/* TimeValue(Test) - working with time values and time intervals in C++... Copyright (C) 2010, Hermann Vosseler   **Lumiera** is free software; you can redistribute it and/or modify it   under the terms of the GNU General Public License as published by the   Free Software Foundation; either version 2 of the License, or (at your   option) any later version. See the file COPYING for further details. * *****************************************************************/ /** @file time-value-test.cpp ** unit test \ref TimeValue_test */ #include "lib/test/run.hpp" #include "lib/test/test-helper.hpp" #include "lib/time/timevalue.hpp" #include "lib/format-cout.hpp" #include "lib/util.hpp" #include #include using boost::lexical_cast; using util::isnil; using std::string; using LERR_(BOTTOM_VALUE); namespace lib { namespace time{ namespace test{ /****************************************************//** * @test verify handling of time values, time intervals. * - creating times and time intervals * - comparisons * - time arithmetics */ class TimeValue_test : public Test { raw_time_64 random_or_get (Arg arg) { if (isnil(arg)) {// use random time value for all tests seedRand(); return 1 + rani(10000); } else return lexical_cast (arg[1]); } virtual void run (Arg arg) { TimeValue ref (random_or_get(arg)); checkBasicTimeValues (ref); checkMutableTime (ref); checkTimeHash (ref); checkTimeConvenience (ref); verify_invalidFramerateProtection(); createOffsets (ref); buildDuration (ref); buildTimeSpan (ref); compareTimeSpan (Time(ref)); relateTimeIntervals (ref); verify_extremeValues(); verify_fractionalOffset(); } /** @test creating some time values and performing trivial comparisons. * @note you can't do much beyond that, because TimeValues as such * are a "dead end": they are opaque and can't be altered. */ void checkBasicTimeValues (TimeValue org) { TimeValue zero(0); TimeValue one (1); TimeValue max (Time::MAX); TimeValue min (Time::MIN); TimeValue val (org); CHECK (zero == zero); CHECK (zero <= zero); CHECK (zero >= zero); CHECK (zero < one); CHECK (min < max); CHECK (min < val); CHECK (val < max); // mixed comparisons with raw numeric time raw_time_64 g2 (-2); CHECK (zero > g2); CHECK (one > g2); CHECK (one >= g2); CHECK (g2 < max); CHECK (!(g2 > max)); CHECK (!(g2 < min)); } /** @test time variables can be used for the typical calculations, * like summing and subtracting values, as well as multiplication * with a scale factor. Additionally, the raw time value is * accessible by conversion. */ void checkMutableTime (TimeValue org) { TimeVar zero; TimeVar one = TimeValue(1); TimeVar two = TimeValue(2); TimeVar var (org); var += two; var *= 2; CHECK (zero == (var - 2*(org + two)) ); // the transient vars caused no side-effects CHECK (var == 2*two + org + org); CHECK (two == TimeValue(2)); var = org; // assign new value CHECK (zero == (var - org)); CHECK (zero < one); CHECK (one < two); CHECK (var < Time::MAX); CHECK (var > Time::MIN); raw_time_64 raw = _raw(var); CHECK (raw == org); CHECK (raw > org - two); // unary minus will flip around origin CHECK (zero == -var + var); CHECK (zero != -var); CHECK (var == org); // unaltered } /** @test additional convenience shortcuts supported * especially by the canonical Time values. */ void checkTimeConvenience (TimeValue org) { Time o1(org); TimeVar v(org); Time o2(v); CHECK (o1 == o2); CHECK (o1 == org); // time in seconds Time t1(FSecs(1)); CHECK (t1 == TimeValue(TimeValue::SCALE)); // create from fractional seconds FSecs halve(1,2); CHECK (0.5 == boost::rational_cast (halve)); Time th(halve); CHECK (th == TimeValue(TimeValue::SCALE/2)); Time tx1(500,0); CHECK (tx1 == th); Time tx2(1,2); CHECK (tx2 == TimeValue(2.001*TimeValue::SCALE)); Time tx3(1,1,1,1); CHECK (tx3 == TimeValue(TimeValue::SCALE*(0.001 + 1 + 60 + 60*60))); CHECK ("1:01:01.001" == string(tx3)); // create time variable on the fly.... CHECK (th+th == t1); CHECK (t1-th == th); CHECK (((t1-th)*=2) == t1); CHECK (th-th == TimeValue(0)); // that was indeed a temporary and didn't affect the originals CHECK (t1 == TimeValue(TimeValue::SCALE)); CHECK (th == TimeValue(TimeValue::SCALE/2)); } /** @test calculate a generic hash value from a time spec*/ void checkTimeHash (TimeValue org) { std::hash hashFunc; CHECK (0 == hashFunc (Time::ZERO)); size_t hh = sizeof(size_t)*CHAR_BIT/2; CHECK (size_t(1)< 0 or org == Time::ZERO); CHECK (h2 - h1 == size_t(1)< zero); CHECK (distance == backwards.abs()); Duration len1(Time(23,4,5,6)); CHECK (len1 == Time(FSecs(23,1000)) + Time(0, 4 + 5*60 + 6*3600)); Duration len2(Time(FSecs(-10))); // negative specs... CHECK (len2 == Time(FSecs(10)));// CHECK (len2 > zero); // will be taken absolute Duration unit(50, FrameRate::PAL); CHECK (Time(0,2,0,0) == unit); // duration of 50 frames at 25fps is... (guess what) CHECK (FrameRate::PAL.duration() == Time(FSecs(1,25))); CHECK (FrameRate::NTSC.duration() == Time(FSecs(1001,30000))); cout << "NTSC-Framerate = " << FrameRate::NTSC.asDouble() << endl; CHECK (zero == Duration::NIL); CHECK (isnil (Duration::NIL)); // assign to variable for calculations point = backwards; point *= 2; CHECK (point < zero); CHECK (point < backwards); CHECK (distance + point < zero); // using the duration as offset CHECK (distance == backwards.abs()); // while this didn't alter the duration as such } void verify_extremeValues() { CHECK (Time::MIN < Time::MAX); CHECK (_raw(Time::MAX) < std::numeric_limits::max()); CHECK (_raw(Time::MIN) > std::numeric_limits::min()); // Values are limited at construction, but not in calculations CHECK (Time::MAX - Time(0,1) < Time::MAX); CHECK (Time::MAX - Time(0,1) + Time(0,3) > Time::MAX); CHECK (TimeValue{_raw(Time::MAX-Time(0,1)+Time(0,3))} == Time::MAX); // clipped at max CHECK (TimeValue{_raw(Time::MIN+Time(0,5)-Time(0,9))} == Time::MIN); // clipped at min TimeValue outlier{Time::MIN - TimeValue(1)}; CHECK (outlier < Time::MIN); CHECK (Duration::MAX > Time::MAX); CHECK (_raw(Duration::MAX) < std::numeric_limits::max()); CHECK (Duration::MAX == Time::MAX - Time::MIN); CHECK (-Duration::MAX == Offset{Time::MIN - Time::MAX}); CHECK (Duration{3*Offset{Time::MAX}} == Duration::MAX); CHECK ( Time::MAX + Duration::MAX > Duration::MAX); CHECK ( Time::MIN - Duration::MAX < -Duration::MAX); CHECK ( Offset{Time::MAX + Duration::MAX} == Duration::MAX); // clipped at max CHECK ( Offset{Time::MIN - Duration::MAX} == -Duration::MAX); // clipped at min CHECK (Duration{Offset{Time::MIN - Duration::MAX}} == Duration::MAX); // duration is absolute CHECK (TimeSpan(Time::MIN, Time::MAX) == TimeSpan(Time::MAX, Time::MIN)); CHECK (TimeSpan(Time::MAX, Duration::MAX).start() == Time::MAX); CHECK (TimeSpan(Time::MAX, Duration::MAX).end() == Time::MAX + Duration::MAX); // note: end() can yield value beyond [Time::MIN...Time::MAX] CHECK (TimeSpan(Time::MAX, Duration::MAX).duration() == Duration::MAX); CHECK (TimeSpan(Time::MAX, Duration::MAX).conform() == TimeSpan(Time::MIN,Duration::MAX)); CHECK (TimeSpan(outlier, Duration::MAX).conform() == TimeSpan(Time::MIN,Duration::MAX)); CHECK (TimeSpan(Time::MAX, Offset(FSecs(-1))) == TimeSpan(Time::MAX-Offset(FSecs(1)), FSecs(1))); CHECK (TimeSpan(Time::MAX, FSecs(5)).start() == Time::MAX); CHECK (TimeSpan(Time::MAX, FSecs(5)).duration() == Duration(FSecs(5))); CHECK (TimeSpan(Time::MAX, FSecs(5)).conform() == TimeSpan(Time::MAX-Offset(FSecs(5)), FSecs(5))); } void verify_fractionalOffset() { typedef boost::rational Frac; Duration three (TimeValue(3)); // three micro seconds Offset o1 = Frac(1,2) * three; CHECK (o1 > Time::ZERO); CHECK (o1 == TimeValue(1)); // bias towards the next lower micro grid position Offset o2 = -Frac(1,2) * three; CHECK (o2 < Time::ZERO); CHECK (o2 == TimeValue(-2)); CHECK (three * Frac(1,2) * 2 != three); CHECK (three *(Frac(1,2) * 2) == three); // integral arithmetics is precise, // but not necessarily exact! } void buildTimeSpan (TimeValue org) { TimeValue five(5); TimeSpan interval (Time(org), Duration(Offset (org,five))); // the time span behaves like a time CHECK (org == interval); // can get the length by direct conversion Duration theLength(interval); CHECK (theLength == Offset(org,five).abs()); Time endpoint = interval.end(); TimeSpan successor (endpoint, FSecs(2)); CHECK (Offset(interval,endpoint) == Offset(org,five).abs()); CHECK (Offset(endpoint,successor.end()) == Duration(successor)); cout << "Interval-1: " << interval << " Interval-2: " << successor << " End point: " << successor.end() << endl; } void compareTimeSpan (Time const& org) { TimeSpan span1 (org, org+org); // using the distance between start and end point TimeSpan span2 (org+org, org); // note: TimeSpan is oriented automatically TimeSpan span3 (org, FSecs(5,2)); // Duration given explicitly, in seconds TimeSpan span4 (org, FSecs(5,-2)); // note: fractional seconds taken absolute, as Duration CHECK (span1 == span2); CHECK (span2 == span1); CHECK (span3 == span4); CHECK (span4 == span3); CHECK (span1 != span3); CHECK (span3 != span1); CHECK (span1 != span4); CHECK (span4 != span1); CHECK (span2 != span3); CHECK (span3 != span2); CHECK (span2 != span4); CHECK (span4 != span2); // note that TimeSpan is oriented at creation CHECK (span1.end() == span2.end()); CHECK (span3.end() == span4.end()); // Verify the extended order on time intervals TimeSpan span1x (org+org, Duration(org)); // starting later than span1 TimeSpan span3y (org, FSecs(2)); // shorter than span3 TimeSpan span3z (org+org, FSecs(2)); // starting later and shorter than span3 CHECK (span1 != span1x); CHECK (span3 != span3y); CHECK (span3 != span3z); CHECK ( span1 < span1x); CHECK ( span1 <= span1x); CHECK (!(span1 > span1x)); CHECK (!(span1 >= span1x)); CHECK ( span3 > span3y); CHECK ( span3 >= span3y); CHECK (!(span3 < span3y)); CHECK (!(span3 <= span3y)); CHECK ( span3 < span3z); // Note: the start point takes precedence on comparison CHECK ( span3y < span3z); // Verify this order is really different // than the basic ordering of time values CHECK (span1 < span1x); CHECK (span1.duration() == span1x.duration()); CHECK (span1.start() < span1x.start()); CHECK (span1.end() < span1x.end()); CHECK (span3 > span3y); CHECK (span3.duration() > span3y.duration()); CHECK (span3.start() == span3y.start()); CHECK (span3.end() > span3y.end()); CHECK (Time(span3) == Time(span3y)); CHECK (span3 < span3z); CHECK (span3.duration() > span3z.duration()); CHECK (span3.start() < span3z.start()); CHECK (span3.end() != span3z.end()); // it's shorter, and org can be random, so that's all we know CHECK (Time(span3) < Time(span3z)); CHECK (span3y < span3z); CHECK (span3y.duration() == span3z.duration()); CHECK (span3y.start() < span3z.start()); CHECK (span3y.end() < span3z.end()); CHECK (Time(span3) < Time(span3z)); } void relateTimeIntervals (TimeValue org) { Time oneSec(FSecs(1)); TimeSpan span1 (org, FSecs(2)); TimeSpan span2 (oneSec + org, FSecs(2)); TimeVar probe(org); CHECK ( span1.contains(probe)); CHECK (!span2.contains(probe)); probe = span2; CHECK ( span1.contains(probe)); CHECK ( span2.contains(probe)); probe = span1.end(); CHECK (!span1.contains(probe)); // Note: end is always exclusive CHECK ( span2.contains(probe)); probe = span2.end(); CHECK (!span1.contains(probe)); CHECK (!span2.contains(probe)); } }; /** Register this test class... */ LAUNCHER (TimeValue_test, "unit common"); }}} // namespace lib::time::test