/* COMMAND-ARGUMENT-HOLDER.hpp - specifically typed container for storage of command arguments Copyright (C) Lumiera.org 2009, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file command-argument-holder.hpp ** A simple container record holding the actual command arguments. ** While all command objects themselves have a common type (type erasure), ** the actual argument tuple and the state memento for undo can't. Especially, ** the size of arguments and memento will depend on their respective types. ** Thus, to manage somehow the storage of this data, we create a common holder, ** to be managed by a custom allocator. ** ** @todo doing just plain heap allocation for now :-P ** ** @see Command ** @see UndoMutation ** @see MementoTie ** @see command-argument-test.cpp ** */ #ifndef CONTROL_COMMAND_ARGUMENT_HOLDER_H #define CONTROL_COMMAND_ARGUMENT_HOLDER_H //#include "pre.hpp" //#include "lib/error.hpp" //#include //#include //#include #include #include namespace control { // using lumiera::Symbol; // using std::tr1::shared_ptr; // using boost::scoped_ptr; // using std::tr1::function; using std::ostream; using std::string; /** * @todo Type-comment */ class CommandArgumentHolder { public: virtual ~CommandArgumentHolder() { }; virtual operator string() const =0; }; inline ostream& operator<< (ostream& os, CommandArgumentHolder const& arg) { return os << string(arg); } /** specifically typed subclass used for actual storage */ template class ArgumentHolder : public CommandArgumentHolder { operator string() const { return "bääääh!"; } /////////////////TODO }; ////////////////TODO currently just fleshing out the API.... } // namespace control #endif