/* SegmentationIntegration(Test) - verify basic properties of the Segmentation Copyright (C) 2010, Hermann Vosseler   **Lumiera** is free software; you can redistribute it and/or modify it   under the terms of the GNU General Public License as published by the   Free Software Foundation; either version 2 of the License, or (at your   option) any later version. See the file COPYING for further details. * *****************************************************************/ /** @file segmentation-integration-test.cpp ** integration test \ref SegmentationIntegration_test */ #include "lib/test/run.hpp" #include "lib/test/test-helper.hpp" #include "steam/fixture/fixture-change-detector.hpp" #include "steam/asset/timeline.hpp" #include "steam/asset/pipe.hpp" #include "common/query.hpp" #include "lib/util.hpp" namespace steam { namespace fixture { namespace test { // using util::isSameObject; // using util::isnil; // using asset::Pipe; using asset::PPipe; using asset::Struct; using asset::Timeline; using asset::PTimeline; using lumiera::Query; // typedef asset::ID PID; typedef asset::ID TID; // // typedef ModelPortRegistry::ModelPortDescriptor const& MPDescriptor; namespace { // test environment inline PID getPipe (string id) { return Pipe::query ("id("+id+")"); } inline TID getTimeline (string id) { return asset::Struct::retrieve (Query ("id("+id+")"))->getID(); } struct TestContext { /** setup */ TestContext() { } /** tear-down */ ~TestContext() { } }; } /*****************************************************************************//** * @test Properties and behaviour of a complete Segmentation data structure. * - access segments keyed by nominal time * - determine the index-Nr of a ModelPort * - transactional remoulding of the Segmentation * - retrieve effective changes after remoulding * - integration with AllocationCluster memory managment * @todo 2010 ⁐ 2023 a sketch for a test setup, which was meanwhile elaborated * into the DummyPlayConnection; indeed such a component integration test * is still required to document and cover the fixture data structure.... * @see mobject::builder::FixtureChangeDetector */ class SegmentationIntegration_test : public Test { virtual void run (Arg) { TestContext ctx; } void fabricating_ModelPorts () { } }; /** Register this test class... */ LAUNCHER (SegmentationIntegration_test, "unit fixture"); }}} // namespace steam::fixture::test