/* OUTPUT-MANAGER.hpp - handling all the real external output connections Copyright (C) Lumiera.org 2011, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file output-manager.hpp ** A global service to handle all external output connections. ** ** @see output-manager-test.cpp ////TODO */ #ifndef STEAM_PLAY_OUTPUT_MANAGER_H #define STEAM_PLAY_OUTPUT_MANAGER_H #include "lib/error.hpp" #include "lib/nocopy.hpp" #include "steam/play/output-slot.hpp" #include "steam/mobject/model-port.hpp" //#include //#include #include namespace steam { namespace play { //using std::string; //using std::vector; using std::shared_ptr; LUMIERA_ERROR_DECLARE(CANT_PLAY); ///< unable to build playback or render process for this configuration /**************************************************//** * Management of external Output connections. * * @todo need a concrete implementation * @todo need a unit-test * @todo write Type comment */ class OutputManager : util::NonCopyable { public: virtual ~OutputManager() { } virtual OutputSlot& getOutputFor (mobject::ModelPort port) =0; }; typedef shared_ptr POutputManager; }} // namespace steam::play #endif