lumiera_/tests/core/steam/control/command-use1-test.cpp
Ichthyostega 806db414dd Copyright: clarify and simplify the file headers
* Lumiera source code always was copyrighted by individual contributors
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 * Lumiera source code is provided under the GPL Version 2+

== Explanations ==
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The most relevant information in the file header is the notice regarding the
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2024-11-17 23:42:55 +01:00

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/*
CommandUse1(Test) - usage aspects I
Copyright (C)
2009, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file command-use1-test.cpp
** unit test \ref CommandUse1_test
*/
#include "lib/test/run.hpp"
#include "lib/test/test-helper.hpp"
#include "steam/control/command-invocation.hpp"
#include "steam/control/command-def.hpp"
#include "lib/format-cout.hpp"
#include "lib/util.hpp"
#include "steam/control/test-dummy-commands.hpp"
namespace steam {
namespace control {
namespace test {
using util::isSameObject;
using util::contains;
using LERR_(INVALID_COMMAND);
using LERR_(DUPLICATE_COMMAND);
using LERR_(UNBOUND_ARGUMENTS);
using LERR_(INVALID_ARGUMENTS);
/***********************************************************************//**
* @test command usage aspects I: defining commands in various ways,
* then re-accessing those definitions, create instances,
* invoke them and undo the effect. Clean up finally.
* @see Command
* @see command-basic-test.cpp (simple usage example)
*/
class CommandUse1_test : public Test
{
int randVal;
int random() { return randVal = 10 + rani(40); }
virtual void
run (Arg)
{
seedRand();
command1::check_ = 0;
uint cnt_defs = Command::definition_count();
uint cnt_inst = Command::instance_count();
allInOneStep();
standardUse();
statePredicates();
definePrototype();
usePrototype();
preventDuplicates();
stringRepresentation();
undef();
CHECK (0 == command1::check_);
CHECK (cnt_defs == Command::definition_count());
CHECK (cnt_inst == Command::instance_count());
}
void
allInOneStep()
{
CommandDef ("test.command1.1")
.operation (command1::operate)
.captureUndo (command1::capture)
.undoOperation (command1::undoIt)
.bind (random())
.execSync()
;
CHECK (randVal == command1::check_);
Command::get("test.command1.1").undo();
CHECK ( 0 == command1::check_);
}
void
standardUse()
{
{
CommandDef ("test.command1.2")
.operation (command1::operate)
.captureUndo (command1::capture)
.undoOperation (command1::undoIt)
;
}
CHECK (CommandDef("test.command1.2"));
Command com ("test.command1.2");
CHECK (com);
CHECK (com == Command::get("test.command1.2"));
CHECK (contains (string(com), "test.command1.2"));
CHECK (contains (string(com), "{def}"));
CHECK (!com.canExec());
VERIFY_ERROR (UNBOUND_ARGUMENTS, com() );
CHECK ( 0 == command1::check_);
VERIFY_ERROR (INVALID_ARGUMENTS, com.bind ("foo") );
com.bind (random()); // note: run-time type check only
CHECK ( com.canExec());
CHECK (!com.canUndo());
com();
CHECK (randVal == command1::check_);
com.undo();
CHECK ( 0 == command1::check_);
// the following shortcut does the same:
invoke ("test.command1.2") (1234);
CHECK ( 1234 == command1::check_);
com.undo();
CHECK ( 0 == command1::check_);
}
void
statePredicates()
{
Command::remove("test.command1.2");
VERIFY_ERROR (INVALID_COMMAND, Command::get("test.command1.2") );
CommandDef def ("test.command1.2");
CHECK (!def);
def.operation (command1::operate)
.captureUndo (command1::capture);
CHECK (!def); // undo functor still missing
VERIFY_ERROR (INVALID_COMMAND, Command::get("test.command1.2") );
def.operation (command1::operate)
.captureUndo (command1::capture)
.undoOperation (command1::undoIt);
CHECK (def);
CHECK (CommandDef("test.command1.2"));
CHECK (Command::get("test.command1.2"));
CHECK ( Command::defined("test.command1.2"));
CHECK (!Command::canExec("test.command1.2"));
CHECK (!Command::canUndo("test.command1.2"));
Command com = Command::get("test.command1.2");
CHECK (com);
CHECK (!com.canExec());
CHECK (!com.canUndo());
com.bind (11111);
CHECK ( Command::defined("test.command1.2"));
CHECK ( Command::canExec("test.command1.2"));
CHECK (!Command::canUndo("test.command1.2"));
com();
CHECK ( Command::defined("test.command1.2"));
CHECK ( Command::canExec("test.command1.2"));
CHECK ( Command::canUndo("test.command1.2"));
com.undo();
CHECK ( Command::defined("test.command1.2"));
CHECK ( Command::canExec("test.command1.2"));
CHECK ( Command::canUndo("test.command1.2"));
com.unbind(); // revert to pristine state
CHECK ( Command::defined("test.command1.2"));
CHECK (!Command::canExec("test.command1.2"));
CHECK (!Command::canUndo("test.command1.2"));
}
void
definePrototype()
{
CommandDef ("test.command1.3")
.operation (command1::operate)
.captureUndo (command1::capture)
.undoOperation (command1::undoIt)
.bind (random())
;
CHECK (Command::get("test.command1.3").canExec());
}
void
usePrototype()
{
Command c1 = Command::get("test.command1.3");
CHECK (c1);
CHECK (c1.canExec());
CHECK (!c1.canUndo());
Command c2 = c1.newInstance();
CHECK (c2);
CHECK (c2.canExec());
CHECK (!c2.canUndo());
CHECK (c2.isAnonymous());
CHECK (c1 != c2);
CHECK (!isSameObject(c1, c2));
CHECK (0 == command1::check_);
c1();
CHECK (randVal == command1::check_);
CHECK ( c1.canUndo());
CHECK (!c2.canUndo());
c2();
CHECK (randVal + randVal == command1::check_);
CHECK (c2.canUndo());
CHECK (c1 != c2);
c1.undo();
CHECK (0 == command1::check_);
c2.undo();
CHECK (randVal == command1::check_);
c2.bind(23);
c2();
CHECK (randVal + 23 == command1::check_);
// you should not use a command more than once (but it works...)
c1();
CHECK (randVal + 23 + randVal == command1::check_);
c1.undo();
CHECK (randVal + 23 == command1::check_);
// note we've overwritten the previous undo state
// and get the sate captured on the second invocation
c2.undo();
CHECK (randVal == command1::check_);
c1.undo();
CHECK (randVal + 23 == command1::check_);
// use the current sate of c2 as Prototype for new command definition
c2.storeDef ("test.command1.4");
Command c4 = Command::get("test.command1.4");
CHECK (c4);
CHECK (c4.canExec());
CHECK (c4.canUndo());
CHECK (not c4.isAnonymous());
CHECK ( c2.isAnonymous());
CHECK (c4 != c2); // note: it was stored as independent clone copy
CHECK (c4 != c1);
c4();
CHECK (c4 != c2); // now lives independently from the original
CHECK (randVal + 2*23 == command1::check_);
c4.bind(int(-command1::check_)); // new command argument binding
c4();
CHECK (0 == command1::check_);
c2();
CHECK (23 == command1::check_);
c2.undo();
CHECK (0 == command1::check_);
// remove argument bindings per instance and return to pristine state
c4.unbind();
CHECK (c2.canExec());
CHECK (c2.canUndo());
CHECK (not c4.canExec());
CHECK (not c4.canUndo());
}
void
preventDuplicates()
{
#define BUILD_NEW_COMMAND_DEF(_ID_) \
CommandDef (_ID_) \
.operation (command1::operate) \
.captureUndo (command1::capture) \
.undoOperation (command1::undoIt)
CHECK (CommandDef ("test.command1.1"));
VERIFY_ERROR (DUPLICATE_COMMAND, BUILD_NEW_COMMAND_DEF ("test.command1.1") );
CHECK (CommandDef ("test.command1.2"));
VERIFY_ERROR (DUPLICATE_COMMAND, BUILD_NEW_COMMAND_DEF ("test.command1.2") );
CHECK (CommandDef ("test.command1.3"));
VERIFY_ERROR (DUPLICATE_COMMAND, BUILD_NEW_COMMAND_DEF ("test.command1.3") );
CHECK (CommandDef ("test.command1.4"));
VERIFY_ERROR (DUPLICATE_COMMAND, BUILD_NEW_COMMAND_DEF ("test.command1.4") );
}
void
stringRepresentation()
{
cout << Command::get("test.command1.1") << endl;
cout << Command::get("test.command1.2") << endl;
cout << Command::get("test.command1.3") << endl;
cout << Command::get("test.command1.4") << endl;
cout << Command() << endl;
Command com
= CommandDef ("test.command1.5")
.operation (command1::operate)
.captureUndo (command1::capture)
.undoOperation (command1::undoIt);
cout << com << endl;
com.bind(123);
cout << com << endl;
com();
cout << com << endl;
com.undo();
cout << com << endl;
}
void
undef()
{
CHECK (CommandDef ("test.command1.1"));
CHECK (CommandDef ("test.command1.2"));
CHECK (CommandDef ("test.command1.3"));
CHECK (CommandDef ("test.command1.4"));
CHECK (Command::get("test.command1.1"));
CHECK (Command::get("test.command1.2"));
CHECK (Command::get("test.command1.3"));
CHECK (Command::get("test.command1.4"));
VERIFY_ERROR (INVALID_COMMAND, Command::get("miracle"));
VERIFY_ERROR (INVALID_COMMAND, invoke ("miracle") (1,2,3));
CommandDef unbelievable ("miracle");
CHECK (!unbelievable);
Command miracle;
// but because the miracle isn't yet defined, any use throws
VERIFY_ERROR (INVALID_COMMAND, miracle.bind("abracadabra"));
VERIFY_ERROR (INVALID_COMMAND, miracle.execSync());
VERIFY_ERROR (INVALID_COMMAND, miracle.undo());
VERIFY_ERROR (INVALID_COMMAND, miracle());
CHECK (!miracle.canExec());
CHECK (!miracle.canUndo());
CHECK (!miracle);
Command c5 (Command::get("test.command1.5"));
CHECK (Command::remove("test.command1.1"));
CHECK (Command::remove("test.command1.2"));
CHECK (Command::remove("test.command1.3"));
CHECK (Command::remove("test.command1.4"));
CHECK (Command::remove("test.command1.5"));
CHECK (!Command::remove("miracle")); // there is no such thing...
VERIFY_ERROR (INVALID_COMMAND, Command::get("test.command1.1"));
VERIFY_ERROR (INVALID_COMMAND, Command::get("test.command1.2"));
VERIFY_ERROR (INVALID_COMMAND, Command::get("test.command1.3"));
VERIFY_ERROR (INVALID_COMMAND, Command::get("test.command1.4"));
VERIFY_ERROR (INVALID_COMMAND, Command::get("test.command1.5"));
VERIFY_ERROR (INVALID_COMMAND, Command::get("miracle"));
// note, removed the registered definitions,
// but existing instances remain valid...
// thus we're free to create new instances...
CHECK (c5.isValid());
CHECK (c5.canExec());
}
};
/** Register this test class... */
LAUNCHER (CommandUse1_test, "function controller");
}}} // namespace steam::control::test