/* ElementAccess(Test) - verify mechanics of low-level UI element access Copyright (C) Lumiera.org 2018, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file element-access-test.cpp ** unit test \ref ElementAccess_test */ #include "lib/test/run.hpp" #include "lib/test/test-helper.hpp" //#include "gui/interact/view-spec-dsl.hpp" #include "test/test-element-access.hpp" #include "gui/interact/ui-coord.hpp" //#include "gen-node-location-query.hpp" #include "lib/depend-inject.hpp" #include "lib/format-cout.hpp" //#include "lib/idi/entry-id.hpp" //#include "lib/diff/gen-node.hpp" #include "lib/util.hpp" //#include //#include //using std::string; //using lib::diff::MakeRec; //using lib::diff::Rec; //using lib::idi::EntryID; //using lib::diff::GenNode; using util::isSameObject; //using util::isnil; namespace gui { namespace model{ namespace test { // using lumiera::error::LUMIERA_ERROR_WRONG_TYPE; // using lib::test::showSizeof; using interact::UICoord; using gui::test::TestElementAccess; using gui::test::DummyWidget; using gui::test::DummyView; using gui::test::DummyTab; using MockAccess = lib::DependInject::Local; using AccessAPI = lib::Depend; /******************************************************************************//** * @test verify the usage pattern of low-level UI element access, based on a * mock implementation of the accessor directory. * @todo 4/2018 in the course of establishing an UI backbone, it is sufficient * just to _have_ that abstraction interface; so the test focuses merely * on the invocation, and documents how the mock be used. Which is a * prerequisite to get the ViewSpecDSL_test finished. The intention is * to elaborate the mock in a second step later and use it to build a * draft of the implementation mechanics, but based on `Rec` * rather than on the real UI topology. * @see GenNodeLocationQuery * * @see [Mock testing support](\ref test-element-access.hpp) * @see id-scheme.hpp * @see ViewLocator * @see ViewSpecDSL_test */ class ElementAccess_test : public Test { virtual void run (Arg) { verify_simpleAccess(); verify_standardUsage(); verify_limitedCreate(); verify_createNewPath(); } /** @test simple access to an existing element designated by coordinates */ void verify_simpleAccess() { MockAccess fakeDirectory; auto location = UICoord{"win-1","persp-A","thePanel","someView","tab#5"}; fakeDirectory.triggerCreate(); fakeDirectory->existingPath = location; fakeDirectory->response.reset (new DummyTab); AccessAPI accessAPI; auto answer = accessAPI().access (location); CHECK (answer.isValid()); DummyWidget& widget = answer; CHECK (INSTANCEOF (DummyTab, &widget)); CHECK (isSameObject (widget, *fakeDirectory->response)); } /** @test the standard use case is to create one new child node * below an existing path (widget) within the UI */ void verify_standardUsage() { MockAccess fakeDirectory; auto path = UICoord{"win-1","persp-A","thePanel"}; auto location = UICoord{"win-1","persp-A","thePanel","someView"}; fakeDirectory.triggerCreate(); fakeDirectory->existingPath = path; CHECK (not fakeDirectory->response); AccessAPI accessAPI; DummyView& view = accessAPI().access (location); CHECK ( fakeDirectory->response); // has been created CHECK (isSameObject (view, *fakeDirectory->response)); } void verify_limitedCreate() { UNIMPLEMENTED ("limit creation of new sibling objects"); } void verify_createNewPath() { UNIMPLEMENTED ("create a new path from scratch"); } }; /** Register this test class... */ LAUNCHER (ElementAccess_test, "unit gui"); }}} // namespace gui::model::test