/* SYMBOL.hpp - symbolic constant datatype Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file symbol.hpp ** WIP placeholder definition for a planned Symbol datatype. ** ** @todo for the (currently just planned as of 11/08) rules based configuration ** in the Proc-Layer a explicit Symbol datatype will probably very helpful. ** For now we just a typedef is sufficient. A real Symbol datatype should ** - be definable by string constant ** - integrate smoothly with std::string ** - provide a unique numeric index for each distinct Symbol ** - automatically maintain a symbol table at runtime to support this ** - provide some magic (macros) allowing to build distinct types based on symbols. ** ** @see symbol-impl.cpp ** @see configrules.hpp ** @see query.hpp */ #ifndef LIB_SYMBOL_H #define LIB_SYMBOL_H #include #include namespace lib { /** inline string literal * @todo improve interaction with Symbol * @todo make it non-nullable * @todo maybe use boost/operators Ticket #417 */ class Literal { const char * str_; public: Literal (const char* literal) : str_(literal) { } Literal (Literal const& o) : str_(o.str_) { } operator const char* () const { return str_; } const char* c() const { return str_; } bool empty() const { return !str_ || 0 == std::strlen(str_); } protected: /** Assignment prohibited */ Literal& operator= (const char* newStr) { str_ = newStr; return *this; } }; /** Token or Atom with distinct identity * @todo define a real Symbol class, i.e. same literal string==same pointer, */ class Symbol : public Literal { public: Symbol (const char* lit =0) : Literal(lit) { } Symbol (Symbol const& o) : Literal(o) { } Symbol& operator= (Literal const& otherSym) { Literal::operator= (otherSym); return *this; } }; /** safety guard: maximum number of chars to process. * For comparisons, hash calculations etc., when dealing * with raw char ptrs (typically literal values) */ const size_t STRING_MAX_RELEVANT = 1000; /* ===== to be picked up by ADL ===== */ size_t hash_value (Literal); bool operator== (Literal sy1, Literal sy2); inline bool operator!= (Literal sy1, Literal sy2) { return ! (sy1 == sy2); } /// comparison with c-strings //////TICKET #417 inline bool operator== (Literal sy1, const char* const sy2) { return (sy1 == Literal(sy2)); } inline bool operator== (const char* const sy1, Literal sy2) { return (Literal(sy1) == sy2); } inline bool operator!= (Literal sy1, const char* const sy2) { return ! (sy1 == Literal(sy2)); } inline bool operator!= (const char* const sy1, Literal sy2) { return ! (Literal(sy1) == sy2); } /// string concatenation inline std::string operator+ (std::string str, Literal const& sym) { const char* symP (sym); return str + symP; } inline std::string operator+ (Literal const& sym, std::string str) { const char* symP (sym); return symP + str; } } // namespace lib #endif