:00
2204066a94 Symbol: test coverage for empty and bool
oh yeah
yet another opportunity for mistakes
2017-04-07 20:06:19 +02:00
4df59678a3 Symbol: rework initialisation and introduce a "bottom" Symbol
Up to now, we tolerated null pointers in Literal instances.
But we can not tolerate passing a null cString to Symbol initialisation.
Rather, hereby we introduce a dedicated "bottom" Symbol, a valid "null object"
2017-04-07 19:25:21 +02:00
23c412bc42 Symbol: rework equality comparisons (#417)
For this task, I've also investigated to use boost::operators
This would only incur a negligible penalty on build times and executable sizes,
however, I don't consider the boost based solution to improve readability,
since many of these comparisons are tricky or subtly different.

Moreover, since boost::operators needs to be mixed-in, the initialisation
of Symbol objects becomes difficult, not to mention the additional base class
information visible in the debugger when inspecting Symbol or Literal objects

For that reason, I decided *against* using Boost here and coded up
all the operators in all combinations manually
2017-04-07 18:04:49 +02:00
29b8b2b8bc Symbol: switch to using the symbol-table as backing implementation (#158)
...which means, from now on identical input strings
will produce the same Symbol object (embedded pointer).

TODO: does not handle null pointers passed in as c-String properly
2017-04-07 06:34:41 +02:00
f7d4a3c83e Commands: draft test case to cover lifecycle sanity checks 2017-04-06 20:40:18 +02:00
0446f49e7d resolve some further uses implicit bool conversion trickery (closes #178) 2017-04-02 06:49:05 +02:00
afe07bdb16 decommission the safe-bool-idiom (closes #477)
obsoleted by C++11

 * in most cases, it can be replaced by an explicit conversion operator
 * especially for the Lumiera Forward Iterators, we need an implicit conversion
2017-04-02 06:42:23 +02:00
9c21164ae6 Doxygen Fixes (#1062)
This changeset fixes a huge pile of problems, as indicated in the
error log of the Doxygen run after merging all the recent Doxygen improvements

unfortunately, auto-linking does still not work at various places.
There is no clear indication what might be the problem.
Possibly the rather unstable Sqlite support in this Doxygen version
is the cause. Anyway, needs to be investigated further.
2017-04-02 04:22:51 +02:00
05aaa74422 MERGE Doxygen clean-up done during the last months 2017-04-01 23:59:00 +02:00
a9cb417320 Enable move-initialisation on command activation 2017-04-01 19:26:23 +02:00
0b63cdd88e Modernise lib::Handle
...to enable move initialisation

And while we're at it, also drop the obsolete 'safe bool idiom'
2017-04-01 18:57:44 +02:00
ce71ae1ae4 Symbol-Table: use a more decent hack (#158)
it is not *that* hard to behave in a somewhat sane manner here.
And even more: this *is* basically the symbol table implementation we need.

Thus we only need to build the right front-end now...
2017-04-01 02:33:15 +02:00
3dcd84232c Symbol-Table hack: the disease starts to spread (#158)
we need a real symbol table implementation, so we can assemble symbols
and then intern them. This was the whole purpose of inventing the class Symbol
2017-04-01 02:33:15 +02:00
12a7d96d9f Adjust logging for command definitions to be quiet by default
...otherwise our log will be flooded with command definition messages soon

NOTE: to see all command definitions happening, set into environment:

NOBUG_LOG='command:TRACE
2017-04-01 02:33:11 +02:00
58898997d8 Function-Tools: get rid of the old-style FunctionSignature template
...it is now completely redundant, even superseded by the new _Fun
signature trait (which additionally also handles lambdas)
2017-03-19 04:09:24 +01:00
9a0b72e8ca Function-Tools: include the investigation code as unit test
...since there is not any test coverage for this trait, which
turned out to be quite deeply rooted in the system by now and
handles several rather subtle special cases
2017-03-19 02:29:39 +01:00
efad48c831 Function-Tools: new improved function signature trait including lambda support (#994)
move the reworked solution in place,
replacing the existing workarounds, partial solutions and variations
2017-03-19 02:07:18 +01:00
0b7559ce9a Function-Tools: include lambdas into the investigation
...and move the tail-call of the template instantiation into try.cpp


This experiment clearly shows the discrepancy now:
 - binding a member pointer directly into a function object will expand the argument list
 - but binding a similar lambda into a function object won't
   (it is not necessary due to the context capture)

The result is that we need to drop support for one of those cases,
and it is clear that the member poiter will be the looser...
2017-03-19 00:19:07 +01:00
4ff07b62f1 Functor-Tools: reshape generic function signature trait to integrate Lambdas (#994)
As a first step towards a gradual rework of our function metaprogramming helpers,
this change prepends a generic case for all kinds of functors to our existing
solution, which up to now was entirely based on explicit specialisations.

C++11 supplied the new language construct 'decltype(EXPR)', which allows us
to capture any class with an function operator, which also includes the Lambdas.

The solution was proposed 2011 on StackOverflow
http://stackoverflow.com/questions/7943525/is-it-possible-to-figure-out-the-parameter-type-and-return-type-of-a-lambda/7943765#7943765

We used it already with success within our TreeMutator.
But obviously the goal should be to unite all the function trait / metaprogramming helpers,
which unfortunately is a more expensive undertaking, since it also involves
to get rid of the explicit specialisations and retrofit our Types<XXX...> helper
to rely on variadic templates rather than on loki-style typelists.


This first step here is rather conservative, since we'll still rely on our
explicit specialisations in most cases. Only the Lambdas will go through the
new, generic case, and from there invoke the specialisation for member functions.
The latter need to be rectified as well, which is subject of the next changeset...
2017-03-18 22:06:44 +01:00
c251f9c2a9 Commands: establish location for defining commands 2017-03-17 21:07:12 +01:00
4acb9be4d2 Library: singleton / lib::Depend should be rewritten eventually (#1086) 2017-03-05 01:01:08 +01:00
fa7fbb3554 remove top-level default include 2017-02-11 23:40:26 +01:00
ffd2b079df GuiNotification: use placeholder for the yet unsolved diff passing problem
see Ticket #1066
2017-01-20 03:46:48 +01:00
0d5ca55019 GuiNotification: define outline of this service interface 2017-01-20 03:27:32 +01:00
df84de2e81 Library: remove the dispatchSequenced helper
...such can be done way more succinctly with Lambdas now
2017-01-19 23:08:08 +01:00
2045132d3e SessionCommand: multithreaded stress test PASS (closes #1046)
Writing and debugging such tests is always an interesting challenge...

Fortunately this exercise didn't unveil any problem in the newly written
code, only some insidious problems in the test fixture itself. Which
again highlights the necessity, that each *command instance* needs
to be an independent clone from the original *command prototype*,
since argument binding messages and trigger messages can appear
in arbitrary order.
2017-01-14 08:37:46 +01:00
1bebb0ef8d SessionCommand: draft a massive multithreaded stress test 2017-01-14 04:19:58 +01:00
3395d002bd Library: helper to produce threadsafe member-IDs for a family of objects
This is a little bit of functionality needed again and again;
first I thought to use the TypedCounter, but this would be overkill,
since we do not actually need different instances, and we do not need
to select by type when incrementing the counter. In fact, we do not
even need anything beyond just allocating a number.

So I made a new class, which can be used RAII style
2017-01-14 03:07:48 +01:00
edcf503da1 Command-Framework: enable the use of immutable types as state memento 2017-01-13 01:10:05 +01:00
c799c7644c Library: finish adapter to snapshot non-assignable values
this was a spin-off activity from writing the SessionCommand
function(integration) test, where I noted that we can't just
capture "a time value" as command memento
2017-01-12 23:41:20 +01:00
963524254b better provide a dedicated equality operator
basically this is not necessary, since the compiler figures out
to use the conversion to target type when attempting to resolve
an equality comparison. But it helps to avoid ambiguities in cases
where several conversion paths do exist, e.g. when comparing string
with C-string
2017-01-12 20:09:09 +01:00
b6e0497f8b verify instance management
..including the singleton instance in NullValue<Tracker>
2017-01-12 08:02:55 +01:00
f4cd96428c verify a case with indeed non-assignable entities (lumiera Time)
explicitly observed with the debugger that the call path is sane;
the code looks innocuous, but it is quite magic how the compiler
picks precisely the right ctors and inserts conversions apropriately
2017-01-12 07:30:33 +01:00
e60abf66c0 get this wrapper basically to compile
the simple case of an embedded pointer actualy works already
2017-01-12 06:27:31 +01:00
9ba2618844 Library: draft a wrapper to snapshot a non assignable value 2017-01-12 05:21:29 +01:00
104b71e8aa Timehandling: allow default initialisation for Offset values
From a purely logical viewpoint, it looked sensible to require an actual
value for an offset, especially since our time values are immutable.
But this has the unfortunate consequence that we'd be unable to use
an offset value as parameter for any command, since we store the arguments
as tuple and the tuple type has a default constructor. We might be able
to get around that problem, but such looks brittle to me; it is just
plain surprising for anyone not familiar with the internals of the
command system.

For that reason, I've now added a default ctor to the Offset type
2017-01-11 04:09:32 +01:00
2535e1b554 DispatcherLoop: no timeout turnaround necessary in idle state
...since the session loop will be notified on any change via the
interface, adding a command will activate the loop, and the builder
timeout is handled separately via the dirty state. So there is no
need to spin around the loop in idle state.

As a aside, timeout waiting on a condition variable can be intentional
and should thus not be logged as an error automatically. It is up to the
calling context to decide if a timeout constitutes an exceptional situation.

It is always a trade-off performance vs. readability.
Sometimes a single-threaded implementation of self-contained logic
is preferable to a slightly more performant yet obscure implementation
based on our threadpool and scheduler.
2017-01-07 02:46:34 +01:00
458fda4058 DispatcherLoop implementation complete (closes #1049)
Did a full review of state and locking logic, seems airtight now.
- command processing itself is unimplemented, we log a TODO message for now
- likewise, builder is not implemented
- need to add the deadlock safeguard #1054
2017-01-05 23:36:42 +01:00
567b00aa21 DOC: follow-up of removing boost::scoped_ptr 2017-01-05 01:20:34 +01:00
cd8844b409 clean-up: kill Boost scoped_ptr
std::unique_ptr is a drop-in replacement
2017-01-05 00:56:46 +01:00
387a553e98 Lib: fix warning regarding subobject-linkage
And yes, this warning is for real, while the compiler has no way
to decide if there is actual danger lurking. A type with internal
linkage (e.g. defined in an anonymous namespace) will be treated
by the linker as a separate entity on each encounter (i.e. in
each distinct compilation unit). When multiple translation units
start collaborating on such a type, they *might* be referring
to different memory locations, while semantically the intention
is to refer to the same location.

And since we're dealing with a library facility here, *we* have
likewise now power to ensure proper usage, so we better be cautious.
2016-12-25 20:09:24 +01:00
b3f0605b9b SessionCommand-facade: consider how to expose command invocation
after reading some related code, I am leaning towards a design
to mirror the way command messages are sent over the UI-Bus.

Unfortunately this pretty much abandons the possibility to
invoke these operations from a client written in C or any
other hand made language binding. Which pretty much confirms
my initial reservation towards such an excessively open
and generic interface system.
2016-12-23 07:26:00 +01:00
386c15f039 obviously a better name
...since it became customary to have make_tuple, make_shared, make_unique
2016-12-23 04:24:22 +01:00
1a4b6545a0 maximum munch
...feels like X-mas
2016-12-23 04:23:03 +01:00
96def6b1ba Looper: elaborate implementation
looks doable indeed...
2016-12-22 03:12:14 +01:00
00077d0431 ProcDispatcher: decide on requirements and implementation structure (#1049) 2016-12-15 20:48:35 +01:00
4975712b5e copy-n-paste-programming to define SessionCommand interface / service
...the sheer amount of mechanical replacements scattered all over these
files might be a vivid indication, that the design of the interface system
is subobptimal ;-)
2016-12-12 03:09:08 +01:00
803a71cc31 define the diff bindings for the TrackPresenter
Phew, convoluted.
And I was doubtful that we need to support multiple typed child collection
Well, we get three such collections already in the first real world example...
2016-12-04 00:03:24 +01:00
f995dd51e2 define creation and control structure of TimelineWidget 2016-12-03 05:42:34 +01:00
8e6936d0ad Doxygen: fill in missing file level headlines for the Library 2016-11-08 13:18:05 +01:00
545a07db33 Doxygen: fill in missing file level headlines for the Library (timecode handling) 2016-11-07 16:22:04 +01:00
933cd81c18 Doxygen: fill in missing file level headlines for the Library (test helpers) 2016-11-07 15:51:41 +01:00
a3a245ec19 Doxygen: fill in missing file level headlines for the Library (metaprogramming) 2016-11-07 15:39:13 +01:00
dbc75fac7d Doxygen: we missed the plain C code 2016-11-03 18:26:43 +01:00
6339a288dd Doxygen: insert actual filename into those automatically added file comments
HOWTO
for F in $(find src -type f \( -name '*.cpp' -or -name '*.hpp' \)  -exec egrep -q '§§§' {} \; -print);
    do D=$(basename $F);
       sed -r -e"s/§§§/$D/" $F ;
done
2016-11-03 18:22:31 +01:00
48e9b7594a Doxygen: identify all files lacking a @file comment
reason is, only files with a @file comment will be processed
with further documentation commands. For this reason, our Doxygen
documentation is lacking a lot of entries.

HOWTO:
find src -type f \( -name '*.cpp' -or -name '*.hpp' \) -not -exec egrep -q '\*.+@file' {} \; -print -exec sed -i -r -e'\_\*/_,$ { 1,+0 a\
\
\
/** @file §§§\
 ** TODO §§§\
 */
}' {} \;
2016-11-03 18:20:10 +01:00
22f06dca23 Bugfix: must init TreeMutator explicitly now
as consequence of previous fix.
Also, when building the preconfigured TreeMutator for GenNode,
the init hook must be called explicitly now.
2016-10-04 03:24:44 +02:00
1725a31df1 Bugfix: insidious dangling pointer caused by move after construction
Damn sideeffect of the suppport for move-only types: since we're
moving our binding now into place /after/ construction, in some cases
the end() iterator (embedded in RangeIter) becomes invalid. Indeed this
was always broken, but didn't hurt, as long as we only used vectors.

Solution: use a dedicated init() hook, which needs to be invoked
*after* the TreeMutator has been constructed and moved into the final
location in the stack buffer.
2016-10-03 23:54:09 +02:00
bada8ecffd TreeMutator binding: fix collection binding to support move-only types
unintentionally we used copy construction in the builder expression,
wenn passing in the CollectionBinding to the ChildCollectionMutator.

The problem is that CollectionBinding owns a shaddow buffer, where
the contents of the target collection are moved temporarily while
applying the diff. The standard implementation of copy construction
would cause a copy of that shaddow buffer, which boils down to
a copy of the storage of the target collection.

If we want to support move-only types in the collection, most notably
std::unique_ptr, we can thus only use the move constructor. Beyond that
there is no problem, since we're only ever moving elements, and new
elements will be move constructed via emplace() or emplace_back()
2016-10-03 20:08:54 +02:00
d58f8c853a TreeMutator binding: extend collection binding to support std::map
actually this is a pragmatic extension for some special use cases,
and in general rather discurraged, since it contradicts the
established diff semantics. Yet with some precaution, it should
be possible to transport information via an intermediary ETD

Map -> ETD -> Map
2016-10-03 19:31:59 +02:00
15ac0d6310 clean-up: remove one leftover of Ref::THIS (#996)
for the record: while it is indeed sweet-and-simple to support Ref::THIS
here, it is near impossible to represent it in general, in a setup with
multiple "onion-layers". The reason is, we'd have to incorporate such
special treatment into the /selector predicate/, which in turn undermines
the ability to pick the right onion layer to handle a given diff verb,
since "Ref::THIS" is a generic marker and we have no other data to base
the decision in the selector on.
2016-10-03 17:33:30 +02:00
b251b9a022 MutationMessage: generic implementation based on the DiffMutable interface 2016-10-02 23:34:07 +02:00
f0de986399 Library: allow to immediately emplace a subclass type into InPlaceBuffer
Up to now, InPlaceBuffer used to default construct an instance of the
Interface class, and then you'd need to invoke the `create()` function
to actually create the desired subclass. This is not only inefficient,
but rules out the use of abstract interfaces / base classes.

Unfortunately, there is no way in C++ to specify an explicit template argument list
on ctor calls, so we resort to the trick of passing an additional dummy marker argument
2016-10-02 22:15:55 +02:00
d87111f703 DOC: MutationMessage 2016-10-01 22:36:52 +02:00
2a26cef010 remove leftovers of first diff-applicator implementation
...obsoleted by new generic implementation
2016-09-08 18:30:27 +02:00
4267d3d1d7 application via TreeMutator is now the default
remove the intermediary header
2016-09-05 04:36:07 +02:00
a066650eb7 remove the now obsolete, dedicated first diff implementation
yay! this piece of code has served its purpose:
it was the blueprint to build a way better design and implementation,
which can now cover this "generic tree" case as a special case as well
2016-09-05 04:05:31 +02:00
840d9e4397 make Rec::Mutator as such diff mutable
this adds kind of an extension point to diff::Record<GenNode>::Mutator,
which is then actually defined (implemented) within the diff framework.

This allows the TreeDiffTraits automatically to use this function
to get a TreeMutator for a given Rec::Mutator. Which in turn allows
the generic version of DiffApplicator automatically to attach and
bind to a Record<GenNode>

together this allows us to ditch the explicit specialisation
and dedicated, hand-written implementation of DiffApplication
to GenNode in favour of using the TreeMutator and friends.
2016-09-05 02:25:07 +02:00
ebb3ccb589 clean-up: move PlantingHandle over to the OpaqueHolder facility
...where it belongs; it is entirely generic
and we'd expect more usage on APIs for callbacks
2016-09-04 23:21:15 +02:00
5c0baba2eb finish implementation of GenNode - TreeMutator binding
some minor code clean-up and comments;
the solution dafted yesterday is the way to go.
2016-09-04 20:55:21 +02:00
17f8922775 solution (draft) for the type field problem
unit test PASS

but the resulting code is hard to understand
should refactor it to use a binding class
similar to the other binding cases
2016-09-03 22:34:36 +02:00
a73e5ffffe TreeMutator binding: change handling of AFTER(Ref::ATTRIBS)
this is a subtle change in the semantics of the diff language,
actually IMHO a change towards the better. It was prompted by the
desire to integrate diff application onto GenNode-trees into the
implementation framework based on TreeMutator, and do away with
the dedicated implementation.

Now it is a matter of the *selector* to decide if a given layer
is responsible for "attributes". If so, then *all* elements within
this layer count as "attribute" and an after(Ref::ATTRIBS) verb
will fast forward behind *the end of this layer*

Note that the meta token Ref::ATTRIBS is a named GenNode,
and thus trivially responds to isNamed() == true
2016-09-02 18:40:16 +02:00
05768e4ac5 first part of unit-test for GenNode TreeMutator-binding PASS
needed to use a forward function declaration within the
lambda for recursive scope mutator building, since otherwise
everything is inline and thus the compilation fails when it
comes to deducing the auto return type of the builder.

Other than that, the whole mechanics seem to work out of the box!
2016-09-02 03:10:27 +02:00
e00d6c2a4c reorganise inclusion of TreeMutator-DSL builders
previously they where included in the middle of tree-mutator.hpp
This was straight forward, since the builder relies on the classes
defined in the detail headers.

However, the GenNode-binding needs to use a specifically configured
collection binding, and this in turn requires writing a recursive
lambda to deal with nested scopes. This gets us into trouble with
circular definition dependencies.

As a workaround we now only *declare* the DSL builder functions
in the tree-mutator-builder object, and additionally use auto on
all return types. This allows us to spell out the complete builder
definition, without mentioning any of the implementation classes.
Obviously, the detail headers have then to be included *after*
the builder definition, at bottom of tree-mutator.hpp
This also allows us to turn these implementation headers into
completely normal headers, with namespaces and transitive #includes

In the end, the whole setup looks much more "innocent" now.

But beware: the #include of the implementation headers at bottom
of tree-mutator.hpp needs to be given in reverse dependency order,
due to the circular inclusion (back to tree-mutator.hpp) in
conjunction with the inclusion guards!
2016-09-02 01:29:32 +02:00
f907ff05d6 WIP: define binding behaviour for diff->GenNode
...need still to solve a problem with circular definition dependencies
2016-09-01 22:58:08 +02:00
c791763890 implement builder setup for Rec<GenNode>
this compiles just fine.
But we still need to define the concrete closures
to make it work with the actual contents of GenNode
2016-08-31 18:40:09 +02:00
a01435f367 WIP: outline of a new GenNode binding
...instead of using a hand written implementation,
the idea is to rely on the now implemented building blocks,
with just some custom closures to make it work.
2016-08-31 17:09:32 +02:00
3774960dcc finish and document some loose ends
...with the exception of a GenNode binding, the whole
diff application and binding framework is now built and ready for use
2016-08-29 22:14:03 +02:00
ffd40d86e7 finish integration test and TreeMutator binding (#992)
This implementation draft is now roughly complete
2016-08-29 19:39:19 +02:00
2814276387 a better name for the complex integration test 2016-08-29 17:52:35 +02:00
77ada853a2 verify and clean-up implementation diff application through TreeMutator
- esp. verify the proper inclusion of the Selector closure in all Operations
- straighten the implementation of Attribute binding
- clean-up the error checking helpers
2016-08-26 16:29:50 +02:00
22281d7323 deal with a mismatch between diff language and impl situation
- for sake of consistency, diff language requires INS
- but typically, that implementation will be NOP
2016-08-26 02:56:48 +02:00
fe4b46ad7c implement mutation of nested scopes 2016-08-26 02:42:19 +02:00
1b6a87324d implement value assignment through TreeMutator 2016-08-25 18:42:51 +02:00
cc91e5bba6 implement rest of the list diff verbs plus accept-until construct
basically just assembling the ready made building blocks now...
2016-08-25 17:48:40 +02:00
66022d623d reorder test definition accordingly: mutateAttribute()
similar reordering for the third part.
This time most operations are either passed down anyway,
or are NOP, since attribute binding has no notion of 'order'
2016-08-13 19:03:42 +02:00
4ea5b0d308 reorder test definition accordingly: mutateCollection()
similar reordering for the second part of the test...
2016-08-13 18:34:52 +02:00
e1687c1c18 supply missing implementation for after(Ref::ATTRIBS) to TestMutationTarget
yay! unit testing rocks.
Actually I changed the test definition for another reason, just to discover
that I've missed to implement that operation in this onion layer
2016-08-13 17:34:57 +02:00
c027ce4638 implement list diff verbs pick, del, find and skip.
now failing due to a contradiction in test fixture:
it is nonsensical to re-order attributes; rather, we should
cover re-ordering of children, to verify that the mutator binding
properly surpasses the attribute layers and forwards operations
to the lower layers responsible for handling child scopes...
2016-08-10 03:29:32 +02:00
0782dd4922 investigate and confirm the logic underlying the matchSrc, skipSrc and acceptSrc primitives
In Theory, acceptSrc and skipSrc are to operate symmetrically,
with the sole difference that skipSrc does not move anything
into the new content.

BUT, since skipSrc is also used to implement the `skip` verb,
which serves to discard garbage left back by a preceeding `find`,
we cannot touch the data found in the src position without risk
of SEGFAULT. For this reason, there is a dedicated matchSrc operation,
which shall be used to generate the verification step to properly
implement the `del` verb.

I've spent quite some time to verify the logic of predicate evaluation.
It seems to be OK: whenever the SELECTOR applies, then we'll perform
the local match, and then also we'll perform the skipSrc. Otherwise,
we'll delegate both operations likewise to the next lower layer,
without touching anything here.
2016-08-09 23:42:42 +02:00
43f3560b15 get the first diff verb to work
surprise surprise, no catastrophe thus far....
2016-08-08 14:20:54 +02:00
6e829e3f22 guard applicability by selector predicate
OMG ... this can't possibly work???!
2016-08-07 01:58:26 +02:00
18c9f95cbe integrate the first diff verb 'ins'
--> now it becomes obvious that we've mostly
missed to integrate the Selector predicate properly
in most bindings defined thus far. Which now causes
the sub-object binding to kick in, while actually
the sub-value collection should have handled
the nested values CHILD_B and CHILD_T
2016-07-31 00:33:26 +02:00
cbdc53e2d8 define a TreeMutator binding for our test::Opaque type
OMG, this is intricate stuff....
Questionable if anyone (other than myself) will be able
to get those bindings right???

Probably we'll need yet another abstraction layer to handle
the most common binding situations automatically, so that people
can use the diff framework without intricate knowledge of
TreeMutator construction.
2016-07-31 00:33:26 +02:00
2b424be57c deprecate planned Option monad
...since C++17 will likely ship an option type with the standard library
2016-07-31 00:33:26 +02:00
cbe29fead3 Library: allow for pretty-printing of smart-ptr values
- an extension to our custom toString and typeString helpers.
- currently just for shared_ptr and unique_ptr
- might add further overloads for other smart-ptr types
2016-07-31 00:33:26 +02:00
52918b069f metaprogramming: trait to detect smart-pointers 2016-07-31 00:33:26 +02:00
020940545c integrate the complete initialisation sequence
when about to consume the next diff sequence, the
scopeStack will be reset and a new root scope TreeMutator
will be placed into this top buffer
2016-07-31 00:33:26 +02:00
17c78f369c ScopeManager stack based implementation
integrated into the generic DiffApplicationStrategy.
The dedicated, explicit specialisation for DiffMutable is
no longer needed, since the generic template will degrade or
fall back to precisely this functionality, when the target
implements the DiffMutable interface
2016-07-31 00:33:26 +02:00
a7b5a88c60 integrate size traits and ScopeManager implementation 2016-07-31 00:33:25 +02:00
d1bbf01029 solution to integrate heap based storage for nested scopes 2016-07-31 00:33:25 +02:00
78c9b0835e solution draft for integration of the whole tree diff application machinery
This is the first skeleton to combine all the building blocks,
and it passes compilation, while of course most of the binding
implementation still needs to be filled in...
2016-07-31 00:33:25 +02:00
ed18e1161c WIP: code organisation - double layered architecture 2016-07-31 00:33:19 +02:00
40b032c9c2 WIP: code organisation - declaration and definition 2016-07-25 15:21:30 +02:00
0d2335c9ed WIP: code organisation - create dedicated implementation unit
It occurred to me, that 90% of this template specialisation
are entirely generic and not dependant on the actual target type.
While the compiler/linker is able to sort such a situation out,
this might lead to template bloat and possibly subtle errors.

So it seems more adequate to emit the generic part of the code
right away from within a dedicated translation unit within the
library module; so the vtable is already in place and only
the flexible part of the code needs to be re-emitted on
each usage site.
2016-07-24 15:16:06 +02:00
4a2340ca5e solution for access to "tree mutator building closure"
- default recommendation is to implement DiffMutable interface
- ability to pick up similar non-virtual method on target
- for anything else client shall provide free function mutatorBinding(subject)


PERSONAL NOTE: this is the first commit after an extended leave,
where I was in hospital to get an abdominal cancer removed.
Right now it looks like surgery was successful.
2016-07-21 19:29:16 +02:00
5744244f73 considerations how to access the "tree mutator building closure"
this is at the core of the integration problem: how do we expose
the ability of some opaque data structure to create a TreeMutator?

The idea is
 - to use a marker/capability interface
 - to use template specialisation to fabricate an instance of that interface
   based on the given access point to the opaque data structure
2016-06-14 02:33:28 +02:00
61627b26a0 WIP: first attempt to use a TreeMutator based binding
but unfortunately this runs straight into a tough problem,
which I tried to avoid and circumvent all the time:
At some point, we're bound to reveal the concrete type
of the Mutator -- at least to such an extent that we're
able to determine the size of an allocator buffer.

Moreover, by the design chosen thus far, the active
TreeMutator instance (subclass) is assumed to live within
the top-level of a Stack, which means that we need to
place-construct it into that location. Thus, either
we know the type, or we need to move it into place.
2016-06-11 19:40:53 +02:00
57b105bbc5 fix a re-entrance problem
initially, even the diff applicator was meant to be a
"throwaway" object. But then, on writing some tests,
it seemed natural to allow re-using a single applicator,
after having attached it to some target.

With that change, I failed to care for the garbage
left back in the "old" sequence after applying one diff;
since in the typical usage sequence, the first use builds
content from scratch, this problem starts to show up only
with the third usage, where the garbage left from the input
of the second usage appears at the begin of the "new sequence"

Solution is to throw away that garbage explicitly on re-entrance
2016-06-10 02:48:22 +02:00
6fa54411b3 improved log msg
..because actually we don't know if the intention is
to drop those waste elements -- and for sure this
discarding of waste does not happen through the
invocation logged here; rather it happens by
abandoning the scope
2016-06-09 01:21:06 +02:00
37cfdbb7e1 better name for nested handle type 2016-06-09 01:18:21 +02:00
ef27c09fa2 round-up and document the attribute binding and test 2016-06-09 01:10:52 +02:00
b5ab5df929 supply implementation, basically working already
so this test case is more or less finished,
just needs some more polishing and documentation
2016-06-05 17:26:48 +02:00
6eff16f21c supply missing implementation
standard case of attribute binding, i.e.
the setter invocation is fully functional now.
2016-06-05 16:31:29 +02:00
1ae3c1991d second round of this test implemented
...which mostly just is either ignoring the
operations or indicating failure on attempt to
'reorder' attributes (which don't have any notion of 'ordering')
2016-06-04 15:08:10 +02:00
76b898b602 amend the design and then implement the two concrete setter/mutator cases
overall, the structure of this implementation is still rather confusing,
yet any alternatives seem even less convincing

- if we want to avoid the delegation to base-class, we'd have
  to duplicate several functions and the combined class would
  handle two distinct concerns.
- any attempt to handle the IDs more "symmetrically" seems to
  create additional problems on one side or the other
2016-06-04 14:20:59 +02:00
ee99c405fd Reorganise implementation into base class + overlay
...as preparation for implementing the two flavours of
binding attributes either via  a setter lambda or via
creation of a nested mutator.
2016-05-29 03:01:27 +02:00
e5bbcb27d8 identify attributes through an EntryID (including type hash)
this also supersedes and removes the initial implementation
draft for attribute binding with the 'setAttribute' API
The elementary part of diff application incl. setting
new attribute values works by now.
2016-05-28 03:41:03 +02:00
5dbe877318 Library: add option to bypass the sanitising in EntryID
While in general it is fine to clean-up any entity IDs
to be US-ASCII alphanumerics (plus some allowed interpunction),
the GenNodes and also keys in object-bindings for diff are
considerd internal interfaces, assuming that any passed
ID symbol is already sanitised and checked. So the
sanitise operation can be skipped. This changeset
adds the same option directly to lib::EntryID,
allowing to create an EntryID that matches
a similar GenNode's (hash) ID.
2016-05-28 03:21:04 +02:00
16086caf42 explicit error message
...turns out that inclusion of format-string.hpp
is almost irrelevant, since diff/record.hpp already
includes even format-util.hpp
2016-05-28 01:49:03 +02:00
201b6542f2 API change to allow to detect missing attribute binding
The way we build this attribute binding, there is no single
entity to handle all attribute bindings. Thus the only way
to detect a missing binding is when none of the binding layers
was able to handle a given INS verb
2016-05-28 01:17:45 +02:00
4073cdf797 first part of the implementation of attribute binding
...the simple checks and direct assignment.
Passes compiler, but test fails where it shouldn't
2016-05-27 03:33:56 +02:00
34f6d38919 WIP: implant outline of the implementation
...again by overriding all TreeMutator operations
2016-05-27 02:08:29 +02:00
06102b74ad rename test (no change) 2016-05-26 02:16:34 +02:00
4571d3fb0f introduce new mutation primitive as pointed out by preceding analysis
to summarise, it turned out that it is impossible to
provide an airtight 'emptySrc' implementation when binding
to object fields -- so we distinguish into positive and
negative tests, allowing to loosen the sanity check
only for the latter ones when binding to object fields.
2016-05-24 23:43:55 +02:00
b47b4c3f94 flip logic of emptySrc -> hasSrc
..as concluded from the preceding analysis.
NOTE this entails a semantical change, since this
predicate is now only meant to be indicative, not conclusive

remarks: the actual implementation of the diff application process
as bound via the TreeMutator remains yet to be written...
2016-05-24 21:34:08 +02:00
72f9b4edb1 Analysis continued: inner contradictions of object field vs attribute
...after re-reading my own documentation, it occured to me that
we need to draw a border line and thus decide, what not to support
2016-05-21 17:55:48 +02:00
d3869d2280 Design/Analysis: Attribute TreeMutator binding
how can ordinary object fields be treated as "Attributes"
and thus tied into the Diff framework defined thus far.
This turns out to be really tricky, even questionable
2016-04-30 00:26:19 +02:00
835c43027d add support for Ref::THIS (questionable, #996)
while simple to add into the implementation, this whole feature
seems rather qestionable to me now, thus I've added a Ticket
to be revisited later.

In a nutshell, right here, when implementing the binding layer
for STL collections, it is easy to enable the framework to treat
Ref::THIS properly, but the *actual implementation* will necessarily
be offloaded onto each and every concrete binding implementation.
Thus client code would have to add support for an rather obscure
shortcut within the Diff language. The only way to avoid this
would be to change the semantics of the "match"-lambda: if this
binding would rather be a back-translation of implementation data
into GenNode::ID values, then we'd be able to implement Ref::THIS
natively. But such an approach looks like a way inferiour deisgn
to me; having delegated the meaning of a "match" to the client
seems like an asset, since it is both natural and opens a lot
of flexibility, without adding complexity.

For that reason I tend to avoid that shortcut now, in the hope
to be able to drop it entirely from the language
2016-04-18 01:21:38 +02:00
7bbfb4bc68 implement nested mutation of sub structures
...basically this worked right away and was easy to put together.
However, when considering how many components, indirections and
nested lambdas are working together here, I feel a bit dizzy...

:-/
2016-04-17 04:51:19 +02:00
69c63045e6 DOC: constituting elements of the TreeMutator
write down a first draft for a definiton section,
to describe the fundamental parts involved, when
applying a diff message onto implementation defined
data structures

After a break of tree weeks, I found it difficult to find may way
amidst all those various levels of abstraction. In addition to this
definition, we'll probably also need a high level overview of the
whole diff system operation.
2016-04-17 03:53:10 +02:00
8167fbff77 implement fast-forward and assignment to value
...all of this implementation boils down to slightly adjusting
the code written for the test-mutation-target. Insofar it pays off now
having implemented this diagnostic and demonstration first.

Moreover I'm implementing this basic scheme of "diff application"
roughly the fourth time, thus things kindof fall into place now.
What's really hard is all those layers of abstraction in between.

Lesson learned (after being off for three weeks, due to LAC and
other obligations): I really need to document the meaning of the
closures, and I need to document the "abstract operational semantics"
of diff application, otherwise no one will be able to provide
the correct closures.
2016-04-17 01:07:07 +02:00
7f42b9b7e7 draft third round of mutation operations to be implemented
...now about opening a sub mutator within a nested scope
2016-04-16 02:20:23 +02:00
54fb335a9c allow to "peek" into an embedded Record's type field
while I still keep my stance not to allow reflection and
switch-on-type, access to the internal / semantic type of
an embedded record seems a valid compromise to allow
to deal with collections of object-like children
of mixed kind.

Indirectly (and quite intentional) this also opens a loophole
to detect if a given GenNode might constitute a nested scope,
but with the for the actual nested element indeed to cary
a type symbol. Effectively this limits the use of this shortcut
to situations where the handling context does have some pre-established
knowledge about what types *might* be expected. This is precisely
the kind of constraint I intend to uphold: I do not want the
false notion of "total flexibility", as is conveyed by introspection.
2016-04-16 00:48:15 +02:00
ad6d348d8f make TreeMutator noncopyable to prevent dangling references
since we're moving elements around to apply the diff,
dangerous situation might arise in case anyone takes a copy
of the mutator. Thus we effectively limit the possible
usage pattern and only allow to build an anonymous
TreeMutator subclass through the Builder-DSL.

The concrete "onion layers" of the TreeMutator are now limited
- to be created by the chaining operations of the Builder DSl
- to be moved into target location, retaining ownership.
2016-03-26 02:01:31 +01:00
f9f2a225c3 implement content reordering mutation primitives
and cover result in test.
This also demonstrates that it is possible to install
a specific lambda on each usage
2016-03-26 01:22:40 +01:00
c49dd04b44 address an insidious dangling reference
I still feel somewhat queasy with this whole situation!
We need to return the product of the DSL/Builder by value,
but we also want to swap away the current contents before
starting the mutation, and we do not want a stateful lifecycle
for the mutator implementation. Which means, we need to swap
right at construction, and then we copy -- TADAAA!

Thus I'm going for the solution to disallow copying of the
mutator, yet to allow moving, and to change the builder
to move its product into place. Probably should even push
this policy up into the base class (TreeMutator) to set
everyone straight.

Looks like this didn't show up with the test dummy implementation
just because in this case the src buffer also lived within th
TestMutationTarget, which is assumed to sit where it is, so
effectively we moved around only pointers.
2016-03-26 00:48:38 +01:00
d98fde5b0e better verification in test
...actually iterate the populated collection
and verify each element in order. Also verify
and document the mutator's storage requirements
2016-03-25 23:12:54 +01:00
e84844142f implement inserting of new elements 2016-03-25 22:43:11 +01:00
91bf75d54a spelling in comments 2016-03-25 21:40:30 +01:00
fb1857423e implement mutation start and lifecycle
the whole implementation will very much be based on
my experiences with the TestMutationTarget and TestWireTap.
Insofar it was a good idea to implement this test dummy first,
as a prototype. Basically what emerges here is a standard pattern
how to implement a tree mutator:

- the TreeMutator will be a one-way-off "throwaway" object.
- its lifecylce starts with sucking away the previous contents
- consuming the diff moves contents back in place
- thus the mutator always attaches onto a target by reference
  and needs the ability to manipulate the target
2016-03-25 20:46:48 +01:00
1bf0753854 mark where function signature helpers should be refactored (#994) 2016-03-25 19:58:09 +01:00
e698a3800b verify signatures of binding lambdas
the collection binding can be configured with various
lambdas to supply the basic building blocks of the generated binding.

Since we allow picking up basically anything (functors,
function pointers, function objects, lamdas), and since
we speculate on inlining optimisation of lambdas, we can not
enforce a specific signature in the builder functions.

But at least we can static_assert on the effective signature
at the point where we're generating the actual binding configuration
2016-03-25 02:51:56 +01:00
7b6713bcab extend lamda-signature-extracting metafunction to several arguments 2016-03-25 02:25:51 +01:00
2098e69981 move metafunction to GenNode
because this is something of wider usage potential.
It allows us to detect if a type in question can be
placed within a GenNode
2016-03-24 21:32:56 +01:00
92d4e87ab9 raise a runtime error when unable to generate a sensible default collection binding
we can't generate a static assertion so easily here.
Problem is, when forming this type, we don't know if
the user will override and provide a custom binding
in some chained call within the nested DSL.

Might still be able to come up with some clever trick,
like e.g. returing an unsuitable marker type from these
dummy default implementations and then, later on, when
actually building the collection binding, to detect
those marker types and rise a static assert at that point.
This would at least give us a better error message,
and in theory, it should always be possible to
detect this kind of misuse at compile time
2016-03-24 17:44:58 +01:00
3b116fe6ef find a way to pick a default implementation for collection binding
...through the use of partial specialisation and SFINAE.
There are some rather specific (yet expectedly not uncommon) cases,
where we'd be able to provide a sensible default for the
- match predicate
- new element constructor
of the binding. While in all other cases, the user
has to provide an explicit implementation for these
crucial building blocks anyway.
2016-03-24 17:33:28 +01:00
4e6fd86c8d variant: change the method to check for suitable payload type
the reason is also to enable usage as metafunction,
to disable specialisations for some type which could
never live within a variant record in question
2016-03-24 17:33:28 +01:00
cb2a95627d WIP: specify first example binding...
...but does not compile, since all of the fallback functions
will be instantiated, even while in fact we're overriding them
right away with something that *can* be compiled.

this prompts me to reconsider and question the basic approach
with closures for binding, while in fact what I am doing here
is to implement an ABC.
2016-03-24 17:32:30 +01:00
df8ca071a8 first outline of test and aggregate initialisation problem
- the test will use some really private data types,
  valid only within the scope of the test function.

- invoking the builder for real got me into problems
  with the aggregate initialisation I'd used.
  Maybe it's the function pointers? Anyway, working
  around that by definint a telescope ctor
2016-03-19 16:47:40 +01:00
b4fb767109 default/fallback configuration for the collection binding
when setting up a binding to child elements within a STL collection,
all the variable elements are preconfigured to a more or less
disabled and inactive state.
2016-03-19 01:24:11 +01:00
c909a67388 reorg: split, trim down and comment 2016-03-18 20:52:35 +01:00
08657bf199 reorg: split off implementation details
the concern is for the structure of the builder to be
incomprehensible and completely buried within the
implementation details of the various binding layers
2016-03-18 20:03:27 +01:00
1b24453f5b set up the full builder definition chain 2016-03-18 19:35:48 +01:00
5579e9c86f draft a way to configure the binding to a STL collection
this is the most relevant binding layer for TreeMutator,
enabling to transform and mutate child elements managed
within a STL collection.
2016-03-18 00:31:04 +01:00
3646c5df72 rearrange logic to allow for chaining / layering
most of the mutation primitives return bool(true)
when /any/ layer or part of the TreeMuator was able
to cope with the diff verb.

This is based on the assumption to configure the
TreeMutator in such a way that at most one facility
will actually handle and apply a given verb. That is,
we'll assume that the TreeMutator acutally wraps and
adapts *one* custom data structure, to which the
diff has to be applied.

The TestWireTap is special, insofar it indeed targets
a *second* data structure, albeit not a "real" one,
just a dest and diagnostics dummy.
2016-03-12 01:01:26 +01:00
9ef32e0d62 complete dummy/proof-of-concept implementation of TreeMutator primitives
the first part of the unit test (now passing)
is able to demonstrate the full set of diff operations
just by binding to a TestMutationTarget.

Now, after verifying the design of those primmitive operations,
we can now proceed with bindings to "real" data structures
2016-03-11 21:30:25 +01:00
b0c6ba0777 switch implementation of TestMutationTarget to storing full GenNodes
when implementing the assignment and mutation primitives
it became clear that the original approach of just storing
a log or string rendered elements does not work: for
assignment, we need to locate an element by ID
2016-03-11 17:39:25 +01:00
1016d792b9 implement accept_until for the test-dummy 2016-03-10 20:53:36 +01:00
7cceff8708 fix logic bug in existing tree diff applicator
this one went through unnoticed, because the situation
is not covered in unit-test. The tests written thus fare
are more like a proof-of-concept. I didn't want to spend
weeks on writing extensive coverage of all corner cases,
at least not before all aspects of the tree diff protocol
are settled. Seemingly this backfires already
2016-03-10 20:41:11 +01:00
6d5f336d40 fix self-assignment bug 2016-03-10 20:15:19 +01:00
75a6b4c05d specify and stub the test thus far to complete API design
now the full API for the "mutation primitives" is shaped.
Of course the actual implementation is missing, but that
should be low hanging fuit by now.

What still requires some thinking though is how to implement
the selector, so we'll actually get a onion shaped decorator
2016-03-06 03:55:31 +01:00
d2e7e1e06d idea how to crack the (daunting) problem regarding mutator storage
basically we'll establish a collaboration where both sides
know only the interface (contract) of the partner; a safe margin
for allocation size has to be established through metaprogramming (TODO)
2016-03-06 02:26:42 +01:00