/* BuilderFacade - Facade and service access point for the Builder Subsystem Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file builderfacade.cpp ** Implementation of top-level access to builder functionality */ #include "steam/mobject/builder/common.hpp" #include "steam/mobject/builderfacade.hpp" #include "steam/mobject/session/fixture.hpp" namespace steam { namespace mobject { using session::Fixture; LUMIERA_ERROR_DEFINE (BUILDER_LIFECYCLE, "Builder activated while in non operational state"); /** * Main Operation of the Builder: * rebuild the low-level model based on the current contents of the Session. */ Fixture& BuilderFacade:: rebuildFixture () { UNIMPLEMENTED ("build the builder..."); } }} // namespace mobject