F

NameKindDescription
Factoryclassa template for generating functor-like Factory objects, used to encapsulate object creation and providing access via smart-pointers only.
Fileclass
filerelation
File Mappingclass diagramShows whats used to access Frames
FileHandleclass
FileHandleCacheclass
FileMapclass
FileMapCacheclass
FileMappingcomponent view
FileProviderclassThis is the Factory for Files, whenever something wants to use some file (or temporary storage), This Factory will hand out some smart/shared pointer to a File object which will be used to retrieve Frames.
FileReferenceclass
filesrelation
fixedlocationartifactimplements fixed placement of a MObject
FixedLocationclass
Fixtureactivity object
fixtureartifactthe (low level) representation of the EDL with concrete placement data
Fixturecomponent
Fixtureclass
fixturerelation
fork activity nodefork activity node
FrameclassFrames are just a low level lump of continous memory, most parts are opaque. Frames are memory sensitive, they will be small constant sized structures which can be efficently managed in a pool.
Framenode
FrameclassTODO: how to relate to Cehteh's Frame entity in the Backend?
The latter is the fundamental Frame entity, wheras this Object rather represents a buffer set containing frame date
framerelationmaybe weak reference
frameartifactKey Abstraction: render process and buffer holding frame data.
framerelation
Frame (Stream) Providercomponent
FrameDescriptorclassA FrameDescriptor implements the higher level interfaces for frames. Further refinements are made by subclassing and policy classes
FrameReferenceclass
framesrelation