/* PATHMANAGER.hpp - Manager for deciding the actual render strategy Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef CONTROL_PATHMANAGER_H #define CONTROL_PATHMANAGER_H #include "proc/engine/processor.hpp" namespace control { /** * While building a render engine, this Strategy class * decides on the actual render strategy in accordance * to the current controller settings (system state) */ class PathManager { public: engine::Processor* buildProcessor () ; // TODO: allocation, GC?? }; } // namespace control #endif