..
sound
detailed planning how to build the player subsystem
2011-09-25 19:25:49 +02:00
dummy-play-connection.cpp
cleanup: rectify Proc-Layer namespaces (I)
2011-12-02 16:10:03 +01:00
dummy-play-connection.hpp
allow simple query-for-pipe again (revert)
2012-12-26 02:20:11 +01:00
dummy-player-interface-proxy.hpp
resolve the remaining liblumieracommon.so dependency problems
2013-01-04 07:45:18 +01:00
dummy-player-service.cpp
resolve the remaining liblumieracommon.so dependency problems
2013-01-04 07:45:18 +01:00
dummy-player-service.hpp
resolve the remaining liblumieracommon.so dependency problems
2013-01-04 07:45:18 +01:00
output-director.cpp
implement PlayOut subsystem and draft OutputDirector
2011-09-25 19:25:55 +02:00
output-director.hpp
cleanup: rectify Proc-Layer namespaces (II)
2011-12-02 17:50:44 +01:00
output-manager.hpp
clarify the relation of PlayProcess, CalcStream and EngineFacade
2011-12-17 02:20:48 +01:00
output-slot-connection.hpp
OutputSlot : simulated usage protocol passes unit test
2012-01-08 03:06:32 +01:00
output-slot.cpp
clarify the handling of specific output operation modes (e.g. number of channels)
2011-12-23 02:22:38 +01:00
output-slot.hpp
test-driven brainstorming: define default timings...
2012-10-10 05:20:10 +02:00
play-controller.cpp
Refactoring: use the output Feed as intermediary construction step
2011-09-25 19:25:58 +02:00
play-controller.hpp
create outline of PlayService, add stubs for Play::Controller
2011-09-25 19:25:56 +02:00
play-process.cpp
refactor to simplify generating a PlayProcess
2011-12-18 02:02:55 +01:00
play-process.hpp
planning next steps: how to transform DummyPlayer into a real player
2012-10-10 05:18:57 +02:00
play-service.cpp
test-driven brainstorming: define default timings...
2012-10-10 05:20:10 +02:00
play-service.hpp
how to pass a render configuration strategy when creating a new play process
2011-12-17 22:37:53 +01:00
render-configurator.cpp
considerations how to connect exit nodes to external outputs
2012-10-10 05:18:58 +02:00
render-configurator.hpp
solution to integrate an Engine Mock implementation
2012-10-10 05:18:57 +02:00
timings.cpp
handling of real time start offset
2013-01-12 08:36:35 +01:00
timings.hpp
handling of real time start offset
2013-01-12 08:36:35 +01:00