/* CallQueue(Test) - verify queue based dispatch of bound function objects Copyright (C) Lumiera.org 2017, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file call-queue-test.cpp ** unit test \ref CallQueue_test */ #include "lib/test/run.hpp" #include "lib/scoped-collection.hpp" #include "lib/sync-barrier.hpp" #include "lib/thread.hpp" #include "lib/sync.hpp" #include "lib/util.hpp" #include "lib/call-queue.hpp" #include namespace lib { namespace test{ using lib::Sync; using lib::SyncBarrier; using lib::ThreadJoinable; using util::isnil; using std::string; namespace { // test fixture // --------random-stress-test------ uint const NUM_OF_THREADS = 50; uint const MAX_RAND_INCMT = 200; uint const MAX_RAND_STEPS = 500; uint const MAX_RAND_DELAY = 1000; // --------random-stress-test------ uint calc_sum = 0; uint ctor_sum = 0; uint dtor_sum = 0; template struct Dummy { uint val_; Dummy() : val_(i) { ctor_sum += (val_+1); } ~Dummy() { dtor_sum += val_; } int operator++() { return ++val_; } }; template void increment (Dummy&& dummy) //NOTE: dummy is consumed here { calc_sum += ++dummy; } }//(End) test fixture /**********************************************************************************//** * @test verify a helper component for dispatching functors through a threadsafe queue. * - simple usage * - enqueue and dequeue several functors * - multithreaded load test * @see lib::CallQueue * @see stage::NotificationService usage example * @see [DemoGuiRoundtrip](http://issues.lumiera.org/ticket/1099 "Ticket #1099") */ class CallQueue_test : public Test { virtual void run (Arg) { verify_SimpleUse(); verify_Consistency(); verify_ThreadSafety(); } void verify_SimpleUse () { CallQueue queue; CHECK (isnil (queue)); int val = 2; queue.feed ([&]() { val = -1; }); CHECK (1 == queue.size()); CHECK (val == 2); queue.invoke(); CHECK (val == -1); CHECK (0 == queue.size()); queue.invoke(); CHECK (0 == queue.size()); } /** * @test consistency of queue data handling * - functors of various types can be mixed * - entries are moved in and out of the queue * - no copying whatsoever happens * - each entry gets invoked * - all entries are invoked in order * - enqueuing and dequeuing can be interspersed * - no memory leaks in bound argument data */ void verify_Consistency () { calc_sum = 0; ctor_sum = 0; dtor_sum = 0; CallQueue queue; queue.feed ([]() { increment(Dummy<0>{}); }); //NOTE: each lambda binds a different instantiation of the increment template queue.feed ([]() { increment(Dummy<1>{}); }); // and each invocation closes over an anonymous rvalue instance queue.feed ([]() { increment(Dummy<2>{}); }); queue.invoke(); queue.invoke(); queue.feed ([]() { increment(Dummy<3>{}); }); queue.feed ([]() { increment(Dummy<4>{}); }); queue.invoke(); queue.invoke(); queue.invoke(); uint expected = (5+1)*5/2; CHECK (calc_sum = expected); CHECK (ctor_sum = expected); CHECK (dtor_sum = expected); } struct Worker : ThreadJoinable<> , Sync<> { uint64_t producerSum = 0; uint64_t consumerSum = 0; SyncBarrier& trigger_; Random rand_; void countConsumerCall (uint increment) { Lock sync{this}; // NOTE: will be invoked from some random other thread consumerSum += increment; } Worker(CallQueue& queue, SyncBarrier& commonTrigger) : ThreadJoinable{"CallQueue_test: concurrent dispatch" , [&]() { uint cnt = rand_.i(MAX_RAND_STEPS); uint delay = rand_.i(MAX_RAND_DELAY); trigger_.sync(); // block until all threads are ready for (uint i=0; i; /** * @test torture the CallQueue by massively multithreaded dispatch * - start #NUM_OF_THREADS (e.g. 50) threads in parallel * - each of those has a randomised execution pattern to * add new functors and dispatch other thread's functors */ void verify_ThreadSafety() { seedRand(); CallQueue queue; SyncBarrier trigger{NUM_OF_THREADS + 1}; // Start a bunch of threads with random access pattern Workers workers{NUM_OF_THREADS, [&](Workers::ElementHolder& storage) { storage.create (queue, trigger); } }; // unleash all worker functions trigger.sync(); // wait for termination of all threads and detect possible exceptions bool allFine{true}; for (auto& worker : workers) allFine &= worker.join().isValid(); CHECK (allFine); // collect the results of all worker threads uint64_t globalProducerSum = 0; uint64_t globalConsumerSum = 0; for (auto& worker : workers) { globalProducerSum += worker.producerSum; globalConsumerSum += worker.consumerSum; } // VERIFY: locally recorded partial sums match total sum CHECK (globalProducerSum == globalConsumerSum); } }; /** Register this test class... */ LAUNCHER (CallQueue_test, "unit common"); }} // namespace lib::test