| .. |
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buffhandle.cpp
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WIP continued with refactoring the Invocation
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2008-07-16 05:09:04 +02:00 |
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buffhandle.hpp
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WIP: implementation of a node fabrication code path
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2009-09-05 04:10:51 +02:00 |
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bufftable.hpp
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WIP get rid of some cruft and placeholders
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2009-08-29 13:02:26 +02:00 |
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link.cpp
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Cinelerra-3 renamed to Lumiera -- copyright and documentation
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2008-03-10 04:25:03 +01:00 |
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link.hpp
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WIP sorting out some details of the node network impl
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2008-06-24 05:19:11 +02:00 |
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mask.cpp
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Cinelerra-3 renamed to Lumiera -- copyright and documentation
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2008-03-10 04:25:03 +01:00 |
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mask.hpp
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Cinelerra-3 renamed to Lumiera -- copyright and documentation
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2008-03-10 04:25:03 +01:00 |
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nodefactory.cpp
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WIP: implementation of a node fabrication code path
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2009-09-05 04:10:51 +02:00 |
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nodefactory.hpp
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WIP: implementation of a node fabrication code path
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2009-09-05 04:10:51 +02:00 |
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nodeinvocation.hpp
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WIP: ...to do so, some considerations regarding the entrance point..
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2009-08-31 12:16:47 +02:00 |
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nodeoperation.hpp
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WIP some further musing about how to do a simple invocation for unit testing ProcNode
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2009-09-04 01:59:44 +02:00 |
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nodewiring-config.hpp
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WIP: implementation of a node fabrication code path
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2009-09-05 04:10:51 +02:00 |
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nodewiring-def.hpp
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WIP: implementation of a node fabrication code path
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2009-09-05 04:10:51 +02:00 |
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nodewiring.cpp
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WIP: implementation of a node fabrication code path
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2009-09-05 04:10:51 +02:00 |
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nodewiring.hpp
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WIP: implementation of a node fabrication code path
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2009-09-05 04:10:51 +02:00 |
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pluginadapter.cpp
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Cinelerra-3 renamed to Lumiera -- copyright and documentation
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2008-03-10 04:25:03 +01:00 |
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pluginadapter.hpp
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Lumiera renaming -- source code
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2008-03-10 06:09:44 +01:00 |
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procnode.hpp
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WIP: implementation of a node fabrication code path
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2009-09-05 04:10:51 +02:00 |
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projector.cpp
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Cinelerra-3 renamed to Lumiera -- copyright and documentation
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2008-03-10 04:25:03 +01:00 |
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projector.hpp
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WIP sorting out some details of the node network impl
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2008-06-24 05:19:11 +02:00 |
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render-invocation.cpp
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WIP some further musing about how to do a simple invocation for unit testing ProcNode
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2009-09-04 01:59:44 +02:00 |
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render-invocation.hpp
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WIP some further musing about how to do a simple invocation for unit testing ProcNode
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2009-09-04 01:59:44 +02:00 |
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renderengine.cpp
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WIP rename class Processor to RenderGraph (engine)
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2009-08-29 13:19:43 +02:00 |
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renderengine.hpp
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WIP rename class Processor to RenderGraph (engine)
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2009-08-29 13:19:43 +02:00 |
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rendergraph.cpp
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WIP rename class Processor to RenderGraph (engine)
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2009-08-29 13:19:43 +02:00 |
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rendergraph.hpp
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WIP rename class Processor to RenderGraph (engine)
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2009-08-29 13:19:43 +02:00 |
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source.cpp
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Cinelerra-3 renamed to Lumiera -- copyright and documentation
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2008-03-10 04:25:03 +01:00 |
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source.hpp
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WIP sorting out some details of the node network impl
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2008-06-24 05:19:11 +02:00 |
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stateproxy.cpp
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WIP some further musing about how to do a simple invocation for unit testing ProcNode
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2009-09-04 01:59:44 +02:00 |
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stateproxy.hpp
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WIP some further musing about how to do a simple invocation for unit testing ProcNode
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2009-09-04 01:59:44 +02:00 |
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trafo.cpp
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Cinelerra-3 renamed to Lumiera -- copyright and documentation
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2008-03-10 04:25:03 +01:00 |
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trafo.hpp
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WIP sorting out some details of the node network impl
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2008-06-24 05:19:11 +02:00 |