/* CommandBasic(Test) - checking simple ProcDispatcher command definition and execution Copyright (C) Lumiera.org 2009, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ #include "lib/test/run.hpp" #include "lib/test/test-helper.hpp" //#include "proc/asset/media.hpp" //#include "proc/mobject/session.hpp" //#include "proc/mobject/session/edl.hpp" //#include "proc/mobject/session/testclip.hpp" //#include "proc/mobject/test-dummy-mobject.hpp" #include "lib/p.hpp" //#include "proc/mobject/placement.hpp" //#include "proc/mobject/placement-index.hpp" //#include "proc/mobject/explicitplacement.hpp" #include "proc/control/command-def.hpp" #include "lib/lumitime.hpp" //#include "lib/util.hpp" #include "lib/meta/typelist.hpp" #include "lib/meta/typelistutil.hpp" #include "lib/meta/generator.hpp" #include "lib/meta/function.hpp" #include "lib/meta/function-closure.hpp" #include "lib/meta/tuple.hpp" #include //#include #include #include using std::tr1::bind; //using std::tr1::placeholders::_1; //using std::tr1::placeholders::_2; using std::tr1::function; //using boost::format; using lumiera::Time; //using util::contains; using std::string; using std::cout; using std::endl; namespace control { namespace test { using lib::test::showSizeof; // using session::test::TestClip; using lumiera::P; using lumiera::typelist::FunctionSignature; using lumiera::typelist::FunctionTypedef; using lumiera::typelist::Types; using lumiera::typelist::NullType; using lumiera::typelist::Tuple; using lumiera::typelist::Append; using lumiera::typelist::SplitLast; using lumiera::typelist::BuildTupleAccessor; /** * Type analysis helper template. * Used for dissecting a given type signature to derive * the related basic operation signature, the signature of a possible Undo-function * and the signature necessary for capturing undo information. The implementation * relies on re-binding an embedded type defining template, based on the actual * case, as identified by the structure of the given parameter signature. */ template struct UndoSignature { private: typedef typename FunctionSignature< function >::Args Args; typedef typename FunctionSignature< function >::Ret Ret; /** Case1: defining the Undo-Capture function */ template struct Case { typedef RET Memento; typedef typename Append::List ExtendedArglist; typedef typename Tuple::Type ExtendedArgs; typedef typename FunctionTypedef::Sig OperateSig; typedef typename FunctionTypedef::Sig CaptureSig; typedef typename FunctionTypedef::Sig UndoOp_Sig; }; /** Case2: defining the actual Undo function */ template struct Case { typedef typename ARG::List Args; typedef typename SplitLast::Type Memento; typedef typename SplitLast::List OperationArglist; typedef typename Tuple::Type OperationArgs; typedef typename FunctionTypedef::Sig OperateSig; typedef typename FunctionTypedef::Sig CaptureSig; typedef typename FunctionTypedef::Sig UndoOp_Sig; }; public: typedef typename Case::CaptureSig CaptureSig; typedef typename Case::UndoOp_Sig UndoOp_Sig; typedef typename Case::OperateSig OperateSig; typedef typename Case::Memento Memento; }; /** Interface */ class CmdClosure { public: virtual ~CmdClosure() {} }; template < typename TY , class BASE , class TUP , uint idx > struct ParamAccessor : BASE { ParamAccessor(TUP& tuple) : BASE(tuple) { cout << showSizeof(tuple.template getAt()) << endl; } ////////////////////TODO the real access operations (e.g. for serialising) go here }; template struct ParamAccessor : TUP { ParamAccessor(TUP& tuple) : TUP(tuple) { } ////////////////////TODO the recursion-end of the access operations goes here }; template class Closure : public CmdClosure { typedef typename FunctionSignature< function >::Args Args; typedef Tuple ArgTuple; typedef BuildTupleAccessor BuildAccessor; typedef typename BuildAccessor::Accessor ParamStorageTuple; ParamStorageTuple params_; public: Closure (ArgTuple& args) : params_(BuildAccessor(args)) { } }; /** * Helper class used solely for \em defining a Command-Object. * This technique is known as "fluent API", see http://en.wikipedia.org/wiki/Fluent_interface * The basic idea is for the user to create a disposable instance of this definition helper, * only for calling a chain of definition functions, which internally build the actual Command object. * Finally, the created Command object will be stored into a registry or handed over to the * ProcDispatcher. To give an example: * \code * CommandDefinition ("test.command1") * .operation (command1::operate) // provide the function to be executed as command * .captureUndo (command1::capture) // provide the function capturing Undo state * .undoOperation (command1::undoIt) // provide the function which might undo the command * .bind (obj, randVal) // bind to the actual command parameters * .executeSync(); // convenience call, forwarding the Command to dispatch. * \endcode * * @todo of course, this needs to be extracted into command-definition.hpp */ class CommDef { Symbol id_; template struct UndoDefinition { typedef typename FunctionSignature< function >::Args BasicArgs; typedef typename FunctionTypedef::Sig UndoCaptureSig; UndoDefinition (function& undoCapOperation) { cout << showSizeof(undoCapOperation) << endl; UNIMPLEMENTED ("re-fetch command definition and augment it with Functor for capturing Undo information"); } template UndoDefinition& undoOperation (SIG2& how_to_Undo) { typedef typename UndoSignature::UndoOp_Sig UndoSig; function opera3 (how_to_Undo); UNIMPLEMENTED ("store actual Undo-Functor into the command definition held by the enclosing UndoDefinition instance"); return *this; } template < typename T1 , typename T2 > UndoDefinition& ///////TODO return here the completed Command bind ( T1& p1 , T2& p2 ) { typedef Types ArgTypes; Tuple params(p1,p2); Closure clo (params); cout << showSizeof(clo) << endl; UNIMPLEMENTED ("complete Command definition by closing all functions"); return *this; } }; /** type re-binding helper: create a suitable UndoDefinition type, * based on the UndoSignature template instance given as parameter */ template struct BuildUndoDefType { typedef UndoDefinition Type; }; template struct BasicDefinition { BasicDefinition(function& operation) { cout << showSizeof(operation) << endl; UNIMPLEMENTED ("create new command object an store the operation functor"); } template typename BuildUndoDefType >::Type captureUndo (SIG2& how_to_capture_UndoState) { typedef typename UndoSignature::CaptureSig UndoCapSig; typedef typename BuildUndoDefType >::Type SpecificUndoDefinition; function opera2 (how_to_capture_UndoState); return SpecificUndoDefinition (opera2); } }; public: CommDef (Symbol cmdID) : id_(cmdID) { } template BasicDefinition operation (SIG& operation_to_define) { function opera1 (operation_to_define); return BasicDefinition(opera1); } }; ///////////////////////////// ///////////////////////////// //////////////////////////// start of the actual Test.... /* bind: opFunc(a,b,c) -> op(void) curry(opFunc) (a) (b) (c) pAppl(func, x) -> func2 (b, c) return bind( recursion(), param) */ namespace command1 { void operate (P